all repos — openbox @ c88451f0c1e2586a5a06babb69b060bf808c9148

openbox fork - make it a bit more like ryudo

readd titlebar buttons. but they dont press yet
Dana Jansens danakj@orodu.net
commit

c88451f0c1e2586a5a06babb69b060bf808c9148

parent

3e504ae5f37f4648f6a32b8d02f893928a78f6eb

5 files changed, 225 insertions(+), 38 deletions(-)

jump to
M scripts/config.pyscripts/config.py

@@ -5,7 +5,8 @@

THEME = "/usr/local/share/openbox/styles/fieron2" """The theme used to decorate everything.""" -TITLEBAR_LAYOUT = "DILMC" +#TITLEBAR_LAYOUT = [ "icon", "title", "alldesktops", "iconify", "maximize", "close" ] +TITLEBAR_LAYOUT = [ "alldesktops", "iconify", "title", "maximize", "close" ] """The layout of the buttons/label on client titlebars, can be made up of the following: I - iconify button
M src/frame.ccsrc/frame.cc

@@ -12,6 +12,7 @@ #include "frame.hh"

#include "client.hh" #include "openbox.hh" #include "otk/display.hh" +#include "otk/surface.hh" #include <string> #include <cassert>

@@ -38,15 +39,26 @@ _label(0),

_handle(0), _lgrip(0), _rgrip(0), - _buttons(0), - _numbuttons(0), - _titleorder(0), + _max(0), + _desk(0), + _iconify(0), + _icon(0), + _close(0), _frame_sur(0), _title_sur(0), _label_sur(0), _handle_sur(0), _grip_sur(0), - _buttons_sur(0) + _max_sur(0), + _desk_sur(0), + _iconify_sur(0), + _icon_sur(0), + _close_sur(0), + _max_press(false), + _desk_press(false), + _iconify_press(false), + _icon_press(false), + _close_press(false) { assert(client);

@@ -67,6 +79,11 @@ attrib.event_mask = (ButtonPressMask | ButtonReleaseMask | ButtonMotionMask |

ExposureMask); _title = createWindow(info, _frame, mask, &attrib); _label = createWindow(info, _title, mask, &attrib); + _max = createWindow(info, _title, mask, &attrib); + _close = createWindow(info, _title, mask, &attrib); + _desk = createWindow(info, _title, mask, &attrib); + _icon = createWindow(info, _title, mask, &attrib); + _iconify = createWindow(info, _title, mask, &attrib); _handle = createWindow(info, _frame, mask, &attrib); mask |= CWCursor; attrib.cursor = openbox->cursors().ll_angle;

@@ -82,12 +99,7 @@ XMapWindow(**otk::display, _label);

applyStyle(*otk::RenderStyle::style(_client->screen())); - // XXX load buttons - _numbuttons = 0; - _buttons = new Window[0]; - _buttons_sur = new otk::Surface*[0]; - _titleorder = new int[1]; - _titleorder[0] = -1; + _layout = "NDITMC"; // register all of the windows with the event dispatcher Window *w = allWindows();

@@ -104,13 +116,14 @@ for (unsigned int i = 0; w[i]; ++i)

openbox->clearHandler(w[i]); delete [] w; - for (int i = 0; i < _numbuttons; ++i) { - XDestroyWindow(**otk::display, _buttons[i]); - delete _buttons_sur[i]; - } XDestroyWindow(**otk::display, _rgrip); XDestroyWindow(**otk::display, _lgrip); XDestroyWindow(**otk::display, _handle); + XDestroyWindow(**otk::display, _max); + XDestroyWindow(**otk::display, _icon); + XDestroyWindow(**otk::display, _iconify); + XDestroyWindow(**otk::display, _desk); + XDestroyWindow(**otk::display, _close); XDestroyWindow(**otk::display, _label); XDestroyWindow(**otk::display, _title); XDestroyWindow(**otk::display, _frame);

@@ -120,10 +133,11 @@ if (_title_sur) delete _title_sur;

if (_label_sur) delete _label_sur; if (_handle_sur) delete _handle_sur; if (_grip_sur) delete _grip_sur; - - delete [] _buttons; - delete [] _titleorder; - delete [] _buttons_sur; + if (_max_sur) delete _max_sur; + if (_desk_sur) delete _desk_sur; + if (_iconify_sur) delete _iconify_sur; + if (_icon_sur) delete _icon_sur; + if (_close_sur) delete _close_sur; } void Frame::show()

@@ -151,12 +165,17 @@ if (win == _handle) return MouseContext::Handle;

if (win == _plate) return MouseContext::Window; if (win == _lgrip || win == _rgrip) return MouseContext::Grip; + if (win == _max) return MouseContext::MaximizeButton; + if (win == _close) return MouseContext::CloseButton; + if (win == _desk) return MouseContext::AllDesktopsButton; + if (win == _iconify)return MouseContext::IconifyButton; + if (win == _icon) return MouseContext::IconButton; return (MouseContext::MC) -1; } Window *Frame::allWindows() const { - Window *w = new Window[7 + _numbuttons + 1]; + Window *w = new Window[12 + 1]; unsigned int i = 0; w[i++] = _frame; w[i++] = _plate;

