all repos — fluxbox @ 9616a676d869b8f67742da99d55e9327ea867166

custom fork of the fluxbox windowmanager

renamed FbTk::XLayer to FbTk::Layer and FbTk::XLayerItem to FbTk::LayerItem
Mathias Gumz akira at fluxbox dot org
commit

9616a676d869b8f67742da99d55e9327ea867166

parent

813e6c4402b7d13a9e7b1ce3e391bc4c8d894ea3

M src/AlphaMenu.ccsrc/AlphaMenu.cc

@@ -33,7 +33,7 @@ #include "FbTk/I18n.hh"

#include "Window.hh" AlphaMenu::AlphaMenu(FbTk::ThemeProxy<FbTk::MenuTheme> &tm, - FbTk::ImageControl &imgctrl, FbTk::XLayer &layer): + FbTk::ImageControl &imgctrl, FbTk::Layer &layer): ToggleMenu(tm, imgctrl, layer) {
M src/AlphaMenu.hhsrc/AlphaMenu.hh

@@ -35,7 +35,7 @@

class AlphaMenu : public ToggleMenu { public: AlphaMenu(FbTk::ThemeProxy<FbTk::MenuTheme> &tm, - FbTk::ImageControl &imgctrl, FbTk::XLayer &layer); + FbTk::ImageControl &imgctrl, FbTk::Layer &layer); // we override these to update the menu when the active window changes void move(int x, int y);
M src/Ewmh.ccsrc/Ewmh.cc

@@ -34,8 +34,8 @@

#include "FbTk/App.hh" #include "FbTk/FbWindow.hh" #include "FbTk/I18n.hh" -#include "FbTk/XLayerItem.hh" -#include "FbTk/XLayer.hh" +#include "FbTk/LayerItem.hh" +#include "FbTk/Layer.hh" #include "FbTk/FbPixmap.hh" #include <X11/Xproto.h>

@@ -1205,8 +1205,8 @@ if (above_win == 0 || above_win->fbwindow() == 0 ||

above_win == winclient) // this would be very wrong :) return true; - FbTk::XLayerItem &below_item = winclient->fbwindow()->layerItem(); - FbTk::XLayerItem &above_item = above_win->fbwindow()->layerItem(); + FbTk::LayerItem &below_item = winclient->fbwindow()->layerItem(); + FbTk::LayerItem &above_item = above_win->fbwindow()->layerItem(); // this might break the transient_for layering
M src/FbMenu.ccsrc/FbMenu.cc

@@ -29,7 +29,7 @@

FluxboxWindow *FbMenu::s_window = 0; FbMenu::FbMenu(FbTk::ThemeProxy<FbTk::MenuTheme> &tm, - FbTk::ImageControl &imgctrl, FbTk::XLayer &layer): + FbTk::ImageControl &imgctrl, FbTk::Layer &layer): FbTk::Menu(tm, imgctrl), m_layeritem(fbwindow(), layer) {
M src/FbMenu.hhsrc/FbMenu.hh

@@ -25,7 +25,7 @@

#include <memory> #include "FbTk/Menu.hh" -#include "FbTk/XLayerItem.hh" +#include "FbTk/LayerItem.hh" #include "FbTk/AutoReloadHelper.hh" class FluxboxWindow;

@@ -38,7 +38,7 @@ /// a layered and shaped menu

class FbMenu:public FbTk::Menu { public: FbMenu(FbTk::ThemeProxy<FbTk::MenuTheme> &tm, FbTk::ImageControl &imgctrl, - FbTk::XLayer &layer); + FbTk::Layer &layer); virtual ~FbMenu() { } void raise() { m_layeritem.raise(); } void lower() { m_layeritem.lower(); }

@@ -53,7 +53,7 @@ static void setWindow(FluxboxWindow *win) { s_window = win; }

static FluxboxWindow *window() { return s_window; } private: - FbTk::XLayerItem m_layeritem; + FbTk::LayerItem m_layeritem; std::auto_ptr<FbTk::AutoReloadHelper> m_reloader; static FluxboxWindow *s_window; };
M src/FbTk/Layer.hhsrc/FbTk/Layer.hh

@@ -1,7 +1,7 @@

// Layer.hh for FbTk - fluxbox toolkit // Copyright (c) 2003 Henrik Kinnunen (fluxgen at fluxbox dot org) // and Simon Bowden (rathnor at users.sourceforge.net) -// +// // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation

