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+.\"Generated by db2man.xsl. Don't modify this, modify the source. +.de Sh \" Subsection +.br +.if t .Sp +.ne 5 +.PP +\fB\\$1\fR +.PP +.. +.de Sp \" Vertical space (when we can't use .PP) +.if t .sp .5v +.if n .sp +.. +.de Ip \" List item +.br +.ie \\n(.$>=3 .ne \\$3 +.el .ne 3 +.IP "\\$1" \\$2 +.. +.TH "FLUXSTYLE" 1 "" "" "" +.SH NAME +fluxstyle \- A comprehensive look at styles/themes for fluxbox(1). +.SH "SYNOPSIS" + +.SH "DESCRIPTION" + + +What is a Style? + + +Styles, sometimes referred to as Themes, are a graphical overlay for the fluxbox(1) window manager\&. If you wanted to get to know fluxbox, the styles would be the \fIlook\fR of the \fIlook and feel\fR\&. + + +Styles are simple ASCII text files that tell fluxbox(1) how to generate the appearance of different components of the window manager\&. The default installation of fluxbox(1) is shipped with many classic examples that show a great deal of what one could do\&. To use one of the standard styles navigate to the \fISystem Styles\fR menu under your main fluxbox(1) menu\&. + + +fluxbox(1) uses its own graphics class to render its images on the fly\&. By using styles you can determine, at a great level of configurability, what your desktop will look like\&. Since fluxbox(1) was derived from blackbox many often wonder if old themes will work on the latest releases of fluxbox(1)\&. Well they basically do, but you will have to tune them since the fluxbox(1) code has changed quite a bit since the initial grab\&. + +.SH "STRUCTURE" + + +A style is made up of a few major components which then have their own sub\-directives\&. The major components are as follows: + + +The \fIwindow\&.*\fR directives control the appearance of the window frames, window\&.tab\&.* controls the appearance of the window tabs, \fImenu\&.*\fR controls the appearance of the popup menu that you see when you right click on the desktop\&. \fItoolbar\&.*\fR is the bar you will see at the top or bottom of your screen\&. Finally the \fIslit\&.*\fR has options you can use to customize the appearance of the slit\&. However if you don't set the slit directives specifically, the slit's appearance is controlled by the toolbar directives instead\&. + + +To understand how the style mechanism works, it is nice to know a little about how X11 resources work\&. X11 resources consist of a key and a value\&. The key is constructed of several smaller keys (sometimes referred to as children), delimited by a period (\&.)\&. Keys may also contain an asterisk (*) to serve as a wildcard, which means that one line of text will match several keys\&. This is useful for styles that are based on one or two colors\&. + + +A more complete reference to this can be found in X(7), section \fIRESOURCES\fR\&. + +.SH "LOCATION" + + +There are many places to store your styles, the most common is in your \fI~/\&.fluxbox/styles\fR directory\&. The initial installation will place the default styles in \fI/usr/share/fluxbox/styles\fR providing a basic usable configuration\&. + + +When creating your own style, create a directory (normally the name of your style) in \fI~/\&.fluxbox/styles/\fR (If the \fIstyles\fR directory doesn't exist, create that also)\&. While there isn't an official structure, it is common to create a directory named after your style and place your pixmaps directory (if required) in there along with a file called theme\&.cfg (may also be named style\&.cfg)\&. This file is where you will construct your style using the components covered later in this manual page\&. An example of steps taken when beginning a style project of your own may look like: + +.nf +$ cd +$ mkdir \-p ~/\&.fluxbox/styles/YourStyle/pixmaps +$ cd ~/\&.fluxbox/styles/YourStyle +$ nano theme\&.cfg +.fi + + +Output of a packaged style should look like the following: + +.nf +$ cd +$ tar \-tjvf YourStyle\&.tar\&.bz2 + \&.fluxbox/styles/YourStyle/theme\&.cfg + \&.fluxbox/styles/YourStyle/pixmaps + \&.fluxbox/styles/YourStyle/pixmaps/stick\&.xpm + \&.\&.\&. +.fi + + +Of course, all of these are just preferences, fluxbox(1) allows for the customization of many things, including how you handle your styles\&. Just remember, however, that if you plan to distribute your style you may find some community bickering if you don't follow practices\&. :) + +.SH "CREATING YOUR STYLE" + + +As discussed above, fluxbox(1) allows you to configure its four main components: the toolbar, menus, slit and window decorations\&. Remember that you can customize the slit with its own directives, otherwise the slit will take the appearance of the toolbar\&. + + +Here are some quick examples to illustrate basic syntax: + +.nf +toolbar\&.clock\&.color: green +.fi + + +This sets the color resource of the toolbar clock to \fIgreen\fR\&. Another example: + +.nf +menu*color: rgb:3/4/5 +.fi + + +This sets the color resource of the menu and all of its \fIchildren\fR to `rgb:3/4/5'\&. (For a description of color names, see X(1)\&.) So this one also applies to \fImenu\&.title\&.color\fR and \fImenu\&.frame\&.color\fR\&. And with + +.nf +*font: \-b&h\-lucida\-medium\-r\-normal\-*\-*\-140\-* +.fi + + +you set the font resource for all keys to this font name all at once (For information about the fonts installed on your system, you can use a program like xfontsel(1), gtkfontsel, or xlsfonts(1)\&.) + + +In the last example you will notice the wildcard (*) before font\&. In a Fluxbox style you can set a value with a wildcard\&. The example means that every font in the style will be what is specified\&. You can do this with any component/value\&. For example if you wanted all of the text to be one color you would do: + +.nf +*textColor: rgb:3/4/5 +.fi + + +This means that you can setup a very simple style with very few properties\&. See the EXAMPLES below for an example of this in practice\&. fluxbox(1) also allows you to override wildcards in your style\&. Lets take our example above and add an override for the toolbar\&.clock\&.textColor component: + +.nf +*textColor: rgb:3/4/5 +toolbar\&.clock\&.textColor: rgb:255/0/0 +.fi + + +With that all of the text will be \fIrgb:3/4/5\fR except the toolbar clock text which will be \fIrgb:255/0/0\fR\&. + + +Now what makes fluxbox(1) so spectacular is its ability to render textures on the fly\&. A texture is a fillpattern that you see on some styles\&. Texture descriptions are specified directly to the key that they should apply to, e\&.g\&.: + +.nf +toolbar\&.clock: Raised Gradient Diagonal Bevel1 +toolbar\&.clock\&.color: rgb:8/6/4 +toolbar\&.clock\&.colorTo: rgb:4/3/2 +.fi + + +Don't worry, we will explain what these mean\&. A texture description consists of up to five fields, which are as follows: + +.PP +gives the component either a flat, raised or sunken appearance\&. + +.PP +tells fluxbox(1) to draw either a solid color or a gradient texture\&. + +.PP +Select one of these texture types\&. They only work when \fIGradient\fR is specified\&. + +.PP +tells fluxbox(1) to interlace the texture (darken every other line)\&. This option is most commonly used with gradiented textures, but it also works in solid textures\&. + +.PP +tells fluxbox(1) which type of bevel to use\&. Bevel1 is the default bevel\&. The shading is placed on the edge of the image\&. Bevel2 is an alternative\&. The shading is placed one pixel in from the edge of the image\&. + + +Instead of a texture description, also the option \fIParentRelative\fR is available, which makes the component appear as a part of its parent, e\&.g\&. totally transparent\&. + + +Or for even more possibilities Pixmap\&. If pixmap texture is specified (it might not be necessary on every occasion) the pixmap file is specified in a separate pixmap resource\&. + +.nf +toolbar\&.clock: pixmap +toolbar\&.clock\&.pixmap: clock_background\&.xpm +.fi + + +This feature might need some investigation, reports say that sometimes the resources color and colorTo must be set and then they may not be set\&. + + +All gradiented textures are composed of two color values: the \fIcolor\fR and \fIcolorTo\fR resources\&. When \fIInterlaced\fR is used in \fISolid\fR mode, the \fIcolorTo\fR resource is used to find the interlacing color\&. + +.SH "A WORD ABOUT FONTS" + + +We should comment about fonts before we move on to the complete component list\&. fluxbox(1) supports different options for text\&. These options currently include bold, halo and shadow\&. To set these do this: fontname\-size:options for any of the font components in the style file\&. For example: + +.nf +menu\&.title\&.font: sans\-8:bold,shadow +.fi + + +The latest versions of fluxbox(1) (> 0\&.9\&.8) also support different values for these text options\&. The possibilities are as follows: + +.nf +\-\-\-\-\-\-\-\- +Shadow color=<colorname> offsetx=<integer> offsety=<integer> Halo color=<colorā\\u20acname> +\-\-\-\-\-\-\-\- +.fi + + +For the case of completeness, here are some real world examples: + +.nf +*\&.font: Verdana\-10:bold,shadow:offsetx=2;offsety=4;color=green +*\&.font: Verdana\-10:halo:color=blue +.fi + + +Of course this could all be placed on one line\&. Also note that for the offset options, negative integers are allowed\&. + +.SS "FONT PROBLEMS" + + +If you have problems installing fonts or getting them to work, you should read the docs page at xfree\&.org\&. Here is a link to one of these: http://xfree\&.org/4\&.3\&.0/fonts2\&.html#3 + +.SH "FULL COMPONENT LIST" + + +Here is the exhaustive component list for fluxbox(1) styles\&. Each one is listed with their type of value required\&. Comments in a style file are preceded with an exclamation point (!) which we also use here so that these can be pasted into a new theme\&.cfg to be customized appropiately\&. Please note that in order to keep styles consistent it is often the practice of stylists to provide all of the theme\-items in their style file even if they are not used\&. This allows the user the ease of changing different components\&. + +.SH "WINDOW OPTIONS" + + +Many, many things you can do with window design in fluxbox(1), below are your options\&. Have fun\&. + +.nf +\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\- +window\&.bevelWidth: <integer> +window\&.borderColor: <color> +window\&.borderWidth: <integer> +window\&.button\&.focus: <texture type> +window\&.button\&.focus\&.color: <color> +window\&.button\&.focus\&.colorTo: <color> +window\&.button\&.focus\&.picColor: <color> +window\&.button\&.focus\&.pixmap: <filename> +window\&.button\&.pressed: <texture type> +window\&.button\&.pressed\&.color: <color> +window\&.button\&.pressed\&.colorTo: <color> +window\&.button\&.pressed\&.pixmap: <filename> +window\&.button\&.unfocus: <texture type> +window\&.button\&.unfocus\&.color: <color> +window\&.button\&.unfocus\&.colorTo: <color> +window\&.button\&.unfocus\&.picColor: <color> +window\&.button\&.unfocus\&.pixmap: <filename> +window\&.close\&.pixmap: <filename> +window\&.close\&.pressed\&.pixmap: <filename> +window\&.close\&.unfocus\&.pixmap: <filename> +window\&.font: <font> +window\&.frame\&.focusColor: <color> +window\&.frame\&.unfocusColor: <color> +window\&.grip\&.focus: <texture type> +window\&.grip\&.focus\&.color: <color> +window\&.grip\&.focus\&.colorTo: <color> +window\&.grip\&.focus\&.pixmap: <filename> +window\&.grip\&.unfocus: <texture type> +window\&.grip\&.unfocus\&.color: <color> +window\&.grip\&.unfocus\&.colorTo: <color> +window\&.grip\&.unfocus\&.pixmap: <filename> +window\&.handle\&.focus: <texture type> +window\&.handle\&.focus\&.color: <color> +window\&.handle\&.focus\&.colorTo: <color> +window\&.handle\&.focus\&.pixmap: <filename> +window\&.handle\&.unfocus: <texture type> +window\&.handle\&.unfocus\&.color: <color> +window\&.handle\&.unfocus\&.colorTo: <color> +window\&.handle\&.unfocus\&.pixmap: <filename> +window\&.handleWidth: <integer> +window\&.iconify\&.pixmap: <filename> +window\&.iconify\&.pressed\&.pixmap: <filename> +window\&.iconify\&.unfocus\&.pixmap: <filename> +window\&.justify: <{Left|Right|Center}> +window\&.label\&.active: <texture type> +window\&.label\&.active\&.textColor: <color> +window\&.label\&.focus: <texture type> +window\&.label\&.focus\&.color: <color> +window\&.label\&.focus\&.colorTo: <color> +window\&.label\&.focus\&.pixmap: <filename> +window\&.label\&.unfocus: <texture type> +window\&.label\&.unfocus\&.color: <color> +window\&.label\&.unfocus\&.colorTo: <color> +window\&.label\&.unfocus\&.pixmap: <filename> +window\&.label\&.focus\&.textColor: <color> +window\&.label\&.unfocus\&.textColor: <color> +window\&.maximize\&.pixmap: <filename> +window\&.maximize\&.pressed\&.pixmap: <filename> +window\&.maximize\&.unfocus\&.pixmap: <filename> +window\&.roundCorners: <{Top|Bottom}{Left|Right}> +window\&.shade\&.pixmap: <filename> +window\&.shade\&.pressed\&.pixmap: <filename> +window\&.shade\&.unfocus\&.pixmap: <filename> +window\&.stick\&.pixmap: <filename> +window\&.stick\&.pressed\&.pixmap: <filename> +window\&.stick\&.unfocus\&.pixmap: <filename> +window\&.stuck\&.pixmap: <filename> +window\&.stuck\&.unfocus\&.pixmap: <filename> +window\&.title\&.focus: <texture type> +window\&.title\&.focus\&.color: <color> +window\&.title\&.focus\&.colorTo: <color> +window\&.title\&.focus\&.pixmap: <filename> +window\&.title\&.height: <integer> +window\&.title\&.unfocus: <texture type> +window\&.title\&.unfocus\&.color: <color> +window\&.title\&.unfocus\&.colorTo: <color> +window\&.title\&.unfocus\&.pixmap: <filename> +\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\- +.fi + +.SH "MENU OPTIONS" + + +Everything you need to make your menu look pretty\&. + +.nf +\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\- +menu\&.bevelWidth: <integer> +menu\&.borderColor: <color> +menu\&.borderWidth: <integer> +menu\&.bullet: <{empty|square|triangle|diamond}> +menu\&.bullet\&.position: <{left|right}> +menu\&.frame: <texture type> +menu\&.frame\&.color: <color> +menu\&.frame\&.colorTo: <color> +menu\&.frame\&.disableColor: <color> +menu\&.frame\&.font: <font> +menu\&.frame\&.justify: <{Left|Right|Center}> +menu\&.frame\&.pixmap: <filename> +menu\&.frame\&.textColor: <color> +menu\&.hilite: <texture type> +menu\&.hilite\&.color: <color> +menu\&.hilite\&.colorTo: <color> +menu\&.hilite\&.pixmap: <filename> +menu\&.hilite\&.textColor: <color> +menu\&.itemHeight: <integer> +menu\&.title: <texture type> +menu\&.title\&.color: <color> +menu\&.title\&.colorTo: <color> +menu\&.title\&.font: <font> +menu\&.title\&.pixmap: <filename> +menu\&.title\&.textColor: <color> +menu\&.title\&.justify: <{Left|Right|Center}> +menu\&.titleHeight: <integer> +menu\&.roundCorners: <{Top|Bottom}{Left|Right}> +menu\&.selected\&.pixmap: <filename> +menu\&.submenu\&.pixmap: <filename> +menu\&.unselected\&.pixmap: <filename> +\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\- +.fi + +.SH "BACKGROUND" + + +Rarely are you going to want to use this option\&. There is a command that is similar that is used in the init file\&. It is bad style to use this in your style, as it forces the user to use your background\&. So note that it is good practice to leave this blank or out of the style altogether\&. + +.nf +background: centered|aspect|tiled|fullscreen|random|solid|gradient <texture> +background\&.pixmap: <file (or directory for random)> +background\&.color: <color> +background\&.colorTo: <color> +.fi + +.SH "SLIT" + + +Here are all of the options for the slit\&. + +.nf +\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\- +slit: <texture type> +slit\&.bevelWidth: <integer> +slit\&.borderColor: <color> +slit\&.borderWidth: <integer> +slit\&.color: <color> +slit\&.colorTo: <color> +slit\&.pixmap: <filename> +\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\- +.fi + +.SH "TOOLBAR OPTIONS" + + +Below you will find all of the configuration possibilities for the toolbar\&. The list is pretty extensive and offers you many options to make your toolbar look just the way you want it\&. + +.nf +\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\- +toolbar: <texture type> +toolbar\&.bevelWidth: <integer (0\-255)> +toolbar\&.borderColor: <color> +toolbar\&.borderWidth: <integer> +toolbar\&.button\&.scale: <integer> +toolbar\&.color: <color> +toolbar\&.colorTo: <color> +toolbar\&.clock: <texture type> +toolbar\&.clock\&.borderColor: <color> +toolbar\&.clock\&.borderWidth: <integer> +toolbar\&.clock\&.font: <font> +toolbar\&.clock\&.justify: <{Left|Right|Center}> +toolbar\&.clock\&.pixmap: <filename> +toolbar\&.clock\&.color: <color> +toolbar\&.clock\&.colorTo: <color> +toolbar\&.clock\&.textColor: <color> +toolbar\&.height: <integer> +toolbar\&.iconbar\&.focused: <texture type> +toolbar\&.iconbar\&.focused\&.color: <color> +toolbar\&.iconbar\&.focused\&.colorTo:<color> +toolbar\&.iconbar\&.focused\&.pixmap: <filename> +toolbar\&.iconbar\&.unfocused: <texture type> +toolbar\&.iconbar\&.unfocused\&.color: <color> +toolbar\&.iconbar\&.unfocused\&.colorTo: <color> +toolbar\&.iconbar\&.unfocused\&.pixmap: <filename> +toolbar\&.iconbar\&.empty: <texture type> +toolbar\&.iconbar\&.empty\&.color: <color> +toolbar\&.iconbar\&.empty\&.colorTo: <color> +toolbar\&.iconbar\&.empty\&.pixmap: <filename> +toolbar\&.iconbar\&.focused\&.borderColor: <color> +toolbar\&.iconbar\&.focused\&.borderWidth: <integer> +toolbar\&.iconbar\&.unfocused\&.borderColor: <color> +toolbar\&.iconbar\&.unfocused\&.borderWidth: <integer> +toolbar\&.iconbar\&.borderColor: <color> +toolbar\&.iconbar\&.borderWidth: <integer> +toolbar\&.iconbar\&.focused\&.font: <font> +toolbar\&.iconbar\&.focused\&.justify: <{Left|Right|Center}> +toolbar\&.iconbar\&.focused\&.textColor: <color> +toolbar\&.iconbar\&.unfocused\&.font: <font> +toolbar\&.iconbar\&.unfocused\&.justify: <{Left|Right|Center}> +toolbar\&.iconbar\&.unfocused\&.textColor: <color> +toolbar\&.pixmap: <filename> +toolbar\&.shaped: <boolean> +toolbar\&.workspace\&.font: <font> +toolbar\&.workspace\&.justify: <{Left|Right|Center}> +toolbar\&.workspace\&.textColor: <color> +toolbar\&.workspace: <texture type> +toolbar\&.workspace\&.borderColor: <color> +toolbar\&.workspace\&.borderWidth: <integer> +toolbar\&.workspace\&.color: <color> +toolbar\&.workspace\&.colorTo: <color> +toolbar\&.workspace\&.pixmap: <filename> +\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\- +.fi + +.SH "EXAMPLES" + + +This list may seem intimidating, but remember, when you create your own style you can easily set a majority of these keys with a single component\&. For an example of this: + +.nf +\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\- +*color: slategrey +*colorTo: darkslategrey +*unfocus\&.color: darkslategrey +*unfocus\&.colorTo: black +*textColor: white +*unfocus\&.textColor: lightgrey +*font: lucidasans\-10 +\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\- +.fi + + +This sets nice defaults for many components\&. + +.SH "COLOR FORMATS" + + +These are the color formats for styles: + +.nf +#000000 (Hexadecimal) +rgb:<0\-255>/<0\-255>/<0\-255> +.fi + + +See /usr/X11R6/lib/X11/rgb\&.txt for an explaination\&. + +.SH "AUTHOR AND CREDITS" + + +Blackbox was written and maintained by Brad Hughes <blackbox@alug\&.org> and Jeff Raven <jraven@psu\&.edu>\&. + + +fluxbox(1) is written and maintained by Henrik Kinnunen <fluxgen@fluxbox(1)\&.org> with contributions and patches merged from many individuals around the world\&. + + +The Official fluxbox(1) website: http://www\&.fluxbox(1)\&.org You can find a lot of styles here: http://fluxmod\&.org/ + + +This manpage was composed from various resources including the official documentation, fluxbox(1) man page and numerous other resources by Curt "Asenchi" Micol\&. If you notice any errors or problems with this page, please contact him here: <asenchi@asenchi\&.com> and using the great contributions of <grubert@users\&.sourceforge\&.net>\&. Numerous other languages could be available if someone jumps in\&. + +.SH "SEE ALSO" + + +fluxbox(1) fbsetbg(1) fbsetroot(1) +
