all repos — openbox @ 38bef0a38bf907a54c193ab063b4830788398edc

openbox fork - make it a bit more like ryudo

Make a pending ReplayPointer happen before moving/showing/hiding a window in an action.
Commit c907f5af4ad16b1 broke kdesktop again, so we have to fix it at an even finer level.
Dana Jansens danakj@orodu.net
commit

38bef0a38bf907a54c193ab063b4830788398edc

parent

c907f5af4ad16b1b0ddcf9a17e1a196a079dd09a

4 files changed, 41 insertions(+), 25 deletions(-)

jump to
M openbox/actions.copenbox/actions.c

@@ -36,7 +36,6 @@ static ObActionsAct* actions_build_act_from_string(const gchar *name);

static ObActionsAct *interactive_act = NULL; static guint interactive_initial_state = 0; -static gboolean replay_pointer = FALSE; struct _ObActionsDefinition { guint ref;

@@ -224,16 +223,6 @@ data->context = con;

data->client = client; } -void actions_set_need_pointer_replay_before_move(gboolean replay) -{ - replay_pointer = replay; -} - -gboolean actions_get_need_pointer_replay_before_move() -{ - return replay_pointer; -} - void actions_run_acts(GSList *acts, ObUserAction uact, guint state,

@@ -346,14 +335,8 @@

void actions_client_move(ObActionsData *data, gboolean start) { static gulong ignore_start = 0; - if (start) { + if (start) ignore_start = event_start_ignore_all_enters(); - if (replay_pointer) { - /* replay the pointer event before any windows move */ - XAllowEvents(ob_display, ReplayPointer, event_curtime); - replay_pointer = FALSE; - } - } else if (config_focus_follow && data->context != OB_FRAME_CONTEXT_CLIENT) {
M openbox/client.copenbox/client.c

@@ -2572,6 +2572,10 @@ {

gboolean show = FALSE; if (client_should_show(self)) { + /* replay pending pointer event before showing the window, in case it + should be going to something under the window */ + mouse_replay_pointer(); + frame_show(self->frame); show = TRUE;

@@ -2612,6 +2616,10 @@

Also in action_end, we simulate an enter event that can't be ignored so trying to ignore them is futile in case 3 anyways */ + + /* replay pending pointer event before hiding the window, in case it + should be going to the window */ + mouse_replay_pointer(); frame_hide(self->frame); hide = TRUE;

@@ -3027,6 +3035,10 @@ if (fmoved || fresized) {

gulong ignore_start; if (!user) ignore_start = event_start_ignore_all_enters(); + + /* replay pending pointer event before move the window, in case it + would change what window gets the event */ + mouse_replay_pointer(); frame_adjust_area(self->frame, fmoved, fresized, FALSE);
M openbox/mouse.copenbox/mouse.c

@@ -46,6 +46,9 @@ co == OB_FRAME_CONTEXT_CLIENT)

/* Array of GSList*s of ObMouseBinding*s. */ static GSList *bound_contexts[OB_FRAME_NUM_CONTEXTS]; +/* TRUE when we have a grab on the pointer and need to reply the pointer event + to send it to other applications */ +static gboolean replay_pointer_needed; ObFrameContext mouse_button_frame_context(ObFrameContext context, guint button,

@@ -200,6 +203,15 @@ state, x, y, button, context, c);

return TRUE; } +void mouse_replay_pointer() +{ + if (replay_pointer_needed) { + /* replay the pointer event before any windows move */ + XAllowEvents(ob_display, ReplayPointer, event_curtime); + replay_pointer_needed = FALSE; + } +} + void mouse_event(ObClient *client, XEvent *e) { static Time ltime;

@@ -229,12 +241,17 @@ /* if the binding was in a client context, then we need to call

XAllowEvents with ReplayPointer at some point, to send the event through to the client. when this happens though depends. if windows are going to be moved on screen, then the click will end - up going somewhere wrong, so have the action system perform the - ReplayPointer for us if that is the case. */ + up going somewhere wrong, set that we need it, and if nothing + else causes the replay pointer to be run, then we will do it + after all the actions are finished. + + (We do it after all the actions because FocusIn interrupts + dragging for kdesktop, so if we send the button event now, and + then they get a focus event after, it breaks. Instead, wait to send + the button press until after the actions when possible.) + */ if (CLIENT_CONTEXT(context, client)) - actions_set_need_pointer_replay_before_move(TRUE); - else - actions_set_need_pointer_replay_before_move(FALSE); + replay_pointer_needed = TRUE; fire_binding(OB_MOUSE_ACTION_PRESS, context, client, e->xbutton.state,

@@ -248,8 +265,7 @@ button = 0;

/* replay the pointer event if it hasn't been replayed yet (i.e. no windows were moved) */ - if (actions_get_need_pointer_replay_before_move()) - XAllowEvents(ob_display, ReplayPointer, event_curtime); + mouse_replay_pointer(); /* in the client context, we won't get a button release because of the way it is grabbed, so just fake one */
M openbox/mouse.hopenbox/mouse.h

@@ -40,4 +40,9 @@

ObFrameContext mouse_button_frame_context(ObFrameContext context, guint button, guint state); +/*! If a replay pointer is needed, then do it. Call this when windows are + going to be moving/appearing/disappearing, so that you know the mouse click + will go to the right window */ +void mouse_replay_pointer(); + #endif