@@ -20,92 +20,66 @@ // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING

// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. -#ifndef FBTK_LAYERTEMPLATE_HH -#define FBTK_LAYERTEMPLATE_HH +#ifndef FBTK_XLAYER_HH +#define FBTK_XLAYER_HH #include <vector> -#include <algorithm> +#include <list> namespace FbTk { -template <typename ItemType, typename Container = std::vector<ItemType *> > -class LayerBase { -public: - typedef Container ListType; - typedef typename Container::iterator iterator; - typedef typename Container::reverse_iterator reverse_iterator; - virtual ~LayerBase() { } - /// insert in top by default - virtual iterator insert(ItemType &item, unsigned int pos=0); - /// remove item from list - virtual void remove(ItemType &item); - /// move item to top - virtual void raise(ItemType &item); - /// move item to bottom - virtual void lower(ItemType &item); - /// @return number of elements in layer - size_t size() const { return m_list.size(); } - /// @return layer list - const ListType &itemList() const { return m_list; } - /// @return layer list - ListType &itemList() { return m_list; } -protected: - virtual void restack(); -private: - ListType m_list; -}; +class MultLayers; +class LayerItem; -template <typename ItemType, typename Container> -typename Container::iterator LayerBase<ItemType, Container>::insert(ItemType &item, unsigned int position) { - // make sure we don't alreay have it in the list - if (std::find(itemList().begin(), itemList().end(), &item) != itemList().end()) - return m_list.end(); +class Layer { +public: - if (position > size()) - position = size(); + Layer(MultLayers &manager, int layernum); + ~Layer(); - iterator it = m_list.begin(); + typedef std::list<LayerItem *> ItemList; + typedef std::list<LayerItem *>::iterator iterator; - for (unsigned int i=0; i<position; ++it, ++i) - continue; + //typedef std::list<LayerItem *>::reverse_iterator reverse_iterator; - m_list.insert(it, &item); - restack(); - return it++; -} + void setLayerNum(int layernum) { m_layernum = layernum; }; + int getLayerNum() { return m_layernum; }; + // Put all items on the same layer (called when layer item added to) + void alignItem(LayerItem &item); + int countWindows(); + void stackBelowItem(LayerItem &item, LayerItem *above); + LayerItem *getLowestItem(); + const ItemList &itemList() const { return m_items; } + ItemList &itemList() { return m_items; } + // we redefine these as Layer has special optimisations, and X restacking needs + iterator insert(LayerItem &item, unsigned int pos=0); + void remove(LayerItem &item); -template <typename ItemType, typename Container> -void LayerBase<ItemType, Container>::remove(ItemType &item) { - iterator it = std::find(itemList().begin(), itemList().end(), &item); - if (it != itemList().end()) - m_list.erase(it); -} + // bring to top of layer + void raise(LayerItem &item); + void lower(LayerItem &item); -template <typename ItemType, typename Container> -void LayerBase<ItemType, Container>::raise(ItemType &item) { - if (&item == itemList().front()) // already at the bottom - return; - remove(item); - insert(item, 0); - restack(); -} + // raise it, but don't make it permanent (i.e. restack will revert) + void tempRaise(LayerItem &item); -template <typename ItemType, typename Container> -void LayerBase<ItemType, Container>::lower(ItemType &item) { - if (&item == itemList().back()) // already at the bottom - return; - remove(item); - insert(item, size()); - restack(); -} + // send to next layer up + void raiseLayer(LayerItem &item); + void lowerLayer(LayerItem &item); + void moveToLayer(LayerItem &item, int layernum); -template <typename ItemType, typename Container> -void LayerBase<ItemType, Container>::restack() { -} + static void restack(const std::vector<Layer*>& layers); +private: + void restack(); + void restackAndTempRaise(LayerItem &item); -} // end namespace FbTk + MultLayers &m_manager; + int m_layernum; + bool m_needs_restack; + ItemList m_items; +}; +} // namespace FbTk -#endif // FBTK_LAYERTEMPLATE_HH +#endif // FBTK_XLAYER_HH
M src/FbTk/LayerItem.hhsrc/FbTk/LayerItem.hh

@@ -1,7 +1,7 @@

-// LayerItem.hh for fluxbox +// LayerItem.hh for FbTk - fluxbox toolkit // Copyright (c) 2003 Henrik Kinnunen (fluxgen at fluxbox dot org) // and Simon Bowden (rathnor at users.sourceforge.net) -// +// // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation

@@ -20,20 +20,60 @@ // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING

// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. -#ifndef FBTK_LAYERITEM_HH -#define FBTK_LAYERITEM_HH +#ifndef FBTK_XLAYERITEM_HH +#define FBTK_XLAYERITEM_HH + +#include "Layer.hh" +#include "NotCopyable.hh" +#include <vector> namespace FbTk { -/// pure interface class, an item in layer -class LayerItem { +class FbWindow; + +class LayerItem : private NotCopyable { public: - virtual ~LayerItem() { } + typedef std::vector<FbWindow *> Windows; + + LayerItem(FbWindow &win, Layer &layer); + ~LayerItem(); + + void setLayer(Layer &layer); + + void raise(); + void lower(); + void tempRaise(); // this raise gets reverted by a restack() - virtual void raise() = 0; - virtual void lower() = 0; + // send to next layer up + void raiseLayer(); + void lowerLayer(); + void moveToLayer(int layernum); + + // this is needed for step and cycle functions + // (you need to know the next one visible, otherwise nothing may appear to happen) + // not yet implemented + bool visible() const { return true; } + + const Layer &getLayer() const { return *m_layer; } + Layer &getLayer() { return *m_layer; } + int getLayerNum() { return m_layer->getLayerNum(); } + + // an LayerItem holds several windows that are equivalent in a layer + // (i.e. if one is raised, then they should all be). + void addWindow(FbWindow &win); + void removeWindow(FbWindow &win); + + // using this you can bring one window to the top of this item (equivalent to add then remove) + void bringToTop(FbWindow &win); + + Windows &getWindows() { return m_windows; } + size_t numWindows() const { return m_windows.size(); } + +private: + Layer *m_layer; + Windows m_windows; }; -} // end namespace FbTk +} -#endif // FBTK_LAYERITEM_HH +#endif // FBTK_XLAYERITEM_HH
M src/FbTk/Makefile.amsrc/FbTk/Makefile.am

@@ -40,8 +40,8 @@ XFontImp.cc XFontImp.hh \

Button.hh Button.cc \ TextButton.hh TextButton.cc \ Container.hh Container.cc \ - Layer.hh LayerItem.hh MultLayers.cc MultLayers.hh \ - XLayer.cc XLayer.hh XLayerItem.cc XLayerItem.hh \ + MultLayers.cc MultLayers.hh \ + Layer.cc Layer.hh LayerItem.cc LayerItem.hh \ Resource.hh Resource.cc \ StringUtil.hh StringUtil.cc Parser.hh Parser.cc \ RegExp.hh RegExp.cc \
M src/FbTk/MultLayers.ccsrc/FbTk/MultLayers.cc

