all repos — fluxbox @ 240ebcb30a0b2a342fe1aad3985654fa54ff36fe

custom fork of the fluxbox windowmanager

allow transparency in window buttons
markt markt
commit

240ebcb30a0b2a342fe1aad3985654fa54ff36fe

parent

92537091003a9e259abff98e648e58c63a201bc1

4 files changed, 180 insertions(+), 202 deletions(-)

jump to
M ChangeLogChangeLog

@@ -1,6 +1,9 @@

(Format: Year/Month/Day) Changes for 1.0rc3: *07/01/21: + * Allow transparency in window buttons, so they show the titlebar underneath + instead of black (Mark) + WinButton.cc/hh FbWinFrame.cc * Little fix for closing tabs with non-default gravity (Mark) Window.cc * Several fixes for menu behavior (Mark)
M src/FbWinFrame.ccsrc/FbWinFrame.cc

@@ -34,6 +34,7 @@ #include "FbWinFrameTheme.hh"

#include "Screen.hh" #include "Container.hh" +#include "WinButton.hh" #ifdef SHAPE #include "Shape.hh"

@@ -1490,6 +1491,12 @@ /**

Setups upp background, pressed pixmap/color of the button to current theme */ void FbWinFrame::applyButton(FbTk::Button &btn) { + // need to update button first, or it might override this on theme change + if (typeid(btn) == typeid(WinButton)) { + WinButton *tmp = static_cast<WinButton *>(&btn); + tmp->update(0); + } + if (m_button_pressed_pm) btn.setPressedPixmap(m_button_pressed_pm); else
M src/WinButton.ccsrc/WinButton.cc

@@ -44,11 +44,10 @@ unsigned int width, unsigned int height):

FbTk::Button(parent, x, y, width, height), m_type(buttontype), m_listen_to(listen_to), m_theme(theme), m_icon_pixmap(0), m_icon_mask(0), - overrode_bg(false), overrode_pressed(false) { + m_override_bg(false) { theme.reconfigSig().attach(this); - if (buttontype == MENUICON) - update(0); + update(0); } void WinButton::exposeEvent(XExposeEvent &event) {

@@ -56,150 +55,39 @@ FbTk::Button::exposeEvent(event);

