all repos — openbox @ 4bcd03b2d0904e2b5443a2383b66055422240255

openbox fork - make it a bit more like ryudo

mouse and key bindings plugins work. segfault somewhere still on shutdown
Dana Jansens danakj@orodu.net
commit

4bcd03b2d0904e2b5443a2383b66055422240255

parent

51b93d9c4ce080f337fce7175a43d0de269dec81

M openbox/action.copenbox/action.c

@@ -1,172 +1,205 @@

#include "client.h" #include "stacking.h" +#include "frame.h" #include "screen.h" +#include "action.h" #include <glib.h> -void action_execute(char *path) +Action *action_new(void (*func)(union ActionData *data)) +{ + Action *a = g_new(Action, 1); + a->func = func; + + /* deal with pointers */ + if (func == action_execute) + a->data.execute.path = NULL; + + return a; +} + +void action_free(Action *a) +{ + /* deal with pointers */ + if (a->func == action_execute) + g_free(a->data.execute.path); + + g_free(a); +} + +void action_execute(union ActionData *data) { GError *e; - if (!g_spawn_command_line_async(path, &e)) { - g_warning("failed to execute '%s': %s", path, e->message); + if (!g_spawn_command_line_async(data->execute.path, &e)) { + g_warning("failed to execute '%s': %s", + data->execute.path, e->message); } } -void action_iconify(Client *c) +void action_iconify(union ActionData *data) { - client_iconify(c, TRUE, TRUE); + client_iconify(data->client.c, TRUE, TRUE); } -void action_raise(Client *c) +void action_raise(union ActionData *data) { - stacking_raise(c); + stacking_raise(data->client.c); } -void action_lower(Client *c) +void action_lower(union ActionData *data) { - stacking_lower(c); + stacking_lower(data->client.c); } -void action_close(Client *c) +void action_close(union ActionData *data) { - client_close(c); + client_close(data->client.c); } -void action_shade(Client *c) +void action_shade(union ActionData *data) { - client_shade(c, TRUE); + client_shade(data->client.c, TRUE); } -void action_unshade(Client *c) +void action_unshade(union ActionData *data) { - client_shade(c, FALSE); + client_shade(data->client.c, FALSE); } -void action_toggle_shade(Client *c) +void action_toggle_shade(union ActionData *data) { - client_shade(c, !c->shaded); + client_shade(data->client.c, !data->client.c->shaded); } -void action_toggle_omnipresent(Client *c) +void action_toggle_omnipresent(union ActionData *data) { - client_set_desktop(c, c->desktop == DESKTOP_ALL ? + client_set_desktop(data->client.c, data->client.c->desktop == DESKTOP_ALL ? screen_desktop : DESKTOP_ALL); } -void action_move_relative(Client *c, int dx, int dy) +void action_move_relative(union ActionData *data) { - client_configure(c, Corner_TopLeft, c->area.x + dx, c->area.y + dy, + Client *c = data->relative.c; + client_configure(c, Corner_TopLeft, + c->area.x + data->relative.dx, + c->area.y + data->relative.dy, c->area.width, c->area.height, TRUE, TRUE); } -void action_resize_relative(Client *c, int dx, int dy) +void action_resize_relative(union ActionData *data) { + Client *c = data->relative.c; client_configure(c, Corner_TopLeft, c->area.x, c->area.y, - c->area.width + dx, c->area.height + dy, TRUE, TRUE); + c->area.width + data->relative.dx, + c->area.height + data->relative.dy, TRUE, TRUE); } -void action_maximize_full(Client *c) +void action_maximize_full(union ActionData *data) { - client_maximize(c, TRUE, 0, TRUE); + client_maximize(data->client.c, TRUE, 0, TRUE); } -void action_unmaximize_full(Client *c) +void action_unmaximize_full(union ActionData *data) { - client_maximize(c, FALSE, 0, TRUE); + client_maximize(data->client.c, FALSE, 0, TRUE); } -void action_toggle_maximize_full(Client *c) +void action_toggle_maximize_full(union ActionData *data) { - client_maximize(c, !(c->max_horz || c->max_vert), 0, TRUE); + client_maximize(data->client.c, + !(data->client.c->max_horz || data->client.c->max_vert), + 0, TRUE); } -void action_maximize_horz(Client *c) +void action_maximize_horz(union ActionData *data) { - client_maximize(c, TRUE, 1, TRUE); + client_maximize(data->client.c, TRUE, 1, TRUE); } -void action_unmaximize_horz(Client *c) +void action_unmaximize_horz(union ActionData *data) { - client_maximize(c, FALSE, 1, TRUE); + client_maximize(data->client.c, FALSE, 1, TRUE); } -void action_toggle_maximize_horz(Client *c) +void action_toggle_maximize_horz(union ActionData *data) { - client_maximize(c, !c->max_horz, 1, TRUE); + client_maximize(data->client.c, !data->client.c->max_horz, 1, TRUE); } -void action_maximize_vert(Client *c) +void action_maximize_vert(union ActionData *data) { - client_maximize(c, TRUE, 2, TRUE); + client_maximize(data->client.c, TRUE, 2, TRUE); } -void action_unmaximize_vert(Client *c) +void action_unmaximize_vert(union ActionData *data) { - client_maximize(c, FALSE, 2, TRUE); + client_maximize(data->client.c, FALSE, 2, TRUE); } -void action_toggle_maximize_vert(Client *c) +void action_toggle_maximize_vert(union ActionData *data) { - client_maximize(c, !c->max_vert, 2, TRUE); + client_maximize(data->client.c, !data->client.c->max_vert, 2, TRUE); } -void action_send_to_desktop(Client *c, guint desktop) +void action_send_to_desktop(union ActionData *data) { - if (desktop < screen_num_desktops || desktop == DESKTOP_ALL) - client_set_desktop(c, desktop); + if (data->sendto.desktop < screen_num_desktops || + data->sendto.desktop == DESKTOP_ALL) + client_set_desktop(data->sendto.c, data->sendto.desktop); } -void action_send_to_next_desktop(Client *c, gboolean wrap, gboolean follow) +void action_send_to_next_desktop(union ActionData *data) { guint d; d = screen_desktop + 1; if (d >= screen_num_desktops) { - if (!wrap) return; + if (!data->sendtonextprev.wrap) return; d = 0; } - client_set_desktop(c, d); - if (follow) screen_set_desktop(d); + client_set_desktop(data->sendtonextprev.c, d); + if (data->sendtonextprev.follow) screen_set_desktop(d); } -void action_send_to_previous_desktop(Client *c, gboolean wrap, gboolean follow) +void action_send_to_previous_desktop(union ActionData *data) { guint d; d = screen_desktop - 1; if (d >= screen_num_desktops) { - if (!wrap) return; + if (!data->sendtonextprev.wrap) return; d = screen_num_desktops - 1; } - client_set_desktop(c, d); - if (follow) screen_set_desktop(d); + client_set_desktop(data->sendtonextprev.c, d); + if (data->sendtonextprev.follow) screen_set_desktop(d); } -void action_desktop(guint desktop) +void action_desktop(union ActionData *data) { - if (desktop < screen_num_desktops || desktop == DESKTOP_ALL) - screen_set_desktop(desktop); + if (data->desktop.desk < screen_num_desktops || + data->desktop.desk == DESKTOP_ALL) + screen_set_desktop(data->desktop.desk); } -void action_next_desktop(gboolean wrap) +void action_next_desktop(union ActionData *data) { guint d; d = screen_desktop + 1; if (d >= screen_num_desktops) { - if (!wrap) return; + if (!data->nextprevdesktop.wrap) return; d = 0; } screen_set_desktop(d); } -void action_previous_desktop(gboolean wrap) +void action_previous_desktop(union ActionData *data) { guint d; d = screen_desktop - 1; if (d >= screen_num_desktops) { - if (!wrap) return; + if (!data->nextprevdesktop.wrap) return; d = screen_num_desktops - 1; } screen_set_desktop(d);