@@ -21,8 +21,8 @@ // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER

// DEALINGS IN THE SOFTWARE. #include "MultLayers.hh" -#include "XLayer.hh" -#include "XLayerItem.hh" +#include "Layer.hh" +#include "LayerItem.hh" #include "App.hh" #include "FbWindow.hh"

@@ -34,7 +34,7 @@ MultLayers::MultLayers(int numlayers) :

m_lock(0) { for (int i=0; i < numlayers; ++i) - m_layers.push_back(new XLayer(*this, i)); + m_layers.push_back(new Layer(*this, i)); } MultLayers::~MultLayers() {

@@ -45,19 +45,19 @@ }

} -XLayerItem *MultLayers::getLowestItemAboveLayer(int layernum) { +LayerItem *MultLayers::getLowestItemAboveLayer(int layernum) { if (layernum >= static_cast<signed>(m_layers.size()) || layernum <= 0) return 0; layernum--; // next one up - XLayerItem *item = 0; + LayerItem *item = 0; while (layernum >= 0 && (item = m_layers[layernum]->getLowestItem()) == 0) layernum--; return item; } -void MultLayers::addToTop(XLayerItem &item, int layernum) { +void MultLayers::addToTop(LayerItem &item, int layernum) { layernum = FbTk::Util::clamp(layernum, 0, static_cast<signed>(m_layers.size()) - 1); m_layers[layernum]->insert(item); restack();

@@ -65,7 +65,7 @@ }

// raise the whole layer -void MultLayers::raise(XLayer &layer) { +void MultLayers::raise(Layer &layer) { int layernum = layer.getLayerNum(); if (layernum >= static_cast<signed>(m_layers.size() - 1)) // already on top

@@ -75,7 +75,7 @@ // not yet implemented

} // lower the whole layer -void MultLayers::lower(XLayer &layer) { +void MultLayers::lower(Layer &layer) { int layernum = layer.getLayerNum(); if (layernum == 0) // already on bottom

@@ -85,22 +85,22 @@ // not yet implemented

} /* raise the item one level */ -void MultLayers::raiseLayer(XLayerItem &item) { +void MultLayers::raiseLayer(LayerItem &item) { // get the layer it is in - XLayer &curr_layer = item.getLayer(); + Layer &curr_layer = item.getLayer(); moveToLayer(item, curr_layer.getLayerNum()-1); } /* raise the item one level */ -void MultLayers::lowerLayer(XLayerItem &item) { +void MultLayers::lowerLayer(LayerItem &item) { // get the layer it is in - XLayer &curr_layer = item.getLayer(); + Layer &curr_layer = item.getLayer(); moveToLayer(item, curr_layer.getLayerNum()+1); } -void MultLayers::moveToLayer(XLayerItem &item, int layernum) { +void MultLayers::moveToLayer(LayerItem &item, int layernum) { // get the layer it is in - XLayer &curr_layer = item.getLayer(); + Layer &curr_layer = item.getLayer(); // do nothing if the item already is in the requested layer if (curr_layer.getLayerNum() == layernum)

@@ -114,7 +114,7 @@ void MultLayers::restack() {

if (!isUpdatable()) return; - XLayer::restack(m_layers); + Layer::restack(m_layers); } int MultLayers::size() {

@@ -125,13 +125,13 @@ }

return num; } -XLayer *MultLayers::getLayer(size_t num) { +Layer *MultLayers::getLayer(size_t num) { if (num >= m_layers.size()) return 0; return m_layers[num]; } -const XLayer *MultLayers::getLayer(size_t num) const { +const Layer *MultLayers::getLayer(size_t num) const { if (num >= m_layers.size()) return 0; return m_layers[num];
M src/FbTk/MultLayers.hhsrc/FbTk/MultLayers.hh

@@ -27,34 +27,34 @@ #include <vector>

namespace FbTk { -class XLayerItem; -class XLayer; +class LayerItem; +class Layer; class MultLayers { public: explicit MultLayers(int numlayers); ~MultLayers(); - XLayerItem *getLowestItemAboveLayer(int layernum); + LayerItem *getLowestItemAboveLayer(int layernum); /// if there are none below, it will return null - XLayerItem *getItemBelow(XLayerItem &item); - XLayerItem *getItemAbove(XLayerItem &item); - void addToTop(XLayerItem &item, int layernum); - void remove(XLayerItem &item); + LayerItem *getItemBelow(LayerItem &item); + LayerItem *getItemAbove(LayerItem &item); + void addToTop(LayerItem &item, int layernum); + void remove(LayerItem &item); // raise/lower the whole layer - void raise(XLayer &layer); - void lower(XLayer &layer); + void raise(Layer &layer); + void lower(Layer &layer); // raise/lower the item a whole layer, not just to top of current layer - void raiseLayer(XLayerItem &item); - void lowerLayer(XLayerItem &item); + void raiseLayer(LayerItem &item); + void lowerLayer(LayerItem &item); - void moveToLayer(XLayerItem &item, int layernum); + void moveToLayer(LayerItem &item, int layernum); int size(); - XLayer *getLayer(size_t num); - const XLayer *getLayer(size_t num) const; + Layer *getLayer(size_t num); + const Layer *getLayer(size_t num) const; bool isUpdatable() const { return m_lock == 0; } void lock() { ++m_lock; }

@@ -63,7 +63,7 @@

private: void restack(); - std::vector<XLayer *> m_layers; + std::vector<Layer *> m_layers; int m_lock; };
M src/FbTk/XLayer.ccsrc/FbTk/Layer.cc

@@ -1,4 +1,4 @@

-// XLayer.cc for FbTk - fluxbox toolkit +// Layer.cc for FbTk - fluxbox toolkit // Copyright (c) 2003 - 2006 Henrik Kinnunen (fluxgen at fluxbox dot org) // and Simon Bowden (rathnor at users.sourceforge.net) //

