always create the bg pixmap, X seems to not like it if i dont?
Dana Jansens danakj@orodu.net
1 files changed,
6 insertions(+),
9 deletions(-)
jump to
M
render/render.c
→
render/render.c
@@ -30,13 +30,10 @@ if (w <= 0 || h <= 0) return;
resized = (l->w != w || l->h != h); - if (resized) { - oldp = l->pixmap; /* save to free after changing the visible pixmap */ - l->pixmap = XCreatePixmap(RrDisplay(l->inst), - RrRootWindow(l->inst), - w, h, RrDepth(l->inst)); - } else - oldp = None; + oldp = l->pixmap; /* save to free after changing the visible pixmap */ + l->pixmap = XCreatePixmap(RrDisplay(l->inst), + RrRootWindow(l->inst), + w, h, RrDepth(l->inst)); g_assert(l->pixmap != None); l->w = w;@@ -56,8 +53,8 @@ g_assert (l->surface.parent);
g_assert (l->surface.parent->w); sw = l->surface.parent->w; - source = (l->surface.parent->surface.RrPixel_data + l->surface.parentx + - sw * l->surface.parenty); + source = (l->surface.parent->surface.RrPixel_data + + l->surface.parentx + sw * l->surface.parenty); dest = l->surface.RrPixel_data; for (i = 0; i < h; i++, source += sw, dest += w) { memcpy(dest, source, w * sizeof(RrPixel32));