@@ -267,7 +300,7 @@ g_assert_not_reached();

return 0; } -void action_next_desktop_column(gboolean wrap) +void action_next_desktop_column(union ActionData *data) { guint r, c, d;

@@ -275,7 +308,7 @@ cur_row_col(&r, &c);

++c; d = translate_row_col(r, c); if (d >= screen_num_desktops) { - if (!wrap) return; + if (!data->nextprevdesktop.wrap) return; c = 0; } if (d >= screen_num_desktops)

@@ -285,7 +318,7 @@ if (d < screen_num_desktops)

screen_set_desktop(d); } -void action_previous_desktop_column(gboolean wrap) +void action_previous_desktop_column(union ActionData *data) { guint r, c, d;

@@ -293,7 +326,7 @@ cur_row_col(&r, &c);

--c; d = translate_row_col(r, c); if (d >= screen_num_desktops) { - if (!wrap) return; + if (!data->nextprevdesktop.wrap) return; c = screen_desktop_layout.columns - 1; } if (d >= screen_num_desktops)

@@ -303,7 +336,7 @@ if (d < screen_num_desktops)

screen_set_desktop(d); } -void action_next_desktop_row(gboolean wrap) +void action_next_desktop_row(union ActionData *data) { guint r, c, d;

@@ -311,7 +344,7 @@ cur_row_col(&r, &c);

++r; d = translate_row_col(r, c); if (d >= screen_num_desktops) { - if (!wrap) return; + if (!data->nextprevdesktop.wrap) return; r = 0; } if (d >= screen_num_desktops)

@@ -321,7 +354,7 @@ if (d < screen_num_desktops)

screen_set_desktop(d); } -void action_previous_desktop_row(gboolean wrap) +void action_previous_desktop_row(union ActionData *data) { guint r, c, d;

@@ -329,7 +362,7 @@ cur_row_col(&r, &c);

--r; d = translate_row_col(r, c); if (d >= screen_num_desktops) { - if (!wrap) return; + if (!data->nextprevdesktop.wrap) return; c = screen_desktop_layout.rows - 1; } if (d >= screen_num_desktops)

