Get the bit shifts from the client, not server
Derek Foreman manmower@gmail.com
1 files changed,
7 insertions(+),
4 deletions(-)
jump to
M
otk/truerendercontrol.cc
→
otk/truerendercontrol.cc
@@ -27,15 +27,17 @@ _red_offset(0),
_green_offset(0), _blue_offset(0) { + const ScreenInfo *info = display->screenInfo(_screen); + XImage *timage = XCreateImage(**display, info->visual(), info->depth(), + ZPixmap, 0, NULL, 1, 1, 32, 0); printf("Initializing TrueColor RenderControl\n"); - Visual *visual = display->screenInfo(_screen)->visual(); unsigned long red_mask, green_mask, blue_mask; // find the offsets for each color in the visual's masks - red_mask = visual->red_mask; - green_mask = visual->green_mask; - blue_mask = visual->blue_mask; + red_mask = timage->red_mask; + green_mask = timage->green_mask; + blue_mask = timage->blue_mask; while (! (red_mask & 1)) { _red_offset++; red_mask >>= 1; } while (! (green_mask & 1)) { _green_offset++; green_mask >>= 1; }@@ -45,6 +47,7 @@ _red_shift = _green_shift = _blue_shift = 8;
while (red_mask) { red_mask >>= 1; _red_shift--; } while (green_mask) { green_mask >>= 1; _green_shift--; } while (blue_mask) { blue_mask >>= 1; _blue_shift--; } + XFree(timage); } TrueRenderControl::~TrueRenderControl()