drawType(); } +void WinButton::buttonPressEvent(XButtonEvent &event) { + FbTk::Button::buttonPressEvent(event); + drawType(); +} + void WinButton::buttonReleaseEvent(XButtonEvent &event) { FbTk::Button::buttonReleaseEvent(event); + drawType(); } - + // when someone else tries to set the background, we may override it void WinButton::setBackgroundPixmap(Pixmap pm) { - Pixmap my_pm = getBackgroundPixmap(); - - if (my_pm != 0) { - overrode_bg = true; - pm = my_pm; - } else { - overrode_bg = false; - } - + if (m_override_bg) + return; FbTk::Button::setBackgroundPixmap(pm); } - + void WinButton::setBackgroundColor(const FbTk::Color &color) { - Pixmap my_pm = getBackgroundPixmap(); - - if (my_pm != 0) { - overrode_bg = true; - FbTk::Button::setBackgroundPixmap(my_pm); - } else { - overrode_bg = false; - FbTk::Button::setBackgroundColor(color); - } + if (m_override_bg) + return; + FbTk::Button::setBackgroundColor(color); } void WinButton::setPressedPixmap(Pixmap pm) { - Pixmap my_pm = getPressedPixmap(); - - if (my_pm != 0) { - overrode_pressed = true; - pm = my_pm; - } else { - overrode_pressed = false; - } - + if (m_override_bg) + return; FbTk::Button::setPressedPixmap(pm); } void WinButton::setPressedColor(const FbTk::Color &color) { - Pixmap my_pm = getPressedPixmap(); - - if (my_pm != 0) { - overrode_pressed = true; - FbTk::Button::setPressedPixmap(my_pm); - } else { - overrode_pressed = false; - FbTk::Button::setPressedColor(color); - } -} - -Pixmap WinButton::getBackgroundPixmap() const { - bool focused = m_listen_to.isFocused(); - switch(m_type) { - case MAXIMIZE: - if (focused) - return m_theme.maximizePixmap().pixmap().drawable(); - else - return m_theme.maximizeUnfocusPixmap().pixmap().drawable(); - break; - case MINIMIZE: - if (focused) - return m_theme.iconifyPixmap().pixmap().drawable(); - else - return m_theme.iconifyUnfocusPixmap().pixmap().drawable(); - break; - case STICK: - if (m_listen_to.isStuck()) { - if (focused) - return m_theme.stuckPixmap().pixmap().drawable(); - else - return m_theme.stuckUnfocusPixmap().pixmap().drawable(); - } else { - if (focused) - return m_theme.stickPixmap().pixmap().drawable(); - else - return m_theme.stickUnfocusPixmap().pixmap().drawable(); - } - break; - case CLOSE: - if (focused) - return m_theme.closePixmap().pixmap().drawable(); - else - return m_theme.closeUnfocusPixmap().pixmap().drawable(); - break; - case SHADE: - if (m_listen_to.isShaded()) { - if (focused) - return m_theme.unshadePixmap().pixmap().drawable(); - else - return m_theme.unshadeUnfocusPixmap().pixmap().drawable(); - } else { - if (focused) - return m_theme.shadePixmap().pixmap().drawable(); - else - return m_theme.shadeUnfocusPixmap().pixmap().drawable(); - } - break; - case MENUICON: - if (m_icon_pixmap.drawable()) { - if (focused) - return m_theme.titleFocusPixmap().pixmap().drawable(); - else - return m_theme.titleUnfocusPixmap().pixmap().drawable(); - } else { - if (focused) - return m_theme.menuiconPixmap().pixmap().drawable(); - else - return m_theme.menuiconUnfocusPixmap().pixmap().drawable(); - } - break; - } - return None; -} - -Pixmap WinButton::getPressedPixmap() const { - switch(m_type) { - case MAXIMIZE: - return m_theme.maximizePressedPixmap().pixmap().drawable(); - case MINIMIZE: - return m_theme.iconifyPressedPixmap().pixmap().drawable(); - case STICK: - return m_theme.stickPressedPixmap().pixmap().drawable(); - case CLOSE: - return m_theme.closePressedPixmap().pixmap().drawable(); - case SHADE: - if (m_listen_to.isShaded()) - return m_theme.unshadePressedPixmap().pixmap().drawable(); - else - return m_theme.shadePressedPixmap().pixmap().drawable(); - case MENUICON: - if (m_icon_pixmap.drawable()) - if (m_listen_to.isFocused()) - return m_theme.titleFocusPixmap().pixmap().drawable(); - else - return m_theme.titleUnfocusPixmap().pixmap().drawable(); - else - return m_theme.menuiconPressedPixmap().pixmap().drawable(); - } - return None; + if (m_override_bg) + return; + FbTk::Button::setPressedColor(color); } // clear is used to force this to clear the window (e.g. called from clear())

@@ -210,44 +98,88 @@ int oddW = width()%2;