@@ -339,8 +372,29 @@ if (d < screen_num_desktops)

screen_set_desktop(d); } -void action_toggle_decorations(Client *c) +void action_toggle_decorations(union ActionData *data) { + Client *c = data->client.c; c->disabled_decorations = c->disabled_decorations ? 0 : ~0; client_setup_decor_and_functions(c); } + +void action_move(union ActionData *data) +{ + Client *c = data->move.c; + int x = data->move.x; + int y = data->move.y; + + client_configure(c, Corner_TopLeft, x, y, c->area.width, c->area.height, + TRUE, data->move.final); +} + +void action_resize(union ActionData *data) +{ + Client *c = data->resize.c; + int w = data->resize.x - c->frame->size.left - c->frame->size.right; + int h = data->resize.y - c->frame->size.top - c->frame->size.bottom; + + client_configure(c, data->resize.corner, c->area.x, c->area.y, w, h, + TRUE, data->resize.final); +}
M openbox/action.hopenbox/action.h

@@ -3,70 +3,155 @@ #define __action_h

#include "client.h" -typedef enum { - Action_Execute, - Action_Iconify, - Action_Raise, - Action_Lower, - Action_Close, - Action_Shade, - Action_Unshade, - Action_ToggleShade, - Action_ToggleOmnipresent, - Action_MoveRelative, - Action_ResizeRelative, - Action_MaximizeFull, - Action_UnmaximizeFull, - Action_ToggleMaximizeFull, - Action_MaximizeHorz, - Action_UnmaximizeHorz, - Action_ToggleMaximizeHorz, - Action_MaximizeVert, - Action_UnmaximizeVert, - Action_ToggleMaximizeVert, - Action_SendToDesktop, - Action_SendToNextDesktop, - Action_SendToPreviousDesktop, - Action_Desktop, - Action_NextDesktop, - Action_PreviousDesktop, - Action_NextDesktopColumn, - Action_PreviousDesktopColumn, - Action_NextDesktopRow, - Action_PreviousDesktopRow, - Action_ToggleDecorations +/* These have to all have a Client* at the top even if they don't use it, so + that I can set it blindly later on. So every function will have a Client* + available (possibly NULL though) if it wants it. +*/ + +struct AnyAction { + Client *c; +}; + +struct Execute { + Client *c; + char *path; +}; + +struct ClientAction { + Client *c; +}; + +struct MoveResizeRelative { + Client *c; + int dx; + int dy; +}; + +struct SendToDesktop { + Client *c; + guint desktop; +}; + +struct SendToNextPreviousDesktop { + Client *c; + gboolean wrap; + gboolean follow; +}; + +struct Desktop { + Client *c; + guint desk; +}; + +struct NextPreviousDesktop { + Client *c; + gboolean wrap; +}; + +struct Move { + Client *c; + int x; + int y; + gboolean final; +}; + +struct Resize { + Client *c; + int x; + int y; + gboolean final; + Corner corner; +}; + +union ActionData { + struct AnyAction any; + struct Execute execute; + struct ClientAction client; + struct MoveResizeRelative relative; + struct SendToDesktop sendto; + struct SendToNextPreviousDesktop sendtonextprev; + struct Desktop desktop; + struct NextPreviousDesktop nextprevdesktop; + struct Move move; + struct Resize resize; +}; + +typedef struct { + /* The func member acts like an enum to tell which one of the structs in + the data union are valid. + */ + void (*func)(union ActionData *data); + union ActionData data; } Action; -void action_execute(char *path); -void action_iconify(Client *c); -void action_raise(Client *c); -void action_lower(Client *c); -void action_close(Client *c); -void action_shade(Client *c); -void action_unshade(Client *c); -void action_toggle_shade(Client *c); -void action_toggle_omnipresent(Client *c); -void action_move_relative(Client *c, int dx, int dy); -void action_resize_relative(Client *c, int dx, int dy); -void action_maximize_full(Client *c); -void action_unmaximize_full(Client *c); -void action_toggle_maximize_full(Client *c); -void action_maximize_horz(Client *c); -void action_unmaximize_horz(Client *c); -void action_toggle_maximize_horz(Client *c); -void action_maximize_vert(Client *c); -void action_unmaximize_vert(Client *c); -void action_toggle_maximize_vert(Client *c); -void action_send_to_desktop(Client *c, guint desktop); -void action_send_to_next_desktop(Client *c, gboolean wrap, gboolean follow); -void action_send_to_previous_desktop(Client *c, gboolean wrap,gboolean follow); -void action_desktop(guint desktop); -void action_next_desktop(gboolean wrap); -void action_previous_desktop(gboolean wrap); -void action_next_desktop_column(gboolean wrap); -void action_previous_desktop_column(gboolean wrap); -void action_next_desktop_row(gboolean wrap); -void action_previous_desktop_row(gboolean wrap); -void action_toggle_decorations(Client *c); +Action *action_new(void (*func)(union ActionData *data)); +void action_free(Action *a); + +/* Execute */ +void action_execute(union ActionData *data); +/* ClientAction */ +void action_iconify(union ActionData *data); +/* ClientAction */ +void action_raise(union ActionData *data); +/* ClientAction */ +void action_lower(union ActionData *data); +/* ClientAction */ +void action_close(union ActionData *data); +/* ClientAction */ +void action_shade(union ActionData *data); +/* ClientAction */ +void action_unshade(union ActionData *data); +/* ClientAction */ +void action_toggle_shade(union ActionData *data); +/* ClientAction */ +void action_toggle_omnipresent(union ActionData *data); +/* MoveResizeRelative */ +void action_move_relative(union ActionData *data); +/* MoveResizeRelative */ +void action_resize_relative(union ActionData *data); +/* ClientAction */ +void action_maximize_full(union ActionData *data); +/* ClientAction */ +void action_unmaximize_full(union ActionData *data); +/* ClientAction */ +void action_toggle_maximize_full(union ActionData *data); +/* ClientAction */ +void action_maximize_horz(union ActionData *data); +/* ClientAction */ +void action_unmaximize_horz(union ActionData *data); +/* ClientAction */ +void action_toggle_maximize_horz(union ActionData *data); +/* ClientAction */ +void action_maximize_vert(union ActionData *data); +/* ClientAction */ +void action_unmaximize_vert(union ActionData *data); +/* ClientAction */ +void action_toggle_maximize_vert(union ActionData *data); +/* SendToDesktop */ +void action_send_to_desktop(union ActionData *data); +/* SendToNextPreviousDesktop */ +void action_send_to_next_desktop(union ActionData *data); +/* SendToNextPreviousDesktop */ +void action_send_to_previous_desktop(union ActionData *data); +/* Desktop */ +void action_desktop(union ActionData *data); +/* NextPreviousDesktop */ +void action_next_desktop(union ActionData *data); +/* NextPreviousDesktop */ +void action_previous_desktop(union ActionData *data); +/* NextPreviousDesktop */ +void action_next_desktop_column(union ActionData *data); +/* NextPreviousDesktop */ +void action_previous_desktop_column(union ActionData *data); +/* NextPreviousDesktop */ +void action_next_desktop_row(union ActionData *data); +/* NextPreviousDesktop */ +void action_previous_desktop_row(union ActionData *data); +/* ClientAction */ +void action_toggle_decorations(union ActionData *data); +/* Move */ +void action_move(union ActionData *data); +/* Resize */ +void action_resize(union ActionData *data); #endif
M openbox/grab.copenbox/grab.c

