dont make two animations conflict
Dana Jansens danakj@orodu.net
1 files changed,
4 insertions(+),
2 deletions(-)
jump to
M
openbox/frame.c
→
openbox/frame.c
@@ -601,7 +601,8 @@
g_assert(self->client == client); /* if there was any animation going on, kill it */ - ob_main_loop_timeout_remove(ob_main_loop, frame_animate_iconify); + ob_main_loop_timeout_remove_data(ob_main_loop, frame_animate_iconify, + self, FALSE); /* check if the app has already reparented its window away */ while (XCheckTypedWindowEvent(ob_display, client->window,@@ -1120,7 +1121,8 @@
if (self->iconify_animation_step == FRAME_ANIMATE_ICONIFY_STEPS || self->iconify_animation_step == -FRAME_ANIMATE_ICONIFY_STEPS) { - ob_main_loop_timeout_remove(ob_main_loop, frame_animate_iconify); + ob_main_loop_timeout_remove_data(ob_main_loop, frame_animate_iconify, + self, FALSE); ob_main_loop_timeout_add(ob_main_loop, FRAME_ANIMATE_ICONIFY_TIME / FRAME_ANIMATE_ICONIFY_STEPS,