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+fluxstyle(1) +============ +Henrik Kinnunen <fluxgen@fluxbox(1).org> +v1.0rc2 3rd October 2006 + +NAME +---- +fluxstyle - A comprehensive look at styles/themes for fluxbox(1). + +SYNOPSIS +-------- + +DESCRIPTION +----------- +What is a Style? + +Styles, sometimes referred to as Themes, are a graphical overlay for the +fluxbox(1) window manager. If you wanted to get to know fluxbox, the styles +would be the 'look' of the 'look and feel'. + +Styles are simple ASCII text files that tell fluxbox(1) how to generate the +appearance of different components of the window manager. The default +installation of fluxbox(1) is shipped with many classic examples that show a +great deal of what one could do. To use one of the standard styles navigate to +the 'System Styles' menu under your main fluxbox(1) menu. + +fluxbox(1) uses its own graphics class to render its images on the fly. By +using styles you can determine, at a great level of configurability, what your +desktop will look like. Since fluxbox(1) was derived from blackbox many often +wonder if old themes will work on the latest releases of fluxbox(1). Well they +basically do, but you will have to tune them since the fluxbox(1) code has +changed quite a bit since the initial grab. + +STRUCTURE +--------- +A style is made up of a few major components which then have their own +sub-directives. The major components are as follows: + +The 'window.\*' directives control the appearance of the window frames, +window.tab.* controls the appearance of the window tabs, 'menu.\*' controls +the appearance of the popup menu that you see when you right click on the +desktop. 'toolbar.\*' is the bar you will see at the top or bottom of your +screen. Finally the 'slit.\*' has options you can use to customize the +appearance of the slit. However if you don't set the slit directives +specifically, the slit's appearance is controlled by the toolbar +directives instead. + +To understand how the style mechanism works, it is nice to know a little about +how X11 resources work. X11 resources consist of a key and a value. The key is +constructed of several smaller keys (sometimes referred to as children), +delimited by a period (.). Keys may also contain an asterisk (\*) +to serve as a wildcard, which means that one line of text will match +several keys. This is useful for styles that are based on one or two +colors. + +A more complete reference to this can be found in X(7), section 'RESOURCES'. + +LOCATION +-------- +There are many places to store your styles, the most common is in your +'~/.fluxbox/styles' directory. The initial installation will place the default +styles in '/usr/share/fluxbox/styles' providing a basic usable configuration. + +When creating your own style, create a directory (normally the name of your +style) in '~/.fluxbox/styles/' (If the 'styles' directory doesn't exist, +create that also). While there isn't an official structure, it is +common to create a directory named after your style and place your +pixmaps directory (if required) in there along with a file called +theme.cfg (may also be named style.cfg). This file is where you will +construct your style using the components covered later in this manual +page. An example of steps taken when beginning a style project of your +own may look like: + + $ cd + $ mkdir -p ~/.fluxbox/styles/YourStyle/pixmaps + $ cd ~/.fluxbox/styles/YourStyle + $ nano theme.cfg + +Output of a packaged style should look like the following: + + $ cd + $ tar -tjvf YourStyle.tar.bz2 + .fluxbox/styles/YourStyle/theme.cfg + .fluxbox/styles/YourStyle/pixmaps + .fluxbox/styles/YourStyle/pixmaps/stick.xpm + ... + +Of course, all of these are just preferences, fluxbox(1) allows for the +customization of many things, including how you handle your styles. Just +remember, however, that if you plan to distribute your style you may find +some community bickering if you don't follow practices. :) + +CREATING YOUR STYLE +------------------- +As discussed above, fluxbox(1) allows you to configure its four main components: +the toolbar, menus, slit and window decorations. Remember that you can +customize the slit with its own directives, otherwise the slit will take the +appearance of the toolbar. + +Here are some quick examples to illustrate basic syntax: + + toolbar.clock.color: green + +This sets the color resource of the toolbar clock to 'green'. Another example: + + menu*color: rgb:3/4/5 + +This sets the color resource of the menu and all of its 'children' to +`rgb:3/4/5'. (For a description of color names, see X(1).) So this one also +applies to 'menu.title.color' and 'menu.frame.color'. And with + + *font: -b&h-lucida-medium-r-normal-*-*-140-* + +you set the font resource for all keys to this font name all at once (For +information about the fonts installed on your system, you can use a +program like xfontsel(1), gtkfontsel, or xlsfonts(1).) + +In the last example you will notice the wildcard (\*) before font. In a Fluxbox +style you can set a value with a wildcard. The example means that every font +in the style will be what is specified. You can do this with any +component/value. For example if you wanted all of the text to be one color you +would do: + + *textColor: rgb:3/4/5 + +This means that you can setup a very simple style with very few properties. +See the EXAMPLES below for an example of this in practice. fluxbox(1) also allows +you to override wildcards in your style. Lets take our example above and add +an override for the toolbar.clock.textColor component: + + *textColor: rgb:3/4/5 + toolbar.clock.textColor: rgb:255/0/0 + +With that all of the text will be 'rgb:3/4/5' except the toolbar clock text +which will be 'rgb:255/0/0'. + +Now what makes fluxbox(1) so spectacular is its ability to render textures on the +fly. A texture is a fillpattern that you see on some styles. Texture +descriptions are specified directly to the key that they should apply to, +e.g.: + + toolbar.clock: Raised Gradient Diagonal Bevel1 + toolbar.clock.color: rgb:8/6/4 + toolbar.clock.colorTo: rgb:4/3/2 + +Don't worry, we will explain what these mean. A texture description consists +of up to five fields, which are as follows: + +.Flat | Raised | Sunken +gives the component either a flat, raised or sunken appearance. + +.Gradient | Solid +tells fluxbox(1) to draw either a solid color or a gradient texture. + +.Horizontal | Vertical | Diagonal | Crossdiagonal | Pipecross | Elliptic | Rectangle | Pyramid +Select one of these texture types. They only work when *Gradient* is specified. + +.Interlaced +tells fluxbox(1) to interlace the texture (darken every other line). This option +is most commonly used with gradiented textures, but it also works in solid +textures. + +.Bevel1 | Bevel2 +tells fluxbox(1) which type of bevel to use. Bevel1 is the default bevel. The +shading is placed on the edge of the image. Bevel2 is an alternative. The +shading is placed one pixel in from the edge of the image. + +Instead of a texture description, also the option *ParentRelative* is available, +which makes the component appear as a part of its parent, e.g. totally +transparent. + +Or for even more possibilities Pixmap. If pixmap texture is specified (it +might not be necessary on every occasion) the pixmap file is specified +in a separate pixmap resource. + + toolbar.clock: pixmap + toolbar.clock.pixmap: clock_background.xpm + +This feature might need some investigation, reports say that sometimes the +resources color and colorTo must be set and then they may not be set. + +All gradiented textures are composed of two color values: the 'color' and +'colorTo' resources. When *Interlaced* is used in *Solid* mode, the 'colorTo' +resource is used to find the interlacing color. + +A WORD ABOUT FONTS +------------------ +We should comment about fonts before we move on to the complete component +list. fluxbox(1) supports different options for text. These options currently +include bold, halo and shadow. To set these do this: fontname-size:options for +any of the font components in the style file. For example: + + menu.title.font: sans-8:bold,shadow + +The latest versions of fluxbox(1) (> 0.9.8) also support different values for +these text options. The possibilities are as follows: + + -------- + Shadow color=<colorname> offsetx=<integer> offsety=<integer> Halo color=<colorā\u20acname> + -------- + +For the case of completeness, here are some real world examples: + + *.font: Verdana-10:bold,shadow:offsetx=2;offsety=4;color=green + *.font: Verdana-10:halo:color=blue + +Of course this could all be placed on one line. Also note that for the offset +options, negative integers are allowed. + +FONT PROBLEMS +~~~~~~~~~~~~~ +If you have problems installing fonts or getting them to work, you should read +the docs page at xfree.org. Here is a link to one of these: +http://xfree.org/4.3.0/fonts2.html#3[] + +FULL COMPONENT LIST +------------------- +Here is the exhaustive component list for fluxbox(1) styles. Each one is listed +with their type of value required. Comments in a style file are preceded +with an exclamation point (!) which we also use here so that these can be +pasted into a new theme.cfg to be customized appropiately. Please note that +in order to keep styles consistent it is often the practice of stylists +to provide all of the theme-items in their style file even if they are not +used. This allows the user the ease of changing different components. + +WINDOW OPTIONS +-------------- +Many, many things you can do with window design in fluxbox(1), below are your +options. Have fun. + + ----------------------------------------- + window.bevelWidth: <integer> + window.borderColor: <color> + window.borderWidth: <integer> + window.button.focus: <texture type> + window.button.focus.color: <color> + window.button.focus.colorTo: <color> + window.button.focus.picColor: <color> + window.button.focus.pixmap: <filename> + window.button.pressed: <texture type> + window.button.pressed.color: <color> + window.button.pressed.colorTo: <color> + window.button.pressed.pixmap: <filename> + window.button.unfocus: <texture type> + window.button.unfocus.color: <color> + window.button.unfocus.colorTo: <color> + window.button.unfocus.picColor: <color> + window.button.unfocus.pixmap: <filename> + window.close.pixmap: <filename> + window.close.pressed.pixmap: <filename> + window.close.unfocus.pixmap: <filename> + window.font: <font> + window.frame.focusColor: <color> + window.frame.unfocusColor: <color> + window.grip.focus: <texture type> + window.grip.focus.color: <color> + window.grip.focus.colorTo: <color> + window.grip.focus.pixmap: <filename> + window.grip.unfocus: <texture type> + window.grip.unfocus.color: <color> + window.grip.unfocus.colorTo: <color> + window.grip.unfocus.pixmap: <filename> + window.handle.focus: <texture type> + window.handle.focus.color: <color> + window.handle.focus.colorTo: <color> + window.handle.focus.pixmap: <filename> + window.handle.unfocus: <texture type> + window.handle.unfocus.color: <color> + window.handle.unfocus.colorTo: <color> + window.handle.unfocus.pixmap: <filename> + window.handleWidth: <integer> + window.iconify.pixmap: <filename> + window.iconify.pressed.pixmap: <filename> + window.iconify.unfocus.pixmap: <filename> + window.justify: <{Left|Right|Center}> + window.label.active: <texture type> + window.label.active.textColor: <color> + window.label.focus: <texture type> + window.label.focus.color: <color> + window.label.focus.colorTo: <color> + window.label.focus.pixmap: <filename> + window.label.unfocus: <texture type> + window.label.unfocus.color: <color> + window.label.unfocus.colorTo: <color> + window.label.unfocus.pixmap: <filename> + window.label.focus.textColor: <color> + window.label.unfocus.textColor: <color> + window.maximize.pixmap: <filename> + window.maximize.pressed.pixmap: <filename> + window.maximize.unfocus.pixmap: <filename> + window.roundCorners: <{Top|Bottom}{Left|Right}> + window.shade.pixmap: <filename> + window.shade.pressed.pixmap: <filename> + window.shade.unfocus.pixmap: <filename> + window.stick.pixmap: <filename> + window.stick.pressed.pixmap: <filename> + window.stick.unfocus.pixmap: <filename> + window.stuck.pixmap: <filename> + window.stuck.unfocus.pixmap: <filename> + window.title.focus: <texture type> + window.title.focus.color: <color> + window.title.focus.colorTo: <color> + window.title.focus.pixmap: <filename> + window.title.height: <integer> + window.title.unfocus: <texture type> + window.title.unfocus.color: <color> + window.title.unfocus.colorTo: <color> + window.title.unfocus.pixmap: <filename> + ----------------------------------------- + +MENU OPTIONS +------------ +Everything you need to make your menu look pretty. + + ----------------------------------------- + menu.bevelWidth: <integer> + menu.borderColor: <color> + menu.borderWidth: <integer> + menu.bullet: <{empty|square|triangle|diamond}> + menu.bullet.position: <{left|right}> + menu.frame: <texture type> + menu.frame.color: <color> + menu.frame.colorTo: <color> + menu.frame.disableColor: <color> + menu.frame.font: <font> + menu.frame.justify: <{Left|Right|Center}> + menu.frame.pixmap: <filename> + menu.frame.textColor: <color> + menu.hilite: <texture type> + menu.hilite.color: <color> + menu.hilite.colorTo: <color> + menu.hilite.pixmap: <filename> + menu.hilite.textColor: <color> + menu.itemHeight: <integer> + menu.title: <texture type> + menu.title.color: <color> + menu.title.colorTo: <color> + menu.title.font: <font> + menu.title.pixmap: <filename> + menu.title.textColor: <color> + menu.title.justify: <{Left|Right|Center}> + menu.titleHeight: <integer> + menu.roundCorners: <{Top|Bottom}{Left|Right}> + menu.selected.pixmap: <filename> + menu.submenu.pixmap: <filename> + menu.unselected.pixmap: <filename> + ----------------------------------------- + +BACKGROUND +------------ +Rarely are you going to want to use this option. There is a command that is +similar that is used in the init file. It is bad style to use this in your +style, as it forces the user to use your background. So note that it is good +practice to leave this blank or out of the style altogether. + + background: centered|aspect|tiled|fullscreen|random|solid|gradient <texture> + background.pixmap: <file (or directory for random)> + background.color: <color> + background.colorTo: <color> + +SLIT +---- +Here are all of the options for the slit. + + ----------------------------------------- + slit: <texture type> + slit.bevelWidth: <integer> + slit.borderColor: <color> + slit.borderWidth: <integer> + slit.color: <color> + slit.colorTo: <color> + slit.pixmap: <filename> + ----------------------------------------- + +TOOLBAR OPTIONS +--------------- +Below you will find all of the configuration possibilities for the toolbar. +The list is pretty extensive and offers you many options to make your toolbar +look just the way you want it. + + ----------------------------------------- + toolbar: <texture type> + toolbar.bevelWidth: <integer (0-255)> + toolbar.borderColor: <color> + toolbar.borderWidth: <integer> + toolbar.button.scale: <integer> + toolbar.color: <color> + toolbar.colorTo: <color> + toolbar.clock: <texture type> + toolbar.clock.borderColor: <color> + toolbar.clock.borderWidth: <integer> + toolbar.clock.font: <font> + toolbar.clock.justify: <{Left|Right|Center}> + toolbar.clock.pixmap: <filename> + toolbar.clock.color: <color> + toolbar.clock.colorTo: <color> + toolbar.clock.textColor: <color> + toolbar.height: <integer> + toolbar.iconbar.focused: <texture type> + toolbar.iconbar.focused.color: <color> + toolbar.iconbar.focused.colorTo:<color> + toolbar.iconbar.focused.pixmap: <filename> + toolbar.iconbar.unfocused: <texture type> + toolbar.iconbar.unfocused.color: <color> + toolbar.iconbar.unfocused.colorTo: <color> + toolbar.iconbar.unfocused.pixmap: <filename> + toolbar.iconbar.empty: <texture type> + toolbar.iconbar.empty.color: <color> + toolbar.iconbar.empty.colorTo: <color> + toolbar.iconbar.empty.pixmap: <filename> + toolbar.iconbar.focused.borderColor: <color> + toolbar.iconbar.focused.borderWidth: <integer> + toolbar.iconbar.unfocused.borderColor: <color> + toolbar.iconbar.unfocused.borderWidth: <integer> + toolbar.iconbar.borderColor: <color> + toolbar.iconbar.borderWidth: <integer> + toolbar.iconbar.focused.font: <font> + toolbar.iconbar.focused.justify: <{Left|Right|Center}> + toolbar.iconbar.focused.textColor: <color> + toolbar.iconbar.unfocused.font: <font> + toolbar.iconbar.unfocused.justify: <{Left|Right|Center}> + toolbar.iconbar.unfocused.textColor: <color> + toolbar.pixmap: <filename> + toolbar.shaped: <boolean> + toolbar.workspace.font: <font> + toolbar.workspace.justify: <{Left|Right|Center}> + toolbar.workspace.textColor: <color> + toolbar.workspace: <texture type> + toolbar.workspace.borderColor: <color> + toolbar.workspace.borderWidth: <integer> + toolbar.workspace.color: <color> + toolbar.workspace.colorTo: <color> + toolbar.workspace.pixmap: <filename> + ----------------------------------------- + +EXAMPLES +-------- +This list may seem intimidating, but remember, when you create your own style +you can easily set a majority of these keys with a single component. For an +example of this: + + ----------------------------------------- + *color: slategrey + *colorTo: darkslategrey + *unfocus.color: darkslategrey + *unfocus.colorTo: black + *textColor: white + *unfocus.textColor: lightgrey + *font: lucidasans-10 + ----------------------------------------- + +This sets nice defaults for many components. + +COLOR FORMATS +------------- +These are the color formats for styles: + + #000000 (Hexadecimal) + rgb:<0-255>/<0-255>/<0-255> + +See /usr/X11R6/lib/X11/rgb.txt for an explaination. + +AUTHOR and CREDITS +------------------ +Blackbox was written and maintained by Brad Hughes <blackbox@alug.org> +and Jeff Raven <jraven@psu.edu>. + +fluxbox(1) is written and maintained by Henrik Kinnunen <fluxgen@fluxbox.org> +with contributions and patches merged from many individuals around the world. + +The Official fluxbox(1) website: http://www.fluxbox.org[] +You can find a lot of styles here: http://fluxmod.org/[] + +This manpage was composed from various resources including the official +documentation, fluxbox(1) man page and numerous other resources by Curt +"Asenchi" Micol. If you notice any errors or problems with this page, please +contact him here: <asenchi@asenchi.com> and using the great contributions of +<grubert@users.sourceforge.net>. Numerous other languages could be available +if someone jumps in. + +SEE ALSO +-------- +fluxbox(1) fbsetbg(1) fbsetroot(1) +
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-.\" Title: fluxbox -.\" Author: -.\" Generator: DocBook XSL Stylesheets v1.70.1 <http://docbook.sf.net/> -.\" Date: 07/03/2006 -.\" Manual: -.\" Source: -.\" -.TH "FLUXBOX" "1" "07/03/2006" "" "" -.\" disable hyphenation -.nh -.\" disable justification (adjust text to left margin only) -.ad l -.SH "NAME" +.\"Generated by db2man.xsl. Don't modify this, modify the source. +.de Sh \" Subsection +.br +.if t .Sp +.ne 5 +.PP +\fB\\$1\fR +.PP +.. +.de Sp \" Vertical space (when we can't use .PP) +.if t .sp .5v +.if n .sp +.. +.de Ip \" List item +.br +.ie \\n(.$>=3 .ne \\$3 +.el .ne 3 +.IP "\\$1" \\$2 +.. +.TH "FLUXBOX" 1 "" "" "" +.SH NAME fluxbox \- A lightweight window manager for the X Windowing System .SH "SYNOPSIS" -\fIfluxbox\fR [\-v | \-version] [\-h | \-help] [\-i | \-info] \fIfluxbox\fR [\-rc rcfile] [\-log logfile] [\-display display] [\-screen scr,scr|all] [\-verbose].sp + + +\fIfluxbox\fR [\-v | \-version] [\-h | \-help] [\-i | \-info] \fIfluxbox\fR [\-rc rcfile] [\-log logfile] [\-display display] [\-screen scr,scr|all] [\-verbose] + .SH "DESCRIPTION" -fluxbox(1) provides configurable window decorations, a root menu to launch applications and a toolbar that shows the current workspace name, a set of application names and the current time. There is also a workspace menu to add or remove workspaces. The `slit' can be used to dock small applications; e.g. most of the bbtools can use the slit..sp -fluxbox(1) can iconify windows to the toolbar, in addition to adding the window to the \fIIcons\fR submenu of the workspace menu. One click and they reappear. A double\-click on the titlebar of the window will \fIshade\fR it; i.e. the window will disappear, and only the titlebar will remain visible..sp -fluxbox(1) uses its own graphics class to render its images on the fly. By using style files, you can determine in great detail how your desktop looks. fluxbox styles are compatible with those of Blackbox 0.65 or earlier versions, so users migrating can still use their current favourite themes..sp -fluxbox(1) supports the majority of the Extended Window Manager Hints (EWMH) specification, as well as numerous other Window Hinting standards. This allows all compliant window managers to provide a common interface to standard features used by applications and desktop utilities..sp + + +fluxbox(1) provides configurable window decorations, a root menu to launch applications and a toolbar that shows the current workspace name, a set of application names and the current time\&. There is also a workspace menu to add or remove workspaces\&. The `slit' can be used to dock small applications; e\&.g\&. most of the bbtools can use the slit\&. + + +fluxbox(1) can iconify windows to the toolbar, in addition to adding the window to the \fIIcons\fR submenu of the workspace menu\&. One click and they reappear\&. A double\-click on the titlebar of the window will \fIshade\fR it; i\&.e\&. the window will disappear, and only the titlebar will remain visible\&. + + +fluxbox(1) uses its own graphics class to render its images on the fly\&. By using style files, you can determine in great detail how your desktop looks\&. fluxbox styles are compatible with those of Blackbox 0\&.65 or earlier versions, so users migrating can still use their current favourite themes\&. + + +fluxbox(1) supports the majority of the Extended Window Manager Hints (EWMH) specification, as well as numerous other Window Hinting standards\&. This allows all compliant window managers to provide a common interface to standard features used by applications and desktop utilities\&. + .SH "OPTIONS" -.TP 3n + +.TP \-display display -Start fluxbox on the specified display. Programs started by fluxbox will share the DISPLAY environment variable also. -.TP 3n +Start fluxbox on the specified display\&. Programs started by fluxbox will share the DISPLAY environment variable also\&. + +.TP \-h, \-help -Display command line options. -.TP 3n +Display command line options\&. + +.TP \-i, \-info -Display useful information concerning the defaults and compiled\-in options. -.TP 3n +Display useful information concerning the defaults and compiled\-in options\&. + +.TP \-log logfile -Starting fluxbox with this option will designate a file in which you want to log events to. -.TP 3n +Starting fluxbox with this option will designate a file in which you want to log events to\&. + +.TP \-rc rcfile -Use a different config file other than the default ~/.fluxbox/init. -.TP 3n +Use a different config file other than the default ~/\&.fluxbox/init\&. + +.TP \-v, \-version -The version of fluxbox installed. -.TP 3n +The version of fluxbox installed\&. + +.TP \-screen scr,scr|all -Run on specified screens only or all (by default). -.TP 3n +Run on specified screens only or all (by default)\&. + +.TP \-verbose -Print more information in process. +Print more information in process\&. + .SH "STARTING FLUXBOX" -fluxbox(1) comes with a program called startfluxbox(8) usually located wherever you installed fluxbox. This script provides you with many options and variables that can be set when starting fluxbox. To actually call fluxbox and begin using it, you should place "exec startfluxbox" in your ~/.xinitrc or ~/.xsession (depending on your distribution and/or display manager) as the last executed command. This is assuming that the location of fluxbox(1) and startfluxbox(8) are in your shell's $PATH. Also note that you may need to create the /.xinitrc file or your setup may use /.xsession instead, depending on your X setup. For more information on your shell, please visit your shell's manual page..sp -By using fluxbox \-i you'll see the defaults used by fluxbox(1). These are what fluxbox looks for upon startup. In the list of `Defaults:' you'll see a menu file location, this is where you can provide a system\-wide menu file for your users..sp -On exit or restart, fluxbox will save user defaults in the file ~/.fluxbox/init. Resources in this file can be edited by hand. fluxbox also has many tools to edit these; look through the main menu once fluxbox has started to find different ways of managing your session..sp + + +fluxbox(1) comes with a program called startfluxbox(8) usually located wherever you installed fluxbox\&. This script provides you with many options and variables that can be set when starting fluxbox\&. To actually call fluxbox and begin using it, you should place "exec startfluxbox" in your ~/\&.xinitrc or ~/\&.xsession (depending on your distribution and/or display manager) as the last executed command\&. This is assuming that the location of fluxbox(1) and startfluxbox(8) are in your shell's $PATH\&. Also note that you may need to create the /\&.xinitrc file or your setup may use /\&.xsession instead, depending on your X setup\&. For more information on your shell, please visit your shell's manual page\&. + + +By using fluxbox \-i you'll see the defaults used by fluxbox(1)\&. These are what fluxbox looks for upon startup\&. In the list of `Defaults:' you'll see a menu file location, this is where you can provide a system\-wide menu file for your users\&. + + +On exit or restart, fluxbox will save user defaults in the file ~/\&.fluxbox/init\&. Resources in this file can be edited by hand\&. fluxbox also has many tools to edit these; look through the main menu once fluxbox has started to find different ways of managing your session\&. + .SH "USING FLUXBOX" -When using fluxbox for the first time, users who are more accustomed to full desktop environments such as KDE or Gnome may be a little surprised by the minimal screen content. fluxbox is designed to be fast and powerful, so it may take a bit of getting used to \(em however, the rewards are worthwhile..sp -In this section, we'll give a quick summary of the common things. However, we recommend that you consult the referenced sections of this manual to further develop your understanding of what you can do with fluxbox..sp + + +When using fluxbox for the first time, users who are more accustomed to full desktop environments such as KDE or Gnome may be a little surprised by the minimal screen content\&. fluxbox is designed to be fast and powerful, so it may take a bit of getting used to -- however, the rewards are worthwhile\&. + + +In this section, we'll give a quick summary of the common things\&. However, we recommend that you consult the referenced sections of this manual to further develop your understanding of what you can do with fluxbox\&. + .SS "Root Window (Main)" -Looking at the fluxbox desktop immediately after startup you'll generally see only one thing: the toolbar. If you right click (mouse button 3) somewhere on the desktop, you can access the RootMenu. A middle click (mouse button 2) on the desktop shows you the WorkspaceMenu..sp -.