all repos — tint2 @ 0cf39bb1beb9ea0fb1cec010636a4ba36cc0d4b9

fork of the tint2 desktop panel for my custom setup - only minimized windows across all desktops for the taskbar

added more

git-svn-id: http://tint2.googlecode.com/svn/trunk@522 121b4492-b84c-0410-8b4c-0d4edfb3f3cc
thilor77 thilor77@121b4492-b84c-0410-8b4c-0d4edfb3f3cc
commit

0cf39bb1beb9ea0fb1cec010636a4ba36cc0d4b9

parent

7e17a3c7f0b66e46fb7c31225f30e553026e85e2

2 files changed, 312 insertions(+), 0 deletions(-)

jump to
A src/launcher/launcher.c

@@ -0,0 +1,268 @@

+/************************************************************************** +* Tint2 : launcher +* +* Copyright (C) 2010 (mrovi@interfete-web-club.com) +* +* This program is free software; you can redistribute it and/or +* modify it under the terms of the GNU General Public License version 2 +* as published by the Free Software Foundation. +* +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* You should have received a copy of the GNU General Public License +* along with this program; if not, write to the Free Software +* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +**************************************************************************/ + +#include <string.h> +#include <stdio.h> +#include <cairo.h> +#include <cairo-xlib.h> +#include <pango/pangocairo.h> +#include <unistd.h> +#include <signal.h> +#include <stdlib.h> + +#include "window.h" +#include "server.h" +#include "area.h" +#include "panel.h" +#include "taskbar.h" +#include "launcher.h" + +int launcher_enabled; +int launcher_max_icon_size; + + +void default_launcher() +{ + launcher_enabled = 0; + launcher_max_icon_size = 0; +} + + +void init_launcher() +{ +} + + +void init_launcher_panel(void *p) +{ + Panel *panel =(Panel*)p; + Launcher *launcher = &panel->launcher; + + launcher->area.parent = p; + launcher->area.panel = p; + launcher->area._draw_foreground = draw_launcher; + launcher->area._resize = resize_launcher; + launcher->area.resize = 1; + launcher->area.redraw = 1; + launcher->area.on_screen = 1; + + if (panel_horizontal) { + // panel horizonal => fixed height and posy + launcher->area.posy = panel->area.bg->border.width + panel->area.paddingy; + launcher->area.height = panel->area.height - (2 * launcher->area.posy); + } + else { + // panel vertical => fixed width, height, posy and posx + launcher->area.posx = panel->area.bg->border.width + panel->area.paddingxlr; + launcher->area.width = panel->area.width - (2 * panel->area.bg->border.width) - (2 * panel->area.paddingy); + } + + // Load icons + { + GSList* path = launcher->list_icon_paths; + GSList* cmd = launcher->list_cmds; + while (path != NULL && cmd != NULL) + { + LauncherIcon *launcherIcon = malloc(sizeof(LauncherIcon)); + launcherIcon->icon = imlib_load_image(path->data); + launcherIcon->cmd = strdup(cmd->data); + launcher->list_icons = g_slist_append(launcher->list_icons, launcherIcon); + path = g_slist_next(path); + cmd = g_slist_next(cmd); + } + } +} + + +void cleanup_launcher() +{ + int i; + + for (i = 0 ; i < nb_panel ; i++) { + Panel *panel = &panel1[i]; + Launcher *launcher = &panel->launcher; + free_area(&launcher->area); + GSList *l; + for (l = launcher->list_icons; l ; l = l->next) { + LauncherIcon *launcherIcon = (LauncherIcon*)l->data; + if (launcherIcon && launcherIcon->icon) { + imlib_context_set_image (launcherIcon->icon); + imlib_free_image(); + } + free(launcherIcon->cmd); + free(launcherIcon); + } + g_slist_free(launcher->list_icons); + for (l = launcher->list_icon_paths; l ; l = l->next) { + free(l->data); + } + g_slist_free(launcher->list_icon_paths); + for (l = launcher->list_cmds; l ; l = l->next) { + free(l->data); + } + g_slist_free(launcher->list_cmds); + } + launcher_enabled = 0; +} + +void resize_launcher(void *obj) +{ + Launcher *launcher = obj; + Panel *panel = launcher->area.panel; + GSList *l; + int count, icon_size; + int icons_per_column=1, icons_per_row=1, marging=0; + + if (panel_horizontal) + icon_size = launcher->area.height; + else + icon_size = launcher->area.width; + icon_size = icon_size - (2 * launcher->area.bg->border.width) - (2 * launcher->area.paddingy); + if (launcher_max_icon_size > 0 && icon_size > launcher_max_icon_size) + icon_size = launcher_max_icon_size; + + count = 0; + for (l = launcher->list_icons; l ; l = l->next) { + count++; + } + + if (panel_horizontal) { + if (!count) launcher->area.width = 0; + else { + int height = launcher->area.height - 2*launcher->area.bg->border.width - 2*launcher->area.paddingy; + // here icons_per_column always higher than 0 + icons_per_column = (height+launcher->area.paddingx) / (icon_size+launcher->area.paddingx); + marging = height - (icons_per_column-1)*(icon_size+launcher->area.paddingx) - icon_size; + icons_per_row = count / icons_per_column + (count%icons_per_column != 0); + launcher->area.width = (2 * launcher->area.bg->border.width) + (2 * launcher->area.paddingxlr) + (icon_size * icons_per_row) + ((icons_per_row-1) * launcher->area.paddingx); + } + + launcher->area.posx = panel->area.bg->border.width + panel->area.paddingxlr; + launcher->area.posy = panel->area.bg->border.width; + } + else { + if (!count) launcher->area.height = 0; + else { + int width = launcher->area.width - 2*launcher->area.bg->border.width - 2*launcher->area.paddingy; + // here icons_per_row always higher than 0 + icons_per_row = (width+launcher->area.paddingx) / (icon_size+launcher->area.paddingx); + marging = width - (icons_per_row-1)*(icon_size+launcher->area.paddingx) - icon_size; + icons_per_column = count / icons_per_row+ (count%icons_per_row != 0); + launcher->area.height = (2 * launcher->area.bg->border.width) + (2 * launcher->area.paddingxlr) + (icon_size * icons_per_column) + ((icons_per_column-1) * launcher->area.paddingx); + } + + launcher->area.posx = panel->area.bg->border.width; + launcher->area.posy = panel->area.height - panel->area.bg->border.width - panel->area.paddingxlr - launcher->area.height; + } + + int i, posx, posy; + int start = launcher->area.bg->border.width + launcher->area.paddingy;// +marging/2; + if (panel_horizontal) { + posy = start; + posx = launcher->area.bg->border.width + launcher->area.paddingxlr; + } + else { + posx = start; + posy = launcher->area.bg->border.width + launcher->area.paddingxlr; + } + + for (i=1, l = launcher->list_icons; l ; i++, l = l->next) { + LauncherIcon *launcherIcon = (LauncherIcon*)l->data; + + launcherIcon->y = posy; + launcherIcon->x = posx; + launcherIcon->width = icon_size; + launcherIcon->height = icon_size; + if (panel_horizontal) { + if (i % icons_per_column) + posy += icon_size + launcher->area.paddingx; + else { + posy = start; + posx += (icon_size + launcher->area.paddingx); + } + } + else { + if (i % icons_per_row) + posx += icon_size + launcher->area.paddingx; + else { + posx = start; + posy += (icon_size + launcher->area.paddingx); + } + } + } + + // resize force the redraw + launcher->area.redraw = 1; +} + + +void draw_launcher(void *obj, cairo_t *c) +{ + Launcher *launcher = obj; + GSList *l; + if (launcher->list_icons == 0) return; + + for (l = launcher->list_icons; l ; l = l->next) { + LauncherIcon *launcherIcon = (LauncherIcon*)l->data; + int pos_x = launcherIcon->x; + int pos_y = launcherIcon->y; + int width = launcherIcon->width; + int height = launcherIcon->height; + Imlib_Image icon_scaled; + if (launcherIcon->icon) { + imlib_context_set_image (launcherIcon->icon); + icon_scaled = imlib_create_cropped_scaled_image(0, 0, imlib_image_get_width(), imlib_image_get_height(), width, height); + } else { + icon_scaled = imlib_create_image(width, height); + imlib_context_set_image (icon_scaled); + imlib_context_set_color(255, 255, 255, 255); + imlib_image_fill_rectangle(0, 0, width, height); + } + + // Render + imlib_context_set_image (icon_scaled); + if (server.real_transparency) { + render_image(launcher->area.pix, pos_x, pos_y, imlib_image_get_width(), imlib_image_get_height() ); + } + else { + imlib_context_set_drawable(launcher->area.pix); + imlib_render_image_on_drawable (pos_x, pos_y); + } + imlib_free_image(); + } +} + +void launcher_action(LauncherIcon *icon) +{ + char *cmd = malloc(strlen(icon->cmd) + 10); + sprintf(cmd, "(%s&)", icon->cmd); + if (cmd) { + pid_t pid; + pid = fork(); + if (pid == 0) { + // change for the fork the signal mask + // sigset_t sigset; + // sigprocmask(SIG_SETMASK, &sigset, 0); + // sigprocmask(SIG_UNBLOCK, &sigset, 0); + // exec + execl("/bin/sh", "/bin/sh", "-c", cmd, NULL); + _exit(0); + } + } +} +
A src/launcher/launcher.h

@@ -0,0 +1,44 @@

+/************************************************************************** + * Copyright (C) 2010 (mrovi@interfete-web-club.com) + * + * + **************************************************************************/ + +#ifndef LAUNCHER_H +#define LAUNCHER_H + +#include "common.h" +#include "area.h" + +typedef struct Launcher { + // always start with area + Area area; + GSList *list_icon_paths; + GSList *list_cmds; + GSList *list_icons; +} Launcher; + +typedef struct LauncherIcon { + Imlib_Image icon; + char *cmd; + int x, y; + int width, height; +} LauncherIcon; + +extern int launcher_enabled; +extern int launcher_max_icon_size; + +// default global data +void default_launcher(); + +// initialize launcher : y position, precision, ... +void init_launcher(); +void init_launcher_panel(void *panel); +void cleanup_launcher(); + +void resize_launcher(void *obj); +void draw_launcher (void *obj, cairo_t *c); + +void launcher_action(LauncherIcon *icon); + +#endif