add some interesection shit, and RECT_LEFT/RIGHT/TOP/BOTTOM
Dana Jansens danakj@orodu.net
1 files changed,
13 insertions(+),
0 deletions(-)
jump to
M
openbox/geom.h
→
openbox/geom.h
@@ -22,6 +22,11 @@ int width;
int height; } Rect; +#define RECT_LEFT(r) ((r).x) +#define RECT_TOP(r) ((r).y) +#define RECT_RIGHT(r) ((r).x + (r).width - 1) +#define RECT_BOTTOM(r) ((r).y + (r).height - 1) + #define RECT_SET_POINT(r, nx, ny) \ (r).x = (nx), (r).y = (ny) #define RECT_SET_SIZE(r, w, h) \@@ -42,6 +47,14 @@ (o).y >= (r).y && (o).y + (o).height <= (r).y + (r).height)
#define RECT_INTERSECTS_RECT(r, o) \ ((o).x < (r).x + (r).width && (o).x + (o).width > (r).x && \ (o).y < (r).y + (r).height && (o).y + (o).height > (r).y) + +#define RECT_SET_INTERSECTION(r, a, b) \ + ((r).x = MAX((a).x, (b).x), \ + (r).y = MAX((a).y, (b).y), \ + (r).width = MIN((a).x + (a).width - 1, \ + (b).x + (b).width - 1) - (r).x + 1, \ + (r).height = MIN((a).y + (a).height - 1, \ + (b).y + (b).height - 1) - (r).y + 1) typedef struct _Strut { int left;