all repos — fluxbox @ 3403b148440850a269fa11e5c6d1524b67f01a76

custom fork of the fluxbox windowmanager

removed obsolete docs
fluxgen fluxgen
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--- data/README.menu for Blackbox 0.61.x - an X11 Window manager - -Creating a user defined menu: ------------------------------ -Creating a menu for Blackbox requires a text editor of some sort. Familiarity -with your choice of text editor is assumed, since editor preference differs -as much (if not more than) window manager preference. - -First, we need to decide on a location for our custom menu. Your home -directory is the most logical solution, since you will most likely not have -write access anywhere else. You place the menu file in any directory, and -give it any name you choose, as we will later tell Blackbox the path or -location for this file. - -As an example, let's assume that my home directory is `/home/bhughes' (which it -is). I've decided to keep all my Blackbox related files in a directory named -`blackbox.' After creating the directory, I now have two options for creating -my new menu. I can either copy the system default (usually in -`/usr/local/share/Blackbox/menu') to this directory, or I can create a new -one from scratch. Let's do the latter, for the sake of completeness. - -I've decided to name the file `rootmenu.' I fire up my favorite text editor -and now have a clean file. So let's begin. - - -Menu syntax: ------------- -The menu syntax is very simple and very effective. There are upto three -fields in a menu line. They are of the form: - - [tag] (label or filename) {command or filename} - -The supported tags are as follows: - -[begin] (label for root menu) - - This tells Blackbox to start parsing the menu file. This tag is - required for Blackbox to parse your menu file. If it cannot find it, - the system default menu is used instead. - -[end] - - This tells Blackbox that it is at the end of a menu. This can either - be a submenu or the main root menu. There must be at least one - of these tags in your menu to correspond to the required [begin] tag. - -[exec] (label for command) {shell command} - - This tells Blackbox to insert a command item into the menu. When you - select the menu item from the menu, Blackbox runs `shell command.' - -[exit] (label for exit) - - This tells Blackbox to insert an item that shuts down and exits - Blackbox. Any open windows are reparented to the root window before - Blackbox exits. - -[include] (filename) - - This tells Blackbox to parse the file specified by `filename' inline - with the current menu. `filename' can be the full path to a file - (such as /usr/local/share/Blackbox/brueghel/stylesmenu) or it can - begin with `~/', which will be expanded into your home directory - (e.g. [include] (~/blackbox/stylesmenu) will include - /home/bhughes/blackbox/stylesmenu in my menu) - -[nop] (label - optional) - - This tells Blackbox to insert a non-operational item into the current - menu. This can be used to help format the menu into blocks or sections - if so desired (e.g. you could put all your ssh accounts together, add - a [nop] and then add all your telnet accounts together). [nop] does - accept a label, but it is not required, and a blank item will be used - if none is supplied. - -[style] (label) {filename} - - This tells Blackbox to read `filename' and apply the new textures, - colors and fonts to the current running session. The filename is - just like the [include] tag, it can be the full path to the file, - or it can be of the form `~/path/from/home/dir.' Blackbox also - re-reads the entire menu structure from disk, incase the menu has - changed. - -[submenu] (label) {title for menu - optional} - - This tells Blackbox to create and parse a new menu. This menu is - inserted as a submenu into the parent menu. These menus are parsed - recursively, so there is no limit to the number of levels or nested - submenus you can have. The title for the new menu is optional, if - none is supplied, the new menu's title is the same as the item label. - -[reconfig] (label) - - This tells Blackbox to reread the current style and menu files and - apply any changes. This is useful for creating a new style or theme, - as you don't have to constantly restart Blackbox every time you save - your style. - -[restart] (label) {shell command - optional} - - This tells Blackbox to restart. If `shell command' is