all repos — fluxbox @ b4534e0f28664f8b7a6d7a1155b0178232ed4e51

custom fork of the fluxbox windowmanager

Rewrite of FbTk::TextureRender

* much more readable and easier to read code
* smaller code
* reduced binary size due to removed big lookup-table for square root
* simple 'optimizations (lookup tables, packing of data), nothing too fancy
Mathias Gumz akira at fluxbox dot org
commit

b4534e0f28664f8b7a6d7a1155b0178232ed4e51

parent

2e663cb78474e7a624516bd725095d2143a44580

3 files changed, 607 insertions(+), 1103 deletions(-)

jump to
M src/FbTk/TextureRender.ccsrc/FbTk/TextureRender.cc

@@ -34,19 +34,7 @@ #include "I18n.hh"

#include "StringUtil.hh" #include <X11/Xutil.h> - #include <iostream> - -#ifdef HAVE_CSTDIO - #include <cstdio> -#else - #include <stdio.h> -#endif -#ifdef HAVE_CSTRING - #include <cstring> -#else - #include <string.h> -#endif // mipspro has no new(nothrow) #if defined sgi && ! defined GCC

@@ -63,1214 +51,735 @@ using std::min;

namespace { -unsigned long bsqrt(unsigned int x) { - - static const size_t SQRT_TABLE_ENTRIES = 256 * 256 * 2; - - // '362' == bsqrt(256 * 256 * 2), fits into a short - static unsigned short sqrt_table[SQRT_TABLE_ENTRIES] = { 1 }; - - // build sqrt table for use with elliptic gradient - // sqrt_table[0] is set to 0 after the initial run - if (sqrt_table[0] == 1) { - sqrt_table[0] = 0; - sqrt_table[1] = 1; +// lookup tables to brighten or darken an unsigned char +// +// created by: +// +// #include <unistd.h> +// #include <stdlib.h> +// int main(int argc, char **argv) { +// +// double s = 1.0; +// +// if (argc > 1) { +// s = atof(argv[1]); +// } +// +// size_t i; unsigned char c; double v; +// for (i = 0; i < 256; ++i) { +// c = 255; +// v = s * i; +// if (v < c) +// c = (unsigned char)v; +// write(1, &c, 1); +// } +// +// return 0; +// } +// +// and then piped to 'xxd -i' - unsigned long r; - unsigned long q; - for (x = 2; x < SQRT_TABLE_ENTRIES; x++) { - r = x >> 1; - while (1) { - q = x / r; - if (q >= r) { - sqrt_table[x] = static_cast<unsigned short>(r); - break; - } - r = (r + q) >> 1; - } - } - } +// ./a.out 1.5 | xxd -i -c 8 # value + (value >> 1)) +const unsigned char LOOKUP_1_5[] = { + 0x00, 0x01, 0x03, 0x04, 0x06, 0x07, 0x09, 0x0a, + 0x0c, 0x0d, 0x0f, 0x10, 0x12, 0x13, 0x15, 0x16, + 0x18, 0x19, 0x1b, 0x1c, 0x1e, 0x1f, 0x21, 0x22, + 0x24, 0x25, 0x27, 0x28, 0x2a, 0x2b, 0x2d, 0x2e, + 0x30, 0x31, 0x33, 0x34, 0x36, 0x37, 0x39, 0x3a, + 0x3c, 0x3d, 0x3f, 0x40, 0x42, 0x43, 0x45, 0x46, + 0x48, 0x49, 0x4b, 0x4c, 0x4e, 0x4f, 0x51, 0x52, + 0x54, 0x55, 0x57, 0x58, 0x5a, 0x5b, 0x5d, 0x5e, + 0x60, 0x61, 0x63, 0x64, 0x66, 0x67, 0x69, 0x6a, + 0x6c, 0x6d, 0x6f, 0x70, 0x72, 0x73, 0x75, 0x76, + 0x78, 0x79, 0x7b, 0x7c, 0x7e, 