dont resize snap windows with size increments
Dana Jansens danakj@orodu.net
1 files changed,
4 insertions(+),
9 deletions(-)
jump to
M
plugins/resistance.c
→
plugins/resistance.c
@@ -141,6 +141,10 @@ Rect *area;
int al, at, ar, ab; /* screen boundaries */ Client *snapx = NULL, *snapy = NULL; + /* don't snap windows with size increments */ + if (c->size_inc.width > 1 || c->size_inc.height > 1) + return; + l = c->frame->area.x; r = l + c->frame->area.width - 1; t = c->frame->area.y;@@ -252,15 +256,6 @@ if (t >= at && dlt < at && dlt >= at - resistance)
*h = b - at + 1; break; } - - /* round down for size increments */ - *w -= c->frame->area.width + c->frame->size.left + c->frame->size.right; - *w = *w / c->size_inc.width * c->size_inc.width; - *w += c->frame->area.width + c->frame->size.left + c->frame->size.right; - - *h -= c->frame->area.height + c->frame->size.top + c->frame->size.bottom; - *h = *h / c->size_inc.height * c->size_inc.height; - *h += c->frame->area.height + c->frame->size.top + c->frame->size.bottom; } static void event(ObEvent *e, void *foo)