supplied, it - shuts down and runs the command (which is commonly the name of another - window manager). If the command is omitted, Blackbox restarts itself. - -[workspaces] (label) - - This tells Blackbox to insert a "link" to the workspaces menu directly - into your menu. This is handy for those users who can't access the - workspace menu directly (e.g. if you don't have a 3 button mouse, it's - rather hard to middle click to show the workspace menu). This is a - "link" to the systems workspace menu, so multiple [workspaces] tags - will display the same workspace menu, so expect it to move around if - you do so. ;) - -[config] (label) - - This tells Blackbox to insert the ConfigMenu into your menu. From - this menu you can configure several options stored in your - ~/.blackboxrc, and the changes take effect immediately. - -Comments may be inserted on any line of the file, as long as the first -character on the line is a `#.' - -Also, in the labels/commands/filenames fields, you can escape any character -like so: - - [exec] (\(my cool\) \{XTERM\}) {\(xterm -T \\\"cool XTERM\\\"\)} - -Using `\\' inserts a literal back-slash into the label/command/filename field. - - -Putting it all together: ------------------------- -Alrighty, so let's see if we can understand the arcane incantation above. It -says we have to have a [begin] and an [end] tag, which create our menu and -give it a title. Let's do that first: - - - [begin] (Example \[Menu\]) - - [end] - -Simple enough. Now let's add some items to the list. We always want to have -access to a terminal emulator, be it a regular xterm or something else. -So we add the item to our menu, and it now looks like this: - -... -[begin] (Example \[Menu\]) -[exec] (xterm) {xterm -ls} -[end] -... - -Great! Now let's add us some items to run an irc client, netscape, xv and -some other common programs. This gives up this: - -... -[begin] (Example \[Menu\]) -[exec] (xterm) {xterm -ls} -[exec] (efnet irc) {xterm -e irc fnord irc.efnet.net} -[exec] (Netscape Navigator) {netscape} -[exec] (xv 3.10a) {xv} -[exec] (XEmacs) {xemacs} -[exec] (The GIMP) {gimp} -[exec] (Video Tune) {xvidtune} -[end] -... - -Whoa, wait a second. This menu file is beginning to look a little cluttered. -Not a problem, just like programmers indent and space their code, we can -do this with our menu file, so let's clean it up a bit: - -... -[begin] (Example \[Menu\]) - [exec] (xterm) {xterm -ls} - [exec] (efnet irc) {xterm -e irc fnord irc.efnet.net} - - [exec] (Netscape Navigator) {netscape} - [exec] (XEmacs) {xemacs} - - [exec] (xv 3.10a) {xv} - [exec] (The GIMP) {gimp} - - [exec] (Video Tune) {xvidtune} -[end] -... - -Ahh... now that looks a little better. Now we decide that we kind of like the -spacing in the file, and decide we want to apply it to the menu itself. Now -we take advantage of the [nop] tag: - -... -[begin] (Example \[Menu\]) - [exec] (xterm) {xterm -ls} - [exec] (efnet irc) {xterm -e irc fnord irc.efnet.net} - - [nop] - - [exec] (Netscape Navigator) {netscape} - [exec] (XEmacs) {xemacs} - - [nop] - - [exec] (xv 3.10a) {xv} - [exec] (The GIMP) {gimp} - - [nop] - - [exec] (Video Tune) {xvidtune} -[end] -... - -Now, let's create a submenu to put some items to change between all these -themes we downloaded from http://blackbox.themes.org/. Let's assume we -untarred the themes into the ~/.blackbox directory like the documentation on -the themes.org site recommends. - -... -[begin] (Example \[Menu\]) - [exec] (xterm) {xterm -ls} - [exec] (efnet irc) {xterm -e irc fnord irc.efnet.net} - - [nop] - - [exec] (Netscape Navigator) {netscape} - [exec] (XEmacs) {xemacs} - - [nop] - - [exec] (xv 3.10a) {xv} - [exec] (The GIMP) {gimp} - - [nop] - - [exec] (Video Tune) {xvidtune} - - [submenu] (Themes) {Themes from blackbox.themes.org} - [style] (Blackbox) {~/.blackbox/Styles/blackbox} - [style] (Blackbox II) {~/.blackbox/Styles/blackbox2} - [style] (Hardware) {~/.blackbox/Styles/hardware} - [style] (Nova) {~/.blackbox/Styles/nova} - [style] (Orbital) {~/.blackbox/Styles/orbital} - [style] (Orbital II) {~/.blackbox/Styles/orbital2} - [style] (Seething) {~/.blackbox/Styles/seething} - [style] (Zero) {~/.blackbox/Styles/zero} - [style] (Cold Fusion) {~/.blackbox/Styles/coldfusion} - [end] -[end] -... - -Even better. Now hold on a second, if we have our themes and styles in -~/.blackbox why do we have to have our menu in ~/blackbox? Answer: WE DON'T! -This is where the choice comes. Do we keep our stuff in two separate -directories? Do we put it all in one directory? That is up to you to decide. -I personally prefer to keep everything in one directory (but, I use ~/blackbox -and have been for a long, long time; long before blackbox.themes.org was -even thought of... and again that is *personal* preference, not a hard-fast -rule). - -Now that we've gotten a feel for the menu syntax, we decide to finish off our -menu. In addition to the styles we downloaded, we decide we also want to -keep a submenu for the default styles that came with Blackbox. All we need -to do is [include] the styles file from the share directory for Blackbox. -After putting everything together, we have: - - -... -# custom menu file for Blackbox - -[begin] (Example \[Menu\]) - [exec] (xterm) {xterm -ls} - [exec] (efnet irc) {xterm -e irc fnord irc.efnet.net} - - [nop] - - [exec] (Netscape Navigator) {netscape} - [exec] (XEmacs) {xemacs} - - [nop] - - [exec] (xv 3.10a) {xv} - [exec] (The GIMP) {gimp} - - [nop] - - [exec] (Video Tune) {xvidtune} - - [nop] (...) - - [submenu] (Themes) {Themes from blackbox.themes.org} - [style] (Blackbox) {~/.blackbox/Styles/blackbox} - [style] (Blackbox II) {~/.blackbox/Styles/blackbox2} - [style] (Hardware) {~/.blackbox/Styles/hardware} - [style] (Nova) {~/.blackbox/Styles/nova} - [style] (Orbital) {~/.blackbox/Styles/orbital} - [style] (Orbital II) {~/.blackbox/Styles/orbital2} - [style] (Seething) {~/.blackbox/Styles/seething} - [style] (Zero) {~/.blackbox/Styles/zero} - [style] (Cold Fusion) {~/.blackbox/Styles/coldfusion} - -# include the default style menu... this is assuming Blackbox was installed -# into /usr/local - - [nop] - - [include] (/usr/local/share/Blackbox/styles/stylesmenu) - [end] - - [workspaces] (Workspace list) - - [submenu] (Restart) {Restart which?} - [restart] (Blackbox) - -# let's also give us access to some other window managers - - [restart] (Window Maker) {wmaker} - [restart] (Enlightenment) {enlightenment} - [restart] (KWM) {kwm} - [restart] (TWM) {twm} - [end] - - [nop] (...) - - [reconfig] (Reconfigure) - [exit] (Quit!) -[end] -... - -And voila! our menu file is finished. Now we need to tell Blackbox to read -this menu file. We do this by editing the file ~/.blackboxrc. - -NOTE: your ~/.blackboxrc is auotmatically updated every time Blackbox restarts, -reconfigures, changes styles or exits. Changes to dynamic data like workspace -count, names, etc. is lost. About the only thing you can change and have it -preserved is the menu filename, which is what we are about to change. - -The format of ~/.blackboxrc is in the X resource database format (just like -~/.Xdefaults). Since the file is updated automatically, it may be full of -stuff or it may not even exist (especially if this is the first time we've -ran Blackbox). Don't worry if you have to create ~/.blackboxrc, Blackbox will -see the file the next time it starts. - -What we need to do is change the resource for the menu's filename. This is -done by changing (or adding) the line that looks like so: - -... -session.menuFile: /path/to/some/file -... - -If this resource exists, we change it. If it does not, we add it. Depending -on where we put the menu file, our new resource could look like this: - -... -session.menuFile: /home/bhughes/blackbox/rootmenu -... - -We save ~/.blackboxrc and then restart Blackbox (reconfiguring doesn't work, -we need Blackbox to completely shutdown and reread ALL of it's configuration -files, not just the ones that control colors/fonts/etc.) - -If we've done everything correctly, Blackbox restarts itself and our new menu -is now ready for use. If something doesn't work, read over the above example -again to make sure you didn't forget a step or leave out the necessary tags. - -Now that Blackbox has been told where to find it's menu, it does a little more. -Blackbox 0.51.x introduces automagic menu updates. As long as you never -change session.menuFile, you will never have to restart or reconfigure Blackbox -whenever you change your menu. Blackbox watches the timestamps on all the -files it reads to build your menu. If any of them change, they are reread and -your menu updated. This check is done everytime you open the root menu. Like -I said... it is a check, it doesn't reread the menu everytime, it just looks -at the modification time and rereads when it changes.