@@ -21,7 +21,7 @@ {

if (grab) { if (pgrabs++ == 0) XGrabPointer(ob_display, ob_root, False, 0, GrabModeAsync, - GrabModeSync, FALSE, cur, CurrentTime); + GrabModeAsync, FALSE, cur, CurrentTime); } else if (pgrabs > 0) { if (--pgrabs == 0) XUngrabPointer(ob_display, CurrentTime);
M plugins/keyboard/Makefile.amplugins/keyboard/Makefile.am

@@ -7,9 +7,9 @@

plugin_LTLIBRARIES=keyboard.la keyboard_la_LDFLAGS=-module -avoid-version -keyboard_la_SOURCES=keyboard.c tree.c translate.c keyaction.c +keyboard_la_SOURCES=keyboard.c tree.c translate.c -noinst_HEADERS=keyboard.h tree.h translate.h keyaction.h +noinst_HEADERS=keyboard.h tree.h translate.h MAINTAINERCLEANFILES= Makefile.in
M plugins/keyboard/keyboard.cplugins/keyboard/keyboard.c

@@ -5,7 +5,6 @@ #include "../../kernel/grab.h"

#include "../../kernel/action.h" #include "tree.h" #include "keyboard.h" -#include "keyaction.h" #include <glib.h> KeyBindingTree *firstnode;

@@ -21,6 +20,7 @@ XUngrabKey(ob_display, AnyKey, AnyModifier, ob_root);

} else { KeyBindingTree *p = firstnode; while (p) { + /* XXX grab all lock keys too */ XGrabKey(ob_display, p->key, p->state, ob_root, FALSE, GrabModeAsync, GrabModeSync); p = p->next_sibling;

@@ -38,56 +38,43 @@ grab_keyboard(FALSE);

} } -static void clearall() -{ - grab_keys(FALSE); - tree_destroy(firstnode); - firstnode = NULL; - grab_keys(TRUE); -} - -static gboolean bind(GList *keylist, KeyAction *action) +static gboolean kbind(GList *keylist, Action *action) { KeyBindingTree *tree, *t; gboolean conflict; + + g_assert(keylist != NULL); + g_assert(action != NULL); if (!(tree = tree_build(keylist))) { g_warning("invalid binding"); return FALSE; } - - t = tree_find(tree, &conflict); - if (conflict) { - g_warning("conflict with binding"); + if ((t = tree_find(tree, &conflict)) != NULL) { + /* already bound to something */ + g_warning("keychain is already bound"); tree_destroy(tree); return FALSE; } - if (t != NULL) { - /* already bound to something */ - g_warning("keychain is already bound"); + if (conflict) { + g_warning("conflict with binding"); tree_destroy(tree); return FALSE; } - /* grab the server here to make sure no key pressed go missed */ + /* grab the server here to make sure no key presses go missed */ grab_server(TRUE); - grab_keys(FALSE); - /* set the function */ + /* set the action */ t = tree; while (t->first_child) t = t->first_child; - t->action.action = action->action; - t->action.type[0] = action->type[0]; - t->action.type[1] = action->type[1]; - t->action.data[0] = action->data[0]; - t->action.data[1] = action->data[1]; - - /* assimilate this built tree into the main tree */ - tree_assimilate(tree); /* assimilation destroys/uses the tree */ + t->action = action; + /* assimilate this built tree into the main tree. assimilation + destroys/uses the tree */ + tree_assimilate(tree); grab_keys(TRUE); - grab_server(FALSE); return TRUE;

