all repos — fluxbox @ 4338fbec76d8ca822dcb21c66b6d8e492ee49020

custom fork of the fluxbox windowmanager

Added new Buttons for the Titlebar of a Window (Mathias)
- Shade - just like the "Stick"-button
  Styleresources:
    window.shade.pixmap, window.shade.unfocus.pixmap, window.shade.pressed.pixmap
    window.unshade.pixmap, window.unshade.unfocus.pixmap, window.unshade.pressed.pixmap
    etc.
- MenuIcon - click on it provides the windowmenu, if the app
  contains a pixmap (gvim, konqueror etc etc) the pixmap is displayed, a
  little menu otherwise. 
  Styleresources:
    windowmenu.pixmap, windowmenu.unfocus.pixmap windowmenu.pressed.pixmap
    etc.
Example ~/.fluxbox/init - entry:
  session.titlebar.left: MenuIcon Stick
  session.titlebar.right: Shade Minimize Maximize Close


hint: if the app HAS a pixmap i use window.title.focus.pixmap (look
WinButtonTheme for reference)in pixmap-based-styles. this looks excellent and dont need 
much extra-code to pipe that info into WinButtons.
mathias mathias
commit

4338fbec76d8ca822dcb21c66b6d8e492ee49020

parent

783a3903759117112e4120a5ff47b59f2a67cf06

M ChangeLogChangeLog

@@ -1,6 +1,22 @@

(Format: Year/Month/Day) Changes for 0.9.13 *05/05/06: + * Added new Buttons for the Titlebar of a Window (Mathias) + - Shade - just like the "Stick"-button + Styleresources: + window.shade.pixmap, window.shade.unfocus.pixmap, window.shade.pressed.pixmap + window.unshade.pixmap, window.unshade.unfocus.pixmap, window.unshade.pressed.pixmap + etc. + - MenuIcon - click on it provides the windowmenu, if the app + contains a pixmap (gvim, konqueror etc etc) the pixmap is displayed, a + little menu otherwise. + Styleresources: + windowmenu.pixmap, windowmenu.unfocus.pixmap windowmenu.pressed.pixmap + etc. + Example ~/.fluxbox/init - entry: + session.titlebar.left: MenuIcon Stick + session.titlebar.right: Shade Minimize Maximize Close + Window.cc Resources.cc fluxbox.hh WinButton.cc/hh WinButtonTheme.cc/hh * xrestop should now display "Fluxbox" (Simon) Ewmh.hh/cc * Fix potential segfault menu bug, thanks chenfeng (Simon)
M src/Resources.ccsrc/Resources.cc

@@ -75,8 +75,8 @@ else if (strcasecmp(val[i].c_str(), "Shade")==0)

m_value.push_back(Fluxbox::SHADE); else if (strcasecmp(val[i].c_str(), "Stick")==0) m_value.push_back(Fluxbox::STICK); - else if (strcasecmp(val[i].c_str(), "Menu")==0) - m_value.push_back(Fluxbox::MENU); + else if (strcasecmp(val[i].c_str(), "MenuIcon")==0) + m_value.push_back(Fluxbox::MENUICON); else if (strcasecmp(val[i].c_str(), "Close")==0) m_value.push_back(Fluxbox::CLOSE); }

@@ -150,8 +150,8 @@ break;

case Fluxbox::STICK: retval.append("Stick"); break; - case Fluxbox::MENU: - retval.append("Menu"); + case Fluxbox::MENUICON: + retval.append("MenuIcon"); break; default: break;
M src/WinButton.ccsrc/WinButton.cc

@@ -21,11 +21,20 @@ // DEALINGS IN THE SOFTWARE.

/// $Id$ +#include <X11/Xlib.h> + #include "WinButton.hh" #include "App.hh" #include "Window.hh" +#include "Screen.hh" +#include "WinClient.hh" #include "WinButtonTheme.hh" #include "FbTk/Color.hh" + +#ifdef SHAPE +#include <X11/extensions/shape.h> +#endif // SHAPE + WinButton::WinButton(const FluxboxWindow &listen_to, WinButtonTheme &theme,