D data/README.style

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--- data/README.style for Blackbox 0.61.x - an X11 Window manager - -Creating a new style (aka "theme"): ------------------------------------ -After getting Blackbox up and running, the next thing you want to do is change -the colors/fonts/etc. on the screen. Blackbox uses a "style" to read its -configuration information. A style in Blackbox consists of X resources placed -in a file. Just like the menu file (see README.menu), the style file can be -put anywhere on the filesystem; as long as you have read access to the file, -Blackbox can use it. - -First, we need to decide where to put our style file, and what to name it. -I recommend using the naming scheme described on http://blackbox.themes.org/ -when creating styles. - -Let's get started. Let's put our new style into a file named `results.' -Following the themes.org naming scheme, this file will go into -.blackbox/Styles. Same as with the menu file, we use our favorite text editor -to create the new style. - -X resources consist of a key and a value. The key is constructed of several -smaller keys, delimited by a period (`.'). Keys may also contain a star (`*') -to serve as a wildcard, which means that one line of typed text will match -several keys. This is useful for styles that are based on one or two colors. - -Blackbox allows you to configure it's three main components: the toolbar, the -menus and the window decorations. Lets begin by creating a style for our -toolbar. - -First we need to define a "texture" for the toolbar and it's components. -Textures tell Blackbox how to mold or shape the colors we supply. - -A texture is comprised of the following elements: - - Raised / Sunken / Flat give the component a raised, sunken - or flat appearance (respectively) - - Solid / Gradient tell Blackbox whether to draw a solid - or gradiented texture - - Interlaced tells Blackbox to interlace a - gradient (and gradient ONLY) texture - - Bevel1 / Bevel2 tells Blackbox which type of bevel - to use. - -NOTE on Bevel1 / Bevel2: - -Bevel1 is the default bevel. The shading is placed on the edge of the image. -Bevel2 is an alternative. The shading is placed one pixel in from the edge -of the image. - -Now that we understand that, let's define the textures for the toolbar. The -toolbar has a main frame, buttons, two labels and a clock label. The buttons -have 2 states, so we provide textures for both the normal and the pressed -state. - -... -toolbar: Raised Diagonal Gradient Bevel1 -toolbar.button: Raised Diagonal Gradient Bevel1 -toolbar.button.pressed: Sunken Diagonal Interlaced Gradient Bevel1 -toolbar.clock: Flat Interlaced Gradient -toolbar.label: Flat Interlaced Gradient -... - -NOTE: the texture strings don't have to be capitalized like they did in -previous versions. They are still placed in capitals here, because things like -the bbtools still use the old method. - -Next we define colors for the textures. Colors can be any valid X colorname -(from the RGB database) or it can be a color specifier, as described by -'man 1 X.' - -Let's see how our file looks after adding colors: - -... -toolbar: Raised Diagonal Gradient Bevel1 -toolbar.button: Raised Diagonal Gradient Bevel1 -toolbar.button.pressed: Sunken Diagonal Interlaced Gradient Bevel1 -toolbar.clock: Flat Interlaced Gradient -toolbar.label: Flat Interlaced Gradient - -toolbar.color: rgb:8/8/7 -toolbar.colorTo: grey20 -toolbar.button.color: grey -toolbar.button.colorTo: grey20 -toolbar.button.pressed.color: rgb:4/4/38 -toolbar.button.pressed.colorTo: rgb:f/f/d -toolbar.clock.color: grey20 -toolbar.clock.colorTo: rgb:8/8/7 -toolbar.label.color: grey20 -toolbar.label.colorTo: rgb:8/8/7 -toolbar.textColor: grey85 -... - -As you have noticed, all textures have a color and a colorTo key. These keys -are required for gradient images. For solids, only color is needed. You will -also notice that we have supplied the color for the text on the toolbar. Not -all textures have a text color, just certain base textures. - -Next, let's move onto the menus. Since