@@ -165,8 +184,11 @@ w[i++] = _label;

w[i++] = _handle; w[i++] = _lgrip; w[i++] = _rgrip; - for (int j = 0; j < _numbuttons; ++j) - w[j + i++] = _buttons[j]; + w[i++] = _max; + w[i++] = _desk; + w[i++] = _close; + w[i++] = _icon; + w[i++] = _iconify; w[i] = 0; return w; }

@@ -192,9 +214,11 @@

XResizeWindow(**otk::display, _lgrip, geom.grip_width(), geom.handle_height); XResizeWindow(**otk::display, _rgrip, geom.grip_width(), geom.handle_height); - for (int i = 0; i < _numbuttons; ++i) - XResizeWindow(**otk::display, _buttons[i], - geom.button_size, geom.button_size); + XResizeWindow(**otk::display, _max, geom.button_size, geom.button_size); + XResizeWindow(**otk::display, _close, geom.button_size, geom.button_size); + XResizeWindow(**otk::display, _desk, geom.button_size, geom.button_size); + XResizeWindow(**otk::display, _iconify, geom.button_size, geom.button_size); + XResizeWindow(**otk::display, _icon, geom.button_size, geom.button_size); } void Frame::styleChanged(const otk::RenderStyle &style)

@@ -220,14 +244,14 @@ }

static void render(int screen, const otk::Size &size, Window win, otk::Surface **surface, - const otk::RenderTexture &texture) + const otk::RenderTexture &texture, bool freedata=true) { otk::Surface *s = new otk::Surface(screen, size); otk::display->renderControl(screen)->drawBackground(*s, texture); XSetWindowBackgroundPixmap(**otk::display, win, s->pixmap()); XClearWindow(**otk::display, win); if (*surface) delete *surface; - s->freePixelData(); + if (freedata) s->freePixelData(); *surface = s; }

@@ -309,9 +333,14 @@ bool focus = _client->focused();

if (decorations & Client::Decor_Titlebar) { render(screen, otk::Size(geom.width, geom.title_height()), _title, &_title_sur, *(focus ? style->titlebarFocusBackground() : - style->titlebarUnfocusBackground())); + style->titlebarUnfocusBackground()), false); renderLabel(); + renderMax(); + renderDesk(); + renderIconify(); + renderIcon(); + renderClose(); } if (decorations & Client::Decor_Handle) {

@@ -387,12 +416,150 @@ s->freePixelData();