@@ -33,10 +42,13 @@ Type buttontype, const FbTk::FbWindow &parent,

int x, int y, unsigned int width, unsigned int height): FbTk::Button(parent, x, y, width, height), - m_type(buttontype), m_listen_to(listen_to), m_theme(theme), + m_type(buttontype), m_listen_to(listen_to), m_theme(theme), + m_icon_pixmap(0), m_icon_mask(0), overrode_bg(false), overrode_pressed(false) { + theme.reconfigSig().attach(this); - theme.reconfigSig().attach(this); + if (buttontype == MENUICON) + update(0); } void WinButton::exposeEvent(XExposeEvent &event) {

@@ -51,7 +63,7 @@

// when someone else tries to set the background, we may override it void WinButton::setBackgroundPixmap(Pixmap pm) { Pixmap my_pm = getBackgroundPixmap(); - + if (my_pm != 0) { overrode_bg = true; pm = my_pm;

@@ -114,9 +126,8 @@ return m_theme.iconifyPixmap().pixmap().drawable();

else return m_theme.iconifyUnfocusPixmap().pixmap().drawable(); break; - case STICK: { - bool stuck = m_listen_to.isStuck(); - if (stuck) { + case STICK: + if (m_listen_to.isStuck()) { if (focused) return m_theme.stuckPixmap().pixmap().drawable(); else

@@ -127,7 +138,6 @@ return m_theme.stickPixmap().pixmap().drawable();

else return m_theme.stickUnfocusPixmap().pixmap().drawable(); } - } break; case CLOSE: if (focused)

@@ -135,11 +145,31 @@ return m_theme.closePixmap().pixmap().drawable();

else return m_theme.closeUnfocusPixmap().pixmap().drawable(); break; - case SHADE: - if (focused) - return m_theme.shadePixmap().pixmap().drawable(); - else - return m_theme.shadeUnfocusPixmap().pixmap().drawable(); + case SHADE: + if (m_listen_to.isShaded()) { + if (focused) + return m_theme.unshadePixmap().pixmap().drawable(); + else + return m_theme.unshadeUnfocusPixmap().pixmap().drawable(); + } else { + if (focused) + return m_theme.shadePixmap().pixmap().drawable(); + else + return m_theme.shadeUnfocusPixmap().pixmap().drawable(); + } + break; + case MENUICON: + if (m_icon_pixmap.drawable()) { + if (focused) + return m_theme.titleFocusPixmap().pixmap().drawable(); + else + return m_theme.titleUnfocusPixmap().pixmap().drawable(); + } else { + if (focused) + return m_theme.menuiconPixmap().pixmap().drawable(); + else + return m_theme.menuiconUnfocusPixmap().pixmap().drawable(); + } break; } return None;

@@ -156,23 +186,33 @@ return m_theme.stickPressedPixmap().pixmap().drawable();

case CLOSE: return m_theme.closePressedPixmap().pixmap().drawable(); case SHADE: - return m_theme.shadePressedPixmap().pixmap().drawable(); + if (m_listen_to.isShaded()) + return m_theme.unshadePressedPixmap().pixmap().drawable(); + else + return m_theme.shadePressedPixmap().pixmap().drawable(); + case MENUICON: + if (m_icon_pixmap.drawable()) + if (m_listen_to.isFocused()) + return m_theme.titleFocusPixmap().pixmap().drawable(); + else + return m_theme.titleUnfocusPixmap().pixmap().drawable(); + else + return m_theme.menuiconPressedPixmap().pixmap().drawable(); } return None; } // clear is used to force this to clear the window (e.g. called from clear()) void WinButton::drawType() { - bool used = false; // if it's odd and we're centring, we need to add one int oddW = width()%2; int oddH = height()%2; bool is_pressed = pressed(); - if (is_pressed && overrode_pressed) + if (is_pressed && overrode_pressed && !m_icon_pixmap.drawable()) return; - if (!is_pressed && overrode_bg) + if (!is_pressed && overrode_bg && !m_icon_pixmap.drawable()) return; if (gc() == 0) return;

@@ -190,8 +230,7 @@ drawLine(gc(),

2, 3, width() - 3, 3); break; case MINIMIZE: - FbTk::FbWindow::drawRectangle(gc(), - 2, height() - 5, width() - 5, 2); + drawRectangle(gc(), 2, height() - 5, width() - 5, 2); break; case STICK: // width/4 != width/2, so we use /4*2 so that it's properly centred

