all repos — openbox @ 6ae8608aede5e9972f19ea29ce1790a68a507ef9

openbox fork - make it a bit more like ryudo

make stacked cycling work without a modifier-key binding, i think. cleaner checking for modifiers in motion and stackedcycle.
Dana Jansens danakj@orodu.net
commit

6ae8608aede5e9972f19ea29ce1790a68a507ef9

parent

5af3950710c00891c4508100d59301a6903c7b79

3 files changed, 44 insertions(+), 18 deletions(-)

jump to
M scripts/motion.pyscripts/motion.py

@@ -80,15 +80,15 @@

def _motion_grab(data): global _motion_mask, _inmove, _inresize; - if data.action == ob.KeyAction.Release: - # have all the modifiers this started with been released? - if not _motion_mask & data.state: - if _inmove: - _end_move(data) - elif _inresize: - _end_resize(data) - else: - raise RuntimeError + # are all the modifiers this started with still pressed? + print _motion_mask, data.state + if not _motion_mask == data.state: + if _inmove: + _end_move(data) + elif _inresize: + _end_resize(data) + else: + raise RuntimeError _last_x = 0 _last_y = 0

@@ -160,13 +160,14 @@

# not-normal windows dont get moved if not data.client.normal(): return - global _screen, _client, _cx, _cy, _dx, _dy + global _screen, _client, _cx, _cy, _dx, _dy, _motion_mask _screen = data.screen _client = data.client _cx = data.press_clientx _cy = data.press_clienty _dx = data.xroot - data.pressx _dy = data.yroot - data.pressy + _motion_mask = data.state _do_move() global _inmove if not _inmove:

@@ -245,6 +246,7 @@ # not-normal windows dont get resized

if not data.client.normal(): return global _screen, _client, _cx, _cy, _cw, _ch, _px, _py, _dx, _dy + global _motion_mask _screen = data.screen _client = data.client _cx = data.press_clientx

@@ -255,6 +257,7 @@ _px = data.pressx

_py = data.pressy _dx = data.xroot - _px _dy = data.yroot - _py + _motion_mask = data.state _do_resize() global _inresize if not _inresize:
M scripts/stackedcycle.pyscripts/stackedcycle.py

@@ -218,15 +218,18 @@ def grabfunc(self, data):

done = 0 notreverting = 1 # have all the modifiers this started with been released? - if (data.action == ob.KeyAction.Release and - not self.state & data.state): + if not self.state == data.state: done = 1 - # has Escape been pressed? - elif data.action == ob.KeyAction.Press and data.key == "Escape": - done = 1 - notreverting = 0 - # revert - self.menupos = 0 + elif data.action == ob.KeyAction.Press: + # has Escape been pressed? + if data.key == "Escape": + done = 1 + notreverting = 0 + # revert + self.menupos = 0 + # has Enter been pressed? + elif data.key == "Return": + done = 1 if done: # activate, and deiconify/unshade/raise
M src/actions.ccsrc/actions.cc

@@ -230,6 +230,26 @@

// kill off the Button1Mask etc, only want the modifiers unsigned int state = e.state & (ControlMask | ShiftMask | Mod1Mask | Mod2Mask | Mod3Mask | Mod4Mask | Mod5Mask); + + // add to the state the mask of the modifier being pressed, if it is + // a modifier key being pressed (this is a little ugly..) + const XModifierKeymap *map = otk::display->modifierMap(); + const int mask_table[] = { + ShiftMask, LockMask, ControlMask, Mod1Mask, + Mod2Mask, Mod3Mask, Mod4Mask, Mod5Mask + }; + KeyCode *kp = map->modifiermap; + for (int i = 0, n = sizeof(mask_table)/sizeof(mask_table[0]); i < n; ++i) { + for (int k = 0; k < map->max_keypermod; ++k) { + if (*kp == e.keycode) { // found the keycode + state |= mask_table[i]; // add the mask for it + i = n; // cause the first loop to break; + break; // get outta here! + } + ++kp; + } + } + openbox->bindings()-> fireKey(otk::display->findScreen(e.root)->screen(), state, e.keycode, e.time, KeyAction::Press);