use the toggled mask for shade and desk buttons
Dana Jansens danakj@orodu.net
1 files changed,
5 insertions(+),
2 deletions(-)
jump to
M
render/theme.c
→
render/theme.c
@@ -59,6 +59,7 @@ theme->a_menu_title = RrAppearanceNew(inst, 1);
theme->a_menu_item = RrAppearanceNew(inst, 1); theme->a_menu_disabled = RrAppearanceNew(inst, 1); theme->a_menu_hilite = RrAppearanceNew(inst, 1); + theme->a_clear = RrAppearanceNew(inst, 0); theme->app_hilite_bg = RrAppearanceNew(inst, 0); theme->app_unhilite_bg = RrAppearanceNew(inst, 0);@@ -585,6 +586,7 @@ theme->a_focused_pressed_iconify =
RrAppearanceCopy(theme->a_focused_pressed_max); theme->a_icon->surface.grad = RR_SURFACE_PARENTREL; + theme->a_clear->surface.grad = RR_SURFACE_PARENTREL; /* set up the textures */ theme->a_focused_label->texture[0].type =@@ -718,7 +720,7 @@ theme->a_unfocused_unpressed_desk->texture[0].data.mask.mask =
theme->desk_mask; theme->a_toggled_focused_desk->texture[0].data.mask.mask = theme->a_toggled_unfocused_desk->texture[0].data.mask.mask = - theme->desk_mask; + theme->desk_toggled_mask; theme->a_disabled_focused_shade->texture[0].data.mask.mask = theme->a_disabled_unfocused_shade->texture[0].data.mask.mask = theme->shade_disabled_mask;@@ -733,7 +735,7 @@ theme->a_unfocused_unpressed_shade->texture[0].data.mask.mask =
theme->shade_mask; theme->a_toggled_focused_shade->texture[0].data.mask.mask = theme->a_toggled_unfocused_shade->texture[0].data.mask.mask = - theme->shade_mask; + theme->shade_toggled_mask; theme->a_disabled_focused_iconify->texture[0].data.mask.mask = theme->a_disabled_unfocused_iconify->texture[0].data.mask.mask = theme->iconify_disabled_mask;@@ -926,6 +928,7 @@ RrAppearanceFree(theme->a_menu_title);
RrAppearanceFree(theme->a_menu_item); RrAppearanceFree(theme->a_menu_disabled); RrAppearanceFree(theme->a_menu_hilite); + RrAppearanceFree(theme->a_clear); RrAppearanceFree(theme->app_hilite_bg); RrAppearanceFree(theme->app_unhilite_bg); RrAppearanceFree(theme->app_hilite_label);