\" end of SS subsection "Root Window (Main)" + + +Looking at the fluxbox desktop immediately after startup you'll generally see only one thing: the toolbar\&. If you right click (mouse button 3) somewhere on the desktop, you can access the RootMenu\&. A middle click (mouse button 2) on the desktop shows you the WorkspaceMenu\&. + .SS "RootMenu and WorkspaceMenu" -From the RootMenu you can launch applications and configure fluxbox. The WorkspaceMenu shows all windows and on which workspaces they are. See section MENUS on how to customize these menus..sp -.\" end of SS subsection "RootMenu and WorkspaceMenu" + + +From the RootMenu you can launch applications and configure fluxbox\&. The WorkspaceMenu shows all windows and on which workspaces they are\&. See section MENUS on how to customize these menus\&. + .SS "Toolbar" -The toolbar contains any combination of the following tools:.sp -.TP 3n + + +The toolbar contains any combination of the following tools: + +.TP 3 \(bu - -\fBWorkspace Name\fR: Name of the current visible workspace -.TP 3n + \fIWorkspace Name\fR: Name of the current visible workspace +.TP \(bu - -\fBIconbar\fR: List of windows managed by fluxbox -.TP 3n + \fIIconbar\fR: List of windows managed by fluxbox +.TP \(bu - -\fBSystem Tray\fR: Area for applets -.TP 3n + \fISystem Tray\fR: Area for applets +.TP \(bu + \fIClock\fR: Date and Time +.TP +\(bu + \fIWorkspace Arrows\fR: Previous/Next Workspace +.TP +\(bu + \fIWindow Arrows\fR: Previous/Next Application Window +.LP -\fBClock\fR: Date and Time -.TP 3n -\(bu -\fBWorkspace Arrows\fR: Previous/Next Workspace -.TP 3n -\(bu +The contents of the toolbar can be configured in the `init' file\&. We discuss the `init' file at great length in the RESOURCES section\&. -\fBWindow Arrows\fR: Previous/Next Application Window -.sp -.RE -The contents of the toolbar can be configured in the `init' file. We discuss the `init' file at great length in the RESOURCES section..sp -.\" end of SS subsection "Toolbar" .SS "Slit" -Initially you won't be able to see the slit. It is there, but it isn't being used yet. The slit confuses some people initially. Think of it as a dock where you can place smaller programs. If you've looked at any screenshots on the official fluxbox web site, you will have noticed some small programs on the edge of some of the screens. These were more than likely docked programs in the slit. To learn more about the slit, we have an entire section below that goes into detail about the options you have..sp -.\" end of SS subsection "Slit" + + +Initially you won't be able to see the slit\&. It is there, but it isn't being used yet\&. The slit confuses some people initially\&. Think of it as a dock where you can place smaller programs\&. If you've looked at any screenshots on the official fluxbox web site, you will have noticed some small programs on the edge of some of the screens\&. These were more than likely docked programs in the slit\&. To learn more about the slit, we have an entire section below that goes into detail about the options you have\&. + .SS "Layers" -fluxbox manages the following layers (from highest to lowest):.sp -.TP 3n + + +fluxbox manages the following layers (from highest to lowest): + +.TP 3 \(bu Above Dock -.TP 3n +.TP \(bu Dock -.TP 3n +.TP \(bu Top -.TP 3n +.TP \(bu Normal -.TP 3n +.TP \(bu Bottom -.TP 3n +.TP \(bu Desktop -.sp -.RE -Windows on a higher layer will always appear above those on a lower one. These layers can be used on application windows, the slit or the toolbar. You can assign applications to a certain layer by specifying it in the `apps' file or through the WindowMenu. We discuss the `apps' file in the APPLICATIONS section. We discuss the WindowMenu in the MENUS section. We discuss layers in more detail in the LAYERS section..sp -.\" end of SS subsection "Layers" +.LP + + +Windows on a higher layer will always appear above those on a lower one\&. These layers can be used on application windows, the slit or the toolbar\&. You can assign applications to a certain layer by specifying it in the `apps' file or through the WindowMenu\&. We discuss the `apps' file in the APPLICATIONS section\&. We discuss the WindowMenu in the MENUS section\&. We discuss layers in more detail in the LAYERS section\&. + .SS "Focus Model" -The window that has the focus is the one that receives key and mouse events. The focus model is selectable via the Configuration menu located in the root menu. We'll discuss the different types of focus below in the FOCUS MODEL section..sp -.\" end of SS subsection "Focus Model" + + +The window that has the focus is the one that receives key and mouse events\&. The focus model is selectable via the Configuration menu located in the root menu\&. We'll discuss the different types of focus below in the FOCUS MODEL section\&. + .SS "Windows" -A left click (mouse button 1) on any part of the window's border will raise it. Dragging then moves the window to another part of the desktop. A right click and drag on the border resizes the window. Dragging the resize grips at the left and right bottom corners also will resize the window. Middle clicking on a border or titlebar will immediately lower the window. Right clicking on the titlebar opens the Window menu. The commands unique to this menu are discussed in detail in the Window Menu section of MENUS..sp -.\" end of SS subsection "Windows" + + +A left click (mouse button 1) on any part of the window's border will raise it\&. Dragging then moves the window to another part of the desktop\&. A right click and drag on the border resizes the window\&. Dragging the resize grips at the left and right bottom corners also will resize the window\&. Middle clicking on a border or titlebar will immediately lower the window\&. Right clicking on the titlebar opens the Window menu\&. The commands unique to this menu are discussed in detail in the Window Menu section of MENUS\&. + .SS "Tabs" -fluxbox allows windows to be `grouped' by middle clicking and holding on a window's tab and dragging it onto another window. This `tabbing' allows you to put multiple applications in one location on the desktop and do several operations (for example, moving or resizing) to all windows in the group. By default, tabs are located just above the window, but they may be embedded in the titlebar or moved to other locations on the outside of the window. Configuration is discussed in TAB OPTIONS section..sp -.\" end of SS subsection "Tabs" + + +fluxbox allows windows to be `grouped' by middle clicking and holding on a window's tab and dragging it onto another window\&. This `tabbing' allows you to put multiple applications in one location on the desktop and do several operations (for example, moving or resizing) to all windows in the group\&. By default, tabs are located just above the window, but they may be embedded in the titlebar or moved to other locations on the outside of the window\&. Configuration is discussed in TAB OPTIONS section\&. + .SS "Miscellaneous" -When you want to drag a window, but cannot see either the bottom handle or its titlebar you can press (and hold!).sp -.sp -.RS 3n + + +When you want to drag a window, but cannot see either the bottom handle or its titlebar you can press (and hold!) + .nf ALT + Left Mousebutton (mouse button 1) .fi -.RE -and move it anywhere in the current workspace. This key combination can also be used to raise a partially visible window..sp -The key combination.sp -.sp -.RS 3n + + +and move it anywhere in the current workspace\&. This key combination can also be used to raise a partially visible window\&. + + +The key combination + .nf ALT + Right Mousebutton (mouse button 3) .fi -.RE -will allow you to resize the window. This behavior can be altered in the init file with:.sp -.sp -.RS 3n + + +will allow you to resize the window\&. This behavior can be altered in the init file with: + .nf -session.modKey: <modifier> +session\&.modKey: <modifier> .fi -.RE -You can also alter how resizing is done. By default, you drag the bottom right corner. You can drag the corner closest to the mouse pointer instead if you set.sp -.sp -.RS 3n + + +You can also alter how resizing is done\&. By default, you drag the bottom right corner\&. You can drag the corner closest to the mouse pointer instead if you set + .nf -session.screen0.resizeMode: Quadrant +session\&.screen0\&.resizeMode: Quadrant .fi -.RE -or all corners at the same time if you set it to:.sp -.sp -.RS 3n + + +or all corners at the same time if you set it to: + .nf -session.screen0.resizeMode: Center +session\&.screen0\&.resizeMode: Center .fi -.RE -.\" end of SS subsection "Miscellaneous" + .SH "MENUS" -fluxbox installs a default menu file in @pkgdatadir@/menu. You can also use fluxbox \-i to confirm this action. Of course this system\-wide menu can be customized for all users at once, but it is also possible to create an individual menu file for each user. By convention, users create a menu file in ~/.fluxbox/menu . Once you've created your own menu file, you'll want to make sure that you properly declare this location in your `init' file so that fluxbox knows where to look. The value you'll want to add or change is:.sp -.sp -.RS 3n + + +fluxbox installs a default menu file in @pkgdatadir@/menu\&. You can also use fluxbox \-i to confirm this action\&. Of course this system\-wide menu can be customized for all users at once, but it is also possible to create an individual menu file for each user\&. By convention, users create a menu file in ~/\&.fluxbox/menu \&. Once you've created your own menu file, you'll want to make sure that you properly declare this location in your `init' file so that fluxbox knows where to look\&. The value you'll want to add or change is: + .nf -session.menuFile: <menufile> +session\&.menuFile: <menufile> .fi -.RE -For this change to take effect, fluxbox must be restarted. Be sure that your menu is usable, then choose `Restart' from the default fluxbox root menu. This restart is only necessary if you make changes to the `init' file; otherwise, fluxbox will automatically detect your changes..sp + + +For this change to take effect, fluxbox must be restarted\&. Be sure that your menu is usable, then choose `Restart' from the default fluxbox root menu\&. This restart is only necessary if you make changes to the `init' file; otherwise, fluxbox will automatically detect your changes\&. + .SS "Root Menu" -The root menu is where you can change different aspects of fluxbox by simply clicking on a menu item. Most of the changes in this menu can also be done in the `init' file. However it makes it very easy to change certain options without having to open up an editor and find the resource. In the root menu, you usually have a `fluxbox menu' or `Settings' submenu, where you will find lots of different options. We'll take a look at most, if not all, of those here..sp -.TP 3n -\(bu -\fBConfigure\fR: The next level under this menu is where you can set certain resources and really begin to customize the look and feel of your desktop. -.TP 3n -\(bu -\fBSystem Styles\fR: This is where the standard styles are listed. You can select one of these by clicking on it. You may have to `reload' the config or `restart' to get every graphical element to change to the new style. System styles are located in @pkgdatadir@/styles/ upon a default install. Remember that you can confirm this with fluxbox \-i. -.TP 3n -\(bu +The root menu is where you can change different aspects of fluxbox by simply clicking on a menu item\&. Most of the changes in this menu can also be done in the `init' file\&. However it makes it very easy to change certain options without having to open up an editor and find the resource\&. In the root menu, you usually have a `fluxbox menu' or `Settings' submenu, where you will find lots of different options\&. We'll take a look at most, if not all, of those here\&. -\fBUser Styles\fR: ~/.fluxbox/styles This is the location where you will store new styles that you grab from the Internet. If you create your own styles this is also where you will put yours (provided that you follow the -\fIstandards\fR -described in fluxstyle(1)). -.TP 3n +.TP 3 \(bu - -\fBWorkspace List\fR: This is a list of the workspaces configured in your `init' file. If there are programs running on any of the workspaces, they will be listed one level down. -.TP 3n + \fIConfigure\fR: The next level under this menu is where you can set certain resources and really begin to customize the look and feel of your desktop\&. +.TP \(bu - -\fBTools\fR: Listed here are different tools that you can use. You can rename your workspace, run programs from a command line or regenerate your menu. -.TP 3n + \fISystem Styles\fR: This is where the standard styles are listed\&. You can select one of these by clicking on it\&. You may have to `reload' the config or `restart' to get every graphical element to change to the new style\&. System styles are located in @pkgdatadir@/styles/ upon a default install\&. Remember that you can confirm this with fluxbox \-i\&. +.TP \(bu - -\fBWindow\fR: Allows you to switch your window manager. (Only listed if you have other window managers/desktop environments installed.) -.TP 3n + \fIUser Styles\fR: ~/\&.fluxbox/styles This is the location where you will store new styles that you grab from the Internet\&. If you create your own styles this is also where you will put yours (provided that you follow the \fIstandards\fR described in fluxstyle(1))\&. +.TP \(bu - -\fBLock Screen\fR: Locks the screen\&... -.TP 3n + \fIWorkspace List\fR: This is a list of the workspaces configured in your `init' file\&. If there are programs running on any of the workspaces, they will be listed one level down\&. +.TP +\(bu + \fITools\fR: Listed here are different tools that you can use\&. You can rename your workspace, run programs from a command line or regenerate your menu\&. +.TP +\(bu + \fIWindow\fR: Allows you to switch your window manager\&. (Only listed if you have other window managers/desktop environments installed\&.) +.TP +\(bu + \fILock Screen\fR: Locks the screen... +.TP +\(bu + \fIfluxbox Command\fR: A little Commandline will popup where you can enter a fluxbox command\&. +.TP \(bu - -\fBfluxbox Command\fR: A little Commandline will popup where you can enter a fluxbox command. -.TP 3n + \fIReload Config\fR: Use this to reload any menu files or style files\&. Just a basic re\-read of the files by a running fluxbox\&. +.TP \(bu - -\fBReload Config\fR: Use this to reload any menu files or style files. Just a basic re\-read of the files by a running fluxbox. -.TP 3n + \fIRestart\fR: Restart the whole darn thing\&. This starts a completely new fluxbox process, rereads files and redraws all graphical elements\&. Running applications will remain open, however\&. +.TP \(bu +*Exit: Exits fluxbox and probably shuts down the X Window server\&. +.LP -\fBRestart\fR: Restart the whole darn thing. This starts a completely new fluxbox process, rereads files and redraws all graphical elements. Running applications will remain open, however. -.TP 3n -\(bu -*Exit: Exits fluxbox and probably shuts down the X Window server. -.\" end of SS subsection "Root Menu" .SS "Configuration Menu" -This menu offers the opportunity to set up fluxbox. It contains many options from the init file, but this is an easier and faster way for most users..sp -.TP 3n + + +This menu offers the opportunity to set up fluxbox\&. It contains many options from the init file, but this is an easier and faster way for most users\&. + +.TP 3 \(bu - -\fBFocus Model\fR: Please read the FOCUS MODEL section at the end of this manual. -.TP 3n + \fIFocus Model\fR: Please read the FOCUS MODEL section at the end of this manual\&. +.TP \(bu - -\fBTab Options\fR: Lets you configure the properties of tabs. Detailed in TAB OPTIONS section. -.TP 3n + \fITab Options\fR: Lets you configure the properties of tabs\&. Detailed in TAB OPTIONS section\&. +.TP \(bu - -\fBSlit\fR: This Menu can be opened by right clicking the slit (if visible). Find more information about this menu's options in the SLIT section. -.TP 3n + \fISlit\fR: This Menu can be opened by right clicking the slit (if visible)\&. Find more information about this menu's options in the SLIT section\&. +.TP \(bu - -\fBToolbar\fR: Please take a look at the "Configuration via the Toolbar Menu" part of the TOOLBAR section. -.TP 3n + \fIToolbar\fR: Please take a look at the "Configuration via the Toolbar Menu" part of the TOOLBAR section\&. +.TP \(bu - -\fBImage Dithering\fR: Enable or disable dithering of images. -.TP 3n + \fIImage Dithering\fR: Enable or disable dithering of images\&. +.TP \(bu - -\fBOpaque Window Moving\fR: If enabled, you will see the window content while dragging it. Otherwise the window will be shown as a "border". -.TP 3n + \fIOpaque Window Moving\fR: If enabled, you will see the window content while dragging it\&. Otherwise the window will be shown as a "border"\&. +.TP \(bu - -\fBFull Maximization\fR: Enabling this will override the separate settings for the slit/toolbar. Windows will always maximize over/under both of them. -.TP 3n + \fIFull Maximization\fR: Enabling this will override the separate settings for the slit/toolbar\&. Windows will always maximize over/under both of them\&. +.TP \(bu - -\fBFocus New Window\fR: If enabled, a newly opened window will gain focus. -.TP 3n + \fIFocus New Window\fR: If enabled, a newly opened window will gain focus\&. +.TP \(bu - -\fBFocus Last Window on Workspace\fR: This focuses the previous window when switching back to a workspace if the option is enabled. -.TP 3n + \fIFocus Last Window on Workspace\fR: This focuses the previous window when switching back to a workspace if the option is enabled\&. +.TP \(bu - -\fBWindows Warping\fR: If enabled, you can drag windows from one workspace to another. -.TP 3n + \fIWindows Warping\fR: If enabled, you can drag windows from one workspace to another\&. +.TP \(bu - -\fBDesktop MouseWheel Switching\fR: You will be able to change the workspace with your mousewheel if used on the desktop or over the toolbar if the option is enabled. -.TP 3n + \fIDesktop MouseWheel Switching\fR: You will be able to change the workspace with your mousewheel if used on the desktop or over the toolbar if the option is enabled\&. +.TP \(bu - -\fBDecorate Transient Windows\fR: With this option enabled all temporary windows will have a border and grips. -.TP 3n + \fIDecorate Transient Windows\fR: With this option enabled all temporary windows will have a border and grips\&. +.TP \(bu - -\fBClick Raises\fR: If enabled a click anywhere on a window area (including the decorations) will raise it. Otherwise you can only raise it by clicking the titlebar. -.TP 3n + \fIClick Raises\fR: If enabled a click anywhere on a window area (including the decorations) will raise it\&. Otherwise you can only raise it by clicking the titlebar\&. +.TP \(bu + \fITransparency\fR: This sets the transparency for a focused, unfocused window and the menu\&. +.LP -\fBTransparency\fR: This sets the transparency for a focused, unfocused window and the menu. -.\" end of SS subsection "Configuration Menu" .SS "Window Menu" -The Window menu is displayed when you right click on the titlebar of a window. The options available are:.sp -.TP 3n + + +The Window menu is displayed when you right click on the titlebar of a window\&. The options available are: + +.TP 3 \(bu - -\fBSend To\&...\fR: Send window to another workspace. When you select the workspace with a middle click, fluxbox will send you along with the application to the selected workspace. -.TP 3n + \fISend To...