filled out font texture
Derek Foreman manmower@gmail.com
1 files changed,
4 insertions(+),
0 deletions(-)
jump to
M
render/render.h
→
render/render.h
@@ -6,6 +6,7 @@ #define _XFT_NO_COMPAT_ /* no Xft 1 API */
#include <X11/Xft/Xft.h> #include <glib.h> #include "color.h" +#include "font.h" #ifdef HAVE_STDINT_H # include <stdint.h>@@ -98,6 +99,9 @@ SurfaceData data;
} Surface; typedef struct TextureText { + ObFont *font; + int shadow; + int offset; color_rgb *color; char *string; } TextureText;