all repos — openbox @ f2ae1c3b176e02eeb109478d3cfbf89647d66100

openbox fork - make it a bit more like ryudo

fully documented OBClient
Dana Jansens danakj@orodu.net
commit

f2ae1c3b176e02eeb109478d3cfbf89647d66100

parent

b0149ef3fd8eeafc6a7fc008468d36c3b86b9008

1 files changed, 113 insertions(+), 1 deletions(-)

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M src/client.hhsrc/client.hh

@@ -2,6 +2,11 @@ // -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-

#ifndef __client_hh #define __client_hh +/*! @file client.hh + @brief The OBClient class maintains the state of a client window by handling + property changes on the window and some client messages +*/ + extern "C" { #include <X11/Xlib.h> }

@@ -264,50 +269,157 @@ void updateClass();

// XXX: updateTransientFor(); public: + //! Constructs a new OBClient object around a specified window id + /*! + @param window The window id that the OBClient class should handle + */ OBClient(Window window); + //! Destroys the OBClient object virtual ~OBClient(); + //! Returns the window id that the OBClient object is handling inline Window window() const { return _window; } + //! Returns the type of the window, one of the OBClient::WindowType values inline WindowType type() const { return _type; } + //! Returns the desktop on which the window resides + /*! + This value is a 0-based index.<br> + A value of 0xffffffff indicates that the window exists on all desktops. + */ inline unsigned long desktop() const { return _desktop; } + //! Returns the window's title inline const std::string &title() const { return _title; } + //! Returns the window's title when it is iconified inline const std::string &iconTitle() const { return _title; } + //! Returns the application's name to whom the window belongs inline const std::string &appName() const { return _app_name; } + //! Returns the class of the window inline const std::string &appClass() const { return _app_class; } + //! Returns if the window can be focused + /*! + @return true if the window can receive focusl otherwise, false + */ inline bool canFocus() const { return _can_focus; } + //! Returns if the window has indicated that it needs urgent attention inline bool urgent() const { return _urgent; } + //! Returns if the window wants to be notified when it receives focus inline bool focusNotify() const { return _focus_notify; } + //! Returns if the window uses the Shape extension inline bool shaped() const { return _shaped; } + //! Returns the window's gravity + /*! + This value determines where to place the decorated window in relation to + its position without decorations.<br> + One of: NorthWestGravity, SouthWestGravity, EastGravity, ..., + SouthGravity, StaticGravity, ForgetGravity + */ inline int gravity() const { return _gravity; } + //! Returns if the application requested the initial position for the window + /*! + If the application did not request a position (this function returns false) + then the window should be placed intelligently by the window manager + initially + */ inline bool positionRequested() const { return _positioned; } + //! Returns the decorations that the client window wishes to be displayed on + //! it inline DecorationFlags decorations() const { return _decorations; } + //! Returns the functions that the user can perform on the window inline FunctionFlags funtions() const { return _functions; } - // states + //! Returns if the window is modal + /*! + If the window is modal, then no other windows that it is related to can get + focus while it exists/remains modal. + */ inline bool modal() const { return _modal; } + //! Returns if the window is shaded + /*! + When the window is shaded, only its titlebar is visible, the client itself + is not mapped + */ inline bool shaded() const { return _shaded; } + //! Returns if the window is iconified + /*! + When the window is iconified, it is not visible at all (except in iconbars/ + panels/etc that want to show lists of iconified windows + */ inline bool iconic() const { return _iconic; } + //! Returns if the window is maximized vertically inline bool maxVert() const { return _max_vert; } + //! Returns if the window is maximized horizontally inline bool maxHorz() const { return _max_horz; } + //! Returns if the window is fullscreen + /*! + When the window is fullscreen, it is kept above all others + */ inline bool fullscreen() const { return _fullscreen; } + //! Returns if the window is floating + /*! + When the window is floating, it is kept above all others in the same + stacking layer as it + */ inline bool floating() const { return _floating; } + //! Returns the window's border width + /*! + The border width is set to 0 when the client becomes managed, but the + border width is stored here so that it can be restored to the client window + when it is unmanaged later. + */ inline int borderWidth() const { return _border_width; } + //! Returns the minimum width of the client window + /*! + If the min is > the max, then the window is not resizable + */ inline int minX() const { return _min_x; } + //! Returns the minimum height of the client window + /*! + If the min is > the max, then the window is not resizable + */ inline int minY() const { return _min_y; } + //! Returns the maximum width of the client window + /*! + If the min is > the max, then the window is not resizable + */ inline int maxX() const { return _max_x; } + //! Returns the maximum height of the client window + /*! + If the min is > the max, then the window is not resizable + */ inline int maxY() const { return _max_y; } + //! Returns the increment size for resizing the window (for the width) inline int incrementX() const { return _inc_x; } + //! Returns the increment size for resizing the window (for the height) inline int incrementY() const { return _inc_y; } + //! Returns the base width of the window + /*! + This value should be subtracted from the window's actual width when + displaying its size to the user, or working with its min/max width + */ inline int baseX() const { return _base_x; } + //! Returns the base height of the window + /*! + This value should be subtracted from the window's actual height when + displaying its size to the user, or working with its min/max height + */ inline int baseY() const { return _base_y; } + //! Returns the position and size of the client relative to the root window inline const otk::Rect &area() const { return _area; } + //! Updates the OBClient class from a property change XEvent void update(const XPropertyEvent &e); + //! Processes a client message XEvent for the window and causes an action + //! or whatever was specified to occur void update(const XClientMessageEvent &e); + //! Changes the stored positions and size of the OBClient window + /*! + This does not actually change the physical geometry, that needs to be done + before/after setting this value to keep it in sync + */ void setArea(const otk::Rect &area); };