all repos — uStrat @ d9e77344dbd3978681f94e30af3d1c5f72724803

simple turn-based strategy game inspired by uCity, Super Robot Wars, C&C, Fire Emblem

fix equipment glitch
Iris Lightshard nilix@nilfm.cc
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commit

d9e77344dbd3978681f94e30af3d1c5f72724803

parent

b2d31962065bd666ca09b2ecf3e810702787af00

1 files changed, 4 insertions(+), 4 deletions(-)

jump to
M Equipment.jsEquipment.js

@@ -53,7 +53,7 @@ function equipOrUpgradeBeamSabreMKI()

{ var unit = map.data[mapCursor.x][mapCursor.y].unit; var m = false; - if (!isEmptyObject(unit.equipment) || unit.equipment.name != "Beam Sabre mkI") + if (isEmptyObject(unit.equipment) || unit.equipment.name != "Beam Sabre mkI") { unit.equipment = beamSabreMKI(); }

@@ -100,7 +100,7 @@ function equipOrUpgradeRifleMKI()

{ var unit = map.data[mapCursor.x][mapCursor.y].unit; var m = false; - if (!isEmptyObject(unit.equipment) || unit.equipment.name != "Rifle mkI") + if (isEmptyObject(unit.equipment) || unit.equipment.name != "Rifle mkI") { unit.equipment = rifleMKI(); }

@@ -145,7 +145,7 @@ function equipOrUpgradeBeamCannon()

{ var unit = map.data[mapCursor.x][mapCursor.y].unit; var m = false; - if (!isEmptyObject(unit.equipment) || unit.equipment.name != "Beam Cannon") + if (isEmptyObject(unit.equipment) || unit.equipment.name != "Beam Cannon") { unit.equipment = beamCannon(); }

@@ -190,7 +190,7 @@ function equipOrUpgradeHellBomb()

{ var unit = map.data[mapCursor.x][mapCursor.y].unit; var m = false; - if (!isEmptyObject(unit.equipment) || unit.equipment.name != "Hell Bomb") + if (isEmptyObject(unit.equipment) || unit.equipment.name != "Hell Bomb") { unit.equipment = hellBomb(); }