@@ -20,8 +20,8 @@ // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING

// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. -#include "XLayer.hh" -#include "XLayerItem.hh" +#include "Layer.hh" +#include "LayerItem.hh" #include "App.hh" #include "FbWindow.hh" #include "MultLayers.hh"

@@ -39,18 +39,18 @@ #endif // DEBUG

namespace { -int sum_windows(int nr, XLayerItem* item) { +int sum_windows(int nr, LayerItem* item) { return nr + item->numWindows(); } -int count_windows(const FbTk::XLayer::ItemList& items) { +int count_windows(const FbTk::Layer::ItemList& items) { return std::accumulate(items.begin(), items.end(), 0, sum_windows); } -void extract_windows_to_stack(const XLayerItem::Windows& windows, std::vector<Window>& stack) { - XLayerItem::Windows::const_iterator i = windows.begin(); - XLayerItem::Windows::const_iterator end = windows.end(); +void extract_windows_to_stack(const LayerItem::Windows& windows, std::vector<Window>& stack) { + LayerItem::Windows::const_iterator i = windows.begin(); + LayerItem::Windows::const_iterator end = windows.end(); for (; i != end; ++i) { Window w = (*i)->window(); if (w)

@@ -58,14 +58,14 @@ stack.push_back(w);

} } -void extract_windows_to_stack(const FbTk::XLayer::ItemList& items, XLayerItem* temp_raised, std::vector<Window>& stack) { +void extract_windows_to_stack(const FbTk::Layer::ItemList& items, LayerItem* temp_raised, std::vector<Window>& stack) { if (temp_raised) { // add windows that go on top extract_windows_to_stack(temp_raised->getWindows(), stack); } - FbTk::XLayer::ItemList::const_iterator it = items.begin(); - FbTk::XLayer::ItemList::const_iterator it_end = items.end(); + FbTk::Layer::ItemList::const_iterator it = items.begin(); + FbTk::Layer::ItemList::const_iterator it_end = items.end(); for (; it != it_end; ++it) { // add all the windows from each other item if (*it == temp_raised) { continue;

@@ -74,7 +74,7 @@ extract_windows_to_stack((*it)->getWindows(), stack);

} } -void restack(const FbTk::XLayer::ItemList& items, XLayerItem* temp_raised) { +void restack(const FbTk::Layer::ItemList& items, LayerItem* temp_raised) { std::vector<Window> stack; extract_windows_to_stack(items, temp_raised, stack);

@@ -86,10 +86,10 @@

} // end of anonymous namespace -void XLayer::restack(const std::vector<XLayer*>& layers) { +void Layer::restack(const std::vector<Layer*>& layers) { std::vector<Window> stack; - std::vector<XLayer*>::const_iterator l; + std::vector<Layer*>::const_iterator l; for (l = layers.begin(); l != layers.end(); ++l) { extract_windows_to_stack((*l)->itemList(), 0, stack); }

@@ -98,32 +98,32 @@ if (!stack.empty())

XRestackWindows(FbTk::App::instance()->display(), &stack[0], stack.size()); } -XLayer::XLayer(MultLayers &manager, int layernum): +Layer::Layer(MultLayers &manager, int layernum): m_manager(manager), m_layernum(layernum), m_needs_restack(false) { } -XLayer::~XLayer() { +Layer::~Layer() { } -void XLayer::restack() { +void Layer::restack() { if (m_manager.isUpdatable()) { ::restack(itemList(), 0); m_needs_restack = false; } } -void XLayer::restackAndTempRaise(XLayerItem &item) { +void Layer::restackAndTempRaise(LayerItem &item) { ::restack(itemList(), &item); } -int XLayer::countWindows() { +int Layer::countWindows() { return ::count_windows(itemList()); } // Stack all windows associated with 'item' below the 'above' item -void XLayer::stackBelowItem(XLayerItem &item, XLayerItem *above) { +void Layer::stackBelowItem(LayerItem &item, LayerItem *above) { if (!m_manager.isUpdatable()) return;

@@ -151,7 +151,7 @@ }

// We can't just use Restack here, because it won't do anything if they're // already in the same relative order excluding other windows -void XLayer::alignItem(XLayerItem &item) { +void Layer::alignItem(LayerItem &item) { if (itemList().front() == &item) { stackBelowItem(item, m_manager.getLowestItemAboveLayer(m_layernum)); return;

@@ -178,11 +178,11 @@ stackBelowItem(item, *it);

} -XLayer::iterator XLayer::insert(XLayerItem &item, unsigned int pos) { +Layer::iterator Layer::insert(LayerItem &item, unsigned int pos) { #ifdef DEBUG // at this point we don't support insertions into a layer other than at the top if (pos != 0) - cerr<<__FILE__<<"("<<__LINE__<<"): Insert using non-zero position not valid in XLayer"<<endl; + cerr<<__FILE__<<"("<<__LINE__<<"): Insert using non-zero position not valid in Layer"<<endl; #endif // DEBUG itemList().push_front(&item);

@@ -191,7 +191,7 @@ stackBelowItem(item, m_manager.getLowestItemAboveLayer(m_layernum));

return itemList().begin(); } -void XLayer::remove(XLayerItem &item) { +void Layer::remove(LayerItem &item) { iterator it = itemList().begin(); iterator it_end = itemList().end(); for (; it != it_end; ++it) {

@@ -202,7 +202,7 @@ }

} } -void XLayer::raise(XLayerItem &item) { +void Layer::raise(LayerItem &item) { // assume it is already in this layer if (&item == itemList().front()) {

@@ -227,7 +227,7 @@ stackBelowItem(item, m_manager.getLowestItemAboveLayer(m_layernum));

} -void XLayer::tempRaise(XLayerItem &item) { +void Layer::tempRaise(LayerItem &item) { // assume it is already in this layer if (!m_needs_restack && &item == itemList().front())

@@ -249,7 +249,7 @@

m_needs_restack = true; } -void XLayer::lower(XLayerItem &item) { +void Layer::lower(LayerItem &item) { // assume already in this layer // is it already the lowest?

