all repos — openbox @ 7da6e2271e6318611e648b0149411aa581343c09

openbox fork - make it a bit more like ryudo

add 'movetoedge' actions
Dana Jansens danakj@orodu.net
commit

7da6e2271e6318611e648b0149411aa581343c09

parent

9f501638b55f023a6dff7c557f208083df74e4c9

2 files changed, 87 insertions(+), 13 deletions(-)

jump to
M openbox/action.copenbox/action.c

@@ -41,42 +41,42 @@ }

void setup_action_directional_focus_north(Action *a) { - a->data.dfocus.direction = Direction_North; + a->data.diraction.direction = Direction_North; } void setup_action_directional_focus_east(Action *a) { - a->data.dfocus.direction = Direction_East; + a->data.diraction.direction = Direction_East; } void setup_action_directional_focus_south(Action *a) { - a->data.dfocus.direction = Direction_South; + a->data.diraction.direction = Direction_South; } void setup_action_directional_focus_west(Action *a) { - a->data.dfocus.direction = Direction_West; + a->data.diraction.direction = Direction_West; } void setup_action_directional_focus_northeast(Action *a) { - a->data.dfocus.direction = Direction_NorthEast; + a->data.diraction.direction = Direction_NorthEast; } void setup_action_directional_focus_southeast(Action *a) { - a->data.dfocus.direction = Direction_SouthEast; + a->data.diraction.direction = Direction_SouthEast; } void setup_action_directional_focus_southwest(Action *a) { - a->data.dfocus.direction = Direction_SouthWest; + a->data.diraction.direction = Direction_SouthWest; } void setup_action_directional_focus_northwest(Action *a) { - a->data.dfocus.direction = Direction_NorthWest; + a->data.diraction.direction = Direction_NorthWest; } void setup_action_send_to_desktop(Action *a)

@@ -149,7 +149,27 @@ {

a->data.cycle.linear = FALSE; a->data.cycle.forward = FALSE; } - + +void setup_action_movetoedge_north(Action *a) +{ + a->data.diraction.direction = Direction_North; +} + +void setup_action_movetoedge_south(Action *a) +{ + a->data.diraction.direction = Direction_South; +} + +void setup_action_movetoedge_east(Action *a) +{ + a->data.diraction.direction = Direction_East; +} + +void setup_action_movetoedge_west(Action *a) +{ + a->data.diraction.direction = Direction_West; +} + ActionString actionstrings[] = { {

@@ -481,6 +501,26 @@ {

"previouswindow", action_cycle_windows, setup_action_cycle_windows_previous + }, + { + "movetoedgenorth", + action_movetoedge, + setup_action_movetoedge_north + }, + { + "movetoedgesouth", + action_movetoedge, + setup_action_movetoedge_south + }, + { + "movetoedgewest", + action_movetoedge, + setup_action_movetoedge_west + }, + { + "movetoedgeeast", + action_movetoedge, + setup_action_movetoedge_east }, { NULL,

@@ -1009,8 +1049,41 @@ void action_directional_focus(union ActionData *data)

{ Client *nf; - if (!data->dfocus.c) + if (!data->diraction.c) return; - if ((nf = client_find_directional(data->dfocus.c, data->dfocus.direction))) + if ((nf = client_find_directional(data->diraction.c, + data->diraction.direction))) client_activate(nf); } + +void action_movetoedge(union ActionData *data) +{ + int x, y, h, w; + Client *c = data->diraction.c; + + if (!c) + return; + x = c->frame->area.x; + y = c->frame->area.y; + + h = screen_area(c->desktop)->height; + w = screen_area(c->desktop)->width; + switch(data->diraction.direction) { + case Direction_North: + y = 0; + break; + case Direction_West: + x = 0; + break; + case Direction_South: + y = h - c->frame->area.height; + break; + case Direction_East: + x = w - c->frame->area.width; + break; + } + frame_frame_gravity(c->frame, &x, &y); + client_configure(c, Corner_TopLeft, + x, y, c->area.width, c->area.height, TRUE, TRUE); + +}
M openbox/action.hopenbox/action.h

@@ -12,7 +12,7 @@ struct AnyAction {

Client *c; }; -struct DirectionalFocus { +struct DirectionalAction{ Client *c; int direction; };

@@ -78,7 +78,7 @@ };

union ActionData { struct AnyAction any; - struct DirectionalFocus dfocus; + struct DirectionalAction diraction; struct Execute execute; struct ClientAction client; struct MoveResizeRelative relative;

@@ -206,4 +206,5 @@ /* CycleWindows */

void action_cycle_windows(union ActionData *data); void action_directional_focus(union ActionData *data); +void action_movetoedge(union ActionData *data); #endif