add font_draw
Derek Foreman manmower@gmail.com
1 files changed,
28 insertions(+),
6 deletions(-)
jump to
M
render/font.c
→
render/font.c
@@ -47,12 +47,10 @@
exit(3); // can't continue without a font } - void font_close(ObFont *f) { XftFontClose(ob_display, f->xftfont); } - int font_measure_string(ObFont *f, const char *str, int shadow, int offset) {@@ -64,14 +62,38 @@
return (signed) info.xOff + (shadow ? offset : 0); } - int font_height(ObFont *f, int shadow, int offset) { - return (signed) f->xftfont->height + (shadow ? offset : 0); + return (signed) f->xftfont->height + (shadow ? offset : 0); } +int font_max_char_width(ObFont *f) +{ + return (signed) f->xftfont->max_advance_width; +} -int font_max_char_width(ObFont *f) +void font_draw(XftDraw *d, TextureText *t) { - return (signed) f->xftfont->max_advance_width; + int x = 0, y = 0; + XftColor c; + if (t->shadow) { + c.color.red = 0; + c.color.green = 0; + c.color.blue = 0; + c.color.alpha = t->tint | t->tint << 8; // transparent shadow + c.pixel = BlackPixel(ob_display, ob_screen); + + XftDrawStringUtf8(d, &c, t->font->xftfont, x + t->offset, + t->font->xftfont->ascent + y + t->offset, + (FcChar8*)t->string, strlen(t->string)); + } + c.color.red = t->color->r | t->color->r << 8; + c.color.green = t->color->g | t->color->g << 8; + c.color.blue = t->color->b | t->color->b << 8; + c.pixel = t->color->pixel; + c.color.alpha = 0xff | 0xff << 8; // no transparency in Color yet + + XftDrawStringUtf8(d, &c, t->font->xftfont, x, t->font->xftfont->ascent + y, + (FcChar8*)t->string, strlen(t->string)); + return; }