@@ -288,20 +288,20 @@ // and restack our window below that one.

stackBelowItem(item, *it); } -void XLayer::raiseLayer(XLayerItem &item) { +void Layer::raiseLayer(LayerItem &item) { m_manager.raiseLayer(item); } -void XLayer::lowerLayer(XLayerItem &item) { +void Layer::lowerLayer(LayerItem &item) { m_manager.lowerLayer(item); } -void XLayer::moveToLayer(XLayerItem &item, int layernum) { +void Layer::moveToLayer(LayerItem &item, int layernum) { m_manager.moveToLayer(item, layernum); } -XLayerItem *XLayer::getLowestItem() { +LayerItem *Layer::getLowestItem() { if (itemList().empty()) return 0; else
D src/FbTk/XLayer.hh

@@ -1,85 +0,0 @@

-// XLayer.hh for FbTk - fluxbox toolkit -// Copyright (c) 2003 Henrik Kinnunen (fluxgen at fluxbox dot org) -// and Simon Bowden (rathnor at users.sourceforge.net) -// -// Permission is hereby granted, free of charge, to any person obtaining a -// copy of this software and associated documentation files (the "Software"), -// to deal in the Software without restriction, including without limitation -// the rights to use, copy, modify, merge, publish, distribute, sublicense, -// and/or sell copies of the Software, and to permit persons to whom the -// Software is furnished to do so, subject to the following conditions: -// -// The above copyright notice and this permission notice shall be included in -// all copies or substantial portions of the Software. -// -// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL -// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING -// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER -// DEALINGS IN THE SOFTWARE. - -#ifndef FBTK_XLAYER_HH -#define FBTK_XLAYER_HH - -#include <vector> -#include <list> - -namespace FbTk { - -class MultLayers; -class XLayerItem; - -class XLayer { -public: - - XLayer(MultLayers &manager, int layernum); - ~XLayer(); - - typedef std::list<XLayerItem *> ItemList; - typedef std::list<XLayerItem *>::iterator iterator; - - //typedef std::list<XLayerItem *>::reverse_iterator reverse_iterator; - - void setLayerNum(int layernum) { m_layernum = layernum; }; - int getLayerNum() { return m_layernum; }; - // Put all items on the same layer (called when layer item added to) - void alignItem(XLayerItem &item); - int countWindows(); - void stackBelowItem(XLayerItem &item, XLayerItem *above); - XLayerItem *getLowestItem(); - const ItemList &itemList() const { return m_items; } - ItemList &itemList() { return m_items; } - - // we redefine these as XLayer has special optimisations, and X restacking needs - iterator insert(XLayerItem &item, unsigned int pos=0); - void remove(XLayerItem &item); - - // bring to top of layer - void raise(XLayerItem &item); - void lower(XLayerItem &item); - - // raise it, but don't make it permanent (i.e. restack will revert) - void tempRaise(XLayerItem &item); - - // send to next layer up - void raiseLayer(XLayerItem &item); - void lowerLayer(XLayerItem &item); - void moveToLayer(XLayerItem &item, int layernum); - - static void restack(const std::vector<XLayer*>& layers); - -private: - void restack(); - void restackAndTempRaise(XLayerItem &item); - - MultLayers &m_manager; - int m_layernum; - bool m_needs_restack; - ItemList m_items; -}; - -} // namespace FbTk - -#endif // FBTK_XLAYER_HH
M src/FbTk/XLayerItem.ccsrc/FbTk/LayerItem.cc

@@ -1,4 +1,4 @@

-// XLayerItem.cc for FbTk - fluxbox toolkit +// LayerItem.cc for FbTk - fluxbox toolkit // Copyright (c) 2003 - 2006 Henrik Kinnunen (fluxgen at fluxbox dot org) // and Simon Bowden (rathnor at users.sourceforge.net) //

@@ -20,25 +20,25 @@ // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING

// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. -#include "XLayerItem.hh" -#include "XLayer.hh" +#include "LayerItem.hh" +#include "Layer.hh" #include <algorithm> using namespace FbTk; -XLayerItem::XLayerItem(FbWindow &win, XLayer &layer) : +LayerItem::LayerItem(FbWindow &win, Layer &layer) : m_layer(&layer) { m_windows.push_back(&win); m_layer->insert(*this); } -XLayerItem::~XLayerItem() { +LayerItem::~LayerItem() { m_layer->remove(*this); } -void XLayerItem::setLayer(XLayer &layer) { +void LayerItem::setLayer(Layer &layer) { // make sure we don't try to set the same layer if (m_layer == &layer) return;