_label_sur = s; } +static void renderButton(int screen, bool focus, bool press, Window win, + otk::Surface **sur, int butsize, + const otk::PixmapMask *mask) +{ + const otk::RenderStyle *style = otk::RenderStyle::style(screen); + const otk::RenderControl *control = otk::display->renderControl(screen); + otk::Surface *s = new otk::Surface(screen, otk::Size(butsize, butsize)); + + const otk::RenderTexture *tx = (focus ? + (press ? + style->buttonPressFocusBackground() : + style->buttonUnpressFocusBackground()) : + (press ? + style->buttonPressUnfocusBackground() : + style->buttonUnpressUnfocusBackground())); + const otk::RenderColor *maskcolor = (focus ? + style->buttonFocusColor() : + style->buttonUnfocusColor()); + control->drawBackground(*s, *tx); + control->drawMask(*s, *maskcolor, *mask); + + XSetWindowBackgroundPixmap(**otk::display, win, s->pixmap()); + XClearWindow(**otk::display, win); + if (*sur) delete *sur; + *sur = s; +} + +void Frame::renderMax() +{ + renderButton(_client->screen(), _client->focused(), _max_press, _max, + &_max_sur, geom.button_size, + otk::RenderStyle::style(_client->screen())->maximizeMask()); +} + +void Frame::renderDesk() +{ + renderButton(_client->screen(), _client->focused(), _desk_press, _desk, + &_desk_sur, geom.button_size, + otk::RenderStyle::style(_client->screen())->alldesktopsMask()); +} + +void Frame::renderIconify() +{ + renderButton(_client->screen(), _client->focused(), _iconify_press, _iconify, + &_iconify_sur, geom.button_size, + otk::RenderStyle::style(_client->screen())->iconifyMask()); +} + +void Frame::renderClose() +{ + renderButton(_client->screen(), _client->focused(), _close_press, _close, + &_close_sur, geom.button_size, + otk::RenderStyle::style(_client->screen())->closeMask()); +} + +void Frame::renderIcon() +{ + const int screen = _client->screen(); + const otk::RenderControl *control = otk::display->renderControl(screen); + + otk::Surface *s = new otk::Surface(screen, otk::Size(geom.button_size, + geom.button_size)); + otk::pixel32 *dest = s->pixelData(), *src; + int w = _title_sur->size().width(); + + src = _title_sur->pixelData() + w * (geom.bevel + 1) + geom.icon_x; + + // get the background under the icon button + for (int y = 0; y < geom.button_size; ++y, src += w - geom.button_size) + for (int x = 0; x < geom.button_size; ++x, ++dest, ++src) + *dest = *src; + control->drawImage(*s, 0, 0, 0); + + XSetWindowBackgroundPixmap(**otk::display, _icon, s->pixmap()); + XClearWindow(**otk::display, _icon); + if (_icon_sur) delete _icon_sur; + _icon_sur = s; +} + void Frame::layoutTitle() { - geom.label_width = geom.width - geom.bevel * 2; + geom.label_width = geom.width - geom.bevel * 2 - + (geom.button_size + geom.bevel) * (_layout.size() - 1); if (geom.label_width < 1) geom.label_width = 1; - XMoveResizeWindow(**otk::display, _label, geom.bevel, geom.bevel, - geom.label_width, geom.font_height); + + XResizeWindow(**otk::display, _label, geom.label_width, geom.font_height); + + int x = geom.bevel; + bool n, d, i, l, m ,c; + n = d = i = l = m = c = false; + for (const char *lc = _layout.c_str(); *lc; ++lc) { + switch (*lc) { + case 'n': + case 'N': + geom.icon_x = x; + XMapWindow(**otk::display, _icon); + XMoveWindow(**otk::display, _icon, x, geom.bevel + 1); + n = true; + x += geom.button_size; + break; + case 'd': + case 'D': + XMapWindow(**otk::display, _desk); + XMoveWindow(**otk::display, _desk, x, geom.bevel + 1); + d = true; + x += geom.button_size; + break; + case 'i': + case 'I': + XMapWindow(**otk::display, _iconify); + XMoveWindow(**otk::display, _iconify, x, geom.bevel + 1); + i = true; + x += geom.button_size; + break; + case 't': + case 'T': + XMapWindow(**otk::display, _label); + XMoveWindow(**otk::display, _label, x, geom.bevel); + l = true; + x += geom.label_width; + break; + case 'm': + case 'M': + XMapWindow(**otk::display, _max); + XMoveWindow(**otk::display, _max, x, geom.bevel + 1); + m = true; + x += geom.button_size; + break; + case 'c': + case 'C': + XMapWindow(**otk::display, _close); + XMoveWindow(**otk::display, _close, x, geom.bevel + 1); + c = true; + x += geom.button_size; + break; + } + x += geom.bevel; + } + if (!n) XUnmapWindow(**otk::display, _icon); + if (!d) XUnmapWindow(**otk::display, _desk); + if (!i) XUnmapWindow(**otk::display, _iconify); + if (!l) XUnmapWindow(**otk::display, _label); + if (!m) XUnmapWindow(**otk::display, _max); + if (!c) XUnmapWindow(**otk::display, _close); } void Frame::adjustPosition()
M src/frame.hhsrc/frame.hh

@@ -18,6 +18,7 @@ #include "otk/surface.hh"

#include "otk/eventhandler.hh" #include <string> +#include <vector> namespace ob {

@@ -31,6 +32,7 @@ int title_height() { return font_height + bevel*2; }

int label_width; int label_height() { return font_height; } int handle_height; // static, from the style + int icon_x; // x-position of the window icon button int handle_y; int button_size; // static, from the style int grip_width() { return button_size * 2; }

@@ -73,11 +75,11 @@ Window _label; // the section of the titlebar which shows the window name

Window _handle; // bottom bar Window _lgrip; // lefthand resize grab on the handle Window _rgrip; // righthand resize grab on the handle - Window *_buttons; // all of the titlebar buttons - int _numbuttons; // number of buttons, size of _buttons array - int *_titleorder; // order of the buttons and the label (always - // holds '_numbuttons + 1' elements (for the - // label, which is coded as '-1') + Window _max; // maximize button + Window _desk; // all-desktops button + Window _iconify; // iconify button + Window _icon; // window icon button + Window _close; // close button // surfaces for each otk::Surface *_frame_sur;

@@ -85,13 +87,29 @@ otk::Surface *_title_sur;

otk::Surface *_label_sur; otk::Surface *_handle_sur; otk::Surface *_grip_sur; - otk::Surface **_buttons_sur; + otk::Surface *_max_sur; + otk::Surface *_desk_sur; + otk::Surface *_iconify_sur; + otk::Surface *_icon_sur; + otk::Surface *_close_sur; + + std::string _layout; // layout of the titlebar + bool _max_press; + bool _desk_press; + bool _iconify_press; + bool _icon_press; + bool _close_press; FrameGeometry geom; void applyStyle(const otk::RenderStyle &style); void layoutTitle(); void renderLabel(); + void renderMax(); + void renderDesk(); + void renderIconify(); + void renderClose(); + void renderIcon(); public: //! Constructs an Frame object for a client
M src/openbox.ccsrc/openbox.cc

@@ -358,7 +358,7 @@ {

// sometimes this is called with the already-focused window, this is // important for the python scripts to work (eg, c = 0 twice). don't just // return if _focused_client == c - + assert(_focused_screen); // uninstall the old colormap
M src/python.hhsrc/python.hh

@@ -30,6 +30,7 @@ Frame,

Titlebar, Handle, Window, + IconButton, MaximizeButton, CloseButton, IconifyButton,