add a drag threshold
Dana Jansens danakj@orodu.net
2 files changed,
21 insertions(+),
1 deletions(-)
M
src/actions.cc
→
src/actions.cc
@@ -14,13 +14,15 @@ #include "bindings.hh"
#include "otk/display.hh" #include <stdio.h> +#include <algorithm> namespace ob { const int Actions::BUTTONS; Actions::Actions() - : _button(0) + : _button(0), + _dragging(false) { for (int i=0; i<BUTTONS; ++i) _posqueue[i] = new ButtonPressAction();@@ -119,6 +121,7 @@ // not for the button we're watching?
if (_button != e.button) return; _button = 0; + _dragging = false; // find the area of the window XWindowAttributes attr;@@ -237,6 +240,20 @@
WidgetBase *w = dynamic_cast<WidgetBase*> (openbox->findHandler(e.window)); if (!w) return; + + if (!_dragging) { + long threshold; + int dx = x_root - _posqueue[0]->pos.x(); + int dy = y_root - _posqueue[0]->pos.y(); + // XXX: dont get this from python every time! + if (!python_get_long("drag_threshold", &threshold)) + threshold = 0; + if (!(std::abs(dx) >= threshold || std::abs(dy) >= threshold)) + return; // not at the threshold yet + } + _dragging = true; // in a drag now + + // check if the movement is more than the threshold // run the MOTION python hook // kill off the Button1Mask etc, only want the modifiers
M
src/actions.hh
→
src/actions.hh
@@ -55,6 +55,9 @@ /*!
Used for motion events as the starting position. */ ButtonPressAction *_posqueue[BUTTONS]; + //! This is set to true once a drag has started and false when done to make + //! sure the threshold isnt checked anymore once a drag is underway + bool _dragging; void insertPress(const XButtonEvent &e);