@@ -48,47 +48,47 @@ m_layer = &layer;

m_layer->insert(*this); } -void XLayerItem::raise() { +void LayerItem::raise() { m_layer->raise(*this); } -void XLayerItem::lower() { +void LayerItem::lower() { m_layer->lower(*this); } -void XLayerItem::tempRaise() { +void LayerItem::tempRaise() { m_layer->tempRaise(*this); } -void XLayerItem::raiseLayer() { +void LayerItem::raiseLayer() { m_layer->raiseLayer(*this); } -void XLayerItem::lowerLayer() { +void LayerItem::lowerLayer() { m_layer->lowerLayer(*this); } -void XLayerItem::moveToLayer(int layernum) { +void LayerItem::moveToLayer(int layernum) { m_layer->moveToLayer(*this, layernum); } -void XLayerItem::addWindow(FbWindow &win) { +void LayerItem::addWindow(FbWindow &win) { // I'd like to think we can trust ourselves that it won't be added twice... // Otherwise we're always scanning through the list. m_windows.push_back(&win); m_layer->alignItem(*this); } -void XLayerItem::removeWindow(FbWindow &win) { +void LayerItem::removeWindow(FbWindow &win) { // I'd like to think we can trust ourselves that it won't be added twice... // Otherwise we're always scanning through the list. - XLayerItem::Windows::iterator it = std::find(m_windows.begin(), m_windows.end(), &win); + LayerItem::Windows::iterator it = std::find(m_windows.begin(), m_windows.end(), &win); if (it != m_windows.end()) m_windows.erase(it); } -void XLayerItem::bringToTop(FbWindow &win) { +void LayerItem::bringToTop(FbWindow &win) { removeWindow(win); addWindow(win); }
D src/FbTk/XLayerItem.hh

@@ -1,79 +0,0 @@

-// XLayerItem.hh for FbTk - fluxbox toolkit -// Copyright (c) 2003 Henrik Kinnunen (fluxgen at fluxbox dot org) -// and Simon Bowden (rathnor at users.sourceforge.net) -// -// Permission is hereby granted, free of charge, to any person obtaining a -// copy of this software and associated documentation files (the "Software"), -// to deal in the Software without restriction, including without limitation -// the rights to use, copy, modify, merge, publish, distribute, sublicense, -// and/or sell copies of the Software, and to permit persons to whom the -// Software is furnished to do so, subject to the following conditions: -// -// The above copyright notice and this permission notice shall be included in -// all copies or substantial portions of the Software. -// -// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL -// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING -// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER -// DEALINGS IN THE SOFTWARE. - -#ifndef FBTK_XLAYERITEM_HH -#define FBTK_XLAYERITEM_HH - -#include "XLayer.hh" -#include "NotCopyable.hh" -#include <vector> - -namespace FbTk { - -class FbWindow; - -class XLayerItem : private NotCopyable { -public: - typedef std::vector<FbWindow *> Windows; - - XLayerItem(FbWindow &win, XLayer &layer); - ~XLayerItem(); - - void setLayer(XLayer &layer); - - void raise(); - void lower(); - void tempRaise(); // this raise gets reverted by a restack() - - // send to next layer up - void raiseLayer(); - void lowerLayer(); - void moveToLayer(int layernum); - - // this is needed for step and cycle functions - // (you need to know the next one visible, otherwise nothing may appear to happen) - // not yet implemented - bool visible() const { return true; } - - const XLayer &getLayer() const { return *m_layer; } - XLayer &getLayer() { return *m_layer; } - int getLayerNum() { return m_layer->getLayerNum(); } - - // an XLayerItem holds several windows that are equivalent in a layer - // (i.e. if one is raised, then they should all be). - void addWindow(FbWindow &win); - void removeWindow(FbWindow &win); - - // using this you can bring one window to the top of this item (equivalent to add then remove) - void bringToTop(FbWindow &win); - - Windows &getWindows() { return m_windows; } - size_t numWindows() const { return m_windows.size(); } - -private: - XLayer *m_layer; - Windows m_windows; -}; - -} - -#endif // FBTK_XLAYERITEM_HH
M src/FbWinFrame.hhsrc/FbWinFrame.hh

@@ -27,7 +27,7 @@ #include "FbTk/EventHandler.hh"

#include "FbTk/RefCount.hh" #include "FbTk/Subject.hh" #include "FbTk/Color.hh" -#include "FbTk/XLayerItem.hh" +#include "FbTk/LayerItem.hh" #include "FbTk/TextButton.hh" #include "FbTk/DefaultValue.hh" #include "FbTk/Container.hh"

@@ -50,7 +50,7 @@ namespace FbTk {

class ImageControl; template <class T> class Command; class Texture; -class XLayer; +class Layer; } /// holds a window frame with a client window

@@ -231,8 +231,8 @@ /// @return size of button

unsigned int buttonHeight() const; bool externalTabMode() const { return m_tabmode == EXTERNAL && m_use_tabs; } - const FbTk::XLayerItem &layerItem() const { return m_layeritem; } - FbTk::XLayerItem &layerItem() { return m_layeritem; } + const FbTk::LayerItem &layerItem() const { return m_layeritem; } + FbTk::LayerItem &layerItem() { return m_layeritem; } const FbTk::Subject &frameExtentSig() const { return m_frame_extent_sig; } FbTk::Subject &frameExtentSig() { return m_frame_extent_sig; }

@@ -310,7 +310,7 @@ */

//@{ FbTk::FbWindow m_window; ///< base window that holds each decorations (ie titlebar, handles) // want this deleted before the windows in it - FbTk::XLayerItem m_layeritem; + FbTk::LayerItem m_layeritem; FbTk::FbWindow m_titlebar; ///< titlebar window FbTk::Container m_tab_container; ///< Holds tabs
M src/LayerMenu.ccsrc/LayerMenu.cc

@@ -30,7 +30,7 @@ #include "FbTk/I18n.hh"

LayerMenu::LayerMenu(FbTk::ThemeProxy<FbTk::MenuTheme> &tm, FbTk::ImageControl &imgctrl, - FbTk::XLayer &layer, LayerObject *object, bool save_rc): + FbTk::Layer &layer, LayerObject *object, bool save_rc): ToggleMenu(tm, imgctrl, layer) { _FB_USES_NLS;
M src/LayerMenu.hhsrc/LayerMenu.hh