int oddH = height()%2; bool is_pressed = pressed(); - if (is_pressed && overrode_pressed && !m_icon_pixmap.drawable()) - return; - if (!is_pressed && overrode_bg && !m_icon_pixmap.drawable()) - return; + bool focused = m_listen_to.isFocused(); if (gc() == 0) return; - // otherwise draw old style imagery + // check for pixmap in style, otherwise draw old style imagery + FbTk::PixmapWithMask style_pixmap; switch (m_type) { case MAXIMIZE: - // if no pixmap was used, use old style - if (gc() == 0) // must have valid graphic context - return; + if (is_pressed) + style_pixmap = m_theme.maximizePressedPixmap(); + else if (focused) + style_pixmap = m_theme.maximizePixmap(); + else + style_pixmap = m_theme.maximizeUnfocusPixmap(); - drawRectangle(gc(), - 2, 2, width() - 5, height() - 5); - drawLine(gc(), - 2, 3, width() - 3, 3); + if (style_pixmap.pixmap().drawable()) + drawIcon(style_pixmap.pixmap(), style_pixmap.mask()); + else { + // if no pixmap was used, use old style + drawRectangle(gc(), + 2, 2, width() - 5, height() - 5); + drawLine(gc(), + 2, 3, width() - 3, 3); + } break; case MINIMIZE: - drawRectangle(gc(), 2, height() - 5, width() - 5, 2); + if (is_pressed) + style_pixmap = m_theme.iconifyPressedPixmap(); + else if (focused) + style_pixmap = m_theme.iconifyPixmap(); + else + style_pixmap = m_theme.iconifyUnfocusPixmap(); + + if (style_pixmap.pixmap().drawable()) + drawIcon(style_pixmap.pixmap(), style_pixmap.mask()); + else + drawRectangle(gc(), 2, height() - 5, width() - 5, 2); + break; case STICK: - // width/4 != width/2, so we use /4*2 so that it's properly centred - if (m_listen_to.isStuck()) { - fillRectangle(gc(), - width()/2 - width()/4, height()/2 - height()/4, - width()/4*2 + oddW, height()/4*2 + oddH); + if (is_pressed) + style_pixmap = m_theme.stickPressedPixmap(); + else if (m_listen_to.isStuck()) { + if (focused) + style_pixmap = m_theme.stuckPixmap(); + else + style_pixmap = m_theme.stuckUnfocusPixmap(); } else { - fillRectangle(gc(), - width()/2 - width()/10, height()/2 - height()/10, - width()/10*2 + oddW, height()/10*2 + oddH); + if (focused) + style_pixmap = m_theme.stickPixmap(); + else + style_pixmap = m_theme.stickUnfocusPixmap(); + } + if (style_pixmap.pixmap().drawable()) + drawIcon(style_pixmap.pixmap(), style_pixmap.mask()); + else { + // width/4 != width/2, so we use /4*2 so that it's properly centred + if (m_listen_to.isStuck()) { + fillRectangle(gc(), + width()/2 - width()/4, height()/2 - height()/4, + width()/4*2 + oddW, height()/4*2 + oddH); + } else { + fillRectangle(gc(), + width()/2 - width()/10, height()/2 - height()/10, + width()/10*2 + oddW, height()/10*2 + oddH); + } } break; case CLOSE: - drawLine(gc(), - 2, 2, - width() - 3, height() - 3); + if (is_pressed) + style_pixmap = m_theme.closePressedPixmap(); + else if (focused) + style_pixmap = m_theme.closePixmap(); + else + style_pixmap = m_theme.closeUnfocusPixmap(); + + if (style_pixmap.pixmap().drawable()) + drawIcon(style_pixmap.pixmap(), style_pixmap.mask()); + else { + drawLine(gc(), + 2, 2, + width() - 3, height() - 3); // I can't figure out why this second one needs a y offset of 1????? // but it does - at least on my box: // XFree86 Version 4.2.1.1 (Debian 4.2.1-12.1 20031003005825)

@@ -259,46 +191,62 @@ // Mine:

// XFree86 Version 4.3.0.1 (Debian 4.3.0.dfsg.1-1 20040428170728) // (X Protocol Version 11, Revision 0, Release 6.6) - drawLine(gc(), - 2, height() - 3, - width() - 3, 2); + drawLine(gc(), + 2, height() - 3, + width() - 3, 2); + } break; case SHADE: + if (is_pressed) { + if (m_listen_to.isShaded()) + style_pixmap = m_theme.unshadePressedPixmap(); + else + style_pixmap = m_theme.shadePressedPixmap(); + } else if (m_listen_to.isShaded()) { + if (focused) + style_pixmap = m_theme.unshadePixmap(); + else + style_pixmap = m_theme.unshadeUnfocusPixmap(); + } else { + if (focused) + style_pixmap = m_theme.shadePixmap(); + else + style_pixmap = m_theme.shadeUnfocusPixmap(); + } - { - int size = width() - 5 - oddW; + if (style_pixmap.pixmap().drawable()) + drawIcon(style_pixmap.pixmap(), style_pixmap.mask()); + else { + int size = width() - 5 - oddW; - drawRectangle(gc(), 2, 2, size, 2); - - // draw a one-quarter triangle below the rectangle - drawTriangle(gc(), (m_listen_to.isShaded() ? - FbTk::FbDrawable::DOWN: - FbTk::FbDrawable::UP), - 4, 6, - size-2, size/2 - 1, - 100); + drawRectangle(gc(), 2, 2, size, 2); + // draw a one-quarter triangle below the rectangle + drawTriangle(gc(), (m_listen_to.isShaded() ? + FbTk::FbDrawable::DOWN: + FbTk::FbDrawable::UP), + 4, 6, + size-2, size/2 - 1, + 100); + } break; - } case MENUICON: + // if we got an icon from the window, use it instead if (m_icon_pixmap.drawable()) { + drawIcon(m_icon_pixmap, m_icon_mask); + return; + } - if (m_icon_mask.drawable()) { - XSetClipMask(m_listen_to.fbWindow().display(), - gc(), m_icon_mask.drawable()); - XSetClipOrigin(m_listen_to.fbWindow().display(), - gc(), 2, 2); - } - - copyArea(m_icon_pixmap.drawable(), - gc(), - 0, 0, - 2, 2, - m_icon_pixmap.width(), m_icon_pixmap.height()); + if (is_pressed) + style_pixmap = m_theme.menuiconPressedPixmap(); + else if (focused) + style_pixmap = m_theme.menuiconPixmap(); + else + style_pixmap = m_theme.menuiconUnfocusPixmap(); - if (m_icon_mask.drawable()) - XSetClipMask(m_listen_to.fbWindow().display(), gc(), None); - } else { + if (style_pixmap.pixmap().drawable()) + drawIcon(style_pixmap.pixmap(), style_pixmap.mask()); + else { for (unsigned int y = height()/3; y <= height() - height()/3; y+=3) { drawLine(gc(), width()/4, y, width() - width()/4 - oddW - 1, y); }