Blackbox was written in C++, all of -the menus used in it are subclasses of one generic base class. Blackbox reads -the style for the configuration for that base class, which applies to all -the menus used in Blackbox. - -The menu has two main parts, the title and the frame. There is nothing -visible under them, so we only configure these two components. The menu frame -and menu title BOTH have a configurable text color, and the menu frame has a -highlight color and the corresponding highlighted text color key. Let's assign -some textures and colors to our menu, and see what our style file looks like -so far: - -... -toolbar: Raised Diagonal Gradient Bevel1 -toolbar.button: Raised Diagonal Gradient Bevel1 -toolbar.button.pressed: Sunken Diagonal Interlaced Gradient Bevel1 -toolbar.clock: Flat Interlaced Gradient -toolbar.label: Flat Interlaced Gradient - -toolbar.color: rgb:8/8/7 -toolbar.colorTo: grey20 -toolbar.button.color: grey -toolbar.button.colorTo: grey20 -toolbar.button.pressed.color: rgb:4/4/38 -toolbar.button.pressed.colorTo: rgb:f/f/d -toolbar.clock.color: grey20 -toolbar.clock.colorTo: rgb:8/8/7 -toolbar.label.color: grey20 -toolbar.label.colorTo: rgb:8/8/7 -toolbar.textColor: grey85 - -menu.title: Raised Diagonal Interlaced Gradient Bevel1 -menu.frame: Raised Diagonal Gradient Bevel1 - -menu.title.color: grey20 -menu.title.colorTo: rgb:8/8/7 -menu.title.textColor: grey85 -menu.frame.color: rgb:8/8/7 -menu.frame.colorTo: grey10 -menu.frame.textColor: white -menu.frame.highlightColor: grey85 -menu.frame.hiTextColor: grey20 -... - -Next, we need to configure our windows. Windows are like buttons, they have -two states, focused and unfocused. There for we define a separate texture -for unfocused windows and focused windows. The buttons on the titlebar -are focus dependant also, so we need to configure them as well. The buttons -only have one "pressed" state, so we only have to define that once, instead of -having a focus.pressed state and an unfocus.pressed state. The window frame -is the thin border around the client window. Let's be sure to catch it as well. - -After adding the window config, our style now looks like this: - -... - -toolbar: Raised Diagonal Gradient Bevel1 -toolbar.button: Raised Diagonal Gradient Bevel1 -toolbar.button.pressed: Sunken Diagonal Interlaced Gradient Bevel1 -toolbar.clock: Flat Interlaced Gradient -toolbar.label: Flat Interlaced Gradient - -toolbar.color: rgb:8/8/7 -toolbar.colorTo: grey20 -toolbar.button.color: grey -toolbar.button.colorTo: grey20 -toolbar.button.pressed.color: rgb:4/4/38 -toolbar.button.pressed.colorTo: rgb:f/f/d -toolbar.clock.color: grey20 -toolbar.clock.colorTo: rgb:8/8/7 -toolbar.label.color: grey20 -toolbar.label.colorTo: rgb:8/8/7 -toolbar.textColor: grey85 - -menu.title: Raised Diagonal Interlaced Gradient Bevel1 -menu.frame: Raised Diagonal Gradient Bevel1 - -menu.title.color: grey20 -menu.title.colorTo: rgb:8/8/7 -menu.title.textColor: grey85 -menu.frame.color: rgb:8/8/7 -menu.frame.colorTo: grey10 -menu.frame.textColor: white -menu.frame.highlightColor: grey85 -menu.frame.hiTextColor: grey20 - -window.focus: Raised Diagonal Interlaced Gradient Bevel1 -window.focus.button: Raised Diagonal Gradient Bevel1 -window.unfocus: Raised Diagonal Gradient Bevel1 -window.unfocus.button: Sunken Diagonal Gradient Bevel1 -window.button.pressed: Flat Diagonal Interlaced Gradient -window.frame: Raised Solid Bevel1 - -window.focus.color: grey -window.focus.colorTo: grey20 -window.focus.textColor: grey85 -window.focus.button.color: grey -window.focus.button.colorTo: grey20 -window.unfocus.color: rgb:8/8/7 -window.unfocus.colorTo: grey20 -window.unfocus.textColor: grey -window.unfocus.button.color: grey20 -window.unfocus.button.colorTo: grey -window.button.pressed.color: rgb:4/4/38 -window.button.pressed.colorTo: rgb:f/f/d -window.frame.color: grey85 -... - -Now all we have to do is finish off the style with a few miscellanous options. -These include the title and menu fonts/justification, border color, bevel and -handle widths, window move style and the root command. - -Fonts