@@ -117,7 +104,14 @@ XAllowEvents(ob_display, AsyncKeyboard, CurrentTime);

} curpos = p; } else { - keyaction_do(&p->action, focus_client); + if (p->action->func != NULL) { + p->action->data.any.c = focus_client; + + g_assert(!(p->action->func == action_move || + p->action->func == action_resize)); + + p->action->func(&p->action->data); + } XAllowEvents(ob_display, AsyncKeyboard, CurrentTime); reset_chains();

@@ -132,49 +126,47 @@

static void binddef() { GList *list = g_list_append(NULL, NULL); - KeyAction a; + Action *a; + + /* When creating an Action struct, all of the data elements in the + appropriate struct need to be set, except the Client*, which will be set + at call-time when then action function is used. + */ list->data = "C-Right"; - a.action = Action_NextDesktop; - keyaction_set_bool(&a, 0, TRUE); - keyaction_set_none(&a, 1); - bind(list, &a); + a = action_new(action_next_desktop); + a->data.nextprevdesktop.wrap = TRUE; + kbind(list, a); list->data = "C-Left"; - a.action = Action_PreviousDesktop; - keyaction_set_bool(&a, 0, TRUE); - keyaction_set_none(&a, 1); - bind(list, &a); + a = action_new(action_previous_desktop); + a->data.nextprevdesktop.wrap = TRUE; + kbind(list, a); list->data = "C-1"; - a.action = Action_Desktop; - keyaction_set_uint(&a, 0, 0); - keyaction_set_none(&a, 1); - bind(list, &a); + a = action_new(action_desktop); + a->data.desktop.desk = 0; + kbind(list, a); - list->data = "C-2"; - a.action = Action_Desktop; - keyaction_set_uint(&a, 0, 1); - keyaction_set_none(&a, 1); - bind(list, &a); + list->data = "C-2"; + a = action_new(action_desktop); + a->data.desktop.desk = 1; + kbind(list, a); list->data = "C-3"; - a.action = Action_Desktop; - keyaction_set_uint(&a, 0, 2); - keyaction_set_none(&a, 1); - bind(list, &a); + a = action_new(action_desktop); + a->data.desktop.desk = 2; + kbind(list, a); list->data = "C-4"; - a.action = Action_Desktop; - keyaction_set_uint(&a, 0, 3); - keyaction_set_none(&a, 1); - bind(list, &a); + a = action_new(action_desktop); + a->data.desktop.desk = 3; + kbind(list, a); list->data = "C-space"; - a.action = Action_Execute; - keyaction_set_string(&a, 0, "xterm"); - keyaction_set_none(&a, 1); - bind(list, &a); + a = action_new(action_execute); + a->data.execute.path = g_strdup("xterm"); + kbind(list, a); } void plugin_startup()

@@ -188,6 +180,10 @@

void plugin_shutdown() { dispatch_register(0, (EventHandler)press, NULL); - clearall(); + + grab_keys(FALSE); + tree_destroy(firstnode); + firstnode = NULL; + grab_keys(TRUE); }
M plugins/keyboard/keyboard.hplugins/keyboard/keyboard.h

@@ -1,14 +1,15 @@

#ifndef __plugin_keyboard_keybaord_h #define __plugin_keyboard_keybaord_h -#include "keyaction.h" #include <glib.h> + +#include "../../kernel/action.h" typedef struct KeyBindingTree { guint state; guint key; GList *keylist; - KeyAction action; + Action *action; /* the next binding in the tree at the same level */ struct KeyBindingTree *next_sibling;
M plugins/keyboard/translate.cplugins/keyboard/translate.c

@@ -1,9 +1,8 @@

#include "../../kernel/openbox.h" -#include "keyboard.h" #include <glib.h> #include <string.h> -guint keyboard_translate_modifier(char *str) +static guint translate_modifier(char *str) { if (!strcmp("Mod1", str) || !strcmp("A", str)) return Mod1Mask; else if (!strcmp("Mod2", str)) return Mod2Mask;

@@ -36,7 +35,7 @@

/* figure out the mod mask */ *state = 0; for (i = 0; parsed[i] != l; ++i) { - guint m = keyboard_translate_modifier(parsed[i]); + guint m = translate_modifier(parsed[i]); if (!m) goto translation_fail; *state |= m; }
M plugins/keyboard/translate.hplugins/keyboard/translate.h