@@ -309,6 +257,24 @@ break;

} } +void WinButton::drawIcon(FbTk::FbPixmap icon, FbTk::FbPixmap mask) { + if (mask.drawable()) { + XSetClipMask(m_listen_to.fbWindow().display(), + gc(), mask.drawable()); + XSetClipOrigin(m_listen_to.fbWindow().display(), + gc(), 0, 0); + } + + copyArea(icon.drawable(), + gc(), + 0, 0, + 0, 0, + icon.width(), icon.height()); + + if (mask.drawable()) + XSetClipMask(m_listen_to.fbWindow().display(), gc(), None); +} + void WinButton::clear() { FbTk::Button::clear(); drawType();

@@ -324,13 +290,13 @@ int screen = m_listen_to.screen().screenNumber();

if (m_listen_to.usePixmap()) { m_icon_pixmap.copy(m_listen_to.iconPixmap().drawable(), DefaultDepth(display, screen), screen); - m_icon_pixmap.scale(width() - 4, height() - 4); + m_icon_pixmap.scale(width(), height()); } else m_icon_pixmap.release(); if (m_listen_to.useMask()) { m_icon_mask.copy(m_listen_to.iconMask().drawable(), 0, 0); - m_icon_mask.scale(width() - 4, height() - 4); + m_icon_mask.scale(width(), height()); } else m_icon_mask.release();

@@ -338,17 +304,19 @@ }

// pressed_pixmap isn't stateful in any current buttons, so no need // to potentially override that. Just make sure background pm is ok - Pixmap my_pm = getBackgroundPixmap(); - if (my_pm != None) - setBackgroundPixmap(my_pm); + Pixmap my_pm; + if (m_listen_to.isFocused()) + my_pm = m_theme.titleFocusPixmap().pixmap().drawable(); + else + my_pm = m_theme.titleUnfocusPixmap().pixmap().drawable(); - // incorrect, pressed_pixmap is stateful in shade, so we'll do oneoff for now - if (m_type == SHADE) { - Pixmap p_pm = getPressedPixmap(); - if (p_pm != None) - setPressedPixmap(p_pm); + if (my_pm == None) + m_override_bg = false; + else { + FbTk::Button::setPressedPixmap(my_pm); + FbTk::Button::setBackgroundPixmap(my_pm); + m_override_bg = true; } - clear(); }
M src/WinButton.hhsrc/WinButton.hh

@@ -44,17 +44,17 @@ unsigned int width, unsigned int height);

/// override for drawing void exposeEvent(XExposeEvent &event); void buttonReleaseEvent(XButtonEvent &event); + void buttonPressEvent(XButtonEvent &event); void setBackgroundPixmap(Pixmap pm); void setPressedPixmap(Pixmap pm); void setBackgroundColor(const FbTk::Color &color); void setPressedColor(const FbTk::Color &color); - - Pixmap getBackgroundPixmap() const; - Pixmap getPressedPixmap() const; + /// override for redrawing void clear(); void update(FbTk::Subject *subj); private: + void drawIcon(FbTk::FbPixmap icon, FbTk::FbPixmap mask); void drawType(); Type m_type; ///< the button type const FluxboxWindow &m_listen_to;

@@ -62,6 +62,6 @@ WinButtonTheme &m_theme;

FbTk::FbPixmap m_icon_pixmap; FbTk::FbPixmap m_icon_mask; - - bool overrode_bg, overrode_pressed; + + bool m_override_bg; };