take BORDER into account for selection. (thx Petr Sabata)
Aurélien Aptel aurelien.aptel@gmail.com
1 files changed,
4 insertions(+),
4 deletions(-)
jump to
M
st.c
→
st.c
@@ -392,8 +392,8 @@ getbuttoninfo(XEvent *e, int *b, int *x, int *y) {
if(b) *b = e->xbutton.button; - *x = e->xbutton.x/xw.cw; - *y = e->xbutton.y/xw.ch; + *x = (e->xbutton.x - BORDER)/xw.cw; + *y = (e->xbutton.y - BORDER)/xw.ch; sel.b.x = sel.by < sel.ey ? sel.bx : sel.ex; sel.b.y = MIN(sel.by, sel.ey); sel.e.x = sel.by < sel.ey ? sel.ex : sel.bx;@@ -403,8 +403,8 @@
void bpress(XEvent *e) { sel.mode = 1; - sel.ex = sel.bx = e->xbutton.x/xw.cw; - sel.ey = sel.by = e->xbutton.y/xw.ch; + sel.ex = sel.bx = (e->xbutton.x - BORDER)/xw.cw; + sel.ey = sel.by = (e->xbutton.y - BORDER)/xw.ch; } void