0x7f, 0x81, 0x82, + 0x84, 0x85, 0x87, 0x88, 0x8a, 0x8b, 0x8d, 0x8e, + 0x90, 0x91, 0x93, 0x94, 0x96, 0x97, 0x99, 0x9a, + 0x9c, 0x9d, 0x9f, 0xa0, 0xa2, 0xa3, 0xa5, 0xa6, + 0xa8, 0xa9, 0xab, 0xac, 0xae, 0xaf, 0xb1, 0xb2, + 0xb4, 0xb5, 0xb7, 0xb8, 0xba, 0xbb, 0xbd, 0xbe, + 0xc0, 0xc1, 0xc3, 0xc4, 0xc6, 0xc7, 0xc9, 0xca, + 0xcc, 0xcd, 0xcf, 0xd0, 0xd2, 0xd3, 0xd5, 0xd6, + 0xd8, 0xd9, 0xdb, 0xdc, 0xde, 0xdf, 0xe1, 0xe2, + 0xe4, 0xe5, 0xe7, 0xe8, 0xea, 0xeb, 0xed, 0xee, + 0xf0, 0xf1, 0xf3, 0xf4, 0xf6, 0xf7, 0xf9, 0xfa, + 0xfc, 0xfd, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff +}; - return sqrt_table[std::min(static_cast<size_t>(x), SQRT_TABLE_ENTRIES - 1)]; -} +// ./a.out 1.125 | xxd -i -c 8 # value + (value >> 3) +const unsigned char LOOKUP_1_125[] = { + 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, + 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x10, + 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, + 0x1b, 0x1c, 0x1d, 0x1e, 0x1f, 0x20, 0x21, 0x22, + 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2a, 0x2b, + 0x2d, 0x2e, 0x2f, 0x30, 0x31, 0x32, 0x33, 0x34, + 0x36, 0x37, 0x38, 0x39, 0x3a, 0x3b, 0x3c, 0x3d, + 0x3f, 0x40, 0x41, 0x42, 0x43, 0x44, 0x45, 0x46, + 0x48, 0x49, 0x4a, 0x4b, 0x4c, 0x4d, 0x4e, 0x4f, + 0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, + 0x5a, 0x5b, 0x5c, 0x5d, 0x5e, 0x5f, 0x60, 0x61, + 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, 0x69, 0x6a, + 0x6c, 0x6d, 0x6e, 0x6f, 0x70, 0x71, 0x72, 0x73, + 0x75, 0x76, 0x77, 0x78, 0x79, 0x7a, 0x7b, 0x7c, + 0x7e, 0x7f, 0x80, 0x81, 0x82, 0x83, 0x84, 0x85, + 0x87, 0x88, 0x89, 0x8a, 0x8b, 0x8c, 0x8d, 0x8e, + 0x90, 0x91, 0x92, 0x93, 0x94, 0x95, 0x96, 0x97, + 0x99, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f, 0xa0, + 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa9, + 0xab, 0xac, 0xad, 0xae, 0xaf, 0xb0, 0xb1, 0xb2, + 0xb4, 0xb5, 0xb6, 0xb7, 0xb8, 0xb9, 0xba, 0xbb, + 0xbd, 0xbe, 0xbf, 0xc0, 0xc1, 0xc2, 0xc3, 0xc4, + 0xc6, 0xc7, 0xc8, 0xc9, 0xca, 0xcb, 0xcc, 0xcd, + 0xcf, 0xd0, 0xd1, 0xd2, 0xd3, 0xd4, 0xd5, 0xd6, + 0xd8, 0xd9, 0xda, 0xdb, 0xdc, 0xdd, 0xde, 0xdf, + 0xe1, 0xe2, 0xe3, 0xe4, 0xe5, 0xe6, 0xe7, 0xe8, + 0xea, 0xeb, 0xec, 0xed, 0xee, 0xef, 0xf0, 0xf1, + 0xf3, 0xf4, 0xf5, 0xf6, 0xf7, 0xf8, 0xf9, 0xfa, + 0xfc, 0xfd, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff +}; -/* - x1 y1 ---- gc1 ---- x2 y1 - | | - | | - gc2 gc1 - | | - | | - x1 y2 ---- gc2 ---- x2 y2 +// ./a.out 0.75 | xxd -i -c 8 # (value >> 1) + (value >> 2)) +const unsigned char LOOKUP_0_75[] = { + 0x00, 0x00, 0x01, 0x02, 0x03, 0x03, 0x04, 0x05, + 0x06, 0x06, 0x07, 0x08, 0x09, 0x09, 0x0a, 0x0b, + 0x0c, 0x0c, 0x0d, 0x0e, 0x0f, 0x0f, 0x10, 0x11, + 0x12, 0x12, 0x13, 0x14, 0x15, 