added "NoTexture" type
Derek Foreman manmower@gmail.com
1 files changed,
2 insertions(+),
1 deletions(-)
jump to
M
render/render.h
→
render/render.h
@@ -40,7 +40,8 @@
typedef enum { Bitmask, Text, - RGBA + RGBA, + NoTexture } TextureType; typedef struct PlanarSurface {