all repos — openbox @ a4dd208a7955e25bca710d4bcf355de7e608b9e1

openbox fork - make it a bit more like ryudo

use a bitshift on the rgb values instead of a color table
Dana Jansens danakj@orodu.net
commit

a4dd208a7955e25bca710d4bcf355de7e608b9e1

parent

e2607f616d8ab2abd494af74f0a53de7c658110f

3 files changed, 18 insertions(+), 21 deletions(-)

jump to
M otk/rendercontrol.hhotk/rendercontrol.hh

@@ -17,16 +17,14 @@ class RenderControl {

protected: const ScreenInfo *_screen; - int _red_bits; - int _green_bits; - int _blue_bits; - + /* // color tables, meaning, 256 (possibly) different shades of each color, // based on the number of bits there are available for each color in the // visual unsigned char _red_color_table[256]; unsigned char _green_color_table[256]; unsigned char _blue_color_table[256]; + */ /* Bool _dither;
M otk/truerendercontrol.ccotk/truerendercontrol.cc

@@ -35,20 +35,14 @@ red_mask = screen->visual()->red_mask;

green_mask = screen->visual()->green_mask; blue_mask = screen->visual()->blue_mask; - while (! (red_mask & 1)) { _red_offset++; red_mask >>= 1; } + while (! (red_mask & 1)) { _red_offset++; red_mask >>= 1; } while (! (green_mask & 1)) { _green_offset++; green_mask >>= 1; } - while (! (blue_mask & 1)) { _blue_offset++; blue_mask >>= 1; } - - // scale available colorspace to match our 256x256x256 cube - _red_bits = 255 / red_mask; - _green_bits = 255 / green_mask; - _blue_bits = 255 / blue_mask; + while (! (blue_mask & 1)) { _blue_offset++; blue_mask >>= 1; } - for (int i = 0; i < 256; i++) { - _red_color_table[i] = i / _red_bits; - _green_color_table[i] = i / _green_bits; - _blue_color_table[i] = i / _blue_bits; - } + _red_shift = _green_shift = _blue_shift = 8; + while (red_mask) { red_mask >>= 1; _red_shift--; } + while (green_mask) { green_mask >>= 1; _green_shift--; } + while (blue_mask) { blue_mask >>= 1; _blue_shift--; } } TrueRenderControl::~TrueRenderControl()

@@ -117,15 +111,13 @@ unsigned char *dp = data;

for (int y = 0; y < h/3; ++y) for (int x = 0; x < w; ++x, dp += im->bits_per_pixel/8) - renderPixel(im, dp, _red_color_table[255*x/w] << _red_offset); + renderPixel(im, dp, (255*x/w) << _red_offset << _red_shift); for (int y = 0; y < h/3; ++y) for (int x = 0; x < w; ++x, dp += im->bits_per_pixel/8) - renderPixel(im, dp, _green_color_table[255*x/w] << _green_offset); + renderPixel(im, dp, (255*x/w) << _green_offset << _green_shift); for (int y = 0; y < h/3; ++y) for (int x = 0; x < w; ++x, dp += im->bits_per_pixel/8) - renderPixel(im, dp, _blue_color_table[255*x/w] << _blue_offset); - - printf("\nDone %d %d\n", im->bytes_per_line * h, dp - data); + renderPixel(im, dp, (255*x/w) << _blue_offset << _blue_shift); im->data = (char*) data;
M otk/truerendercontrol.hhotk/truerendercontrol.hh

@@ -13,6 +13,13 @@ int _red_offset;

int _green_offset; int _blue_offset; + // the number of bits to shift a color value (from 0-255) to fit it into the + // the color mask + int _red_shift; + int _green_shift; + int _blue_shift; + + public: TrueRenderControl(const ScreenInfo *screen); virtual ~TrueRenderControl();