0x15, 0x16, 0x17, + 0x18, 0x18, 0x19, 0x1a, 0x1b, 0x1b, 0x1c, 0x1d, + 0x1e, 0x1e, 0x1f, 0x20, 0x21, 0x21, 0x22, 0x23, + 0x24, 0x24, 0x25, 0x26, 0x27, 0x27, 0x28, 0x29, + 0x2a, 0x2a, 0x2b, 0x2c, 0x2d, 0x2d, 0x2e, 0x2f, + 0x30, 0x30, 0x31, 0x32, 0x33, 0x33, 0x34, 0x35, + 0x36, 0x36, 0x37, 0x38, 0x39, 0x39, 0x3a, 0x3b, + 0x3c, 0x3c, 0x3d, 0x3e, 0x3f, 0x3f, 0x40, 0x41, + 0x42, 0x42, 0x43, 0x44, 0x45, 0x45, 0x46, 0x47, + 0x48, 0x48, 0x49, 0x4a, 0x4b, 0x4b, 0x4c, 0x4d, + 0x4e, 0x4e, 0x4f, 0x50, 0x51, 0x51, 0x52, 0x53, + 0x54, 0x54, 0x55, 0x56, 0x57, 0x57, 0x58, 0x59, + 0x5a, 0x5a, 0x5b, 0x5c, 0x5d, 0x5d, 0x5e, 0x5f, + 0x60, 0x60, 0x61, 0x62, 0x63, 0x63, 0x64, 0x65, + 0x66, 0x66, 0x67, 0x68, 0x69, 0x69, 0x6a, 0x6b, + 0x6c, 0x6c, 0x6d, 0x6e, 0x6f, 0x6f, 0x70, 0x71, + 0x72, 0x72, 0x73, 0x74, 0x75, 0x75, 0x76, 0x77, + 0x78, 0x78, 0x79, 0x7a, 0x7b, 0x7b, 0x7c, 0x7d, + 0x7e, 0x7e, 0x7f, 0x80, 0x81, 0x81, 0x82, 0x83, + 0x84, 0x84, 0x85, 0x86, 0x87, 0x87, 0x88, 0x89, + 0x8a, 0x8a, 0x8b, 0x8c, 0x8d, 0x8d, 0x8e, 0x8f, + 0x90, 0x90, 0x91, 0x92, 0x93, 0x93, 0x94, 0x95, + 0x96, 0x96, 0x97, 0x98, 0x99, 0x99, 0x9a, 0x9b, + 0x9c, 0x9c, 0x9d, 0x9e, 0x9f, 0x9f, 0xa0, 0xa1, + 0xa2, 0xa2, 0xa3, 0xa4, 0xa5, 0xa5, 0xa6, 0xa7, + 0xa8, 0xa8, 0xa9, 0xaa, 0xab, 0xab, 0xac, 0xad, + 0xae, 0xae, 0xaf, 0xb0, 0xb1, 0xb1, 0xb2, 0xb3, + 0xb4, 0xb4, 0xb5, 0xb6, 0xb7, 0xb7, 0xb8, 0xb9, + 0xba, 0xba, 0xbb, 0xbc, 0xbd, 0xbd, 0xbe, 0xbf +}; - */ -void drawBevelRectangle(FbTk::FbDrawable& d, GC gc1, GC gc2, int x1, int y1, int x2, int y2) { - d.drawLine(gc1, x1, y1, x2, y1); - d.drawLine(gc1, x2, y1, x2, y2); - d.drawLine(gc2, x1, y2, x2, y2); - d.drawLine(gc2, x1, y1, x1, y2); } - - - - -void renderBevel1(bool interlaced, - unsigned int width, unsigned int height, - unsigned char* red, unsigned char* green, unsigned char* blue, - const FbTk::Color* from, const FbTk::Color* to, - FbTk::ImageControl& imgctrl) { - - if (! (width > 2 && height > 2)) - return; - - unsigned char *pr = red, *pg = green, *pb = blue; - - register unsigned char r, g, b, rr ,gg ,bb; - register unsigned int w = width, h = height - 1, wh = w * h; - - while (--w) { - r = *pr; - rr = r + (r >> 1); - if (rr < r) rr = ~0; - g = *pg; - gg = g + (g >> 1); - if (gg < g) gg = ~0; - b = *pb; - bb = b + (b >> 1); - if (bb < b) bb = ~0; +namespace FbTk { - *pr = rr; - *pg = gg; - *pb = bb; +struct RGBA { + unsigned char r; + unsigned char g; + unsigned char b; + unsigned char a; // align RGBA to 32bit, it's of no use (yet) - r = *(pr + wh); - rr = (r >> 2) + (r >> 1); - if (rr > r) rr = 0; - g = *(pg + wh); - gg = (g >> 2) + (g >> 1); - if (gg > g) gg = 0; - b = *(pb + wh); - bb = (b >> 2) + (b >> 1); - if (bb > b) bb = 0; + // use of 'static