@@ -64,7 +64,7 @@ class LayerMenu : public ToggleMenu {

public: LayerMenu(FbTk::ThemeProxy<FbTk::MenuTheme> &tm, FbTk::ImageControl &imgctrl, - FbTk::XLayer &layer, LayerObject *item, bool save_rc); + FbTk::Layer &layer, LayerObject *item, bool save_rc); void show(); };
M src/Screen.ccsrc/Screen.cc

@@ -62,7 +62,7 @@ #include "FbTk/Subject.hh"

#include "FbTk/FbWindow.hh" #include "FbTk/SimpleCommand.hh" #include "FbTk/MultLayers.hh" -#include "FbTk/XLayerItem.hh" +#include "FbTk/LayerItem.hh" #include "FbTk/MacroCommand.hh" #include "FbTk/StringUtil.hh" #include "FbTk/ImageControl.hh"

@@ -1794,7 +1794,7 @@ void BScreen::hideGeometry() {

m_geom_window->hide(); } -void BScreen::setLayer(FbTk::XLayerItem &item, int layernum) { +void BScreen::setLayer(FbTk::LayerItem &item, int layernum) { m_layermanager.moveToLayer(item, layernum); }
M src/Screen.hhsrc/Screen.hh

@@ -72,7 +72,7 @@

namespace FbTk { class Menu; class ImageControl; -class XLayerItem; +class LayerItem; class FbWindow; class Subject; }

@@ -386,7 +386,7 @@ void hideTooltip();

TooltipWindow& tooltipWindow() { return *m_tooltip_window; } - void setLayer(FbTk::XLayerItem &item, int layernum); + void setLayer(FbTk::LayerItem &item, int layernum); // remove? no, items are never removed from their layer until they die /// updates root window size and resizes/reconfigures screen clients
M src/Slit.ccsrc/Slit.cc

@@ -46,7 +46,7 @@

#include "FbCommands.hh" #include "Layer.hh" #include "LayerMenu.hh" -#include "FbTk/XLayer.hh" +#include "FbTk/Layer.hh" #include "RootTheme.hh" #include "FbMenu.hh"

@@ -218,7 +218,7 @@

unsigned int Slit::s_eventmask = SubstructureRedirectMask | ButtonPressMask | EnterWindowMask | LeaveWindowMask | ExposureMask; -Slit::Slit(BScreen &scr, FbTk::XLayer &layer, const char *filename) +Slit::Slit(BScreen &scr, FbTk::Layer &layer, const char *filename) : m_hidden(false), m_visible(false), m_screen(scr), m_clientlist_menu(scr.menuTheme(),

@@ -292,7 +292,7 @@ } else {

frame.window.setAlpha(*m_rc_alpha); } - m_layeritem.reset(new FbTk::XLayerItem(frame.window, layer)); + m_layeritem.reset(new FbTk::LayerItem(frame.window, layer)); m_layermenu.reset(new LayerMenu(scr.menuTheme(), scr.imageControl(),
M src/Slit.hhsrc/Slit.hh

@@ -37,7 +37,7 @@ #include "FbTk/Menu.hh"

#include "FbTk/FbWindow.hh" #include "FbTk/Timer.hh" #include "FbTk/Resource.hh" -#include "FbTk/XLayerItem.hh" +#include "FbTk/LayerItem.hh" #include "FbTk/Signal.hh" #include <X11/Xutil.h>

@@ -69,7 +69,7 @@ LEFTBOTTOM, LEFTCENTER, LEFTTOP,

RIGHTBOTTOM, RIGHTCENTER, RIGHTTOP }; - Slit(BScreen &screen, FbTk::XLayer &layer, const char *filename = 0); + Slit(BScreen &screen, FbTk::Layer &layer, const char *filename = 0); virtual ~Slit(); void show() { frame.window.show(); m_visible = true; }

@@ -178,7 +178,7 @@

// for KDE Atom m_kwm1_dockwindow, m_kwm2_dockwindow; - std::auto_ptr<FbTk::XLayerItem> m_layeritem; + std::auto_ptr<FbTk::LayerItem> m_layeritem; std::auto_ptr<SlitTheme> m_slit_theme; static unsigned int s_eventmask; Strut *m_strut;
M src/ToggleMenu.hhsrc/ToggleMenu.hh

@@ -31,7 +31,7 @@ */

class ToggleMenu: public FbMenu { public: ToggleMenu(class FbTk::ThemeProxy<FbTk::MenuTheme> &tm, - FbTk::ImageControl &imgctrl, FbTk::XLayer &layer): + FbTk::ImageControl &imgctrl, FbTk::Layer &layer): FbMenu(tm, imgctrl, layer) { } virtual ~ToggleMenu() {}
M src/Toolbar.ccsrc/Toolbar.cc

@@ -181,7 +181,7 @@ // remove windows from eventmanager

evm.remove(window); } -Toolbar::Toolbar(BScreen &scrn, FbTk::XLayer &layer, size_t width): +Toolbar::Toolbar(BScreen &scrn, FbTk::Layer &layer, size_t width): m_hidden(false), frame(*this, scrn.screenNumber()), m_window_pm(0),
M src/Toolbar.hhsrc/Toolbar.hh

@@ -37,8 +37,8 @@ #endif // XINERAMA

#include "FbTk/Timer.hh" #include "FbTk/Resource.hh" -#include "FbTk/XLayer.hh" -#include "FbTk/XLayerItem.hh" +#include "FbTk/Layer.hh" +#include "FbTk/LayerItem.hh" #include "FbTk/EventHandler.hh" #include "FbTk/FbWindow.hh" #include "FbTk/Signal.hh"

@@ -74,7 +74,7 @@ DEFAULT = BOTTOMRIGHT

}; /// Create a toolbar on the screen with specific width - Toolbar(BScreen &screen, FbTk::XLayer &layer, size_t width = 200); + Toolbar(BScreen &screen, FbTk::Layer &layer, size_t width = 200); virtual ~Toolbar();