@@ -3,7 +3,6 @@ #define __plugin_keyboard_translate_h

#include <glib.h> -guint translate_modifier(char *str); gboolean translate_key(char *str, guint *state, guint *keycode); #endif
M plugins/keyboard/tree.cplugins/keyboard/tree.c

@@ -1,6 +1,5 @@

#include "keyboard.h" #include "translate.h" -#include "keyaction.h" #include <glib.h> void tree_destroy(KeyBindingTree *tree)

@@ -15,7 +14,7 @@ GList *it;

for (it = tree->keylist; it != NULL; it = it->next) g_free(it->data); g_list_free(tree->keylist); - keyaction_free(&tree->action); + action_free(tree->action); } g_free(tree); tree = c;
M plugins/mouse/.cvsignoreplugins/mouse/.cvsignore

@@ -4,3 +4,4 @@ Makefile

Makefile.in .libs .deps +translate.lo
M plugins/mouse/Makefile.amplugins/mouse/Makefile.am

@@ -7,9 +7,9 @@

plugin_LTLIBRARIES=mouse.la mouse_la_LDFLAGS=-module -avoid-version -mouse_la_SOURCES=mouse.c +mouse_la_SOURCES=mouse.c translate.c -noinst_HEADERS= +noinst_HEADERS=mouse.h translate.h MAINTAINERCLEANFILES= Makefile.in
M plugins/mouse/mouse.cplugins/mouse/mouse.c