void function()' here to have + // simple function-pointers for interlace-code + // (and avoid *this 'overhead') - *((pr++) + wh) = rr; - *((pg++) + wh) = gg; - *((pb++) + wh) = bb; + // 1.5 of current value, clamp to ~0 (0xff) + static void brighten_1_5(RGBA& color) { + color.r = LOOKUP_1_5[color.r]; + color.g = LOOKUP_1_5[color.g]; + color.b = LOOKUP_1_5[color.b]; } - r = *pr; - rr = r + (r >> 1); - if (rr < r) rr = ~0; - g = *pg; - gg = g + (g >> 1); - if (gg < g) gg = ~0; - b = *pb; - bb = b + (b >> 1); - if (bb < b) bb = ~0; - *pr = rr; - *pg = gg; - *pb = bb; + // 1.125 of current value + static void brighten_1_125(RGBA& color) { + color.r = LOOKUP_1_125[color.r]; + color.g = LOOKUP_1_125[color.g]; + color.b = LOOKUP_1_125[color.b]; + } - r = *(pr + wh); - rr = (r >> 2) + (r >> 1); - if (rr > r) rr = 0; - g = *(pg + wh); - gg = (g >> 2) + (g >> 1); - if (gg > g) gg = 0; - b = *(pb + wh); - bb = (b >> 2) + (b >> 1); - if (bb > b) bb = 0; + // 0.75 of old value + static void darken(RGBA& color) { + color.r = LOOKUP_0_75[color.r]; + color.g = LOOKUP_0_75[color.g]; + color.b = LOOKUP_0_75[color.b]; + } - *(pr + wh) = rr; - *(pg + wh) = gg; - *(pb + wh) = bb; - pr = red + width; - pg = green + width; - pb = blue + width; + typedef void (*colorFunc)(RGBA&); + static const colorFunc pseudoInterlaceFuncs[2]; +}; - while (--h) { - r = *pr; - rr = r + (r >> 1); - if (rr < r) rr = ~0; - g = *pg; - gg = g + (g >> 1); - if (gg < g) gg = ~0; - b = *pb; - bb = b + (b >> 1); - if (bb < b) bb = ~0; +const RGBA::colorFunc RGBA::pseudoInterlaceFuncs[2] = { + RGBA::brighten_1_125, + RGBA::darken +}; - *pr = rr; - *pg = gg; - *pb = bb; +} - pr += width - 1; - pg += width - 1; - pb += width - 1; +namespace { - r = *pr; - rr = (r >> 2) + (r >> 1); - if (rr > r) rr = 0; - g = *pg; - gg = (g >> 2) + (g >> 1); - if (gg > g) gg = 0; - b = *pb; - bb = (b >> 2) + (b >> 1); - if (bb > b) bb = 0; +struct Vec2 { + int x; + int y; - *(pr++) = rr; - *(pg++) = gg; - *(pb++) = bb; + // positive: 'other' is clockwise of this + // negative: 'other' is counterclockwise of this + // 0: same line + int cross(int other_x, int other_y) const { + return (x * other_y) - (other_x * y); } +}; - r = *pr; - rr = r + (r >> 1); - if (rr < r) rr = ~0; - g = *pg; - gg = g + (g >> 1); - if (gg < g) gg = ~0; - b = *pb; - bb = b + (b >> 1); - if (bb < b) bb = ~0; - - *pr = rr; - *pg = gg; - *pb = bb; - - pr += width - 1; - pg += width - 1; - pb += width - 1; - - r = *pr; - rr = (r >> 2) + (r >> 1); - if (rr > r) rr = 0; - g = *pg; - gg = (g >> 2) + (g >> 1); - if (gg > g) gg = 0; - b = *pb; - bb = (b >> 2) + (b >> 1); - if (bb > b) bb = 0; - - *pr = rr; - *pg = gg; - *pb = bb; +std::vector<char>& getGradientBuffer(size_t