@@ -225,17 +264,106 @@ 2, height() - 3,

width() - 3, 2); break; case SHADE: - // no cute image defined + + drawRectangle(gc(), 2, 2, width() - 5 - oddW, 2); + + XPoint points[3]; + if (m_listen_to.isShaded()) { + points[1].x = (width() / 2) - 3; points[1].y = 7; + points[2].x = (width() / 2) + 4 - oddW; points[2].y = 7; + points[0].x = (width() / 2); points[0].y = height() / 2 + 2; + } else { + points[0].x = (width() / 2); points[0].y = 6; + points[1].x = (width() / 2) - 4; points[1].y = height() / 2 + 2; + points[2].x = (width() / 2) + 4 - oddW; points[2].y = height() / 2 + 2; + } + fillPolygon(gc(), points, 3, Convex, CoordModeOrigin); + break; + case MENUICON: + if (m_icon_pixmap.drawable()) { + + if (m_icon_mask.drawable()) { + XSetClipMask(m_listen_to.fbWindow().display(), + gc(), m_icon_mask.drawable()); + XSetClipOrigin(m_listen_to.fbWindow().display(), + gc(), 2, 2); + } + + copyArea(m_icon_pixmap.drawable(), + gc(), + 0, 0, + 2, 2, + m_icon_pixmap.width(), m_icon_pixmap.height()); + + if (m_icon_mask.drawable()) + XSetClipMask(m_listen_to.fbWindow().display(), gc(), None); + } else { + for (int y = height()/3; y <= height() - height()/3; y+=3) { + drawLine(gc(), width()/4, y, width() - width()/4 - oddW - 1, y); + } + drawRectangle(gc(), + 2, 2, width() - 5, height() - 5); + } break; } } void WinButton::clear() { FbTk::Button::clear(); + + if (m_type == MENUICON && ( + !m_icon_pixmap.drawable() || + (m_icon_pixmap.width() != width() - 4 || + m_icon_pixmap.height() != height() - 4))) { + + Display* display = m_listen_to.fbWindow().display(); + int screen = m_listen_to.screen().screenNumber(); + XWMHints* hints = XGetWMHints(display, m_listen_to.winClient().window()); + if (hints == 0) { + m_icon_pixmap.release(); + m_icon_mask.release(); + } else { + if ((hints->flags & IconPixmapHint) && hints->icon_pixmap != 0) { + m_icon_pixmap.copy(hints->icon_pixmap, + DefaultDepth(display, screen), screen); + m_icon_pixmap.scale(width() - 4, height() - 4); + } else + m_icon_pixmap.release(); + + if ((hints->flags & IconMaskHint)) { + m_icon_mask.copy(hints->icon_mask, 0, 0); + m_icon_mask.scale(width() - 4, height() - 4); + } else + m_icon_mask.release(); + } + + XFree(hints); + } + drawType(); } void WinButton::update(FbTk::Subject *subj) { + + + // just checking, if we the app provides a pixmap. + if (m_type == MENUICON) { + XWMHints* hints = XGetWMHints(m_listen_to.fbWindow().display(), + m_listen_to.winClient().window()); + if (hints == 0) { + m_icon_pixmap.release(); + m_icon_mask.release(); + } else { + if (!((hints->flags & IconPixmapHint) && hints->icon_pixmap != 0)) + m_icon_pixmap.release(); + + if (!(hints->flags & IconMaskHint)) + m_icon_mask.release(); + } + + XFree(hints); + } + // pressed_pixmap isn't stateful in any current buttons, so no need // to potentially override that. Just make sure background pm is ok Pixmap my_pm = getBackgroundPixmap();
M src/WinButton.hhsrc/WinButton.hh

@@ -21,8 +21,9 @@ // DEALINGS IN THE SOFTWARE.

/// $Id$ -#include "Button.hh" -#include "Observer.hh" +#include "FbTk/Button.hh" +#include "FbTk/Observer.hh" +#include "FbTk/FbPixmap.hh" class FluxboxWindow; class WinButtonTheme;

@@ -35,7 +36,7 @@ /// draws and handles basic window button graphic

class WinButton:public FbTk::Button, public FbTk::Observer { public: /// draw type for the button - enum Type {MAXIMIZE, MINIMIZE, SHADE, STICK, CLOSE}; + enum Type {MAXIMIZE, MINIMIZE, SHADE, STICK, CLOSE, MENUICON}; WinButton(const FluxboxWindow &listen_to, WinButtonTheme &theme, Type buttontype, const FbTk::FbWindow &parent, int x, int y,

@@ -58,5 +59,9 @@ void drawType();

