all repos — openbox @ 5d58b4fff0c1d99c992e729a2fab572ac89157d2

openbox fork - make it a bit more like ryudo

split resistance strengths for screen edges and windows. also a fix for parsing changes,
Dana Jansens danakj@orodu.net
commit

5d58b4fff0c1d99c992e729a2fab572ac89157d2

parent

364dfe10ab3cb225dae100f81fe2684ce9f309c6

2 files changed, 28 insertions(+), 23 deletions(-)

jump to
M data/rc3data/rc3

@@ -7,6 +7,7 @@ <openbox_config>

<resistance> <strength>10</strength> + <screen_edge_strength>10</screen_edge_strength> <windows>yes</windows> </resistance>
M plugins/resistance/resistance.cplugins/resistance/resistance.c

@@ -7,22 +7,26 @@ #include "parser/parse.h"

#include "resistance.h" #include <glib.h> -static int resistance; +static int win_resistance; +static int edge_resistance; static gboolean resist_windows; static void parse_xml(xmlDocPtr doc, xmlNodePtr node, void *d) { xmlNodePtr n; + node = node->xmlChildrenNode; if ((n = parse_find_node("strength", node))) - resistance = parse_int(doc, n); + win_resistance = parse_int(doc, n); + if ((n = parse_find_node("screen_edge_strength", node))) + edge_resistance = parse_int(doc, n); if ((n = parse_find_node("windows", node))) resist_windows = parse_bool(doc, n); } void plugin_setup_config() { - resistance = DEFAULT_RESISTANCE; + win_resistance = edge_resistance = DEFAULT_RESISTANCE; resist_windows = DEFAULT_RESIST_WINDOWS; parse_register("resistance", parse_xml, NULL);

@@ -75,30 +79,30 @@ bottom-to-top in the stacking list

*/ if (snapx == NULL) { if (ct < tb && cb > tt) { - if (cl >= tr && l < tr && l >= tr - resistance) + if (cl >= tr && l < tr && l >= tr - win_resistance) *x = tr, snapx = target; - else if (cr <= tl && r > tl && r <= tl + resistance) + else if (cr <= tl && r > tl && r <= tl + win_resistance) *x = tl - w + 1, snapx = target; if (snapx != NULL) { /* try to corner snap to the window */ - if (ct > tt && t <= tt && t > tt - resistance) + if (ct > tt && t <= tt && t > tt - win_resistance) *y = tt + 1, snapy = target; - else if (cb < tb && b >= tb && b < tb + resistance) + else if (cb < tb && b >= tb && b < tb + win_resistance) *y = tb - h, snapy = target; } } } if (snapy == NULL) { if (cl < tr && cr > tl) { - if (ct >= tb && t < tb && t >= tb - resistance) + if (ct >= tb && t < tb && t >= tb - win_resistance) *y = tb, snapy = target; - else if (cb <= tt && b > tt && b <= tt + resistance) + else if (cb <= tt && b > tt && b <= tt + win_resistance) *y = tt - h + 1, snapy = target; if (snapy != NULL) { /* try to corner snap to the window */ - if (cl > tl && l <= tl && l > tl - resistance) + if (cl > tl && l <= tl && l > tl - win_resistance) *x = tl + 1, snapx = target; - else if (cr < tr && r >= tr && r < tr + resistance) + else if (cr < tr && r >= tr && r < tr + win_resistance) *x = tr - w, snapx = target; } }

@@ -120,13 +124,13 @@ ar = al + area->width - 1;

ab = at + area->height - 1; /* snap to screen edges */ - if (cl >= al && l < al && l >= al - resistance) + if (cl >= al && l < al && l >= al - edge_resistance) *x = al; - else if (cr <= ar && r > ar && r <= ar + resistance) + else if (cr <= ar && r > ar && r <= ar + edge_resistance) *x = ar - w + 1; - if (ct >= at && t < at && t >= at - resistance) + if (ct >= at && t < at && t >= at - edge_resistance) *y = at; - else if (cb <= ab && b > ab && b < ab + resistance) + else if (cb <= ab && b > ab && b < ab + edge_resistance) *y = ab - h + 1; } }

@@ -181,14 +185,14 @@ case OB_CORNER_TOPLEFT:

case OB_CORNER_BOTTOMLEFT: dlt = l; drb = r + *w - c->frame->area.width; - if (r < tl && drb >= tl && drb < tl + resistance) + if (r < tl && drb >= tl && drb < tl + win_resistance) *w = tl - l, snapx = target; break; case OB_CORNER_TOPRIGHT: case OB_CORNER_BOTTOMRIGHT: dlt = l - *w + c->frame->area.width; drb = r; - if (l > tr && dlt <= tr && dlt > tr - resistance) + if (l > tr && dlt <= tr && dlt > tr - win_resistance) *w = r - tr, snapx = target; break; }

@@ -203,14 +207,14 @@ case OB_CORNER_TOPLEFT:

case OB_CORNER_TOPRIGHT: dlt = t; drb = b + *h - c->frame->area.height; - if (b < tt && drb >= tt && drb < tt + resistance) + if (b < tt && drb >= tt && drb < tt + win_resistance) *h = tt - t, snapy = target; break; case OB_CORNER_BOTTOMLEFT: case OB_CORNER_BOTTOMRIGHT: dlt = t - *h + c->frame->area.height; drb = b; - if (t > tb && dlt <= tb && dlt > tb - resistance) + if (t > tb && dlt <= tb && dlt > tb - win_resistance) *h = b - tb, snapy = target; break; }

@@ -230,14 +234,14 @@ case OB_CORNER_TOPLEFT:

case OB_CORNER_BOTTOMLEFT: dlt = l; drb = r + *w - c->frame->area.width; - if (r <= ar && drb > ar && drb <= ar + resistance) + if (r <= ar && drb > ar && drb <= ar + edge_resistance) *w = ar - l + 1; break; case OB_CORNER_TOPRIGHT: case OB_CORNER_BOTTOMRIGHT: dlt = l - *w + c->frame->area.width; drb = r; - if (l >= al && dlt < al && dlt >= al - resistance) + if (l >= al && dlt < al && dlt >= al - edge_resistance) *w = r - al + 1; break; }

@@ -248,14 +252,14 @@ case OB_CORNER_TOPLEFT:

case OB_CORNER_TOPRIGHT: dlt = t; drb = b + *h - c->frame->area.height; - if (b <= ab && drb > ab && drb <= ab + resistance) + if (b <= ab && drb > ab && drb <= ab + edge_resistance) *h = ab - t + 1; break; case OB_CORNER_BOTTOMLEFT: case OB_CORNER_BOTTOMRIGHT: dlt = t - *h + c->frame->area.height; drb = b; - if (t >= at && dlt < at && dlt >= at - resistance) + if (t >= at && dlt < at && dlt >= at - edge_resistance) *h = b - at + 1; break; }