size) { + static std::vector<char> buffer; + if (buffer.size() < size) + buffer.resize(size); + return buffer; } - -void renderBevel2(bool interlaced, - unsigned int width, unsigned int height, - unsigned char* red, unsigned char* green, unsigned char* blue, - const FbTk::Color* from, const FbTk::Color* to, - FbTk::ImageControl& imgctrl) { +void invertRGB(unsigned int w, unsigned int h, FbTk::RGBA* rgba) { - if (! (width > 4 && height > 4)) - return; + FbTk::RGBA* l = rgba; + FbTk::RGBA* r = rgba + (w * h); - unsigned char r, g, b, rr ,gg ,bb, *pr = red + width + 1, - *pg = green + width + 1, *pb = blue + width + 1; - unsigned int w = width - 2, h = height - 1, wh = width * (height - 3); + for (--r; l < r; ++l, --r) { // swapping 32bits (RGBA) at ones. + std::swap(*((unsigned int*)r), *(unsigned int*)r); + } +} - while (--w) { - r = *pr; - rr = r + (r >> 1); - if (rr < r) rr = ~0; - g = *pg; - gg = g + (g >> 1); - if (gg < g) gg = ~0; - b = *pb; - bb = b + (b >> 1); - if (bb < b) bb = ~0; - *pr = rr; - *pg = gg; - *pb = bb; +void mirrorRGB(unsigned int w, unsigned int h, FbTk::RGBA* rgba) { - r = *(pr + wh); - rr = (r >> 2) + (r >> 1); - if (rr > r) rr = 0; - g = *(pg + wh); - gg = (g >> 2) + (g >> 1); - if (gg > g) gg = 0; - b = *(pb + wh); - bb = (b >> 2) + (b >> 1); - if (bb > b) bb = 0; + FbTk::RGBA* l = rgba; + FbTk::RGBA* r = rgba + (w * h); - *((pr++) + wh) = rr; - *((pg++) + wh) = gg; - *((pb++) + wh) = bb; + for (--r; l < r; ++l, --r) { + *(unsigned int*)r = *(unsigned int*)l; } +} - pr = red + width; - pg = green + width; - pb = blue + width; - while (--h) { - r = *pr; - rr = r + (r >> 1); - if (rr < r) rr = ~0; - g = *pg; - gg = g + (g >> 1); - if (gg < g) gg = ~0; - b = *pb; - bb = b + (b >> 1); - if (bb < b) bb = ~0; + +typedef void (*prepareFunc)(size_t, FbTk::RGBA*, const FbTk::Color*, const FbTk::Color*, double); - *(++pr) = rr; - *(++pg) = gg; - *(++pb) = bb; +// +// +// To + . From +. +// | . | . +// | . | . +// | . | . +// | . | . +// |. | . +// From +-----------+ To +-----------+ +// 0 size 0 size +// - pr += width - 3; - pg += width - 3; - pb += width - 3; +void prepareLinearTable(size_t size, FbTk::RGBA* rgba, + const FbTk::Color* from, const FbTk::Color* to, double scale) { - r = *pr; - rr = (r >> 2) + (r >> 1); - if (rr > r) rr = 0; - g = *pg; - gg = (g >> 2) + (g >> 1); - if (gg > g) gg = 0; - b = *pb; - bb = (b >> 2) + (b >> 1); - if (bb > b) bb = 0; + const double delta_r = (double)(to->red() - from->red()) / (double)size; + const double delta_g = (double)(to->green() - from->green()) / (double)size; + const double delta_b = (double)(to->blue() - from->blue()) / (double)size; - *(pr++) = rr; - *(pg++) = gg; - *(pb++) = bb; + double