all repos — fluxbox @ 948e63eb600e173815a9ddedd2951db56fe51611

custom fork of the fluxbox windowmanager

detect minute-based strftime-formats (again)

the lag / skipping of the clock was not caused by faulty timer code
on fluxbox's side but by the behavior and inner workings of time().
since this is fixed now (913244789f) we can now rollback ec7fe513c8
and detect strftime-formats which need intervals of seconds or minutes.

minor: the small change to FbTk::Timer::setTimeout() reduces one
start() / stop() cycle for a running timer.
Mathias Gumz akira at fluxbox dot org
commit

948e63eb600e173815a9ddedd2951db56fe51611

parent

913244789fac779d8c4ce719d3e9534312feacc2

3 files changed, 14 insertions(+), 6 deletions(-)

jump to
M src/ClockTool.ccsrc/ClockTool.cc

@@ -52,10 +52,19 @@ const char SWITCHES_12_24H[] = "lIrkHT";

const char SWITCHES_24_12H[] = "kHTlIr"; const char SWITCH_AM_PM[] = "pP"; -uint64_t calcNextTimeout() { +int showSeconds(const std::string& fmt) { + + return FbTk::StringUtil::findCharFromAlphabetAfterTrigger( + fmt, '%', SWITCHES_SECONDS, sizeof(SWITCHES_SECONDS), 0) != std::string::npos; +} + +uint64_t calcNextTimeout(const std::string& fmt) { uint64_t now = FbTk::FbTime::system(); uint64_t unit = FbTk::FbTime::IN_SECONDS; + if (!showSeconds(fmt)) { // microseconds till next full minute + unit *= 60L; + } return FbTk::FbTime::remainingNext(now, unit); }

@@ -289,8 +298,7 @@ themeReconfigured();

} restart_timer: - m_timer.setTimeout(calcNextTimeout()); - m_timer.start(); + m_timer.setTimeout(calcNextTimeout(*m_timeformat), true); } // Just change things that affect the size
M src/FbTk/Timer.ccsrc/FbTk/Timer.cc

@@ -91,7 +91,7 @@ stop();

} -void Timer::setTimeout(uint64_t timeout) { +void Timer::setTimeout(uint64_t timeout, bool force_start) { bool was_timing = isTiming(); if (was_timing) {

@@ -99,7 +99,7 @@ stop();

} m_timeout = timeout; - if (was_timing) { + if (force_start || was_timing) { start(); } }
M src/FbTk/Timer.hhsrc/FbTk/Timer.hh

@@ -43,7 +43,7 @@ explicit Timer(const RefCount<Slot<void> > &handler);

~Timer(); void fireOnce(bool once) { m_once = once; } - void setTimeout(uint64_t timeout); + void setTimeout(uint64_t timeout, bool force_start = false); void setCommand(const RefCount<Slot<void> > &cmd); template<typename Functor>