Type m_type; ///< the button type const FluxboxWindow &m_listen_to; WinButtonTheme &m_theme; + + FbTk::FbPixmap m_icon_pixmap; + FbTk::FbPixmap m_icon_mask; + bool overrode_bg, overrode_pressed; };
M src/WinButtonTheme.ccsrc/WinButtonTheme.cc

@@ -43,6 +43,14 @@ m_iconify_pressed_pm(*this, "window.iconify.pressed.pixmap", "Window.Iconify.Pressed.Pixmap"),

m_shade_pm(*this, "window.shade.pixmap", "Window.Shade.Pixmap"), m_shade_unfocus_pm(*this, "window.shade.unfocus.pixmap", "Window.Shade.Unfocus.Pixmap"), m_shade_pressed_pm(*this, "window.shade.pressed.pixmap", "Window.Shade.Pressed.Pixmap"), + m_unshade_pm(*this, "window.unshade.pixmap", "Window.Unshade.Pixmap"), + m_unshade_unfocus_pm(*this, "window.unshade.unfocus.pixmap", "Window.Unhade.Unfocus.Pixmap"), + m_unshade_pressed_pm(*this, "window.unshade.pressed.pixmap", "Window.Unshade.Pressed.Pixmap"), + m_menuicon_pm(*this, "window.menuicon.pixmap", "Window.MenuIcon.Pixmap"), + m_menuicon_unfocus_pm(*this, "window.menuicon.unfocus.pixmap", "Window.MenuIcon.Unfocus.Pixmap"), + m_menuicon_pressed_pm(*this, "window.menuicon.pressed.pixmap", "Window.MenuIcon.Pressed.Pixmap"), + m_title_focus_pm(*this, "window.title.focus.pixmap", "Window.Title.Focus.Pixmap"), + m_title_unfocus_pm(*this, "window.title.unfocus.pixmap", "Window.Title.UnFocus.Pixmap"), m_stick_pm(*this, "window.stick.pixmap", "Window.Stick.Pixmap"), m_stick_unfocus_pm(*this, "window.stick.unfocus.pixmap", "Window.Stick.Unfocus.Pixmap"), m_stick_pressed_pm(*this, "window.stick.pressed.pixmap", "Window.Stick.Pressed.Pixmap"),

@@ -70,7 +78,7 @@ // scale all pixmaps

m_close_pm->scale(size, size); m_close_unfocus_pm->scale(size, size); m_close_pressed_pm->scale(size, size); - + m_maximize_pm->scale(size, size); m_maximize_unfocus_pm->scale(size, size); m_maximize_pressed_pm->scale(size, size);

@@ -82,6 +90,13 @@

m_shade_pm->scale(size, size); m_shade_unfocus_pm->scale(size, size); m_shade_pressed_pm->scale(size, size); + + m_unshade_pm->scale(size, size); + m_unshade_unfocus_pm->scale(size, size); + m_unshade_pressed_pm->scale(size, size); + + m_title_focus_pm->scale(size, size); + m_title_unfocus_pm->scale(size, size); m_stick_pm->scale(size, size); m_stick_unfocus_pm->scale(size, size);
M src/WinButtonTheme.hhsrc/WinButtonTheme.hh

@@ -36,38 +36,55 @@ ~WinButtonTheme();

