all repos — openbox @ 1b2c6f609d202cc7d16d11cf06244c00b670a291

openbox fork - make it a bit more like ryudo

always ungrab keyboard before doing a noninteractive action (which will ungrab before doing its real action business).
too bad we cant ungrab the mouse too.
Dana Jansens danakj@orodu.net
commit

1b2c6f609d202cc7d16d11cf06244c00b670a291

parent

73f4b16d8eda00d865dd1c7f5d2a0ed9b244b3cc

1 files changed, 28 insertions(+), 19 deletions(-)

jump to
M openbox/action.copenbox/action.c

@@ -1111,6 +1111,7 @@ gboolean cancel, gboolean done)

{ GSList *it; ObAction *a; + gboolean ungrabbed = FALSE; if (!acts) return;

@@ -1137,6 +1138,33 @@ a->data.inter.final = done;

if (!(cancel || done)) if (!keyboard_interactive_grab(state, a->data.any.c, a)) continue; + } + else if (!ungrabbed) { + /* Ungrab the keyboard before running the action if it's not + interactive. + + If there is an interactive action going on, then cancel it + to release the keyboard. If not, then call + XUngrabKeyboard(). + + We call XUngrabKeyboard() because a key press causes a + passive grab on the keyboard, and so if program we are + executing wants to grab the keyboard, it will fail if the + button is still held down (which is likely). + + Use the X function not out own, because we're not + considering a grab to be in place at all so our function + won't try ungrab anything. + */ + if (keyboard_interactively_grabbed()) + keyboard_interactive_cancel(); + else + XUngrabKeyboard(ob_display, time); + + /* We don't the same with XUngrabPointer, even though it can + cause the same problem. But then Press bindings cause + Drag bindings to break. + XUngrabPointer(ob_display, time);*/ } /* XXX UGLY HACK race with motion event starting a move and the

@@ -1210,25 +1238,6 @@ {

GError *e = NULL; gchar *cmd, **argv = 0; if (data->execute.path) { - /* Ungrab the keyboard before running the action. - - If there is an interactive action going on, then cancel it to - release the keyboard. If not, then call XUngrabKeyboard(). - - We call XUngrabKeyboard because a key press causes a passive - grab on the keyboard, and so if program we are executing wants to - grab the keyboard, it will fail if the button is still held down - (which is likely). - - Use the X function not out own, because we're not considering - a grab to be in place at all so our function won't try ungrab - anything. - */ - if (keyboard_interactively_grabbed()) - keyboard_interactive_cancel(); - else - XUngrabKeyboard(ob_display, data->any.time); - cmd = g_filename_from_utf8(data->execute.path, -1, NULL, NULL, NULL); if (cmd) { if (!g_shell_parse_argv (cmd, NULL, &argv, &e)) {