\fR: Send window to another workspace\&. When you select the workspace with a middle click, fluxbox will send you along with the application to the selected workspace\&. +.TP \(bu - -\fBShade\fR: Shade the window (display the titlebar only). -.TP 3n + \fIShade\fR: Shade the window (display the titlebar only)\&. +.TP \(bu - -\fBIconify\fR: Iconify window. The `icon' can be found in the Icons submenu of the workspace menu as well as in the toolbar (if a Toolbar mode showing Icons is selected). -.TP 3n + \fIIconify\fR: Iconify window\&. The `icon' can be found in the Icons submenu of the workspace menu as well as in the toolbar (if a Toolbar mode showing Icons is selected)\&. +.TP \(bu + \fIMaximize\fR: (Un)Maximize window\&. Depending on your toolbar and slit configuration, maximize may cover them\&. You can use the different mouse buttons for different aspects of maximize function\&. -\fBMaximize\fR: (Un)Maximize window. Depending on your toolbar and slit configuration, maximize may cover them. You can use the different mouse buttons for different aspects of maximize function. -.RS 3n -.TP 3n +.RS +.TP 3 \(bu -Button 1 (Un)Maximize as normal. -.TP 3n +Button 1 (Un)Maximize as normal\&. +.TP \(bu -Button 2 (Un)Maximize window vertically. -.TP 3n +Button 2 (Un)Maximize window vertically\&. +.TP \(bu -Button 3 (Un)Maximize window horizontally. +Button 3 (Un)Maximize window horizontally\&. +.LP .RE -.TP 3n +.IP +.TP \(bu - -\fBRaise\fR: Raise the window. -.TP 3n + \fIRaise\fR: Raise the window\&. +.TP \(bu - -\fBLower\fR: Lower the window. -.TP 3n + \fILower\fR: Lower the window\&. +.TP \(bu - -\fBStick\fR: (Un)Stick window. A `stuck' window will always be displayed on all workspaces. -.TP 3n + \fIStick\fR: (Un)Stick window\&. A `stuck' window will always be displayed on all workspaces\&. +.TP \(bu - -\fBLayer\&...\fR: Change the layer of this window. -.TP 3n + \fILayer...\fR: Change the layer of this window\&. +.TP \(bu - -\fBRemember\&...\fR: Specify which window settings should be stored in the apps file, covered later on in the APPLICATIONS section. -.TP 3n + \fIRemember...\fR: Specify which window settings should be stored in the apps file, covered later on in the APPLICATIONS section\&. +.TP \(bu + \fIClose\fR: Close the application softly\&. +.LP -\fBClose\fR: Close the application softly. -.\" end of SS subsection "Window Menu" .SS "Workspace Menu" -The workspace menu can be found by middle clicking on the background. A menu will popup giving you the option to add or remove a workspace. You will also see your workspaces listed there; middle clicking on a workspace name will take you to that workspace, whereas clicking on a window name in one of the per\-workspace submenus will take you to the workspace that window is on, and select the window. Last but not least you will notice the Icons menu. This is for applications which have been `iconified'..sp -.\" end of SS subsection "Workspace Menu" + + +The workspace menu can be found by middle clicking on the background\&. A menu will popup giving you the option to add or remove a workspace\&. You will also see your workspaces listed there; middle clicking on a workspace name will take you to that workspace, whereas clicking on a window name in one of the per\-workspace submenus will take you to the workspace that window is on, and select the window\&. Last but not least you will notice the Icons menu\&. This is for applications which have been `iconified'\&. + .SS "Menu Behavior" -The behavior of the submenus in a menu can be configured in the `init' file, with the following entries (default for both is 0):.sp -.sp -.RS 3n + + +The behavior of the submenus in a menu can be configured in the `init' file, with the following entries (default for both is 0): + .nf -session.screen0.menuDelay: <msec> -session.screen0.menuDelayClose: <msec> +session\&.screen0\&.menuDelay: <msec> +session\&.screen0\&.menuDelayClose: <msec> .fi -.RE -.\" end of SS subsection "Menu Behavior" + .SS "Menu Syntax" -There are up to four fields in a menu line. They are of the form:.sp -.sp -.RS 3n + + +There are up to four fields in a menu line\&. They are of the form: + .nf [tag] (label|filename) {command|filename} <icon file> .fi -.RE -The supported tags are:.sp -.TP 3n + + +The supported tags are: + +.TP [begin] (label) -This tells fluxbox to start parsing the menu file. This tag is required for fluxbox to read your menu file. If it cannot find it, the system default menu is used in its place. -.TP 3n +This tells fluxbox to start parsing the menu file\&. This tag is required for fluxbox to read your menu file\&. If it cannot find it, the system default menu is used in its place\&. + +.TP [end] -This tells fluxbox that it is at the end of a menu. This can either be a submenu or the main root menu. There must be at least one of these tags in your menu to correspond to the required [begin] tag. -.TP 3n +This tells fluxbox that it is at the end of a menu\&. This can either be a submenu or the main root menu\&. There must be at least one of these tags in your menu to correspond to the required [begin] tag\&. + +.TP [exec] (label) {command} -Inserts a command item into the menu. When you select the menu item from the menu, fluxbox runs -\fIcommand\fR. -.TP 3n +Inserts a command item into the menu\&. When you select the menu item from the menu, fluxbox runs \fIcommand\fR\&. + +.TP [exit] (label) -Inserts an item that shuts down and exits fluxbox. Any open windows are reparented to the root window before fluxbox exits. -.TP 3n +Inserts an item that shuts down and exits fluxbox\&. Any open windows are reparented to the root window before fluxbox exits\&. + +.TP [include] (file\-or\-directory\-name) -Parses the file specified by filename inline with the current menu. The filename can be the full path to a file or it can begin with ~/, which will be expanded into your home directory. If the path is a directory, then all files in the directory are included. -.TP 3n +Parses the file specified by filename inline with the current menu\&. The filename can be the full path to a file or it can begin with ~/, which will be expanded into your home directory\&. If the path is a directory, then all files in the directory are included\&. + +.TP [nop] (label) -Insert a non\-operational item into the current menu. This can be used to help format the menu into blocks or sections if so desired. This tag does support a label, but one is not required in which case a blank item will be used instead. -.TP 3n +Insert a non\-operational item into the current menu\&. This can be used to help format the menu into blocks or sections if so desired\&. This tag does support a label, but one is not required in which case a blank item will be used instead\&. + +.TP [separator] -This will create a nice separation line. Useful for splitting up sections in a -\fIpretty\fR -way. -.TP 3n +This will create a nice separation line\&. Useful for splitting up sections in a \fIpretty\fR way\&. + +.TP [style] (label) {filename} -This tells fluxbox to insert an item that, when selected, reads style file named filename and apply the new textures, colors and fonts to the current running session. -.TP 3n +This tells fluxbox to insert an item that, when selected, reads style file named filename and apply the new textures, colors and fonts to the current running session\&. + +.TP [stylesmenu] (directory) -Reads all filenames from the specified directory, assuming that they are all valid style files, and creates menu items in the current menu for every filename, that, when selected by the user will apply the selected style file to the current session. The labels that are created in the menu are the filenames of the style files. -.TP 3n +Reads all filenames from the specified directory, assuming that they are all valid style files, and creates menu items in the current menu for every filename, that, when selected by the user will apply the selected style file to the current session\&. The labels that are created in the menu are the filenames of the style files\&. + +.TP [stylesdir] (label) {directory} -Creates a submenu entry with label (that is also the title of the new submenu), and inserts in that submenu all filenames in the specified directory, assuming that they are all valid style files (directories are ignored) in the same way as the [stylesdir] command does. Both [stylesdir] and [stylesmenu] commands make it possible to install style files without editing your init file. -.TP 3n +Creates a submenu entry with label (that is also the title of the new submenu), and inserts in that submenu all filenames in the specified directory, assuming that they are all valid style files (directories are ignored) in the same way as the [stylesdir] command does\&. Both [stylesdir] and [stylesmenu] commands make it possible to install style files without editing your init file\&. + +.TP [submenu] (label) {menutitle} -This tells fluxbox to create and parse a new menu. This menu is inserted as a submenu into the parent menu. These menus are parsed recursively, so there is no limit to the number of levels or nested submenus you can have. The title for the new menu is optional, if none is supplied, the new menu's title is the same as the item label. An [end] tag is required to end the submenu. -.TP 3n +This tells fluxbox to create and parse a new menu\&. This menu is inserted as a submenu into the parent menu\&. These menus are parsed recursively, so there is no limit to the number of levels or nested submenus you can have\&. The title for the new menu is optional, if none is supplied, the new menu's title is the same as the item label\&. An [end] tag is required to end the submenu\&. + +.TP [reconfig] (label) -When selected this item re\-reads the current style and menu files and applies any changes. This is useful for creating a new style or theme, as you don't have to constantly restart fluxbox every time you save your style. However, fluxbox automatically rereads the menu whenever it changes. -.TP 3n +When selected this item re\-reads the current style and menu files and applies any changes\&. This is useful for creating a new style or theme, as you don't have to constantly restart fluxbox every time you save your style\&. However, fluxbox automatically rereads the menu whenever it changes\&. + +.TP [restart] (label) {command} -This tells fluxbox to restart. If command is supplied, it shuts down and runs the command (which is commonly the name of another window manager). If the command is omitted, fluxbox restarts itself. -.TP 3n +This tells fluxbox to restart\&. If command is supplied, it shuts down and runs the command (which is commonly the name of another window manager)\&. If the command is omitted, fluxbox restarts itself\&. + +.TP [config] (label) -Inserts a fluxbox native submenu item, containing numerous configuration options concerning window placement, focus style, window moving style, etc. -.TP 3n +Inserts a fluxbox native submenu item, containing numerous configuration options concerning window placement, focus style, window moving style, etc\&. + +.TP [wallpaper] (label) -This allows you to list your backgrounds. This tag is built in to use fbsetbg(1) and allows you to simply click on an image to set your wallpaper. See? fluxbox makes it easy\&... -.TP 3n +This allows you to list your backgrounds\&. This tag is built in to use fbsetbg(1) and allows you to simply click on an image to set your wallpaper\&. See? fluxbox makes it easy... + +.TP [wallpapermenu] (directory) {command} -This inserts a menu item to set the wallpaper for each file in the given directory. The command is optional and defaults to fbsetbg. -.TP 3n +This inserts a menu item to set the wallpaper for each file in the given directory\&. The command is optional and defaults to fbsetbg\&. + +.TP [workspaces] (label) -This tells fluxbox to insert a link to the workspaces menu directly into your menu. This is handy for those users who can't access the workspace menu directly (e.g. if you don't have a 3 button mouse, it is rather hard to middle click to show the workspace menu). -Any line that starts with a \fI#\fR or \fI!\fR is considered a comment and ignored by fluxbox. Also, in the label/command/filename fields you can escape any character. Using \fI\\\\\fR inserts a literal back\-slash into the label/command/filename field..sp -Here is an example menu file:.sp -.sp -.RS 3n -.nf +This tells fluxbox to insert a link to the workspaces menu directly into your menu\&. This is handy for those users who can't access the workspace menu directly (e\&.g\&. if you don't have a 3 button mouse, it is rather hard to middle click to show the workspace menu)\&. + + +Any line that starts with a \fI#\fR or \fI!\fR is considered a comment and ignored by fluxbox\&. Also, in the label/command/filename fields you can escape any character\&. Using \fI\\\\\fR inserts a literal back\-slash into the label/command/filename field\&. + + +Here is an example menu file: + +.IP # fluxbox menu file [begin] (fluxbox) - [exec] (rxvt) {rxvt \-ls} </usr/X11R6/share/icons/terminal.xpm> + [exec] (rxvt) {rxvt \-ls} </usr/X11R6/share/icons/terminal\&.xpm> [exec] (netscape) {netscape \-install} [exec] (The GIMP) {gimp} [exec] (XV) {xv}@@ -428,9 +488,9 @@ [exec] (edit) {mozilla \-edit}
[exec] (compose) {mozilla \-compose} [end] [submenu] (Window Manager) - [exec] (Edit Menus) {nedit ~/.fluxbox/menu} + [exec] (Edit Menus) {nedit ~/\&.fluxbox/menu} [submenu] (Style) {Which Style?} - [stylesdir] (~/.fluxbox/styles) + [stylesdir] (~/\&.fluxbox/styles) [stylesmenu] (fluxbox Styles) {@pkgdatadir@/styles} [end] [config] (Config Options)@@ -439,290 +499,244 @@ [restart] (Restart)
[end] [exit] (Log Out) [end] -.fi -.RE -.\" end of SS subsection "Menu Syntax" .SH "TOOLBAR" -The toolbar is a small area to display information like a clock, workspace name, a system tray or a taskbar (iconbar) that can contain the running programs. The color, look, font etc. is defined in the the style and can't be defined as a global setting (except with the style overlay)..sp -The tools in the toolbar can be enabled/disabled in the init file with the arguments given to the line:.sp -.sp -.RS 3n + + +The toolbar is a small area to display information like a clock, workspace name, a system tray or a taskbar (iconbar) that can contain the running programs\&. The color, look, font etc\&. is defined in the the style and can't be defined as a global setting (except with the style overlay)\&. + + +The tools in the toolbar can be enabled/disabled in the init file with the arguments given to the line: + .nf -session.screen0.toolbar.tools +session\&.screen0\&.toolbar\&.tools .fi -.RE -The order and number of tools is freely selectable, but they must be separated by a ",". E.g.:.sp -.sp -.RS 3n + + +The order and number of tools is freely selectable, but they must be separated by a ","\&. E\&.g\&.: + .nf -session.screen0.toolbar.tools: workspacename, systemtray, iconbar, clock +session\&.screen0\&.toolbar\&.tools: workspacename, systemtray, iconbar, clock .fi -.RE -The possible tools are:.sp -.TP 3n + + +The possible tools are: + +.TP 3 +\(bu + \fIClock\fR: This will show an area to display a clock and the date according to the format specification listed in "man strtftime" +.TP \(bu - -\fBClock\fR: This will show an area to display a clock and the date according to the format specification listed in "man strtftime" -.TP 3n + \fIIconbar\fR: This is the area that contains all windows (all running applications, all minimized windows or maybe no window, all depending on the Toolbar Settings)\&. +.TP \(bu - -\fBIconbar\fR: This is the area that contains all windows (all running applications, all minimized windows or maybe no window, all depending on the Toolbar Settings). -.TP 3n + \fISystemtray\fR: The Systemtray can hold applications that are made to use it\&. +.TP \(bu - -\fBSystemtray\fR: The Systemtray can hold applications that are made to use it. -.TP 3n + \fIWorkspaceName\fR: This displays the name of the current workspace\&. +.TP +\(bu + \fIPrevWorkspace\fR: This displays an arrow that allows to switch to the workspace left of the current one\&. Same as MouseWheelDown with "Desktop MouseWheel Switching" enabled\&. +.TP \(bu - -\fBWorkspaceName\fR: This displays the name of the current workspace. -.TP 3n + \fINextWorkspace\fR: This displays an arrow that allows to switch to the workspace right of the current one\&. Same as MouseWheelUp with "Desktop MouseWheel Switching" enabled\&. +.TP \(bu - -\fBPrevWorkspace\fR: This displays an arrow that allows to switch to the workspace left of the current one. Same as MouseWheelDown with "Desktop MouseWheel Switching" enabled. -.TP 3n + \fIPrevWindow\fR: This displays an arrow that switches focus to the previous visible window on the current workspace\&. +.TP \(bu + \fINextWindow\fR: This displays an arrow that switches focus to the next visible window on the current workspace\&. +.LP -\fBNextWorkspace\fR: This displays an arrow that allows to switch to the workspace right of the current one. Same as MouseWheelUp with "Desktop MouseWheel Switching" enabled. -.TP 3n -\(bu -\fBPrevWindow\fR: This displays an arrow that switches focus to the previous visible window on the current workspace. -.TP 3n -\(bu +Other aspects of the toolbar can be configured in two ways: through the toolbar menu, which is accessable in the Configuration part of the RootMenu or with a right click on the edge the toolbar, or by editing the init file (see the RESOURCES section for more information about that)\&. -\fBNextWindow\fR: This displays an arrow that switches focus to the next visible window on the current workspace. -.sp -.RE -Other aspects of the toolbar can be configured in two ways: through the toolbar menu, which is accessable in the Configuration part of the RootMenu or with a right click on the edge the toolbar, or by editing the init file (see the RESOURCES section for more information about that)..sp .SS "Configuration via the Toolbar Menu" -All changes take effect immediately, except for a change of the "Toolbar Alpha", which needs a restart to make the change visible. Here are the settings:.sp -.TP 3n + + +All changes take effect immediately, except for a change of the "Toolbar Alpha", which needs a restart to make the change visible\&. Here are the settings: + +.TP 3 \(bu + \fIVisible\fR: Sets the toolbar either to visible or invisible\&. -\fBVisible\fR: Sets the toolbar either to visible or invisible. -.sp -.RS 3n .nf -session.screen0.toolbar.visible: <boolean> +session\&.screen0\&.toolbar\&.visible: <boolean> .fi -.RE -.TP 3n +.TP \(bu + \fIAuto hide\fR: If this is enabled the toolbar will disappear after a defined time when the mouse pointer leaves the toolbar\&. It will slide in when the cursor hits the remaining edge of the toolbar\&. -\fBAuto hide\fR: If this is enabled the toolbar will disappear after a defined time when the mouse pointer leaves the toolbar. It will slide in when the cursor hits the remaining edge of the toolbar. -.sp -.RS 3n .nf -session.screen0.toolbar.autoHide: <boolean> -session.autoRaiseDelay: <int> +session\&.screen0\&.toolbar\&.autoHide: <boolean> +session\&.autoRaiseDelay: <int> .fi -.RE -.TP 3n +.TP \(bu + \fIToolbar width percentage\fR: Sets the width of the toolbar in percent\&. Use the left mouse button to decrease and the right mouse\-button to increase the value\&. The value can be from 1\-100\&. -\fBToolbar width percentage\fR: Sets the width of the toolbar in percent. Use the left mouse button to decrease and the right mouse\-button to increase the value. The value can be from 1\-100. -.sp -.RS 3n .nf -session.screen0.toolbar.widthPercent: <int> +session\&.screen0\&.toolbar\&.widthPercent: <int> .fi -.RE -.TP 3n +.TP \(bu + \fIMaximize Over\fR: Enabling this option will prevent windows from maximizing over the toolbar\&. With this switched on they will only expand to the edge of the bar\&. To use this option, "Full Maximization" from the Configuration menu must be DISABLED\&. Otherwise this option will not work\&. -\fBMaximize Over\fR: Enabling this option will prevent windows from maximizing over the toolbar. With this switched on they will only expand to the edge of the bar. To use this option, "Full Maximization" from the Configuration menu must be DISABLED. Otherwise this option will not work. -.sp -.RS 3n .nf -session.screen0.toolbar.maxOver: <boolean> -session.screen0.fullMaximization: <boolean> +session\&.screen0\&.toolbar\&.maxOver: <boolean> +session\&.screen0\&.fullMaximization: <boolean> .fi -.RE -.TP 3n +.TP \(bu + \fILayer...\fR: This sets the layer on which the toolbar is set\&. With this you can set the toolbar to "Always on top"\&. -\fBLayer\&...\fR: This sets the layer on which the toolbar is set. With this you can set the toolbar to "Always on top". -.sp -.RS 3n .nf -session.screen0.toolbar.layer: <layer> +session\&.screen0\&.toolbar\&.layer: <layer> .fi -.RE -.TP 3n +.TP \(bu + \fIPlacement\fR: Sets the toolbar to any edge of the screen, either centered or aligned with a corner\&. -\fBPlacement\fR: Sets the toolbar to any edge of the screen, either centered or aligned with a corner. -.sp -.RS 3n .nf -session.screen0.toolbar.placement: <direction> +session\&.screen0\&.toolbar\&.placement: <direction> .fi -.RE -.TP 3n +.TP \(bu + \fIAlpha\fR: This sets the alpha value for the toolbar\&. Use the left mouse button to decrease and the right mouse button to increase the value\&. 0 is invisible, 255 is not transparent at all\&. -\fBAlpha\fR: This sets the alpha value for the toolbar. Use the left mouse button to decrease and the right mouse button to increase the value. 