all repos — openbox @ 6852efaa9e4c5915aba5f9895a8f09cd9593083e

openbox fork - make it a bit more like ryudo

added accessors for elements
Marius Nita marius@cs.pdx.edu
commit

6852efaa9e4c5915aba5f9895a8f09cd9593083e

parent

c220fbc95308dfe5dd014c333afe86b65d0ded05

1 files changed, 47 insertions(+), 6 deletions(-)

jump to
M otk/style.hhotk/style.hh

@@ -16,6 +16,10 @@

class Style { public: + enum Type { ButtonFocus, ButtonUnfocus, TitleFocus, TitleUnfocus, + LabelFocus, LabelUnfocus, HandleFocus, HandleUnfocus, + GripFocus, GripUnfocus }; + enum TextJustify { LeftJustify = 1, RightJustify, CenterJustify }; enum BulletType { RoundBullet = 1, TriangleBullet, SquareBullet, NoBullet };

@@ -47,6 +51,7 @@ g_focus, g_unfocus;

PixmapMask close_button, max_button, icon_button, stick_button; TextJustify justify; + BulletType bullet_type; unsigned int handle_width, bevel_width, frame_width, border_width;

@@ -69,25 +74,60 @@ PixmapMask &pixmapMask,

const Configuration &style); BTexture readDatabaseTexture(const std::string &rname, - const std::string &default_color, - const Configuration &style, - bool allowNoTexture = false); + const std::string &default_color, + const Configuration &style, + bool allowNoTexture = false); BColor readDatabaseColor(const std::string &rname, - const std::string &default_color, - const Configuration &style); + const std::string &default_color, + const Configuration &style); BFont *readDatabaseFont(const std::string &rbasename, - const Configuration &style); + const Configuration &style); void load(Configuration &); + inline BColor *getBorderColor(void) { return &border_color; } + + inline BColor *getTextFocus(void) { return &l_text_focus; } + inline BColor *getTextUnfocus(void) { return &l_text_unfocus; } + + inline BColor *getButtonPicFocus(void) { return &b_pic_focus; } + inline BColor *getButtonPicUnfocus(void) { return &b_pic_unfocus; } + + inline BTexture *getFrameFocus(void) { return &f_focus; } + inline BTexture *getFrameUnfocus(void) { return &f_unfocus; } + + inline BTexture *getTitleFocus(void) { return &t_focus; } + inline BTexture *getTitleUnfocus(void) { return &t_unfocus; } + + inline BTexture *getLabelFocus(void) { return &l_focus; } + inline BTexture *getLabelUnfocus(void) { return &l_unfocus; } + + inline BTexture *getHandleFocus(void) { return &h_focus; } + inline BTexture *getHandleUnfocus(void) { return &h_unfocus; } + + inline BTexture *getButtonFocus(void) { return &b_focus; } + inline BTexture *getButtonUnfocus(void) { return &b_unfocus; } + + inline BTexture *getButtonPressedFocus(void) + { return &b_pressed_focus; } + inline BTexture *getButtonPressedUnfocus(void) + { return &b_pressed_unfocus; } + + inline BTexture *getGripFocus(void) { return &g_focus; } + inline BTexture *getGripUnfocus(void) { return &g_unfocus; } + inline unsigned int getHandleWidth(void) const { return handle_width; } inline unsigned int getBevelWidth(void) const { return bevel_width; } inline unsigned int getFrameWidth(void) const { return frame_width; } inline unsigned int getBorderWidth(void) const { return border_width; } inline const BFont &getFont() const { return *font; } + inline bool hasAAFonts(void) const { return aa_fonts; } + + inline TextJustify textJustify(void) { return justify; } + inline BulletType bulletType(void) { return bullet_type; } inline const BColor &getBorderColor() const { return border_color; }

@@ -96,6 +136,7 @@ inline const BTexture &getFrameUnfocus() const { return f_unfocus; }

inline void setImageControl(BImageControl *c) { image_control = c; } inline void setScreenNumber(unsigned int scr) { screen_number = scr; } + inline unsigned int getScreen(void) { return screen_number; } // XXX add inline accessors for the rest of the bummy };