use the client's size instead of the frames size so the real size is used, not the size of the frame (avoids shaded window problem)
Dana Jansens danakj@orodu.net
1 files changed,
9 insertions(+),
2 deletions(-)
jump to
M
plugins/mouse/mouse.c
→
plugins/mouse/mouse.c
@@ -208,8 +208,15 @@ if (!button) {
if (e->data.x.client != NULL) { cx = e->data.x.client->frame->area.x; cy = e->data.x.client->frame->area.y; - cw = e->data.x.client->frame->area.width; - ch = e->data.x.client->frame->area.height; + /* use the client size because the frame can be differently + sized (shaded windows) and we want this based on the clients + size */ + cw = e->data.x.client->area.width + + e->data.x.client->frame->size.left + + e->data.x.client->frame->size.right; + ch = e->data.x.client->area.height + + e->data.x.client->frame->size.top + + e->data.x.client->frame->size.bottom; px = e->data.x.e->xbutton.x_root; py = e->data.x.e->xbutton.y_root; corner = pick_corner(px, py, cx, cy, cw, ch);