0 is invisible, 255 is not transparent at all. -.sp -.RS 3n .nf -session.screen0.toolbar.alpha: <int> +session\&.screen0\&.toolbar\&.alpha: <int> .fi -.RE -.TP 3n +.TP \(bu + \fIIconbar Mode\fR: -\fBIconbar Mode\fR: -.sp -.RS 3n .nf Specifies the mode of the iconbar: .fi -.RE -.TP 3n +.TP \(bu - -\fBNone\fR: will not show any windows -.TP 3n + \fINone\fR: will not show any windows +.TP \(bu - -\fBIcons\fR: shows windows from all workspaces that are minimized (iconified) -.TP 3n + \fIIcons\fR: shows windows from all workspaces that are minimized (iconified) +.TP \(bu - -\fBNoIcons\fR: shows windows from all workspaces that are not minimized (iconified) -.TP 3n + \fINoIcons\fR: shows windows from all workspaces that are not minimized (iconified) +.TP \(bu - -\fBWorkspaceIcons\fR: shows windows from the current workspace that are minimized (iconified) -.TP 3n + \fIWorkspaceIcons\fR: shows windows from the current workspace that are minimized (iconified) +.TP \(bu - -\fBWorkspaceNoIcons\fR: shows windows from the current workspace that are not minimized (iconified) -.TP 3n + \fIWorkspaceNoIcons\fR: shows windows from the current workspace that are not minimized (iconified) +.TP \(bu - -\fBWorkspace\fR: shows all windows from the current workspace -.TP 3n + \fIWorkspace\fR: shows all windows from the current workspace +.TP \(bu + \fIAll Windows\fR: shows all windows from all workspaces -\fBAll Windows\fR: shows all windows from all workspaces -.sp -.RS 3n .nf -session.screen0.iconbar.mode: <mode> +session\&.screen0\&.iconbar\&.mode: <mode> .fi -.RE -.TP 3n +.TP \(bu - -\fBAlignment\fR: -.TP 3n + \fIAlignment\fR: +.TP \(bu - -\fBLeft\fR: all icons will be left\-aligned with the width set in the init file -.TP 3n + \fILeft\fR: all icons will be left\-aligned with the width set in the init file +.TP \(bu - -\fBRelative\fR: all icons will be sized evenly to fill the iconbar completely -.TP 3n + \fIRelative\fR: all icons will be sized evenly to fill the iconbar completely +.TP \(bu + \fIRight\fR: all icons will be right\-aligned with the width set in the init file -\fBRight\fR: all icons will be right\-aligned with the width set in the init file -.sp -.RS 3n .nf -session.screen0.iconbar.alignment: <alignment> -session.screen0.iconbar.iconWidth: <int> +session\&.screen0\&.iconbar\&.alignment: <alignment> +session\&.screen0\&.iconbar\&.iconWidth: <int> .fi -.RE -.TP 3n +.TP \(bu + \fIShow Pictures\fR: If enabled the iconbar will show the application's icon (if provided by the application) -\fBShow Pictures\fR: If enabled the iconbar will show the application's icon (if provided by the application) -.sp -.RS 3n .nf -session.screen0.iconbar.usePixmap: <boolean> +session\&.screen0\&.iconbar\&.usePixmap: <boolean> .fi -.RE -.TP 3n +.TP \(bu - -\fBClock\fR: Lets you switch between the 00:00am \- 11:59pm and 00:00 \- 23:59 notation -.TP 3n + \fIClock\fR: Lets you switch between the 00:00am \- 11:59pm and 00:00 \- 23:59 notation +.TP \(bu + \fIEdit Clock Format\fR: clicking this entry will pop up a little window in which the clock format can be set according to \fIman strftime\fR (or \fIman date\fR)\&. -\fBEdit Clock Format\fR: clicking this entry will pop up a little window in which the clock format can be set according to -\fIman strftime\fR -(or -\fIman date\fR). -.sp -.RS 3n .nf -session.screen0.strftimeFormat: <format> +session\&.screen0\&.strftimeFormat: <format> .fi -.RE -.\" end of SS subsection "Configuration via the Toolbar Menu" +.LP + .SH "RESOURCES" -Usually the ~/.fluxbox/init resource file is created and maintained by fluxbox itself. You can use the [config] menu to set most of these options. However, we'll cover all of the resource options that are available to the user. If you edit this file while fluxbox is running, you must `restart' to reload the resource options..sp -When running fluxbox in a multiple desktop environment the screen0 key can also be screen1, screen2, etc. You can customize the behavior of fluxbox on each desktop accordingly. Here is an example, and a favorite of the fluxbox documentation manager:.sp -.sp -.RS 3n + + +Usually the ~/\&.fluxbox/init resource file is created and maintained by fluxbox itself\&. You can use the [config] menu to set most of these options\&. However, we'll cover all of the resource options that are available to the user\&. If you edit this file while fluxbox is running, you must `restart' to reload the resource options\&. + + +When running fluxbox in a multiple desktop environment the screen0 key can also be screen1, screen2, etc\&. You can customize the behavior of fluxbox on each desktop accordingly\&. Here is an example, and a favorite of the fluxbox documentation manager: + .nf -session.screen0.toolbar.onTop: False -session.screen0.toolbar.autoHide: True -session.screen0.toolbar.placement: BottomCenter -session.screen0.toolbar.widthPercent: 42 -session.screen0.slit.onTop: False -session.screen0.slit.autoHide: True -session.screen0.slit.placement: TopLeft -session.screen0.slit.direction: Vertical -session.screen0.strftimeFormat: %I:%M %p -session.screen1.toolbar.onTop: True -session.screen1.slit.autoHide: False -session.screen1.slit.placement: CenterRight -session.screen1.slit.direction: Vertical -session.screen1.strftimeFormat: %a %d %R [%s] +session\&.screen0\&.toolbar\&.onTop: False +session\&.screen0\&.toolbar\&.autoHide: True +session\&.screen0\&.toolbar\&.placement: BottomCenter +session\&.screen0\&.toolbar\&.widthPercent: 42 +session\&.screen0\&.slit\&.onTop: False +session\&.screen0\&.slit\&.autoHide: True +session\&.screen0\&.slit\&.placement: TopLeft +session\&.screen0\&.slit\&.direction: Vertical +session\&.screen0\&.strftimeFormat: %I:%M %p +session\&.screen1\&.toolbar\&.onTop: True +session\&.screen1\&.slit\&.autoHide: False +session\&.screen1\&.slit\&.placement: CenterRight +session\&.screen1\&.slit\&.direction: Vertical +session\&.screen1\&.strftimeFormat: %a %d %R [%s] .fi -.RE -Here are the resources that are currently available:.sp -.sp -.RS 3n + + +Here are the resources that are currently available: + .nf -session.screen0.window.focus.alpha: <integer> -session.screen0.window.unfocus.alpha: <integer> +session\&.screen0\&.window\&.focus\&.alpha: <integer> +session\&.screen0\&.window\&.unfocus\&.alpha: <integer> These resources are available to the user to set different levels of - transparency for different components of fluxbox. Each one accepts a value - between 0\-255, 255 being opaque and 0 being completely transparent. + transparency for different components of fluxbox\&. Each one accepts a value + between 0\-255, 255 being opaque and 0 being completely transparent\&. Default: 255 -session.screen0.slit.autoHide: <boolean> -session.screen0.toolbar.autoHide: <boolean> +session\&.screen0\&.slit\&.autoHide: <boolean> +session\&.screen0\&.toolbar\&.autoHide: <boolean> The autoHide resources allow the user to set the behavior of the toolbar - and slit. This behavior can be that they disappear when they are not being - used actively by the user, or they remain visible at all times. Default: + and slit\&. This behavior can be that they disappear when they are not being + used actively by the user, or they remain visible at all times\&. Default: False -session.screen0.desktopwheeling: <boolean> -session.screen0.toolbar.wheeling: <boolean> +session\&.screen0\&.desktopwheeling: <boolean> +session\&.screen0\&.toolbar\&.wheeling: <boolean> These set the ability to utilize the user's scroll wheel to change the - current workspace. Default: True + current workspace\&. Default: True -session.screen0.slit.layer: <layer> -session.screen0.toolbar.layer: <layer> +session\&.screen0\&.slit\&.layer: <layer> +session\&.screen0\&.toolbar\&.layer: <layer> With these two resources, you can set the layer you want the toolbar and - the slit to appear on. Please read the LAYER section for more information. + the slit to appear on\&. Please read the LAYER section for more information\&. Default: Desktop -session.screen0.slit.onTop: <boolean> -session.screen0.toolbar.onTop: <boolean> +session\&.screen0\&.slit\&.onTop: <boolean> +session\&.screen0\&.toolbar\&.onTop: <boolean> A user can set whether or not the toolbar or slit are always on top of the - screen. Setting these resources will put the slit and toolbar above - everything visible on the workspace. Default: False + screen\&. Setting these resources will put the slit and toolbar above + everything visible on the workspace\&. Default: False -session.screen0.slit.placement: <placement> -session.screen0.toolbar.placement: <placement> - These allow users to place the slit and toolbar where they like. Possible +session\&.screen0\&.slit\&.placement: <placement> +session\&.screen0\&.toolbar\&.placement: <placement> + These allow users to place the slit and toolbar where they like\&. Possible options are: \- BottomCenter \- BottomLeft@@ -737,29 +751,30 @@ \- TopCenter
\- TopLeft \- TopRight -session.screen0.slit.maxOver: <boolean> -session.screen0.toolbar.maxOver: <boolean> +session\&.screen0\&.slit\&.maxOver: <boolean> +session\&.screen0\&.toolbar\&.maxOver: <boolean> +session\&.screen0\&.tabs\&.maxOver: <boolean> Setting these to True will allow application windows to maximize over the - complete screen. Setting to False allows the slit and toolbar to hold - their territory and will always be visible when an application is - maximized. Default: False + complete screen\&. Setting to False allows the slit, toolbar, and external + tabs to hold their territory and will always be visible when an + application is maximized\&. Default: False -session.screen0.toolbar.height: <integer> - Set the height of the toolbar. If the value is set to 0, the style file - will gain control over the toolbar height. It is possible to set a fixed - height by changing this value to something greater than 0. Default: 0 +session\&.screen0\&.toolbar\&.height: <integer> + Set the height of the toolbar\&. If the value is set to 0, the style file + will gain control over the toolbar height\&. It is possible to set a fixed + height by changing this value to something greater than 0\&. Default: 0 -session.screen0.toolbar.visible: <boolean> - The user can set whether they want to have a toolbar on screen at all. - Setting to False removes the toolbar from the screen. Default: True +session\&.screen0\&.toolbar\&.visible: <boolean> + The user can set whether they want to have a toolbar on screen at all\&. + Setting to False removes the toolbar from the screen\&. Default: True -session.screen0.toolbar.widthPercent: <integer> - This resource sets the width percentage of the toolbar on the screen. +session\&.screen0\&.toolbar\&.widthPercent: <integer> + This resource sets the width percentage of the toolbar on the screen\&. Default: 65 -session.screen0.toolbar.tools: <tools> - This resource specifies the tools plugged into the toolbar. Read the - TOOLBAR section in this manual for a description of each of these. +session\&.screen0\&.toolbar\&.tools: <tools> + This resource specifies the tools plugged into the toolbar\&. Read the + TOOLBAR section in this manual for a description of each of these\&. Possible tools:: \- clock \- iconbar@@ -770,13 +785,14 @@ \- prevworkspace
\- systemtray \- workspacename -session.screen0.slit.onhead: <integer> -session.screen0.toolbar.onhead: <integer> +session\&.screen0\&.slit\&.onhead: <integer> +session\&.screen0\&.toolbar\&.onhead: <integer> For those that use xinerama, users can set this value to the number of the - head where they would like to see the slit and toolbar. Default: 0 + head where they would like to see the slit and toolbar, starting from 1\&. + Setting this to 0 will ignore xinerama information\&. Default: 0 -session.screen0.iconbar.mode: <mode> - This value is set in the Iconbar Mode menu. The available options are:: +session\&.screen0\&.iconbar\&.mode: <mode> + This value is set in the Iconbar Mode menu\&. The available options are:: \- All Windows \- Icons \- NoIcons@@ -785,29 +801,22 @@ \- Workspace
\- WorkspaceIcons \- WorkspaceNoIcons -session.screen0.iconbar.usePixmap: <boolean> - This is also set in the Iconbar Mode menu. When set to True, this will - show the native icon of applications. Default: True +session\&.screen0\&.iconbar\&.usePixmap: <boolean> + This is also set in the Iconbar Mode menu\&. When set to True, this will + show the native icon of applications\&. Default: True -session.screen0.iconbar.iconTextPadding: <integer> +session\&.screen0\&.iconbar\&.iconTextPadding: <integer> This specifies the space between the window title and the edge of the - button. Default: 10 + button\&. Default: 10 -session.screen0.iconbar.deiconifyMode: Current|Follow|Semifollow - This specifies what should happen when you click on an iconbar button for - a window in another workspace. `Current' moves the window to the current - workspace. `Follow' switches to the window's workspace. `Semifollow' acts - like `Current' for minimized windows and like `Follow' for the rest. - Default: Current +session\&.screen0\&.iconbar\&.wheelMode: Screen|On|Off + This defines the behavior for scrolling on the iconbar\&. `Screen' uses the + value set in session\&.screen0\&.desktopWheeling \&. `On' means scrolling on the + iconbar will change the current workspace\&. `Off' means scrolling on the + iconbar will do nothing\&. Default: Screen -session.screen0.iconbar.wheelMode: Screen|On|Off - This defines the behavior for scrolling on the iconbar. `Screen' uses the - value set in session.screen0.desktopWheeling . `On' means scrolling on the - iconbar will change the current workspace. `Off' means scrolling on the - iconbar will do nothing. Default: Screen - -session.screen0.iconbar.alignment: <position> - This value should be changed in the Iconbar Mode menu. Default: +session\&.screen0\&.iconbar\&.alignment: <position> + This value should be changed in the Iconbar Mode menu\&. Default: Relative Available options:@@ -815,112 +824,117 @@ \- Left: Fixed width, aligned left
\- Relative: Width varies to fill the iconbar \- Right: Fixed width, aligned right -session.screen0.iconbar.iconWidth: <integer> - Used to specify the iconbar button width for Left/Right alignment. +session\&.screen0\&.iconbar\&.iconWidth: <integer> + Used to specify the iconbar button width for Left/Right alignment\&. Default: 70 -session.screen0.overlay.lineWidth: 1 -session.screen0.overlay.lineStyle: LineSolid -session.screen0.overlay.joinStyle: JoinMiter -session.screen0.overlay.capStyle: CapNotLast - These are options for how fluxbox draws lines. See - `man XSetLineAttributes' for more details. Defaults: listed above +session\&.screen0\&.overlay\&.lineWidth: 1 +session\&.screen0\&.overlay\&.lineStyle: LineSolid +session\&.screen0\&.overlay\&.joinStyle: JoinMiter +session\&.screen0\&.overlay\&.capStyle: CapNotLast + These are options for how fluxbox draws lines\&. See + `man XSetLineAttributes' for more details\&. Defaults: listed above -session.screen0.slit.direction: Vertical|Horizontal +session\&.screen0\&.slit\&.direction: Vertical|Horizontal This specifies whether clients in the slit are arranged horizontally or - vertically. Default: Vertical + vertically\&. Default: Vertical -session.screen0.strftimeFormat: <date> - This adjusts the way the current time is displayed in the toolbar. The - strftime(3) format is used. Default: %I:%M %p +session\&.screen0\&.strftimeFormat: <date> + This adjusts the way the current time is displayed in the toolbar\&. The + strftime(3) format is used\&. Default: %I:%M %p -session.screen0.tabs.intitlebar: <boolean> +session\&.screen0\&.tabs\&.intitlebar: <boolean> This specifies whether tabs should be embedded in the titlebar or placed - outside the window. Default: False + outside the window\&. Default: False -session.screen0.tab.placement: <placement> - This specifies where external tabs will appear on the window. Default: +session\&.screen0\&.tab\&.placement: <placement> + This specifies where external tabs will appear on the window\&. Default: TopLeft -session.screen0.tab.width: <integer> - This specifies the width of external tabs in pixels. Default: 64 +session\&.screen0\&.tab\&.width: <integer> + This specifies the width of external tabs in pixels\&. Default: 64 -session.screen0.followModel: Ignore|Follow|Current - This specifies the behavior when a window on another workspace requests to - become the active window. `Ignore' does nothing. `Follow' moves to the - window's workspace. `Current' moves the window to the current workspace. - Default: Ignore +session\&.screen0\&.followModel: <model> +session\&.screen0\&.userFollowModel: <model> + This specifies the behavior when a window on another workspace becomes the + active window\&. The former is used when an application asks to focus the + window, and the latter is used when the window is activated due to user + actions, such as clicking in the iconbar, menu, or pager\&. `Ignore' does + nothing\&. `Follow' moves to the window's workspace\&. `Current' moves the + window to the current workspace\&. `SemiFollow' acts like `Current' for + iconified windows and like `Follow' otherwise\&. Defaults: Ignore and + Follow, respectively\&. -session.screen0.resizeMode: Bottom|Quadrant|Center +session\&.screen0\&.resizeMode: Bottom|Quadrant|Center Setting this resource to `Quadrant' makes resizing by ALT + Right Mousebutton (mouse button 3) grab the corner closest to the mouse pointer - instead of the bottom right corner. `Center' resizes all corners at the - same time. Default: Bottom + instead of the bottom right corner\&. `Center' resizes all corners at the + same time\&. Default: Bottom -session.screen0.focusModel: ClickToFocus|MouseFocus - This controls how windows gain focus via the mouse. With `ClickToFocus', - the user must click on the window. With `MouseFocus', windows gain focus - whenever the mouse moves over them. Default: ClickToFocus +session\&.screen0\&.focusModel: ClickToFocus|MouseFocus + This controls how windows gain focus via the mouse\&. With `ClickToFocus', + the user must click on the window\&. With `MouseFocus', windows gain focus + whenever the mouse moves over them\&. Default: ClickToFocus -session.screen0.autoRaise: <boolean> - When True, this setting automatically raises any window that gains focus. +session\&.screen0\&.autoRaise: <boolean> + When True, this setting automatically raises any window that gains focus\&. Default: False -session.autoRaiseDelay: <integer> +session\&.autoRaiseDelay: <integer> Adjusts the delay (in milli\-sec) before focused windows will raise - when using the Autoraise option. Default: 250 + when using the Autoraise option\&. Default: 250 -session.screen0.clickRaises: <boolean> +session\&.screen0\&.clickRaises: <boolean> This setting allows a user to click anywhere on a window to bring it on - top of other windows. Otherwise, only the titlebar will work. Default: + top of other windows\&. Otherwise, only the titlebar will work\&. Default: True -session.screen0.workspacewarping: <boolean> +session\&.screen0\&.workspacewarping: <boolean> This setting enables a user to change workspaces by dragging a window - across the edge of the screen. Default: True + across the edge of the screen\&. Default: True -session.screen0.showwindowposition: <boolean> +session\&.screen0\&.showwindowposition: <boolean> Setting this resource to True shows the user, in a little window, the exact position of the application window while the user is - dragging it. Allows a precise placement of windows on a screen. + dragging it\&. Allows a precise placement of windows on a screen\&. Default: True -session.screen0.decorateTransient: <boolean> +session\&.screen0\&.decorateTransient: <boolean> This controls whether or not transient windows get window decorations, - such as a titlebar. Default: False + such as a titlebar\&. Default: False -session.screen0.menuMode: Delay|Click - This setting controls the circumstances under which submenus open. With +session\&.screen0\&.menuMode: Delay|Click + This setting controls the circumstances under which submenus open\&. With `Click', the user must click on the menu item in order for the submenu to - open. With `Delay', submenus open when the mouse hovers over the menu - item. Default: Delay + open\&. With `Delay', submenus open when the mouse hovers over the menu + item\&. Default: Delay -session.screen0.menuDelay: <integer> +session\&.screen0\&.menuDelay: <integer> This sets the delay in milliseconds for submenus to open with the previous - option set to `Delay'. Default: 0 + option set to `Delay'\&. Default: 0 -session.screen0.menuDelayClose: 0 +session\&.screen0\&.menuDelayClose: 0 This value sets the delay in milliseconds that you would like the menu to - remain visible after you've clicked out of it. Default: 0 + remain visible after you've clicked out of it\&. Default: 0 -session.screen0.focusNewWindows: <boolean> - This sets whether or not new windows will become focused automatically. +session\&.screen0\&.focusNewWindows: <boolean> + This sets whether or not new windows will become focused automatically\&. Default: True -session.screen0.workspaceNames: <names> - Here is where the user can name their workspaces. However it is +session\&.screen0\&.workspaceNames: <names> + Here is where the user can name their workspaces\&. However it is recommended to use the tool available in the Configuration Menu to set - these. Default: one, two, three, four + these\&. Default: one, two, three, four -session.screen0.edgeSnapThreshold: <integer> +session\&.screen0\&.edgeSnapThreshold: <integer> When moving a window across your screen, fluxbox is able to have it `snap' - to the edges of the screen and other windows for easy placement. This + to the edges of the screen and other windows for easy placement\&. This variable tells fluxbox the distance (in pixels) at which the window will - jump to the edge. Default: 0 + jump to the edge\&. Default: 0 -session.screen0.windowPlacement: <placement strategy> +session\&.screen0\&.windowPlacement: <placement strategy> This resource specifies where to place new windows when not otherwise - specified (by the program or the `apps' file, for example). Here are the + specified (by the program or the `apps' file, for example)\&. Here are the options: \- RowSmartPlacement: tries to place windows in rows without overlapping \- ColSmartPlacement: tries to place windows in columns without overlapping@@ -928,121 +942,124 @@ \- CascadePlacement: places windows below the titlebar of the previous one
