s/reset/resetChains/
Dana Jansens danakj@orodu.net
2 files changed,
5 insertions(+),
5 deletions(-)
M
src/bindings.cc
→
src/bindings.cc
@@ -339,7 +339,7 @@
void OBBindings::fireKey(unsigned int modifiers, unsigned int key, Time time) { if (key == _resetkey.key && modifiers == _resetkey.modifiers) { - reset(this); + resetChains(this); } else { KeyBindingTree *p = _curpos->first_child; while (p) {@@ -356,7 +356,7 @@ if (c) win = c->window();
KeyData *data = new_key_data(win, time, modifiers, key); python_callback(p->callback, (PyObject*)data); Py_DECREF((PyObject*)data); - reset(this); + resetChains(this); } break; }@@ -365,7 +365,7 @@ }
} } -void OBBindings::reset(OBBindings *self) +void OBBindings::resetChains(OBBindings *self) { self->_timer.stop(); self->grabKeys(false);@@ -435,7 +435,7 @@ win = client->frame->window();
break; case MC_Window: win = client->frame->plate(); - mode = GrabModeSync; // this is handled in the plate's buttonPressHandler + mode = GrabModeSync; // this is handled in fireButton break; default: // any other elements already get button events, don't grab on them
M
src/bindings.hh
→
src/bindings.hh
@@ -77,7 +77,7 @@ KeyBindingTree *buildtree(const StringVect &keylist,
PyObject *callback) const; void assimilate(KeyBindingTree *node); - static void reset(OBBindings *self); // the timer's timeout function + static void resetChains(OBBindings *self); // the timer's timeout function typedef std::list <ButtonBinding*> ButtonBindingList; ButtonBindingList _buttons[NUM_MOUSE_CONTEXT];