stupid function name die
Dana Jansens danakj@orodu.net
1 files changed,
5 insertions(+),
5 deletions(-)
jump to
M
render/render.c
→
render/render.c
@@ -15,7 +15,7 @@ #ifdef HAVE_STDLIB_H
# include <stdlib.h> #endif -static void RrPixel32_to_pixmap(RrAppearance *l, +static void pixel_data_to_pixmap(RrAppearance *l, gint x, gint y, gint w, gint h); void RrPaint(RrAppearance *l, Window win, gint w, gint h)@@ -89,7 +89,7 @@ case RR_TEXTURE_TEXT:
if (!transferred) { transferred = 1; if (l->surface.grad != RR_SURFACE_SOLID) - RrPixel32_to_pixmap(l, 0, 0, w, h); + pixel_data_to_pixmap(l, 0, 0, w, h); } if (l->xftdraw == NULL) { l->xftdraw = XftDrawCreate(RrDisplay(l->inst), l->pixmap,@@ -102,7 +102,7 @@ case RR_TEXTURE_MASK:
if (!transferred) { transferred = 1; if (l->surface.grad != RR_SURFACE_SOLID) - RrPixel32_to_pixmap(l, 0, 0, w, h); + pixel_data_to_pixmap(l, 0, 0, w, h); } if (l->texture[i].data.mask.color->gc == None) RrColorAllocateGC(l->texture[i].data.mask.color);@@ -118,7 +118,7 @@
if (!transferred) { transferred = 1; if (l->surface.grad != RR_SURFACE_SOLID) - RrPixel32_to_pixmap(l, 0, 0, w, h); + pixel_data_to_pixmap(l, 0, 0, w, h); }@@ -222,7 +222,7 @@ }
} -static void RrPixel32_to_pixmap(RrAppearance *l, gint x, gint y, gint w, gint h) +static void pixel_data_to_pixmap(RrAppearance *l, gint x, gint y, gint w, gint h) { RrPixel32 *in, *scratch; Pixmap out;