\- UnderMousePlacement: places new windows underneath the mouse Default: RowSmartPlacement -session.screen0.rowPlacementDirection: LeftToRight|RightToLeft -session.screen0.colPlacementDirection: TopToBottom|BottomToTop +session\&.screen0\&.rowPlacementDirection: LeftToRight|RightToLeft +session\&.screen0\&.colPlacementDirection: TopToBottom|BottomToTop -session.screen0.fullMaximization: <boolean> +session\&.screen0\&.fullMaximization: <boolean> If this setting is enabled, windows will maximize over the toolbar and - slit, no matter what their individual settings are. Default: True + slit, no matter what their individual settings are\&. Default: True -session.screen0.rootCommand: <command> - This overrides the styles rootCommand. When this value is set, it +session\&.screen0\&.rootCommand: <command> + This overrides the styles rootCommand\&. When this value is set, it will keep your background the same, regardless of what any style - would like your background to be. NOTE: Setting this command can be - dangerous. Please make sure you know what you are doing when setting - this resource to a value other than a desktop wallpaper command. + would like your background to be\&. NOTE: Setting this command can be + dangerous\&. Please make sure you know what you are doing when setting + this resource to a value other than a desktop wallpaper command\&. -session.screen0.imageDither: <boolean> - This controls whether or not fluxbox created dithered images. Default: +session\&.screen0\&.imageDither: <boolean> + This controls whether or not fluxbox created dithered images\&. Default: False -session.screen0.opaqueMove: <boolean> +session\&.screen0\&.opaqueMove: <boolean> Sets the visibility level of application windows while being - dragged. Default: <boolean> + dragged\&. Default: <boolean> -session.screen0.workspaces: <integer> - Set this to the number of workspaces the users wants. Default: 4 +session\&.screen0\&.workspaces: <integer> + Set this to the number of workspaces the users wants\&. Default: 4 -session.screen0.focusLastWindow: <boolean> +session\&.screen0\&.focusLastWindow: <boolean> This controls whether or not to focus the last focused window when - switching workspaces. Default: True + switching workspaces\&. Default: True -session.screen0.windowMenu: <blank>|<location> - This specifies the location of a user\-defined window menu. Default: blank +session\&.screen0\&.windowMenu: <blank>|<location> + This specifies the location of a user\-defined window menu\&. Default: blank -session.appsFile: <location> -session.groupFile: <location> -session.keyFile: <location> -session.menuFile: <location> -session.slitlistFile: <location> -session.styleFile: <location> - All of these resources require a pathname to their specific files. This is - where you can specify different files. Most of the defaults will be - located in the user's ~/.fluxbox directory. +session\&.appsFile: <location> +session\&.groupFile: <location> +session\&.keyFile: <location> +session\&.menuFile: <location> +session\&.slitlistFile: <location> +session\&.styleFile: <location> +session\&.styleOverlay: <location> + All of these resources require a pathname to their specific files\&. This is + where you can specify different files\&. Most of the defaults will be + located in the user's ~/\&.fluxbox directory\&. -session.cacheLife: <integer> +session\&.cacheLife: <integer> This tells fluxbox how long (in minutes) unused pixmaps may stay in the X - server's memory. Default: 5 + server's memory\&. Default: 5 -session.cacheMax: <integer> +session\&.cacheMax: <integer> This tells fluxbox how much memory (in Kb) it may use to store cached - pixmaps on the X server. If your machine runs short of memory, you may - lower this value. Default: 200 + pixmaps on the X server\&. If your machine runs short of memory, you may + lower this value\&. Default: 200 -session.colorsPerChannel: <integer> +session\&.colorsPerChannel: <integer> This tells fluxbox how many colors to take from the X server on - pseudo\-color displays. A channel would be red, green, or blue. fluxbox - will allocate this variable ^ 3 and make them always available. Value must - be between 2\-6. When you run fluxbox on an 8bpp display, you must set this - resource to 4. Default: 4 + pseudo\-color displays\&. A channel would be red, green, or blue\&. fluxbox + will allocate this variable ^ 3 and make them always available\&. Value must + be between 2\-6\&. When you run fluxbox on an 8bpp display, you must set this + resource to 4\&. Default: 4 -session.doubleClickInterval: <integer> +session\&.doubleClickInterval: <integer> Adjust the delay in milliseconds between mouse clicks for fluxbox to - consider a double click. Default: 250 + consider a double click\&. Default: 250 -session.forcePseudoTransparency: <boolean> +session\&.forcePseudoTransparency: <boolean> If you have Xorg's composite extension enabled, this setting will force the menu, windows, toolbar, and slit to use pseudo\-transparency instead of - true transparency. Default: False + true transparency\&. Default: False -session.iconbar: <boolean> +session\&.iconbar: <boolean> Set this value to `<boolean>' or `<boolean>' to enable or disable fluxbox - using the toolbar to display iconified windows. Default: <boolean> + using the toolbar to display iconified windows\&. Default: <boolean> -session.ignoreBorder: <boolean> +session\&.ignoreBorder: <boolean> When using MouseFocus, don't change focus when the mouse hovers over the - window border. Default: False + window border\&. Default: False -session.numLayers: <integer> - This controls how many layers fluxbox should have. Default: 13 +session\&.numLayers: <integer> + This controls how many layers fluxbox should have\&. Default: 13 -session.opaqueMove: <boolean> +session\&.opaqueMove: <boolean> When moving a window, setting this to True will draw the window - contents as it moves (this is nasty on slow systems). If False, it - will only draw an outline of the window border. Default: False + contents as it moves (this is nasty on slow systems)\&. If False, it + will only draw an outline of the window border\&. Default: False -session.tabPadding: <integer> - This specifies the spacing between tabs. Default: 0 +session\&.tabPadding: <integer> + This specifies the spacing between tabs\&. Default: 0 -session.tabsAttachArea: Window|Titlebar +session\&.tabsAttachArea: Window|Titlebar With this set to `Window', windows may be grouped by dragging one tab with - the middle mouse button and dropping it anywhere on another window. With - `Titlebar', the user must drop the tab on the target window's titlebar. + the middle mouse button and dropping it anywhere on another window\&. With + `Titlebar', the user must drop the tab on the target window's titlebar\&. Default: True -session.titlebar.left: Stick -session.titlebar.right: Minimize Maximize Close - The icons to place in the titlebar of decorated windows. The available - options are Close, Maximize, MenuIcon, Minimize, Shade, and Stick. +session\&.titlebar\&.left: Stick +session\&.titlebar\&.right: Minimize Maximize Close + The icons to place in the titlebar of decorated windows\&. The available + options are Close, Maximize, MenuIcon, Minimize, Shade, and Stick\&. -session.modKey: <modifier> +session\&.modKey: <modifier> This specifies which modifier to use to drag and resize windows without - clicking on the border or titlebar. Default: Mod1 + clicking on the border or titlebar\&. Default: Mod1 + .fi -.RE + .SH "KEYS" -You can customize fluxbox's key handling through the ~/.fluxbox/keys file. The file takes the format of:.sp -.sp -.RS 3n + + +You can customize fluxbox's key handling through the ~/\&.fluxbox/keys file\&. The file takes the format of: + .nf [keymode:] <modifier> <key> :<command> <operation> .fi -.RE -In the example below, Mod1 is the \fIALT\fR key on the PC keyboard and Mod4 is one of the three extra keys on a pc104 branded with a familiar company logo. Lines beginning with a \fI#\fR or \fI!\fR are considered comments and unread by fluxbox..sp -.sp -.RS 3n + + +In the example below, Mod1 is the \fIALT\fR key on the PC keyboard and Mod4 is one of the three extra keys on a pc104 branded with a familiar company logo\&. Lines beginning with a \fI#\fR or \fI!\fR are considered comments and unread by fluxbox\&. + .nf -# fluxbox keys file. +# fluxbox keys file\&. Mod1 Tab :NextWindow Mod1 Shift Tab :PrevWindow Mod1 F1 :Workspace 1@@ -1062,440 +1079,465 @@ Mod4 x :Close
Mod4 m :RootMenu Control n Mod1 n :NextTab .fi -.RE -As you can see from the last line, keybindings can be chained in a fashion similar to Emacs keybindings..sp -Some things to know: \- Commands are case\-insensitive. \- Workspace numbering starts at "1". \- Some commands have synonyms. \- The space between the last key and the :Command is mandatory..sp -Here are fluxbox key commands to use:.sp + + +As you can see from the last line, keybindings can be chained in a fashion similar to Emacs keybindings\&. + + +Some things to know: \- Commands are case\-insensitive\&. \- Workspace numbering starts at "1"\&. \- Some commands have synonyms\&. \- The space between the last key and the :Command is mandatory\&. + + +Here are fluxbox key commands to use: + .SS "Window Manager Commands" -.TP 3n + +.TP 3 \(bu Restart <argument> -.TP 3n +.TP \(bu Quit -.TP 3n +.TP \(bu Reconfigure -.TP 3n +.TP \(bu SetStyle <argument> -.TP 3n +.TP \(bu ExecCommand <argument> -.\" end of SS subsection "Window Manager Commands" +.LP + .SS "Currently Focused Window Commands" -.TP 3n + +.TP 3 \(bu Minimize -.TP 3n +.TP \(bu MinimizeWindow -.TP 3n +.TP \(bu Iconify -.TP 3n +.TP \(bu Maximize -.TP 3n +.TP \(bu MaximizeWindow -.TP 3n +.TP \(bu MaximizeHorizontal -.TP 3n +.TP \(bu MaximizeVertical -.TP 3n +.TP \(bu ResizeTo <width> <height> -.TP 3n +.TP \(bu Resize <delta\-width> <delta\-height> -.TP 3n +.TP \(bu ResizeHorizontal <delta\-width> -.TP 3n +.TP \(bu ResizeVertical <delta\-height> -.TP 3n +.TP \(bu MoveTo <x> <y> -.TP 3n +.TP \(bu Move <delta\-x> <delta\-y> -.TP 3n +.TP \(bu MoveRight <delta\-x> -.TP 3n +.TP \(bu MoveLeft <delta\-x> -.TP 3n +.TP \(bu MoveUp <delta\-y> -.TP 3n +.TP \(bu MoveDown <delta\-y> -.TP 3n +.TP \(bu Raise -.TP 3n +.TP \(bu Lower -.TP 3n +.TP \(bu Close -.TP 3n +.TP \(bu Shade -.TP 3n +.TP \(bu ShadeWindow -.TP 3n +.TP \(bu Stick -.TP 3n +.TP \(bu StickWindow -.TP 3n +.TP \(bu ToggleDecor -.TP 3n +.TP \(bu TakeToWorkspace <number> -.TP 3n +.TP \(bu TakeToNextWorkspace <offset> -.TP 3n +.TP \(bu TakeToPrevWorkspace <offset> -.TP 3n +.TP \(bu SendToWorkspace <number> -.TP 3n +.TP \(bu SendToNextWorkspace <offset> -.TP 3n +.TP \(bu SendToPrevWorkspace <offset> -.TP 3n +.TP \(bu KillWindow -.TP 3n +.TP \(bu NextTab -.TP 3n +.TP \(bu PrevTab -.TP 3n +.TP \(bu MoveTabLeft -.TP 3n +.TP \(bu MoveTabRight -.TP 3n +.TP \(bu DetachClient -.\" end of SS subsection "Currently Focused Window Commands" +.LP + .SS "Workspace Commands" -.TP 3n + +.TP 3 \(bu NextWorkspace -.TP 3n +.TP \(bu PrevWorkspace -.TP 3n +.TP \(bu RightWorkspace <by\-number> -.TP 3n +.TP \(bu LeftWorkspace <by\-number> -.TP 3n +.TP \(bu Workspace <number> -.TP 3n +.TP \(bu NextWindow <bitmask> -.TP 3n +.TP \(bu PrevWindow <bitmask> -.TP 3n +.TP \(bu NextGroup <by\-number> -.TP 3n +.TP \(bu PrevGroup <by\-number> -.TP 3n +.TP \(bu FocusLeft -.TP 3n +.TP \(bu FocusRight -.TP 3n +.TP \(bu FocusUp -.TP 3n +.TP \(bu FocusDown -.TP 3n +.TP \(bu ArrangeWindows -.TP 3n +.TP \(bu ShowDesktop (Iconifies all windows) -.TP 3n +.TP \(bu Deiconify all|allworkspace|last|lastworkspace current|origin|originquiet -.TP 3n +.TP \(bu RootMenu -.TP 3n +.TP \(bu WorkspaceMenu -.TP 3n +.TP \(bu WindowMenu -.TP 3n +.TP \(bu SetWorkspaceName <name> -.\" end of SS subsection "Workspace Commands" +.LP + .SS "Special Commands" -.TP 3n + +.TP 3 \(bu MacroCmd -.TP 3n +.TP \(bu ToggleCmd -.TP 3n +.TP \(bu ReloadStyle -.TP 3n +.TP \(bu SetResourceValue <resourcename> <resource> value -.TP 3n +.TP \(bu BindKey <key><value>: <action> -.TP 3n +.TP \(bu KeyMode <keymode name> <return key sequence> -.TP 3n +.TP \(bu SetModKey <modifier> -.\" end of SS subsection "Special Commands" +.LP + .SS "Couple of things" -.TP 3n + +.TP 3 \(bu -TakeToWorkspace: Will send you along with the window to the selected workspace. SendToWorkspace just sends the window. -.TP 3n +TakeToWorkspace: Will send you along with the window to the selected workspace\&. SendToWorkspace just sends the window\&. +.TP \(bu -TakeToNextWorkspace <offset>: Will send you and the window to workspace number <current offset>; that is, move you and the window <offset> spaces to the right (offset defaults to 1). SendToNextWorkspace does the same, except that it only sends the window (as for SendToWorkspace). TakeToPrevWorkspace and SendToPrevWorkspace work similarly, except moving to the previous workspaces, not the next ones. -.TP 3n +TakeToNextWorkspace <offset>: Will send you and the window to workspace number <current offset>; that is, move you and the window <offset> spaces to the right (offset defaults to 1)\&. SendToNextWorkspace does the same, except that it only sends the window (as for SendToWorkspace)\&. TakeToPrevWorkspace and SendToPrevWorkspace work similarly, except moving to the previous workspaces, not the next ones\&. +.TP \(bu -PrevWindow/NextWindow parameters take an integer: 0 or unspecified = Default/current behavior \- most recently used. 1 = Groups instead of Windows \- only visit one tab in each group 2 = Skip stuck windows 4 = Skip shaded windows 8 = Switch between windows `linearly'; that is, if you repeatedly press the NextWindow key, you will walk through all windows in the, order that they were opened, instead of switching back and forth between the most recently focused windows. -.sp -.RS 3n +PrevWindow/NextWindow parameters take an integer: 0 or unspecified = Default/current behavior \- most recently used\&. 1 = Groups instead of Windows \- only visit one tab in each group 2 = Skip stuck windows 4 = Skip shaded windows 8 = Switch between windows `linearly'; that is, if you repeatedly press the NextWindow key, you will walk through all windows in the, order that they were opened, instead of switching back and forth between the most recently focused windows\&. 16 = Skip iconified windows + .nf -To combine any of these effects, add the corresponding numbers. +To combine any of these effects, add the corresponding numbers\&. For instance, 14 means switch linearly, skipping stuck and shaded -windows. +windows, since 14 = 8 + 4 + 2\&. .fi -.RE -.TP 3n +.TP \(bu -Bindkey will append key string and action to your keys file and bind the key. -.TP 3n +Bindkey will append key string and action to your keys file and bind the key\&. +.TP \(bu -KeyMode allows you to have different keybindings that aren't all active at the same time. For instance, you can use `KeyMode Xnest' to switch to the `Xnest' key mode, which will disable all of your key bindings that don't have `Xnest: -\fI before them and will enable all the ones that do. <return key sequence> will then return you to the `default\fR -key mode. If not provided, this defaults to the escape key. -.TP 3n +KeyMode allows you to have different keybindings that aren't all active at the same time\&. For instance, you can use `KeyMode Xnest' to switch to the `Xnest' key mode, which will disable all of your key bindings that don't have `Xnest: \fI before them and will enable all the ones that do\&. <return key sequence> will then return you to the `default\fR key mode\&. If not provided, this defaults to the escape key\&. +.TP \(bu -The -\fIdelta\fR -value means the difference between the current setting and the requested setting. So if you have a window that is 100 pixels wide, you could set -.sp -.RE -.sp -.RS 3n +The \fIdelta\fR value means the difference between the current setting and the requested setting\&. So if you have a window that is 100 pixels wide, you could set +.LP + .nf Mod1 r :ResizeHorizontal 10 .fi -.RE -and when you use that key it would increase the size of your window to 110 pixels. If you had used.sp -.sp -.RS 3n + + +and when you use that key it would increase the size of your window to 110 pixels\&. If you had used + .nf Mod1 R :ResizeHorizontal \-10 .fi -.RE -then it would have decreased the size by 10, setting it to 90 pixels..sp -.TP 3n + + +then it would have decreased the size by 10, setting it to 90 pixels\&. + +.TP 3 \(bu -Resize commands do not necessarily change the number of pixels. For instance, many terminals will use the size of a character as the resize unit. Most applications, however, use pixels. -.TP 3n +Resize commands do not necessarily change the number of pixels\&. For instance, many terminals will use the size of a character as the resize unit\&. Most applications, however, use pixels\&. +.TP \(bu MacroCmd: -.sp -.RE -.sp -.RS 3n +.LP + .nf Mod1 r :MacroCmd {command1} {command2} .fi -.RE -.sp -.RS 3n + .nf -allows you to execute more than one command with one keybinding. The commands -will be executed in serial. +allows you to execute more than one command with one keybinding\&. The commands +will be executed in serial\&. .fi -.RE -.TP 3n + +.TP 3 \(bu ToggleCmd: -.sp -.RE -.sp -.RS 3n +.LP + .nf Mod1 t :ToggleCmd {command1} {command2} .fi -.RE -.sp -.RS 3n + .nf -alternates between the given commands each time you press Mod1 + t. +alternates between the given commands each time you press Mod1 + t\&. .fi -.RE -.\" end of SS subsection "Couple of things" + .SH "LAYERS" -Layers affect the way that windows will overlap each other on the screen. Windows on a higher layer will always appear above those on a lower one, whether they are focused or not. By default, fluxbox uses 13 layers, starting from 1 (highest). The number of layers can be changed by using the following resource:.sp -.sp -.RS 3n + + +Layers affect the way that windows will overlap each other on the screen\&. Windows on a higher layer will always appear above those on a lower one, whether they are focused or not\&. By default, fluxbox uses 13 layers, starting from 1 (highest)\&. The number of layers can be changed by using the following resource: + .nf -session.numLayers: <integer> +session\&.numLayers: <integer> .fi -.RE -There are two ways to assign a window to a different layer. When the window is open, you may select the layer in the `Layer \&...' submenu of the window menu. The menu gives six choices for the layer, which fluxbox manages by name. The names are (from highest to lowest layer):.sp -.TP 3n + + +There are two ways to assign a window to a different layer\&. When the window is open, you may select the layer in the `Layer ...' submenu of the window menu\&. The menu gives six choices for the layer, which fluxbox manages by name\&. The names are (from highest to lowest layer): + +.TP 3 \(bu 2 \- Above Dock -.TP 3n +.TP \(bu 4 \- Dock -.TP 3n +.TP \(bu 6 \- Top -.TP 3n +.TP \(bu 8 \- Normal -.TP 3n +.TP \(bu 10 \- Bottom -.TP 3n +.TP \(bu 12 \- Desktop -.sp -.RE -The other way to set the layer for a window is through the `apps' file. This method is described in the APPLICATIONS section..sp +.LP + + +The other way to set the layer for a window is through the `apps' file\&. This method is described in the APPLICATIONS section\&. + .SH "FOCUS MODEL" -The Focus Model defines how windows gain focus (i.e. become the active window, which receives keyboard and mouse events). The focus model can be changed in the configuration menu (usually located under \fIfluxbox menu\fR in the Root Menu..sp -There are two main aspects of the focus model: how windows gain focus and how tabs gain focus. Each of these has two options: focus follows mouse and click to focus. Focus follows mouse means that windows will gain focus when the mouse hovers over them. Click to focus means that windows will gain focus when the mouse clicks on them..sp -Thus, there are four main options when choosing a focus model. You should choose one of the first two and one of the last two. They are:.sp -.TP 3n -\(bu + + +The Focus Model defines how windows gain focus (i\&.e\&. become the active window, which receives keyboard and mouse events)\&. The focus model can be changed in the configuration menu (usually located under \fIfluxbox menu\fR in the Root Menu\&. + -\fBClick To Focus\fR: click to focus windows -.TP 3n -\(bu +There are two main aspects of the focus model: how windows gain focus and how tabs gain focus\&. Each of these has two options: focus follows mouse and click to focus\&. Focus follows mouse means that windows will gain focus when the mouse hovers over them\&. Click to focus means that windows will gain focus when the mouse clicks on them\&. -\fBMouse Focus\fR: window focus follows mouse -.TP 3n -\(bu -\fBClickTabFocus\fR: click to focus tabs -.TP 3n +Thus, there are four main options when choosing a focus model\&. You should choose one of the first two and one of the last two\&. They are: + +.TP 3 +\(bu + \fIClick To Focus\fR: click to focus windows +.TP +\(bu + \fIMouse Focus\fR: window focus follows mouse +.TP \(bu + \fIClickTabFocus\fR: click to focus tabs +.TP +\(bu + \fIMouseTabFocus\fR: tab focus follows mouse +.LP -\fBMouseTabFocus\fR: tab focus follows mouse -.sp -.RE -There is one more option in the focus model menu. It is called AutoRaise. When AutoRaise is enabled, focused windows will appear on top of other windows in the same layer. When AutoRaise is disabled, you must explicitly raise a focused window, using the window menu or keybinding..sp + +There is one more option in the focus model menu\&. It is called AutoRaise\&. When AutoRaise is enabled, focused windows will appear on top of other windows in the same layer\&. When AutoRaise is disabled, you must explicitly raise a focused window, using the window menu or keybinding\&. + .SH "TAB OPTIONS" -This section of fluxbox configuration menu lets you configure many features of tabs. Inside of it there are three main options:.sp -.TP 3n + + +This section of fluxbox configuration menu lets you configure many features of tabs\&. Inside of it there are three main options: + +.TP 3 \(bu + \fIPlacement\fR: You can choose where the external tabs must be positioned\&. The options are: -\fBPlacement\fR: You can choose where the external tabs must be positioned. The options are: -.RS 3n -.TP 3n +.RS +.TP 3 \(bu -Top Left: tabs are located on the left side of the top border of the window. -.TP 3n +Top Left: tabs are located on the left side of the top border of the window\&. +.TP \(bu -Top Right: tabs are located on the right side of the top border of the window. -.TP 3n +Top Right: tabs are located on the right side of the top border of the window\&. +.TP \(bu -Left Top: tabs are located on the top part of the left border of the window. -.TP 3n +Left Top: tabs are located on the top part of the left border of the window\&. +.TP \(bu -Right Top: tabs are located on the top part of the right border of the window. -.TP 3n +Right Top: tabs are located on the top part of the right border of the window\&. +.TP \(bu -Left Bottom: tabs are located on the bottom part of the left border of the window. -.TP 3n +Left Bottom: tabs are located on the bottom part of the left border of the window\&. +.TP \(bu -Right Bottom: tabs are located on the bottom part of the right border of the window. -.TP 3n +Right Bottom: tabs are located on the bottom part of the right border of the window\&. +.TP \(bu -Bottom Left: tabs are located on the left side of the bottom border of the window. -.TP 3n +Bottom Left: tabs are located on the left side of the bottom border of the window\&. +.TP \(bu -Bottom Right: tabs are located on the right side of the bottom border of the window. -.sp -.RS 3n +Bottom Right: tabs are located on the right side of the bottom border of the window\&. + .nf -For these options to work 'Tabs in Titlebar' must be off. +For these options to work 'Tabs in Titlebar' must be off\&. .fi +.LP .RE -.RE -.TP 3n +.IP +.TP +\(bu + \fITabs in Titlebar\fR: When this option is on, tabs are fixed in window titlebar and the width varies according to the amount of windows grouped\&. +.TP +\(bu + \fIMaximize Over\fR: When this option is on, maximizing a window will disregard the size and location of external tabs\&. +.TP \(bu + \fIExternal Tab Width\fR: This specifies in pixels the width of external tabs\&. +.LP -\fBTabs in Titlebar\fR: When this option is on, tabs are fixed in window titlebar and the width varies according to the amount of windows grouped. -.TP 3n -\(bu + +As most Fluxbox configurations this can be done by editing the init file\&. The resources that you should look at are: -\fBExternal Tab Width\fR: This specifies in pixels the width of external tabs. -.sp -.RE -As most Fluxbox configurations this can be done by editing the init file. The resources that you should look at are:.sp -.sp -.RS 3n .nf -session.screen0.tabs.intitlebar: <boolean> -session.screen0.tab.width: <integer> -session.screen0.tab.placement: <direction> +session\&.screen0\&.tabs\&.intitlebar: <boolean> +session\&.screen0\&.tab\&.width: <integer> +session\&.screen0\&.tab\&.placement: <direction> .fi -.RE + .SH "STYLES" -fluxbox enables you to use specialized files that contain X(1) resources to specify colors, textures, pixmaps and fonts, and thus the overall look of your window borders, menus and the toolbar..sp -The default installation of fluxbox provides some of these style files. See fluxstyle(1) to accommodate the growing number of style components..sp + + +fluxbox enables you to use specialized files that contain X(1) resources to specify colors, textures, pixmaps and fonts, and thus the overall look of your window borders, menus and the toolbar\&. + + +The default installation of fluxbox provides some of these style files\&. See fluxstyle(1) to accommodate the growing number of style components\&. + + +In addition to the style file, the overlay file, whose location is specified by session\&.screen0\&.styleOverlay can be used to set style resources that override the current style\&. + .SH "APPLICATIONS" -It is possible to force an application to always have the same dimensions, position, and other settings when it is first launched. This is done using either the window\-menu `Remember\&...