handle parentrel app labels, by using the title's texture instead
Dana Jansens danakj@orodu.net
1 files changed,
15 insertions(+),
0 deletions(-)
jump to
M
render/theme.c
→
render/theme.c
@@ -478,6 +478,13 @@ if (!read_appearance(db, inst,
"window.active.label.bg", theme->app_hilite_label, TRUE)) set_default_appearance(theme->app_hilite_label); + else if (theme->app_hilite_label->surface.grad == RR_SURFACE_PARENTREL) { + if (!read_appearance(db, inst, + "window.active.title.bg", + theme->app_hilite_label, + FALSE)) + set_default_appearance(theme->app_hilite_label); + } if (!read_appearance(db, inst, "window.inactive.title.bg", theme->app_unhilite_bg, FALSE))@@ -486,6 +493,14 @@ if (!read_appearance(db, inst,
"window.inactive.label.bg", theme->app_unhilite_label, TRUE)) set_default_appearance(theme->app_unhilite_label); + else if (theme->app_unhilite_label->surface.grad == RR_SURFACE_PARENTREL) { + if (!read_appearance(db, inst, + "window.inactive.title.bg", + theme->app_unhilite_label, + FALSE)) + set_default_appearance(theme->app_unhilite_label); + } + /* read buttons textures */ if (!read_appearance(db, inst,