added position to the textures
Derek Foreman manmower@gmail.com
1 files changed,
1 insertions(+),
0 deletions(-)
jump to
M
render/render.h
→
render/render.h
@@ -111,6 +111,7 @@ TextureMask mask;
} TextureData; typedef struct Texture { + Rect position; TextureType type; TextureData data; } Texture;