all repos — openbox @ 4d814a383b099c48ad9b61cb94d25ef16b1a698a

openbox fork - make it a bit more like ryudo

add actions for changing client layers to abov/below/normal
Dana Jansens danakj@orodu.net
commit

4d814a383b099c48ad9b61cb94d25ef16b1a698a

parent

d6cb5adbeaf0b7fbb55aca942ae5b8f62f77b4ea

4 files changed, 92 insertions(+), 1 deletions(-)

jump to
M openbox/action.copenbox/action.c

@@ -170,6 +170,21 @@ {

a->data.diraction.direction = Direction_West; } +void setup_action_top_layer(Action *a) +{ + a->data.layer.layer = 1; +} + +void setup_action_normal_layer(Action *a) +{ + a->data.layer.layer = 0; +} + +void setup_action_bottom_layer(Action *a) +{ + a->data.layer.layer = -1; +} + ActionString actionstrings[] = { {

@@ -481,6 +496,31 @@ {

"showmenu", action_showmenu, NULL + }, + { + "sendtotoplayer", + action_send_to_layer, + setup_action_top_layer + }, + { + "togglealwaysontop", + action_toggle_layer, + setup_action_top_layer + }, + { + "sendtonormallayer", + action_send_to_layer, + setup_action_normal_layer + }, + { + "sendtobottomlayer", + action_send_to_layer, + setup_action_bottom_layer + }, + { + "togglealwaysonbottom", + action_toggle_layer, + setup_action_bottom_layer }, { "nextwindowlinear",

@@ -1087,3 +1127,21 @@ client_configure(c, Corner_TopLeft,

x, y, c->area.width, c->area.height, TRUE, TRUE); } + +void action_send_to_layer(union ActionData *data) +{ + if (data->layer.c) + client_set_layer(data->layer.c, data->layer.layer); +} + +void action_toggle_layer(union ActionData *data) +{ + Client *c = data->layer.c; + + if (c) { + if (data->layer.layer < 0) + client_set_layer(c, c->below ? 0 : -1); + else if (data->layer.layer > 0) + client_set_layer(c, c->above ? 0 : 1); + } +}
M openbox/action.hopenbox/action.h

@@ -48,6 +48,11 @@ Client *c;

guint desk; }; +struct Layer { + Client *c; + int layer; /* < 0 = below, 0 = normal, > 0 = above */ +}; + struct NextPreviousDesktop { Client *c; gboolean wrap;

@@ -89,6 +94,7 @@ struct NextPreviousDesktop nextprevdesktop;

struct MoveResize moveresize; struct ShowMenu showmenu; struct CycleWindows cycle; + struct Layer layer; }; typedef struct {

@@ -204,7 +210,12 @@ /* ShowMenu */

void action_showmenu(union ActionData *data); /* CycleWindows */ void action_cycle_windows(union ActionData *data); - +/* DirectionalAction */ void action_directional_focus(union ActionData *data); +/* DirectionalAction */ void action_movetoedge(union ActionData *data); +/* Layer */ +void action_send_to_layer(union ActionData *data); +/* Layer */ +void action_toggle_layer(union ActionData *data); #endif
M openbox/client.copenbox/client.c

@@ -2451,3 +2451,18 @@ }

return best_client; } + +void client_set_layer(Client *self, int layer) +{ + if (layer < 0) { + self->below = TRUE; + self->above = FALSE; + } else if (layer == 0) { + self->below = self->above = FALSE; + } else { + self->below = FALSE; + self->above = TRUE; + } + client_calc_layer(self); + client_change_state(self); /* reflect this in the state hints */ +}
M openbox/client.hopenbox/client.h

@@ -497,4 +497,11 @@

/*! Return the "closest" client in the given direction */ Client *client_find_directional(Client *c, Direction dir); +/*! Set a client window to be above/below other clients. + @layer < 0 indicates the client should be placed below other clients.<br> + = 0 indicates the client should be placed with other clients.<br> + > 0 indicates the client should be placed above other clients. +*/ +void client_set_layer(Client *self, int layer); + #endif