\fI submenu, or by directly using the ~/.fluxbox/apps file. Be careful about editing the apps file while fluxbox is running. Your changes may be overwritten. Following is a listing of the valid entries for the `apps\fR file. The `Remember\&...\fI submenu has entries for most options that store the current state in the `apps\fR file for future use..sp -The format of a line in the `apps' file is:.sp -.sp -.RS 3n + + +It is possible to force an application to always have the same dimensions, position, and other settings when it is first launched\&. This is done using either the window\-menu `Remember...\fI submenu, or by directly using the ~/\&.fluxbox/apps file\&. Be careful about editing the apps file while fluxbox is running\&. Your changes may be overwritten\&. Following is a listing of the valid entries for the `apps\fR file\&. The `Remember...\fI submenu has entries for most options that store the current state in the `apps\fR file for future use\&. + + +The format of a line in the `apps' file is: + .nf [app] (app\-name) {count \- optional} [Property1] {value1} [Property2] {value2} - ... + \&.\&.\&. [end] .fi -.RE -Each app\-name can be a string, or a regular expression. By default the name is matched against a window's WM_CLASS property (the first string in it, called the "instance"). You can match against the title, instance name (default), class name, or role (the WM_WINDOW_ROLE property) by explicitly specifying it. You can also specify multiple matches, which must ALL match for the properties to be applied. If a count is supplied in curly brackets at the end of the app line, then the entry will only match at most that many at any time (default is to match all matching windows)..sp -.sp -.RS 3n + + +Each app\-name can be a string, or a regular expression\&. By default the name is matched against a window's WM_CLASS property (the first string in it, called the "instance")\&. You can match against the title, instance name (default), class name, or role (the WM_WINDOW_ROLE property) by explicitly specifying it\&. You can also specify multiple matches, which must ALL match for the properties to be applied\&. If a count is supplied in curly brackets at the end of the app line, then the entry will only match at most that many at any time (default is to match all matching windows)\&. + .nf # match a standard xterm [app] (xterm)@@ -1506,76 +1548,78 @@ [app] (class=Firefox\-bin) {1}
# match the gaim buddy list window [app] (role=buddy_list) # match an rdesktop window to a particular host -[app] (title=rdesktop \- hostname.*) +[app] (title=rdesktop \- hostname\&.*) # match gaim IRC windows -[app] (gaim) (title=#.*) +[app] (gaim) (title=#\&.*) .fi -.RE -The following are the properties that can be defined in each [app] entry. Each name must be enclosed in square brackets, and the value is generally in curly brackets:.sp -.TP 3n + + +The following are the properties that can be defined in each [app] entry\&. Each name must be enclosed in square brackets, and the value is generally in curly brackets: + +.TP 3 \(bu -[Workspace] {0\-N}: Forces the application to open on the workspace specified. Workspaces are set by number, beginning with 0. -.TP 3n +[Workspace] {0\-N}: Forces the application to open on the workspace specified\&. Workspaces are set by number, beginning with 0\&. +.TP \(bu -[Dimensions] {Width Height}: Open the application with the specified width and height, in pixels. -.TP 3n +[Dimensions] {Width Height}: Open the application with the specified width and height, in pixels\&. +.TP \(bu -[Position] (\fBrefspot\fR)) {X Y}: Position the application at a particular spot: -.RS 3n -.TP 3n +[Position] (\fIrefspot\fR)) {X Y}: Position the application at a particular spot: + +.RS +.TP 3 \(bu WINCENTER -.TP 3n +.TP \(bu CENTER -.TP 3n +.TP \(bu UPPERLEFT -.TP 3n +.TP \(bu UPPERRIGHT -.TP 3n +.TP \(bu LOWERLEFT -.TP 3n +.TP \(bu LOWERRIGHT -.sp -.RS 3n + .nf -You can optionally specify what X and Y are relative to. By default the -upper left corner is placed at screen coordinates (X, Y). If you specify +You can optionally specify what X and Y are relative to\&. By default the +upper left corner is placed at screen coordinates (X, Y)\&. If you specify LOWERRIGHT, then the lower right corner of the window is positioned (X,Y) -pixels from the lower right of the screen. Note that CENTER puts the top +pixels from the lower right of the screen\&. Note that CENTER puts the top left corner of the window relative to the center of the screen (WINCENTER acts like the rest \- positions the center of the window relative to the -center of the screen). +center of the screen)\&. .fi -.RE +.LP .RE -.TP 3n +.IP +.TP \(bu -Specify the layer to open the window on (by number). Each layer has a number. The named ones are: 2\-AboveDock, 4\-Dock, 6\-Top, 8\-Normal, 10\-Bottom, 12\-Desktop. -.TP 3n +Specify the layer to open the window on (by number)\&. Each layer has a number\&. The named ones are: 2\-AboveDock, 4\-Dock, 6\-Top, 8\-Normal, 10\-Bottom, 12\-Desktop\&. +.TP \(bu -[Shaded] {yes|no}: The window is started shaded, or not. -.TP 3n +[Shaded] {yes|no}: The window is started shaded, or not\&. +.TP \(bu -[Tab] {yes|no}: Whether this window can be tabbed with others. -.TP 3n +[Tab] {yes|no}: Whether this window can be tabbed with others\&. +.TP \(bu [IconHidden] {yes|no}: Hides the app from the icon bar -.TP 3n +.TP \(bu -[FocusHidden] {yes|no}: Hides the app from the window cycling list used Next/PrevWindow key bindings. -.TP 3n +[FocusHidden] {yes|no}: Hides the app from the window cycling list used Next/PrevWindow key bindings\&. +.TP \(bu [Hidden] {yes|no}: is both [IconHidden] plus [FocusHidden] -.TP 3n +.TP \(bu -[Deco] {NONE|NORMAL|TOOL|TINY|BORDER}: Specify the decoration state. There are several predefined dec\- oration sets: -.sp -.RS 3n +[Deco] {NONE|NORMAL|TOOL|TINY|BORDER}: Specify the decoration state\&. There are several predefined dec\- oration sets: + .nf o NORMAL \- standard decorations o NONE \- no decorations@@ -1583,50 +1627,55 @@ o BORDER \- like NONE except keep the X window border
o TINY \- titlebar with an iconify button o TOOL \- titlebar only .fi -.RE -.sp -.RS 3n + .nf -A bitmask can also be used for fine\-grained control. The bits are (from +A bitmask can also be used for fine\-grained control\&. The bits are (from "1" to 1<<10): titlebar, handle/grips, border, iconify button, maximize button, close button, menu enabled, sticky button, shade button, tabbing -enabled, focus enabled. +enabled, focus enabled\&. .fi -.RE -.TP 3n +.TP \(bu -[Sticky] {yes|no}: Whether the window is initially stuck or not. -.TP 3n +[Sticky] {yes|no}: Whether the window is initially stuck or not\&. +.TP \(bu -[Jump] {yes|no}: Jump to workspace. This one is only useful if `Workspace' is set too. The workspace is changed to the workspace containing the application being launched. -.TP 3n +[Jump] {yes|no}: Jump to workspace\&. This one is only useful if `Workspace' is set too\&. The workspace is changed to the workspace containing the application being launched\&. +.TP \(bu -[Close] {yes|no}: Save settings on close. By default, application settings are not saved when a window is closed. Set this option if you want previous settings to be saved when the window is closed. -.sp -.RE -The apps file also allows you to specify applications that should be started could be used to specify the screen, not the workspace, on which the application should be started..sp -Finally, you can set windows to group together by using the `apps' file. This can be achieved with regular expressions using:.sp -.sp -.RS 3n +[Close] {yes|no}: Save settings on close\&. By default, application settings are not saved when a window is closed\&. Set this option if you want previous settings to be saved when the window is closed\&. +.LP + + +The apps file also allows you to specify applications that should be started could be used to specify the screen, not the workspace, on which the application should be started\&. + + +Finally, you can set windows to group together by using the `apps' file\&. This can be achieved with regular expressions using: + .nf -[app] (property=expr) ... {number} +[app] (property=expr) \&.\&.\&. {number} .fi -.RE -Property can be one of the following tags:.sp -o name \- the name of the window (the first field of WM_CLASS) o class \- class of the window (the second field of WM_CLASS) o title \- title of the window ( WM_NAME property) o role \- role of the window (the WM_WINDOW_ROLE property).sp -If no `property' is specified, the name property is assumed. You can find out the value for these fields for a particular window by running xprop(1)..sp -You can also place [group] tag around several [app] tags, with an [end] tag to indicate the end of the group. You can also specify dimensions, positions, etc. for the group as for normal app entries. Here is a short example of an `apps' file:.sp -.sp -.RS 3n + + +Property can be one of the following tags: + + +o name \- the name of the window (the first field of WM_CLASS) o class \- class of the window (the second field of WM_CLASS) o title \- title of the window ( WM_NAME property) o role \- role of the window (the WM_WINDOW_ROLE property) + + +If no `property' is specified, the name property is assumed\&. You can find out the value for these fields for a particular window by running xprop(1)\&. + + +You can also place [group] tag around several [app] tags, with an [end] tag to indicate the end of the group\&. You can also specify dimensions, positions, etc\&. for the group as for normal app entries\&. Here is a short example of an `apps' file: + .nf [startup] {xterm} # match anything ending with term, up to 2 instances - [app] (.*[tT]erm) {2} + [app] (\&.*[tT]erm) {2} # match anything with `gaim' in the title - [app] (title=.*gaim.*) + [app] (title=\&.*gaim\&.*) [app] (kate) - [Dimensions] (WINCENTER) {1022 747} - [Position] {0 0} + [Dimensions] {1022 747} + [Position] (WINCENTER) {0 0} [Close] {yes} [end] [app] (konqueror)@@ -1647,141 +1696,193 @@ [app] (gimp) (role=gimp\-toolbox)
[Layer] {4} [end] .fi -.RE -Parameters in the `apps' file are case\-sensitive. Application names are taken from the first X window WM_CLASS attribute by default (WM_NAME = title, WM_WINDOW_ROLE = role). You can see this attribute by using the xprop command. Transient windows are not affected by application settings. Take care when using regular expressions. If you are not familiar with regular expressions you can disable this feature by specifying \-\-disable\-regexp during configure. Plain strings will then be matched..sp + + +Parameters in the `apps' file are case\-sensitive\&. Application names are taken from the first X window WM_CLASS attribute by default (WM_NAME = title, WM_WINDOW_ROLE = role)\&. You can see this attribute by using the xprop command\&. Transient windows are not affected by application settings\&. Take care when using regular expressions\&. If you are not familiar with regular expressions you can disable this feature by specifying \-\-disable\-regexp during configure\&. Plain strings will then be matched\&. + .SH "GROUPS" -Since version 0.1.11, fluxbox has a feature called autogrouping, that is apps are automatically grouped together if they are in the same group. NOTE: this feature is deprecated since version 0.9.1 in favor of grouping using the `apps' file, since it is much more powerful..sp -You can create groups simply by editing the ~/.fluxbox/groups file. This file takes the format of:.sp -.sp -.RS 3n + + +Since version 0\&.1\&.11, fluxbox has a feature called autogrouping, that is apps are automatically grouped together if they are in the same group\&. NOTE: this feature is deprecated since version 0\&.9\&.1 in favor of grouping using the `apps' file, since it is much more powerful\&. + + +You can create groups simply by editing the ~/\&.fluxbox/groups file\&. This file takes the format of: + .nf -<app1> <app2> <app3> <...> <appN> +<app1> <app2> <app3> <\&.\&.\&.> <appN> .fi -.RE -where elements can be found with this command:.sp -.sp -.RS 3n + + +where elements can be found with this command: + .nf $> xprop WM_CLASS .fi -.RE -Just type this command into a terminal and use the mouse to click on the desired app and it will tell you what to write as an element (use the first of the two names returned). Each line forms a different group, e.g.:.sp -.sp -.RS 3n + + +Just type this command into a terminal and use the mouse to click on the desired app and it will tell you what to write as an element (use the first of the two names returned)\&. Each line forms a different group, e\&.g\&.: + .nf Navigator nedit xterm .fi -.RE -This will create two groups, one with netscape and nedit, and one with xterm. The new window will only group itself to other windows on the same workspace and to the last window that was focused..sp + + +This will create two groups, one with netscape and nedit, and one with xterm\&. The new window will only group itself to other windows on the same workspace and to the last window that was focused\&. + .SH "THE SLIT" -The slit is a special fluxbox window frame that can contain dockable applications, e.g. \fIbbtools\fR or \fIwmapps\fR..sp -When applications are run in the slit they have no window borders of their own; instead they are framed in the slit, and they are always visible in the current workspace..sp -Most dockable applications use the \-w option to run in the slit. For example, you could put in your ~/.xinitrc:.sp -.sp -.RS 3n + + +The slit is a special fluxbox window frame that can contain dockable applications, e\&.g\&. \fIbbtools\fR or \fIwmapps\fR\&. + + +When applications are run in the slit they have no window borders of their own; instead they are framed in the slit, and they are always visible in the current workspace\&. + + +Most dockable applications use the \-w option to run in the slit\&. For example, you could put in your ~/\&.xinitrc: + .nf bbmail \-w & bbpager \-w & wmdrawer & exec fluxbox .fi -.RE -NOTE: You can also put all of these in the startfluxbox(8) script. This way you would only need to specify: exec startfluxbox in your ~/.xinitrc..sp -To use the slit you must have it compiled into fluxbox. This is the default setting..sp + + +NOTE: You can also put all of these in the startfluxbox(8) script\&. This way you would only need to specify: exec startfluxbox in your ~/\&.xinitrc\&. + + +To use the slit you must have it compiled into fluxbox\&. This is the default setting\&. + .SH "SLIT MENU" -You can right click on the edge of the slit window to get a menu to configure its position, whether its contained applications should be grouped horizontally or vertically and whether the slit should hide itself when the mouse moves away. The slit menu items are described in more detail below:.sp -.TP 3n -\(bu -\fBPlacement\fR: This lets you set the position of the slit. -.TP 3n -\(bu -\fBLayer\fR: Look above for the layer priorities. -.TP 3n -\(bu +You can right click on the edge of the slit window to get a menu to configure its position, whether its contained applications should be grouped horizontally or vertically and whether the slit should hide itself when the mouse moves away\&. The slit menu items are described in more detail below: -\fBAuto hide\fR: If enabled, the slit will disappear after a given amount of time and hide from the view of the user. You can make it appear if you move the mouse to the edge of the desktop where the slit is positioned. -.TP 3n +.TP 3 \(bu - -\fBMaximize over\fR: If this is enabled, all windows, if you maximize them, will stretch over/under the slit. Otherwise the will be limited to the slit's edge. -.TP 3n + \fIPlacement\fR: This lets you set the position of the slit\&. +.TP \(bu - -\fBAlpha\fR: By changing the value the slit (only the decoration not the apps in the slit) will become transparent. 0 (transparent) \- 255 (opaque) -.TP 3n + \fILayer\fR: Look above for the layer priorities\&. +.TP \(bu - -\fBSlit direction\fR: Changing the value will set the slit's direction for ordering apps sitting in the slit. There is no effect with only on application. -.TP 3n + \fIAuto hide\fR: If enabled, the slit will disappear after a given amount of time and hide from the view of the user\&. You can make it appear if you move the mouse to the edge of the desktop where the slit is positioned\&. +.TP \(bu + \fIMaximize over\fR: If this is enabled, all windows, if you maximize them, will stretch over/under the slit\&. Otherwise the will be limited to the slit's edge\&. +.TP +\(bu + \fIAlpha\fR: By changing the value the slit (only the decoration not the apps in the slit) will become transparent\&. 0 (transparent) \- 255 (opaque) +.TP +\(bu + \fISlit direction\fR: Changing the value will set the slit's direction for ordering apps sitting in the slit\&. There is no effect with only on application\&. +.TP +\(bu + \fIClients\fR: This submenu lets you reorder the the applications running in the slit\&. You are able to hide apps from the slit by unselecting them in the list showing\&. This will not kill the app\&. You can make them appear by selecting them in the list\&. The "Save SlitList" option saves the new order to you slitlist located in ~/\&.fluxbox (useful if you reordered the apps with the cycle option)\&. +.LP -\fBClients\fR: This submenu lets you reorder the the applications running in the slit. You are able to hide apps from the slit by unselecting them in the list showing. This will not kill the app. You can make them appear by selecting them in the list. The "Save SlitList" option saves the new order to you slitlist located in ~/.fluxbox (useful if you reordered the apps with the cycle option). .SH "SLITLIST FILE" -fluxbox's slitlist file is available for those that use dockapps in the slit. This file helps fluxbox keep track of the \fBorder\fR of the dockapps when in the slit. The file is generally located at ~/.fluxbox/slitlist.sp -A simple procedure for getting the slit sequences the way you like it is: 1. Run fluxbox with no pre\-loaded dockapps 2. Run dockapps individually in the order you want them 3. Add dockapps to your auto\-run script, or better yet your startfluxbox(8) script..sp -This sequence will be saved by default to ~/.fluxbox/slitlist and will be remembered for future instances of fluxbox..sp -Users are free to manually edit the slitlist file. It is a simple list of window names, as given by xprop(1), one per dockapp. Similar to the init file it should not be edited while fluxbox is running. Otherwise changes may get overwritten..sp -The user also has the option of choosing a different path for the slitlist file. The following is the init file component that needs to be changed:.sp -.sp -.RS 3n + + +fluxbox's slitlist file is available for those that use dockapps in the slit\&. This file helps fluxbox keep track of the \fIorder\fR of the dockapps when in the slit\&. The file is generally located at ~/\&.fluxbox/slitlist + + +A simple procedure for getting the slit sequences the way you like it is: 1\&. Run fluxbox with no pre\-loaded dockapps 2\&. Run dockapps individually in the order you want them 3\&. Add dockapps to your auto\-run script, or better yet your startfluxbox(8) script\&. + + +This sequence will be saved by default to ~/\&.fluxbox/slitlist and will be remembered for future instances of fluxbox\&. + + +Users are free to manually edit the slitlist file\&. It is a simple list of window names, as given by xprop(1), one per dockapp\&. Similar to the init file it should not be edited while fluxbox is running\&. Otherwise changes may get overwritten\&. + + +The user also has the option of choosing a different path for the slitlist file\&. The following is the init file component that needs to be changed: + .nf -session.session0.slitlistFile: <filename> +session\&.session0\&.slitlistFile: <filename> .fi -.RE + .SH "ENVIRONMENT" -.TP 3n + +.TP HOME -fluxbox uses HOME to find the .fluxbox/init file and to resolve style file and \-directory names. -.TP 3n +fluxbox uses HOME to find the \&.fluxbox/init file and to resolve style file and \-directory names\&. + +.TP DISPLAY -When no other display was given on the command line, fluxbox will start on the display specified by this variable. -fluxbox can also take advantage of other environment variables if they are set before fluxbox is started. For example, if $TERM is set, then it will be available whenever fluxbox uses the shell, such as certain commands in the