@@ -102,7 +102,7 @@

void reconfigure(); void setPlacement(Placement where); - int layerNumber() const { return const_cast<FbTk::XLayerItem &>(m_layeritem).getLayerNum(); } + int layerNumber() const { return const_cast<FbTk::LayerItem &>(m_layeritem).getLayerNum(); } const FbTk::Menu &menu() const { return m_toolbarmenu; } FbTk::Menu &menu() { return m_toolbarmenu; }

@@ -164,7 +164,7 @@ BScreen &m_screen; ///< screen connection

FbTk::Timer m_hide_timer; ///< timer to for auto hide toolbar - FbTk::XLayerItem m_layeritem; ///< layer item, must be declared before layermenu + FbTk::LayerItem m_layeritem; ///< layer item, must be declared before layermenu LayerMenu m_layermenu; FbMenu m_placementmenu, m_toolbarmenu; #ifdef XINERAMA
M src/Window.hhsrc/Window.hh

@@ -30,7 +30,7 @@ #include "FbTk/Timer.hh"

#include "FbTk/Subject.hh" #include "FbTk/Observer.hh" #include "FbTk/EventHandler.hh" -#include "FbTk/XLayerItem.hh" +#include "FbTk/LayerItem.hh" #include "FbTk/Signal.hh" #include "FbWinFrame.hh"

@@ -55,7 +55,7 @@ namespace FbTk {

class TextButton; class MenuTheme; class ImageControl; -class XLayer; +class Layer; } /// Creates the window frame and handles any window event for it

@@ -403,8 +403,8 @@ WinClient* winClientOfLabelButtonWindow(Window w);

bool isTyping() const; - const FbTk::XLayerItem &layerItem() const { return m_frame.layerItem(); } - FbTk::XLayerItem &layerItem() { return m_frame.layerItem(); } + const FbTk::LayerItem &layerItem() const { return m_frame.layerItem(); } + FbTk::LayerItem &layerItem() { return m_frame.layerItem(); } Window clientWindow() const;
M src/Xinerama.hhsrc/Xinerama.hh

@@ -63,7 +63,7 @@ template <typename ItemType>

class XineramaHeadMenu : public ToggleMenu { public: XineramaHeadMenu(FbTk::ThemeProxy<FbTk::MenuTheme> &tm, BScreen &screen, - FbTk::ImageControl &imgctrl, FbTk::XLayer &layer, + FbTk::ImageControl &imgctrl, FbTk::Layer &layer, ItemType &item, const FbTk::FbString & title = ""); void reloadHeads();

@@ -76,7 +76,7 @@

template <typename ItemType> XineramaHeadMenu<ItemType>::XineramaHeadMenu( FbTk::ThemeProxy<FbTk::MenuTheme> &tm, BScreen &screen, - FbTk::ImageControl &imgctrl, FbTk::XLayer &layer, ItemType &item, + FbTk::ImageControl &imgctrl, FbTk::Layer &layer, ItemType &item, const FbTk::FbString & title): ToggleMenu(tm, imgctrl, layer), m_object(item), m_screen(screen)
M src/fluxbox.ccsrc/fluxbox.cc

@@ -465,7 +465,7 @@

Fluxbox::~Fluxbox() { // this needs to be destroyed before screens; otherwise, menus stored in - // key commands cause a segfault when the XLayerItem is destroyed + // key commands cause a segfault when the LayerItem is destroyed m_key.reset(0); leaveAll(); // leave all connections
M src/tests/testLayers.ccsrc/tests/testLayers.cc

@@ -7,8 +7,8 @@ #include "FbWindow.hh"

#include "Color.hh" #include "EventManager.hh" #include <iostream> -#include "XLayer.hh" -#include "XLayerItem.hh" +#include "Layer.hh" +#include "LayerItem.hh" #include "MultLayers.hh" using namespace FbTk;

@@ -87,26 +87,26 @@ EventManager &evm = *EventManager::instance();

Display *disp = app.display(); XEvent event; MultLayers *ml = new MultLayers(3); - XLayerItem *item_red = new XLayerItem(win_red.window()); + LayerItem *item_red = new XLayerItem(win_red.window()); item_red->addWindow(win_redB.window()); - XLayerItem *item_green = new XLayerItem(win_green.window()); - XLayerItem *item_blue = new XLayerItem(win_blue.window()); + LayerItem *item_green = new LayerItem(win_green.window()); + LayerItem *item_blue = new LayerItem(win_blue.window()); ml->addToTop(*item_blue, 0); ml->addToTop(*item_green, 0); ml->addToTop(*item_red, 0); - XLayerItem *item_red2 = new XLayerItem(win_red2.window()); - XLayerItem *item_green2 = new XLayerItem(win_green2.window()); - XLayerItem *item_blue2 = new XLayerItem(win_blue2.window()); + LayerItem *item_red2 = new LayerItem(win_red2.window()); + LayerItem *item_green2 = new LayerItem(win_green2.window()); + LayerItem *item_blue2 = new LayerItem(win_blue2.window()); ml->addToTop(*item_blue2, 1); ml->addToTop(*item_green2, 1); ml->addToTop(*item_red2, 1); - XLayerItem *item_red3 = new XLayerItem(win_red3.window()); - XLayerItem *item_green3 = new XLayerItem(win_green3.window()); - XLayerItem *item_blue3 = new XLayerItem(win_blue3.window()); + LayerItem *item_red3 = new LayerItem(win_red3.window()); + LayerItem *item_green3 = new LayerItem(win_green3.window()); + LayerItem *item_blue3 = new LayerItem(win_blue3.window()); ml->addToTop(*item_blue3, 2); ml->addToTop(*item_green3, 2);