void reconfigTheme(); - inline const FbTk::PixmapWithMask &closePixmap() const { return *m_close_pm; } - inline FbTk::PixmapWithMask &closePixmap() { return *m_close_pm; } - inline FbTk::PixmapWithMask &closeUnfocusPixmap() { return *m_close_unfocus_pm; } - inline const FbTk::PixmapWithMask &closePressedPixmap() const { return *m_close_pressed_pm; } - inline FbTk::PixmapWithMask &closePressedPixmap() { return *m_close_pressed_pm; } + const FbTk::PixmapWithMask &closePixmap() const { return *m_close_pm; } + FbTk::PixmapWithMask &closePixmap() { return *m_close_pm; } + FbTk::PixmapWithMask &closeUnfocusPixmap() { return *m_close_unfocus_pm; } + const FbTk::PixmapWithMask &closePressedPixmap() const { return *m_close_pressed_pm; } + FbTk::PixmapWithMask &closePressedPixmap() { return *m_close_pressed_pm; } - inline const FbTk::PixmapWithMask &maximizePixmap() const { return *m_maximize_pm; } - inline FbTk::PixmapWithMask &maximizePixmap() { return *m_maximize_pm; } - inline FbTk::PixmapWithMask &maximizeUnfocusPixmap() { return *m_maximize_unfocus_pm; } - inline const FbTk::PixmapWithMask &maximizePressedPixmap() const { return *m_maximize_pressed_pm; } - inline FbTk::PixmapWithMask &maximizePressedPixmap() { return *m_maximize_pressed_pm; } + const FbTk::PixmapWithMask &maximizePixmap() const { return *m_maximize_pm; } + FbTk::PixmapWithMask &maximizePixmap() { return *m_maximize_pm; } + FbTk::PixmapWithMask &maximizeUnfocusPixmap() { return *m_maximize_unfocus_pm; } + const FbTk::PixmapWithMask &maximizePressedPixmap() const { return *m_maximize_pressed_pm; } + FbTk::PixmapWithMask &maximizePressedPixmap() { return *m_maximize_pressed_pm; } - inline const FbTk::PixmapWithMask &iconifyPixmap() const { return *m_iconify_pm; } - inline FbTk::PixmapWithMask &iconifyPixmap() { return *m_iconify_pm; } - inline FbTk::PixmapWithMask &iconifyUnfocusPixmap() { return *m_iconify_unfocus_pm; } - inline const FbTk::PixmapWithMask &iconifyPressedPixmap() const { return *m_iconify_pressed_pm; } - inline FbTk::PixmapWithMask &iconifyPressedPixmap() { return *m_iconify_pressed_pm; } + const FbTk::PixmapWithMask &iconifyPixmap() const { return *m_iconify_pm; } + FbTk::PixmapWithMask &iconifyPixmap() { return *m_iconify_pm; } + FbTk::PixmapWithMask &iconifyUnfocusPixmap() { return *m_iconify_unfocus_pm; } + const FbTk::PixmapWithMask &iconifyPressedPixmap() const { return *m_iconify_pressed_pm; } + FbTk::PixmapWithMask &iconifyPressedPixmap() { return *m_iconify_pressed_pm; } + + const FbTk::PixmapWithMask &stickPixmap() const { return *m_stick_pm; } + FbTk::PixmapWithMask &stickPixmap() { return *m_stick_pm; } + FbTk::PixmapWithMask &stickUnfocusPixmap() { return *m_stick_unfocus_pm; } + const FbTk::PixmapWithMask &stickPressedPixmap() const { return *m_stick_pressed_pm; } + FbTk::PixmapWithMask &stickPressedPixmap() { return *m_stick_pressed_pm; } + + FbTk::PixmapWithMask &stuckPixmap() { return *m_stuck_pm; } + FbTk::PixmapWithMask &stuckUnfocusPixmap() { return *m_stuck_unfocus_pm; } - inline const FbTk::PixmapWithMask &stickPixmap() const { return *m_stick_pm; } - inline FbTk::PixmapWithMask &stickPixmap() { return *m_stick_pm; } - inline FbTk::PixmapWithMask &stickUnfocusPixmap() { return *m_stick_unfocus_pm; } - inline const FbTk::PixmapWithMask &stickPressedPixmap() const { return *m_stick_pressed_pm; } - inline FbTk::PixmapWithMask &stickPressedPixmap() { return *m_stick_pressed_pm; } + const FbTk::PixmapWithMask &shadePixmap() const { return *m_shade_pm; } + FbTk::PixmapWithMask &shadePixmap() { return *m_shade_pm; } + FbTk::PixmapWithMask &shadeUnfocusPixmap() { return *m_shade_unfocus_pm; } + const FbTk::PixmapWithMask &shadePressedPixmap() const { return *m_shade_pressed_pm; } + FbTk::PixmapWithMask &shadePressedPixmap() { return *m_shade_pressed_pm; } - inline FbTk::PixmapWithMask &stuckPixmap() { return *m_stuck_pm; } - inline FbTk::PixmapWithMask &stuckUnfocusPixmap() { return *m_stuck_unfocus_pm; } + const FbTk::PixmapWithMask &unshadePixmap() const { return *m_unshade_pm; } + FbTk::PixmapWithMask &unshadePixmap() { return *m_unshade_pm; } + FbTk::PixmapWithMask &unshadeUnfocusPixmap() { return *m_unshade_unfocus_pm; } + const FbTk::PixmapWithMask &unshadePressedPixmap() const { return *m_unshade_pressed_pm; } + FbTk::PixmapWithMask &unshadePressedPixmap() { return *m_unshade_pressed_pm; } - inline const FbTk::PixmapWithMask &shadePixmap() const { return *m_shade_pm; } - inline FbTk::PixmapWithMask &shadePixmap() { return *m_shade_pm; } - inline FbTk::PixmapWithMask &shadeUnfocusPixmap() { return *m_shade_unfocus_pm; } - inline const FbTk::PixmapWithMask &shadePressedPixmap() const { return *m_shade_pressed_pm; } - inline FbTk::PixmapWithMask &shadePressedPixmap() { return *m_shade_pressed_pm; } + const FbTk::PixmapWithMask &menuiconPixmap() const { return *m_menuicon_pm; } + FbTk::PixmapWithMask &menuiconPixmap() { return *m_menuicon_pm; } + FbTk::PixmapWithMask &menuiconUnfocusPixmap() { return *m_menuicon_unfocus_pm; } + const FbTk::PixmapWithMask &menuiconPressedPixmap() const { return *m_menuicon_pressed_pm; } + FbTk::PixmapWithMask &menuiconPressedPixmap() { return *m_menuicon_pressed_pm; } + + FbTk::PixmapWithMask &titleFocusPixmap() { return *m_title_focus_pm; } + const FbTk::PixmapWithMask &titleFocusPixmap() const { return *m_title_focus_pm; } + FbTk::PixmapWithMask &titleUnfocusPixmap() { return *m_title_unfocus_pm; } + const FbTk::PixmapWithMask &titleUnfocusPixmap() const { return *m_title_unfocus_pm; } private:

@@ -75,6 +92,10 @@ FbTk::ThemeItem<FbTk::PixmapWithMask> m_close_pm, m_close_unfocus_pm, m_close_pressed_pm;

FbTk::ThemeItem<FbTk::PixmapWithMask> m_maximize_pm, m_maximize_unfocus_pm, m_maximize_pressed_pm; FbTk::ThemeItem<FbTk::PixmapWithMask> m_iconify_pm, m_iconify_unfocus_pm, m_iconify_pressed_pm; FbTk::ThemeItem<FbTk::PixmapWithMask> m_shade_pm, m_shade_unfocus_pm, m_shade_pressed_pm; + FbTk::ThemeItem<FbTk::PixmapWithMask> m_unshade_pm, m_unshade_unfocus_pm, m_unshade_pressed_pm; + FbTk::ThemeItem<FbTk::PixmapWithMask> m_menuicon_pm, m_menuicon_unfocus_pm, m_menuicon_pressed_pm; + // why this? we need this for the background of the appicon in WinButtons + FbTk::ThemeItem<FbTk::PixmapWithMask> m_title_focus_pm, m_title_unfocus_pm; FbTk::ThemeItem<FbTk::PixmapWithMask> m_stick_pm, m_stick_unfocus_pm, m_stick_pressed_pm; FbTk::ThemeItem<FbTk::PixmapWithMask> m_stuck_pm, m_stuck_unfocus_pm;
M src/Window.ccsrc/Window.cc

@@ -3834,7 +3834,18 @@ WinButton *winbtn = new WinButton(*this, winbutton_theme,

WinButton::SHADE, frame().titlebar(), 0, 0, 10, 10); + stateSig().attach(winbtn); winbtn->setOnClick(shade_cmd); + newbutton = winbtn; + } else if ((*dir)[i] == Fluxbox::MENUICON) { + WinButton* winbtn = new WinButton(*this, winbutton_theme, + WinButton::MENUICON, + frame().titlebar(), + 0, 0, 10, 10); + hintSig().attach(winbtn); + titleSig().attach(winbtn); + winbtn->setOnClick(show_menu_cmd); + newbutton = winbtn; } if (newbutton != 0) {
M src/fluxbox.hhsrc/fluxbox.hh

@@ -109,7 +109,7 @@ void addAtomHandler(AtomHandler *atomh, const std::string &name);

void removeAtomHandler(AtomHandler *atomh); /// obsolete - enum Titlebar{SHADE=0, MINIMIZE, MAXIMIZE, CLOSE, STICK, MENU, EMPTY}; + enum Titlebar{SHADE=0, MINIMIZE, MAXIMIZE, CLOSE, STICK, MENUICON, EMPTY}; enum TabsAttachArea{ATTACH_AREA_WINDOW= 0, ATTACH_AREA_TITLEBAR};