@@ -1,29 +1,385 @@

+#include "../../kernel/openbox.h" #include "../../kernel/dispatch.h" +#include "../../kernel/action.h" +#include "../../kernel/client.h" +#include "../../kernel/frame.h" +#include "../../kernel/engine.h" +#include "translate.h" +#include "mouse.h" #include <glib.h> -void my_powerful_function() {} +/* GData of GSList*s of PointerBinding*s. */ +static GData *bound_contexts; + +struct foreach_grab_temp { + Client *client; + gboolean grab; +}; + +static void grab_button(Client *client, guint state, guint button, + GQuark context, gboolean grab) +{ + Window win; + int mode = GrabModeAsync; + unsigned int mask; + + if (context == g_quark_try_string("frame")) { + win = client->frame->window; + mask = ButtonPressMask | ButtonMotionMask | ButtonReleaseMask; + } else if (context == g_quark_try_string("client")) { + win = client->frame->plate; + mode = GrabModeSync; /* this is handled in pointer_event */ + mask = ButtonPressMask; /* can't catch more than this with Sync mode + the release event is manufactured in + pointer_fire */ + } else return; + + if (grab) + /* XXX grab all lock keys */ + XGrabButton(ob_display, button, state, win, FALSE, mask, mode, + GrabModeAsync, None, None); + else + /* XXX ungrab all lock keys */ + XUngrabButton(ob_display, button, state, win); +} + +static void foreach_grab(GQuark key, gpointer data, gpointer user_data) +{ + struct foreach_grab_temp *d = user_data; + GSList *it; + for (it = data; it != NULL; it = it->next) { + MouseBinding *b = it->data; + grab_button(d->client, b->state, b->button, key, d->grab); + } +} + +static void grab_for_client(Client *client, gboolean grab) +{ + struct foreach_grab_temp bt; + bt.client = client; + bt.grab = grab; + g_datalist_foreach(&bound_contexts, foreach_grab, &bt); +} + +static void grab_all_clients(gboolean grab) +{ + GSList *it; + + for (it = client_list; it != NULL; it = it->next) + grab_for_client(it->data, grab); +} + +static void foreach_clear(GQuark key, gpointer data, gpointer user_data) +{ + GSList *it; + user_data = user_data; + for (it = data; it != NULL; it = it->next) { + int i; + + MouseBinding *b = it->data; + for (i = 0; i < NUM_MOUSEACTION; ++i) + action_free(b->action[i]); + g_free(b); + } + g_slist_free(data); +} + +static void fire_button(MouseAction a, GQuark context, Client *c, guint state, + guint button) +{ + GSList *it; + MouseBinding *b; + + for (it = g_datalist_id_get_data(&bound_contexts, context); + it != NULL; it = it->next) { + b = it->data; + if (b->state == state && b->button == button) + break; + } + /* if not bound, then nothing to do! */ + if (it == NULL) return; + + if (b->action[a] != NULL && b->action[a]->func != NULL) { + b->action[a]->data.any.c = c; + + g_assert(!(b->action[a]->func == action_move || + b->action[a]->func == action_resize)); + + b->action[a]->func(&b->action[a]->data); + } +} + +/* corner should be the opposite corner of the window in which the pointer + clicked, Corner_TopLeft if a good default if there is no client */ +static void fire_motion(MouseAction a, GQuark context, Client *c, guint state, + guint button, int cx, int cy, int cw, int ch, + int dx, int dy, gboolean final, Corner corner) +{ + GSList *it; + MouseBinding *b; + + for (it = g_datalist_id_get_data(&bound_contexts, context); + it != NULL; it = it->next) { + b = it->data; + if (b->state == state && b->button == button) + break; + } + /* if not bound, then nothing to do! */ + if (it == NULL) return; + + if (b->action[a] != NULL && b->action[a]->func != NULL) { + b->action[a]->data.any.c = c; + + if (b->action[a]->func == action_move) { + b->action[a]->data.move.x = cx + dx; + b->action[a]->data.move.y = cy + dy; + b->action[a]->data.move.final = final; + } else if (b->action[a]->func == action_resize) { + b->action[a]->data.resize.corner = corner; + switch (corner) { + case Corner_TopLeft: + b->action[a]->data.resize.x = cw + dx; + b->action[a]->data.resize.y = ch + dy; + break; + case Corner_TopRight: + b->action[a]->data.resize.x = cw - dx; + b->action[a]->data.resize.y = ch + dy; + break; + case Corner_BottomLeft: + b->action[a]->data.resize.x = cw + dx; + b->action[a]->data.resize.y = ch - dy; + break; + case Corner_BottomRight: + b->action[a]->data.resize.x = cw - dx; + b->action[a]->data.resize.y = ch - dy; + break; + } + b->action[a]->data.resize.final = final; + } + b->action[a]->func(&b->action[a]->data); + } +} + +static Corner pick_corner(int x, int y, int cx, int cy, int cw, int ch) +{ + if (x - cx < cw / 2) { + if (y - cy < ch / 2) + return Corner_BottomRight; + else + return Corner_TopRight; + } else { + if (y - cy < ch / 2) + return Corner_BottomLeft; + else + return Corner_TopLeft; + } +} static void event(ObEvent *e, void *foo) { + static Time ltime; + static int px, py, cx, cy, cw, ch, dx, dy; + static guint button = 0, lbutton = 0; + static gboolean drag = FALSE; + static Corner corner = Corner_TopLeft; + gboolean click = FALSE; + gboolean dclick = FALSE; + switch (e->type) { + case Event_Client_Mapped: + grab_for_client(e->data.c.client, TRUE); + break; + + case Event_Client_Destroy: + grab_for_client(e->data.c.client, FALSE); + break; + case Event_X_ButtonPress: + if (!button) { + if (e->data.x.client == NULL) + corner = Corner_TopLeft; + else { + cx = e->data.x.client->frame->area.x; + cy = e->data.x.client->frame->area.y; + cw = e->data.x.client->frame->area.width; + ch = e->data.x.client->frame->area.height; + px = e->data.x.e->xbutton.x_root; + py = e->data.x.e->xbutton.y_root; + corner = pick_corner(px, py, cx, cy, cw, ch); + button = e->data.x.e->xbutton.button; + } + } + fire_button(MouseAction_Press, + engine_get_context(e->data.x.client, + e->data.x.e->xbutton.window), + e->data.x.client, e->data.x.e->xbutton.state, + e->data.x.e->xbutton.button); break; + case Event_X_ButtonRelease: + if (e->data.x.e->xbutton.button == button) { + /* end drags */ + if (drag) { + fire_motion(MouseAction_Motion, + engine_get_context(e->data.x.client, + e->data.x.e->xbutton.window), + e->data.x.client, e->data.x.e->xbutton.state, + e->data.x.e->xbutton.button, + cx, cy, cw, ch, dx, dy, TRUE, corner); + } + + /* clicks are only valid if its released over the window */ + if (e->data.x.e->xbutton.x >= 0 && e->data.x.e->xbutton.y >= 0) { + int junk; + Window wjunk; + guint ujunk, w, h; + XGetGeometry(ob_display, e->data.x.e->xbutton.window, + &wjunk, &junk, &junk, &w, &h, &ujunk, &ujunk); + if (e->data.x.e->xbutton.x < (signed)w && + e->data.x.e->xbutton.y < (signed)h) { + click =TRUE; + /* double clicks happen if there were 2 in a row! */ + if (lbutton == button && + e->data.x.e->xbutton.time - 300 <= ltime) + dclick = TRUE; + } + lbutton = button; + } else + lbutton = 0; + + button = 0; + ltime = e->data.x.e->xbutton.time; + } + fire_button(MouseAction_Press, + engine_get_context(e->data.x.client, + e->data.x.e->xbutton.window), + e->data.x.client, e->data.x.e->xbutton.state, + e->data.x.e->xbutton.button); + if (click) + fire_button(MouseAction_Click, + engine_get_context(e->data.x.client, + e->data.x.e->xbutton.window), + e->data.x.client, e->data.x.e->xbutton.state, + e->data.x.e->xbutton.button); + if (dclick) + fire_button(MouseAction_DClick, + engine_get_context(e->data.x.client, + e->data.x.e->xbutton.window), + e->data.x.client, e->data.x.e->xbutton.state, + e->data.x.e->xbutton.button); break; + case Event_X_MotionNotify: + if (button) { + drag = TRUE; + dx = e->data.x.e->xmotion.x_root - px; + dy = e->data.x.e->xmotion.y_root - py; + fire_motion(MouseAction_Motion, + engine_get_context(e->data.x.client, + e->data.x.e->xbutton.window), + e->data.x.client, e->data.x.e->xmotion.state, + button, cx, cy, cw, ch, dx, dy, FALSE, corner); + } break; + default: g_assert_not_reached(); } } +static gboolean mbind(char *buttonstr, char *contextstr, MouseAction mact, + Action *action) +{ + guint state, button; + GQuark context; + MouseBinding *b; + GSList *it; + guint i; + + if (!translate_button(buttonstr, &state, &button)) { + g_warning("invalid button"); + return FALSE; + } + + context = g_quark_try_string(contextstr); + if (!context) { + g_warning("invalid context"); + return FALSE; + } + + for (it = g_datalist_id_get_data(&bound_contexts, context); + it != NULL; it = it->next){ + b = it->data; + if (b->state == state && b->button == button) { + /* already bound */ + if (b->action[mact] != NULL) { + g_warning("duplicate binding"); + return FALSE; + } + b->action[mact] = action; + return TRUE; + } + } + + grab_all_clients(FALSE); + + /* add the binding */ + b = g_new(MouseBinding, 1); + b->state = state; + b->button = button; + for (i = 0; i < NUM_MOUSEACTION; ++i) + if (i != mact) + b->action[i] = NULL; + b->action[mact] = action; + g_datalist_id_set_data(&bound_contexts, context, + g_slist_append(g_datalist_id_get_data(&bound_contexts, context), b)); + + grab_all_clients(TRUE); + + return TRUE; +} + +static void binddef() +{ + Action *a; + + /* When creating an Action struct, all of the data elements in the + appropriate struct need to be set, except the Client*, which will be set + at call-time when then action function is used. + + For action_move and action_resize, the 'x', 'y', and 'final' data + elements should not be set, as they are set at call-time. + */ + + a = action_new(action_move); + mbind("1", "titlebar", MouseAction_Motion, a); + a = action_new(action_move); + mbind("1", "handle", MouseAction_Motion, a); + a = action_new(action_move); + mbind("A-1", "frame", MouseAction_Motion, a); + + a = action_new(action_resize); + mbind("1", "blcorner", MouseAction_Motion, a); + a = action_new(action_resize); + mbind("1", "brcorner", MouseAction_Motion, a); + a = action_new(action_resize); + mbind("A-3", "frame", MouseAction_Motion, a); +} + void plugin_startup() { - dispatch_register(Event_X_ButtonPress | Event_X_ButtonRelease | + dispatch_register(Event_Client_Mapped | Event_Client_Destroy | + Event_X_ButtonPress | Event_X_ButtonRelease | Event_X_MotionNotify, (EventHandler)event, NULL); + + /* XXX parse a config */ + binddef(); } void plugin_shutdown() { dispatch_register(0, (EventHandler)event, NULL); + + grab_all_clients(FALSE); + g_datalist_foreach(&bound_contexts, foreach_clear, NULL); }
A plugins/mouse/mouse.h

