cosmetics
Mathias Gumz akira at fluxbox dot org
1 files changed,
6 insertions(+),
15 deletions(-)
jump to
M
src/FbTk/Texture.cc
→
src/FbTk/Texture.cc
@@ -114,16 +114,13 @@ Display *disp = FbTk::App::instance()->display();
XColor xcol; Colormap colm = DefaultColormap(disp, screen_num); - xcol.red = (unsigned int) (m_color.red() + - (m_color.red() >> 1)); + xcol.red = (unsigned int) (m_color.red() + (m_color.red() >> 1)); if (xcol.red >= 0xff) xcol.red = 0xffff; else xcol.red *= 0x101; - xcol.green = (unsigned int) (m_color.green() + - (m_color.green() >> 1)); + xcol.green = (unsigned int) (m_color.green() + (m_color.green() >> 1)); if (xcol.green >= 0xff) xcol.green = 0xffff; else xcol.green *= 0x101; - xcol.blue = (unsigned int) (m_color.blue() + - (m_color.blue() >> 1)); + xcol.blue = (unsigned int) (m_color.blue() + (m_color.blue() >> 1)); if (xcol.blue >= 0xff) xcol.blue = 0xffff; else xcol.blue *= 0x101;@@ -132,15 +129,9 @@ xcol.pixel = 0;
m_hicolor.setPixel(xcol.pixel); - xcol.red = - (unsigned int) ((m_color.red() >> 2) + - (m_color.red() >> 1)) * 0x101; - xcol.green = - (unsigned int) ((m_color.green() >> 2) + - (m_color.green() >> 1)) * 0x101; - xcol.blue = - (unsigned int) ((m_color.blue() >> 2) + - (m_color.blue() >> 1)) * 0x101; + xcol.red = (unsigned int) ((m_color.red() >> 2) + (m_color.red() >> 1)) * 0x101; + xcol.green = (unsigned int) ((m_color.green() >> 2) + (m_color.green() >> 1)) * 0x101; + xcol.blue = (unsigned int) ((m_color.blue() >> 2) + (m_color.blue() >> 1)) * 0x101; if (! XAllocColor(disp, colm, &xcol)) xcol.pixel = 0;