keys and menu files. So one can do:.sp -.sp -.RS 3n +When no other display was given on the command line, fluxbox will start on the display specified by this variable\&. + + +fluxbox can also take advantage of other environment variables if they are set before fluxbox is started\&. For example, if $TERM is set, then it will be available whenever fluxbox uses the shell, such as certain commands in the keys and menu files\&. So one can do: + .nf Mod1 x ExecCommand :$TERM .fi -.RE -For more information about environment variables, see your shell's manual..sp + + +For more information about environment variables, see your shell's manual\&. + .SH "SIGNALS" -fluxbox responds to the following signals:.sp -.TP 3n + + +fluxbox responds to the following signals: + +.TP 3 \(bu -SIGHUP fluxbox loads the configuration. -.TP 3n +SIGHUP fluxbox loads the configuration\&. +.TP \(bu -SIGUSR1 Forces reloading of configuration. -.TP 3n +SIGUSR1 Forces reloading of configuration\&. +.TP \(bu -SIGUSR2 Forces reloading of menu file. +SIGUSR2 Forces reloading of menu file\&. +.LP + .SH "AUTHOR AND CREDITS" -fluxbox is written and maintained by Henrik Kinnunen <fluxgen at fluxbox org>, Simon Bowden <rathnor at fluxbox org>, Mathias Gumz <akira at fluxbox org>, and Mark Tiefenbruck <mark at fluxbox org>, with contributions and patches merged from many individuals around the world..sp -Blackbox was written and maintained by Brad Hughes <blackbox at alug org> and Jeff Raven <jraven at psu edu>..sp -The Official fluxbox website: http://www.fluxbox.org.sp -Many compatible themes: \- http://boxwhore.org \- http://themes.freshmeat.net/.sp -This manpage is the combined work of:.sp -.TP 3n + + +fluxbox is written and maintained by Henrik Kinnunen <fluxgen at fluxbox org>, Simon Bowden <rathnor at fluxbox org>, Mathias Gumz <akira at fluxbox org>, and Mark Tiefenbruck <mark at fluxbox org>, with contributions and patches merged from many individuals around the world\&. + + +Blackbox was written and maintained by Brad Hughes <blackbox at alug org> and Jeff Raven <jraven at psu edu>\&. + + +The Official fluxbox website: http://www\&.fluxbox\&.org + + +Many compatible themes: \- http://boxwhore\&.org \- http://themes\&.freshmeat\&.net/ + + +This manpage is the combined work of: + +.TP 3 \(bu -Curt Micol <asenchi at asenchi com> (>fluxbox\-0.9.11) -.TP 3n +Curt Micol <asenchi at asenchi com> (>fluxbox\-0\&.9\&.11) +.TP \(bu -Tobias Klausmann <klausman at users sourceforge net> (<=fluxbox\-0.9.11) -.TP 3n +Tobias Klausmann <klausman at users sourceforge net> (<=fluxbox\-0\&.9\&.11) +.TP \(bu Grubert <grubert at users sourceforge net> (fluxbox) -.TP 3n +.TP \(bu Matthew Hawkins <matt at mh dropbear id au> (blackbox) -.TP 3n +.TP \(bu Wilbert Berendsen <wbsoft at xs4all nl> (blackbox) -.TP 3n +.TP \(bu -Numerous other languages could be available if someone jumps in. +Numerous other languages could be available if someone jumps in\&. +.LP + .SH "BUGS" -If you find any bugs, please visit the #fluxbox irc channel on irc.freenode.net or submit them to the bug tracker at http://sf.net/projects/fluxbox . Or you may subscribe to one of the mailinglists. More information can be found on the official website..sp + + +If you find any bugs, please visit the #fluxbox irc channel on irc\&.freenode\&.net or submit them to the bug tracker at http://sf\&.net/projects/fluxbox \&. Or you may subscribe to one of the mailinglists\&. More information can be found on the official website\&. + .SH "SEE ALSO" -bsetroot(1) fbsetbg(1) fbrun(1) fluxstyle(1).sp + + +bsetroot(1) fbsetbg(1) fbrun(1) fluxstyle(1) +
D
doc/asciidoc/fluxstyle.txt
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-fluxstyle(1) -============ -Henrik Kinnunen <fluxgen@fluxbox.org> -v1.0rc2 26th July 2006 - -NAME ----- -fluxstyle - A comprehensive look at styles/themes for fluxbox. - -SYNOPSIS --------- - -DESCRIPTION ------------ -What is a Style? - -Styles, sometimes referred to as Themes, are a graphical overlay for the -fluxbox(1) window manager. If you wanted to get to know fluxbox, the styles -would be the 'look' of the 'look and feel'. - -Styles are simple ASCII text files that tell Fluxbox how to generate the -appearance of different components of the window manager. The default -installation of fluxbox is shipped with many classic examples that show a -great deal of what one could do. To use one of the standard styles navigate to -the 'System Styles' menu under your main fluxbox menu. - -fluxbox uses its own graphics class to render its images on the fly. By using -styles you can determine, at a great level of configurability, what your -desktop will look like. Since fluxbox was derived from blackbox many often -wonder if old themes will work on the latest releases of fluxbox. Well they -basically do, but you will have to tune them since the fluxbox code has -changed quite a bit since the initial grab. - -STRUCTURE ---------- -A style is made up of a few major components which then have their own -sub-directives. The major components are as follows: - -The 'window.\*' directives control the appearance of the window frames, -window.tab.* controls the appearance of the window tabs, 'menu.\*' controls -the appearance of the popup menu that you see when you right click on the -desktop. 'toolbar.\*' is the bar you will see at the top or bottom of your -screen. Finally the 'slit.\*' has options you can use to customize the -appearance of the slit. However if you don't set the slit directives -specifically, the slit's appearance is controlled by the toolbar -directives instead. - -To understand how the style mechanism works, it is nice to know a little about -how X11 resources work. X11 resources consist of a key and a value. The key is -constructed of several smaller keys (sometimes referred to as children), -delimited by a period (.). Keys may also contain an asterisk (\*) -to serve as a wildcard, which means that one line of text will match -several keys. This is useful for styles that are based on one or two -colors. - -A more complete reference to this can be found in X(7), section 'RESOURCES'. - -LOCATION --------- -There are many places to store your styles, the most common is in your -'~/.fluxbox/styles' directory. The initial installation will place the default -styles in '/usr/share/fluxbox/styles' providing a basic usable configuration. - -When creating your own style, create a directory (normally the name of your -style) in '~/.fluxbox/styles/' (If the 'styles' directory doesn't exist, -create that also). While there isn't an official structure, it is -common to create a directory named after your style and place your -pixmaps directory (if required) in there along with a file called -theme.cfg (may also be named style.cfg). This file is where you will -construct your style using the components covered later in this manual -page. An example of steps taken when beginning a style project of your -own may look like: - - $ cd - $ mkdir -p ~/.fluxbox/styles/YourStyle/pixmaps - $ cd ~/.fluxbox/styles/YourStyle - $ nano theme.cfg - -Output of a packaged style should look like the following: - - $ cd - $ tar -tjvf YourStyle.tar.bz2 - .fluxbox/styles/YourStyle/theme.cfg - .fluxbox/styles/YourStyle/pixmaps - .fluxbox/styles/YourStyle/pixmaps/stick.xpm - ... - -Of course, all of these are just preferences, Fluxbox allows for the -customization of many things, including how you handle your styles. Just -remember, however, that if you plan to distribute your style you may find -some community bickering if you don't follow practices. :) - -CREATING YOUR STYLE -------------------- -As discussed above, Fluxbox allows you to configure its four main components: -the toolbar, menus, slit and window decorations. Remember that you can -customize the slit with its own directives, otherwise the slit will take the -appearance of the toolbar. - -Here are some quick examples to illustrate basic syntax: - - toolbar.clock.color: green - -This sets the color resource of the toolbar clock to 'green'. Another example: - - menu*color: rgb:3/4/5 - -This sets the color resource of the menu and all of its 'children' to -`rgb:3/4/5'. (For a description of color names, see X(1).) So this one also -applies to 'menu.title.color' and 'menu.frame.color'. And with - - *font: -b&h-lucida-medium-r-normal-*-*-140-* - -you set the font resource for all keys to this font name all at once (For -information about the fonts installed on your system, you can use a -program like xfontsel(1), gtkfontsel, or xlsfonts(1).) - -In the last example you will notice the wildcard (\*) before font. In a Fluxbox -style you can set a value with a wildcard. The example means that every font -in the style will be what is specified. You can do this with any -component/value. For example if you wanted all of the text to be one color you -would do: - - *textColor: rgb:3/4/5 - -This means that you can setup a very simple style with very few properties. -See the EXAMPLES below for an example of this in practice. Fluxbox also allows -you to override wildcards in your style. Lets take our example above and add -an override for the toolbar.clock.textColor component: - - *textColor: rgb:3/4/5 - toolbar.clock.textColor: rgb:255/0/0 - -With that all of the text will be 'rgb:3/4/5' except the toolbar clock text -which will be 'rgb:255/0/0'. - -Now what makes fluxbox so spectacular is its ability to render textures on the -fly. A texture is a fillpattern that you see on some styles. Texture -descriptions are specified directly to the key that they should apply to, -e.g.: - - toolbar.clock: Raised Gradient Diagonal Bevel1 - toolbar.clock.color: rgb:8/6/4 - toolbar.clock.colorTo: rgb:4/3/2 - -Don't worry, we will explain what these mean. A texture description consists -of up to five fields, which are as follows: - -.Flat | Raised | Sunken -gives the component either a flat, raised or sunken appearance. - -.Gradient | Solid -tells Fluxbox to draw either a solid color or a gradient texture. - -.Horizontal | Vertical | Diagonal | Crossdiagonal | Pipecross | Elliptic | Rectangle | Pyramid -Select one of these texture types. They only work when *Gradient* is specified. - -.Interlaced -tells fluxbox to interlace the texture (darken every other line). This option -is most commonly used with gradiented textures, but it also works in solid -textures. - -.Bevel1 | Bevel2 -tells fluxbox which type of bevel to use. Bevel1 is the default bevel. The -shading is placed on the edge of the image. Bevel2 is an alternative. The -shading is placed one pixel in from the edge of the image. - -Instead of a texture description, also the option *ParentRelative* is available, -which makes the component appear as a part of its parent, e.g. totally -transparent. - -Or for even more possibilities Pixmap. If pixmap texture is specified (it -might not be necessary on every occasion) the pixmap file is specified -in a separate pixmap resource. - - toolbar.clock: pixmap - toolbar.clock.pixmap: clock_background.xpm - -This feature might need some investigation, reports say that sometimes the -resources color and colorTo must be set and then they may not be set. - -All gradiented textures are composed of two color values: the 'color' and -'colorTo' resources. When *Interlaced* is used in *Solid* mode, the 'colorTo' -resource is used to find the interlacing color. - -A WORD ABOUT FONTS ------------------- -We should comment about fonts before we move on to the complete component -list. fluxbox supports different options for text. These options currently -include bold, halo and shadow. To set these do this: fontname-size:options for -any of the font components in the style file. For example: - - menu.title.font: sans-8:bold,shadow - -The latest versions of Fluxbox (> 0.9.8) also support different values for -these text options. The possibilities are as follows: - - -------- - Shadow color=<colorname> offsetx=<integer> offsety=<integer> Halo color=<colorā\u20acname> - -------- - -For the case of completeness, here are some real world examples: - - *.font: Verdana-10:bold,shadow:offsetx=2;offsety=4;color=green - *.font: Verdana-10:halo:color=blue - -Of course this could all be placed on one line. Also note that for the offset -options, negative integers are allowed. - -FONT PROBLEMS -~~~~~~~~~~~~~ -If you have problems installing fonts or getting them to work, you should read -the docs page at xfree.org. Here is a link to one of these: -http://xfree.org/4.3.0/fonts2.html#3. - -FULL COMPONENT LIST -------------------- -Here is the exhaustive component list for Fluxbox styles. Each one is listed -with their type of value required. Comments in a style file are preceded -with an exclamation point (!) which we also use here so that these can be pasted -into a new theme.cfg to be customized appropiately. Please note that in order -to keep styles consistent it is often the practice of stylists to provide -all of the theme-items in their style file even if they are not used. This allows -the user the ease of changing different components. - -WINDOW OPTIONS --------------- -Many, many things you can do with window design in Fluxbox, below are your options. -Have fun. - - ----------------------------------------- - window.bevelWidth: <integer> - window.borderColor: <color> - window.borderWidth: <integer> - window.button.focus: <texture type> - window.button.focus.color: <color> - window.button.focus.colorTo: <color> - window.button.focus.picColor: <color> - window.button.focus.pixmap: <filename> - window.button.pressed: <texture type> - window.button.pressed.color: <color> - window.button.pressed.colorTo: <color> - window.button.pressed.pixmap: <filename> - window.button.unfocus: <texture type> - window.button.unfocus.color: <color> - window.button.unfocus.colorTo: <color> - window.button.unfocus.picColor: <color> - window.button.unfocus.pixmap: <filename> - window.close.pixmap: <filename> - window.close.pressed.pixmap: <filename> - window.close.unfocus.pixmap: <filename> - window.font: <font> - window.frame.focusColor: <color> - window.frame.unfocusColor: <color> - window.grip.focus: <texture type> - window.grip.focus.color: <color> - window.grip.focus.colorTo: <color> - window.grip.focus.pixmap: <filename> - window.grip.unfocus: <texture type> - window.grip.unfocus.color: <color> - window.grip.unfocus.colorTo: <color> - window.grip.unfocus.pixmap: <filename> - window.handle.focus: <texture type> - window.handle.focus.color: <color> - window.handle.focus.colorTo: <color> - window.handle.focus.pixmap: <filename> - window.handle.unfocus: <texture type> - window.handle.unfocus.color: <color> - window.handle.unfocus.colorTo: <color> - window.handle.unfocus.pixmap: <filename> - window.handleWidth: <integer> - window.iconify.pixmap: <filename> - window.iconify.pressed.pixmap: <filename> - window.iconify.unfocus.pixmap: <filename> - window.justify: <{Left|Right|Center}> - window.label.active: <texture type> - window.label.active.textColor: <color> - window.label.focus: <texture type> - window.label.focus.color: <color> - window.label.focus.colorTo: <color> - window.label.focus.pixmap: <filename> - window.label.unfocus: <texture type> - window.label.unfocus.color: <color> - window.label.unfocus.colorTo: <color> - window.label.unfocus.pixmap: <filename> - window.label.focus.textColor: <color> - window.label.unfocus.textColor: <color> - window.maximize.pixmap: <filename> - window.maximize.pressed.pixmap: <filename> - window.maximize.unfocus.pixmap: <filename> - window.roundCorners: <{Top|Bottom}{Left|Right}> - window.shade.pixmap: <filename> - window.shade.pressed.pixmap: <filename> - window.shade.unfocus.pixmap: <filename> - window.stick.pixmap: <filename> - window.stick.pressed.pixmap: <filename> - window.stick.unfocus.pixmap: <filename> - window.stuck.pixmap: <filename> - window.stuck.unfocus.pixmap: <filename> - window.title.focus: <texture type> - window.title.focus.color: <color> - window.title.focus.colorTo: <color> - window.title.focus.pixmap: <filename> - window.title.height: <integer> - window.title.unfocus: <texture type> - window.title.unfocus.color: <color> - window.title.unfocus.colorTo: <color> - window.title.unfocus.pixmap: <filename> - ----------------------------------------- - -MENU OPTIONS ------------- -Everything you need to make your menu look pretty. - - ----------------------------------------- - menu.bevelWidth: <integer> - menu.borderColor: <color> - menu.borderWidth: <integer> - menu.bullet: <{empty|square|triangle|diamond}> - menu.bullet.position: <{left|right}> - menu.frame: <texture type> - menu.frame.color: <color> - menu.frame.colorTo: <color> - menu.frame.disableColor: <color> - menu.frame.font: <font> - menu.frame.justify: <{Left|Right|Center}> - menu.frame.pixmap: <filename> - menu.frame.textColor: <color> - menu.hilite: <texture type> - menu.hilite.color: <color> - menu.hilite.colorTo: <color> - menu.hilite.pixmap: <filename> - menu.hilite.textColor: <color> - menu.itemHeight: <integer> - menu.title: <texture type> - menu.title.color: <color> - menu.title.colorTo: <color> - menu.title.font: <font> - menu.title.pixmap: <filename> - menu.title.textColor: <color> - menu.title.justify: <{Left|Right|Center}> - menu.titleHeight: <integer> - menu.roundCorners: <{Top|Bottom}{Left|Right}> - menu.selected.pixmap: <filename> - menu.submenu.pixmap: <filename> - menu.unselected.pixmap: <filename> - ----------------------------------------- - -BACKGROUND ------------- -Rarely are you going to want to use this option. There is a command that is -similar that is used in the init file. It is bad style to use this in your -style, as it forces the user to use your background. So note that it is good -practice to leave this blank or out of the style altogether. - - background: centered|aspect|tiled|fullscreen|random|solid|gradient <texture> - background.pixmap: <file (or directory for random)> - background.color: <color> - background.colorTo: <color> - -SLIT ----- -Here are all of the options for the slit. - - ----------------------------------------- - slit: <texture type> - slit.bevelWidth: <integer> - slit.borderColor: <color> - slit.borderWidth: <integer> - slit.color: <color> - slit.colorTo: <color> - slit.pixmap: <filename> - ----------------------------------------- - -TOOLBAR OPTIONS ---------------- -Below you will find all of the configuration possibilities for the toolbar. -The list is pretty extensive and offers you many options to make your toolbar -look just the way you want it. - - ----------------------------------------- - toolbar: <texture type> - toolbar.bevelWidth: <integer (0-255)> - toolbar.borderColor: <color> - toolbar.borderWidth: <integer> - toolbar.button.scale: <integer> - toolbar.color: <color> - toolbar.colorTo: <color> - toolbar.clock: <texture type> - toolbar.clock.borderColor: <color> - toolbar.clock.borderWidth: <integer> - toolbar.clock.font: <font> - toolbar.clock.justify: <{Left|Right|Center}> - toolbar.clock.pixmap: <filename> - toolbar.clock.color: <color> - toolbar.clock.colorTo: <color> - toolbar.clock.textColor: <color> - toolbar.height: <integer> - toolbar.iconbar.focused: <texture type> - toolbar.iconbar.focused.color: <color> - toolbar.iconbar.focused.colorTo:<color> - toolbar.iconbar.focused.pixmap: <filename> - toolbar.iconbar.unfocused: <texture type> - toolbar.iconbar.unfocused.color: <color> - toolbar.iconbar.unfocused.colorTo: <color> - toolbar.iconbar.unfocused.pixmap: <filename> - toolbar.iconbar.empty: <texture type> - toolbar.iconbar.empty.color: <color> - toolbar.iconbar.empty.colorTo: <color> - toolbar.iconbar.empty.pixmap: <filename> - toolbar.iconbar.focused.borderColor: <color> - toolbar.iconbar.focused.borderWidth: <integer> - toolbar.iconbar.unfocused.borderColor: <color> - toolbar.iconbar.unfocused.borderWidth: <integer> - toolbar.iconbar.borderColor: <color> - toolbar.iconbar.borderWidth: <integer> - toolbar.iconbar.focused.font: <font> - toolbar.iconbar.focused.justify: <{Left|Right|Center}> - toolbar.iconbar.focused.textColor: <color> - toolbar.iconbar.unfocused.font: <font> - toolbar.iconbar.unfocused.justify: <{Left|Right|Center}> - toolbar.iconbar.unfocused.textColor: <color> - toolbar.pixmap: <filename> - toolbar.shaped: <boolean> - toolbar.workspace.font: <font> - toolbar.workspace.justify: <{Left|Right|Center}> - toolbar.workspace.textColor: <color> - toolbar.workspace: <texture type> - toolbar.workspace.borderColor: <color> - toolbar.workspace.borderWidth: <integer> - toolbar.workspace.color: <color> - toolbar.workspace.colorTo: <color> - toolbar.workspace.pixmap: <filename> - ----------------------------------------- - -EXAMPLES --------- -This list may seem intimidating, but remember, when you create your own style you -can easily set a majority of these keys with a single component. For an example -of this: - - ----------------------------------------- - *color: slategrey - *colorTo: darkslategrey - *unfocus.color: darkslategrey - *unfocus.colorTo: black - *textColor: white - *unfocus.textColor: lightgrey - *font: lucidasans-10 - ----------------------------------------- - -This sets nice defaults for many components. - -COLOR FORMATS -------------- -These are the color formats for styles: - - #000000 (Hexadecimal) - rgb:<0-255>/<0-255>/<0-255> - - See /usr/X11R6/lib/X11/rgb.txt for an explaination. - -AUTHOR and CREDITS ------------------- -Blackbox was written and maintained by Brad Hughes <blackbox@alug.org> -and Jeff Raven <jraven@psu.edu>, - -Fluxbox is written and maintained by Henrik Kinnunen <fluxgen@linuxmail.org> -with contributions and patches merged from many individuals around the world. - -The Official Fluxbox website: http://www.fluxbox.org/ - -Fluxmod was a Fluxbox community site where you could find many new styles -that work with this version of Fluxbox and take advantage of all the new features. -However, fluxmod is no more, but itā\u20ac\u2122s maintainer still dabbles in style creation. -You can find his site here: http://www.ikaro.dk - -You can also find more styles here: http://themes.freshmeat.net/ - -This manpage was composed from various resources including the official documentation, -fluxbox(1) man page and numerous other resources by Curt "Asenchi" Micol. If you -notice any errors or problems with this page, please contact him here: -<asenchi@asenchi.com> and using the great contributions of -<grubert@users.sourceā\u20acforge.net>. Numerous other languages could be available if -someone jumps in. - -SEE ALSO --------- -fluxbox(1) fbsetbg(1) fbsetroot(1) - -fluxstyle(1)