@@ -0,0 +1,21 @@

+#ifndef __plugin_mouse_mouse_h +#define __plugin_mouse_mouse_h + +#include "../../kernel/action.h" + +typedef enum { + MouseAction_Press, + MouseAction_Release, + MouseAction_Click, + MouseAction_DClick, + MouseAction_Motion, + NUM_MOUSEACTION +} MouseAction; + +typedef struct { + guint state; + guint button; + Action *action[NUM_MOUSEACTION]; +} MouseBinding; + +#endif
A plugins/mouse/translate.c

@@ -0,0 +1,55 @@

+#include "../../kernel/openbox.h" +#include <glib.h> +#include <string.h> +#include <stdlib.h> + +static guint translate_modifier(char *str) +{ + if (!strcmp("Mod1", str) || !strcmp("A", str)) return Mod1Mask; + else if (!strcmp("Mod2", str)) return Mod2Mask; + else if (!strcmp("Mod3", str)) return Mod3Mask; + else if (!strcmp("Mod4", str) || !strcmp("W", str)) return Mod4Mask; + else if (!strcmp("Mod5", str)) return Mod5Mask; + else if (!strcmp("C", str)) return ControlMask; + else if (!strcmp("S", str)) return ShiftMask; + g_warning("Invalid modifier '%s' in binding.", str); + return 0; +} + +gboolean translate_button(char *str, guint *state, guint *button) +{ + char **parsed; + char *l; + int i; + gboolean ret = FALSE; + + parsed = g_strsplit(str, "-", -1); + + /* first, find the button (last token) */ + l = NULL; + for (i = 0; parsed[i] != NULL; ++i) + l = parsed[i]; + if (l == NULL) + goto translation_fail; + + /* figure out the mod mask */ + *state = 0; + for (i = 0; parsed[i] != l; ++i) { + guint m = translate_modifier(parsed[i]); + if (!m) goto translation_fail; + *state |= m; + } + + /* figure out the button */ + *button = atoi(l); + if (!*button) { + g_warning("Invalid button '%s' in pointer binding.", l); + goto translation_fail; + } + + ret = TRUE; + +translation_fail: + g_strfreev(parsed); + return ret; +}
A plugins/mouse/translate.h

@@ -0,0 +1,8 @@

+#ifndef __plugin_mouse_translate_h +#define __plugin_mouse_translate_h + +#include <glib.h> + +gboolean translate_button(char *str, guint *state, guint *keycode); + +#endif