must be a valid X11 font screen, or a valid font alias. Use a utility -like `xfontsel' (and others) to preview fonts. Also use the utility -`xlsfonts' to spit out all the current X font names and aliases stored in -the X server. - -Justification can be one of three things: LeftJustify, CenterJustify or -RightJustify. - -The border color is the color applied to the 1 pixel border around the menu -frame/title and the window titlebar/buttons/handle/etc. Setting this color -can have drastic effects on your style, so don't just leave it set to `black' -all the time. ;) - -The bevel and handle widths control the size and spacing of decorations in -Blackbox. The larger the number, the more space Blackbox takes up. - -The window move style tells Blackbox how to move windows when you drag them -with your mouse. There are two options for it: Opaque or Wire. - -The root command is the command run every time the style is loaded (either at -startup or after a reconfigure/style-change). It is used to run a program -like xv, Esetroot, wmsetbg, etc. to set an image/color/pattern on the root -window. Just supply a command and it will be run. - -Also, as a note, an X resource file can have comments. Precede the line with -and exclamation mark `!' and the rest of the line will be ignored. - -Let's finish off the details and take a look at our finished style: - -... -! Results - theme for Blackbox 0.51.x -! by Brad Hughes bhughes@tcac.net - -! define the toolbars textures... note that the interlaced option is new -! in 0.51.x -toolbar: Raised Diagonal Gradient Bevel1 -toolbar.button: Raised Diagonal Gradient Bevel1 -toolbar.button.pressed: Sunken Diagonal Interlaced Gradient Bevel1 -toolbar.clock: Flat Interlaced Gradient -toolbar.label: Flat Interlaced Gradient - -! toolbar colors -toolbar.color: rgb:8/8/7 -toolbar.colorTo: grey20 -toolbar.button.color: grey -toolbar.button.colorTo: grey20 -toolbar.button.pressed.color: rgb:4/4/38 -toolbar.button.pressed.colorTo: rgb:f/f/d -toolbar.clock.color: grey20 -toolbar.clock.colorTo: rgb:8/8/7 -toolbar.label.color: grey20 -toolbar.label.colorTo: rgb:8/8/7 -toolbar.textColor: grey85 - -! menu textures -menu.title: Raised Diagonal Interlaced Gradient Bevel1 -menu.frame: Raised Diagonal Gradient Bevel1 - -! menu colors -menu.title.color: grey20 -menu.title.colorTo: rgb:8/8/7 -menu.title.textColor: grey85 -menu.frame.color: rgb:8/8/7 -menu.frame.colorTo: grey10 -menu.frame.textColor: white -menu.frame.highlightColor: grey85 -menu.frame.hiTextColor: grey20 - -! window textures -window.focus: Raised Diagonal Interlaced Gradient Bevel1 -window.focus.button: Raised Diagonal Gradient Bevel1 -window.unfocus: Raised Diagonal Gradient Bevel1 -window.unfocus.button: Sunken Diagonal Gradient Bevel1 -window.button.pressed: Flat Diagonal Interlaced Gradient -window.frame: Raised Solid Bevel1 - -! window colors -window.focus.color: grey -window.focus.colorTo: grey20 -window.focus.textColor: grey85 -window.focus.button.color: grey -window.focus.button.colorTo: grey20 -window.unfocus.color: rgb:8/8/7 -window.unfocus.colorTo: grey20 -window.unfocus.textColor: grey -window.unfocus.button.color: grey20 -window.unfocus.button.colorTo: grey -window.button.pressed.color: rgb:4/4/38 -window.button.pressed.colorTo: rgb:f/f/d -window.frame.color: grey85 - -! misc... -borderColor: rgb:2/2/1c - -moveStyle: Opaque - -menuJustify: CenterJustify -titleJustify: CenterJustify - -bevelWidth: 2 -handleWidth: 4 - -menuFont: lucidasans-10 -titleFont: lucidasans-bold-10 - -rootCommand: fbsetroot -mod 4 4 -fg rgb:6/6/5c -bg grey20 -... - -Alright! Our style is finished. Let's see how the sucker looks. First we -need to tell Blackbox to use the new style. The way to do that is to edit -your menu (refer to README.menu for this) and add: - -[style] (Results) {~/.blackbox/Styles/results} - -somewhere in our menu. Taking advantage of Blackbox 0.51.x's (and up) -automagic menu updates, all we have to do is close and reopen the root menu -and our new style entry will be visible. Select it and Blackbox will apply -the new style we just created.