all repos — openbox @ 1431cd19584e750309561e0054fd013d566965cb

openbox fork - make it a bit more like ryudo

8bpp pseudo color.  it's horrid code.  the graphics are horrid.
I have done many terrible things and I'm so very very sorry. :(
Derek Foreman manmower@gmail.com
commit

1431cd19584e750309561e0054fd013d566965cb

parent

238355f190d9a147f812605af5506173e788e378

2 files changed, 38 insertions(+), 15 deletions(-)

jump to
M otk/pseudorendercontrol.ccotk/pseudorendercontrol.cc

@@ -27,28 +27,31 @@ const ScreenInfo *info = display->screenInfo(_screen);

int depth = info->depth(); // determine the number of colors and the bits-per-color - int bpc = 2; // XXX THIS SHOULD BE A USER OPTION - assert(bpc >= 1); - _ncolors = 1 << (bpc * 3); + _bpc = 2; // XXX THIS SHOULD BE A USER OPTION + assert(_bpc >= 1); + _ncolors = 1 << (_bpc * 3); if (_ncolors > 1 << depth) { fprintf(stderr, _("PseudoRenderControl: Invalid colormap size. Resizing.\n")); - bpc = 1 << (depth/3) >> 3; - _ncolors = 1 << (bpc * 3); + _bpc = 1 << (depth/3) >> 3; + _ncolors = 1 << (_bpc * 3); } // build a color cube _colors = new XColor[_ncolors]; - - int cpc = 1 << bpc; // colors per channel - for (int n = _ncolors - 1, - r = (1 << (bpc + 1)) -1, i = 0; i < cpc; r >>= 1, ++i) - for (int g = (1 << (bpc + 1)) -1, j = 0; j < cpc; g >>= 1, ++j) - for (int b = (1 << (bpc + 1)) -1, k = 0; k < cpc; b >>= 1, ++k, --n) { - _colors[n].red = r | r << 8; - _colors[n].green = g | g << 8; - _colors[n].blue = b | b << 8; +int tr, tg, tb; + int cpc = 1 << _bpc; // colors per channel + for (int n = 0, + r = 0; r < cpc; r++) + for (int g = 0; g < cpc; g++) + for (int b = 0; b < cpc; b++, n++) { + tr = (int)(((float)(r)/(float)(cpc-1)) * 0xFF); + tg = (int)(((float)(g)/(float)(cpc-1)) * 0xFF); + tb = (int)(((float)(b)/(float)(cpc-1)) * 0xFF); + _colors[n].red = tr | tr << 8; + _colors[n].green = tg | tg << 8; + _colors[n].blue = tb | tb << 8; _colors[n].flags = DoRed|DoGreen|DoBlue; // used to track allocation }

@@ -87,10 +90,12 @@

_colors[i].red = icolors[close].red; _colors[i].green = icolors[close].green; _colors[i].blue = icolors[close].blue; + _colors[i].pixel = icolors[close].pixel; // try alloc this closest color, it had better succeed! - if (XAllocColor(**display, info->colormap(), &_colors[i])) + if (XAllocColor(**display, info->colormap(), &_colors[i])) { _colors[i].flags = DoRed|DoGreen|DoBlue; // mark as alloced + } else assert(false); // wtf has gone wrong, its already alloced for chissake! }

@@ -111,6 +116,23 @@ }

void PseudoRenderControl::reduceDepth(Surface &sf, XImage *im) const { + pixel32 *data = sf.pixelData(); + char *p = (char *)data; + int x, y, r, g, b; + for (y = 0; y < im->height; y++) { + for (x = 0; x < im->width; x++) { + r = (data[x] >> default_red_shift) & 0xFF; + r = r >> (8-_bpc); + g = (data[x] >> default_green_shift) & 0xFF; + g = g >> (8-_bpc); + b = (data[x] >> default_blue_shift) & 0xFF; + b = b >> (8-_bpc); + p[x] = _colors[(r << (2*_bpc)) + (g << (1*_bpc)) + b].pixel; + } + data += im->width; + p += im->bytes_per_line; + } + } }
M otk/pseudorendercontrol.hhotk/pseudorendercontrol.hh

@@ -8,6 +8,7 @@ namespace otk {

class PseudoRenderControl : public RenderControl { private: + int _bpc; // number of bits per color int _ncolors; // number of allocated colors, size of the XColor array XColor *_colors; // the valid allocated colors