r = from->red(); + double g = from->green(); + double b = from->blue(); - pr++; pg++; pb++; + size_t i; + for (i = 0; i < size; ++i) { + rgba[i].r = static_cast<unsigned char>(scale * (r + (i * delta_r))); + rgba[i].g = static_cast<unsigned char>(scale * (g + (i * delta_g))); + rgba[i].b = static_cast<unsigned char>(scale * (b + (i * delta_b))); } } - - +void prepareSquareTable(size_t size, FbTk::RGBA* rgba, + const FbTk::Color* from, const FbTk::Color* to, double scale) { -void invertRGB(unsigned int w, unsigned int h, - unsigned char* r, unsigned char* g, unsigned char* b) { + const double delta_r = (double)(to->red() - from->red()); + const double delta_g = (double)(to->green() - from->green()); + const double delta_b = (double)(to->blue() - from->blue()); - register unsigned int i, j, wh = (w * h) - 1; + double r = from->red(); + double g = from->green(); + double b = from->blue(); - for (i = 0, j = wh; j > i; j--, i++) { - std::swap(*(r + j), *(r + i)); - std::swap(*(g + j), *(g + i)); - std::swap(*(b + j), *(b + i)); + double s; + size_t i; + for (i = 0; i < size; ++i) { + s = 1.0 - ((double)(i + 1) / (double)size); + s *=s; + rgba[i].r = static_cast<unsigned char>(scale * (r + (s * delta_r))); + rgba[i].g = static_cast<unsigned char>(scale * (g + (s * delta_g))); + rgba[i].b = static_cast<unsigned char>(scale * (b + (s * delta_b))); } } +// +// +// To + . From + . +// | . . |. . +// | . . | . . +// | . . | . . +// | . . | . . +// |. . | . . +// From +-----------+ To +-----.-----+ +// 0 size 0 size +// +void prepareMirrorTable(prepareFunc prepare, size_t size, FbTk::RGBA* rgba, + const FbTk::Color* from, const FbTk::Color* to, double scale) { -void renderHGradient(bool interlaced, - unsigned int width, unsigned int height, - unsigned char* r, unsigned char* g, unsigned char* b, - const FbTk::Color* from, const FbTk::Color* to, - FbTk::ImageControl& imgctrl) { + // for simplicity we just use given 'prepare' func to + // prepare 2 parts of the 'mirrorTable' + // + // 2 cases: odd and even number of 'size' + // + // even: f..tt..f (size == 8) + // odd: f..t..f (size == 7) + // + // for 'odd' we habe to 'overwrite' the last value of the left half + // with the (same) value for 't' again + // + // + // half_size for even: 4 + // half_size for odd: 4 + // + size_t half_size = (size >> 1) + (size & 1); - float drx, dgx, dbx, - xr = (float) from->red(), - xg = (float) from->green(), - xb = (float) from->blue(); + prepare(half_size, &rgba[0], from, to, scale); + mirrorRGB(size, 1, rgba); // TODO!! +} - unsigned char* red = r; - unsigned char* green = g; - unsigned char* blue = b; - register unsigned int x, y; - drx = (float) (to->red() - from->red()); - dgx = (float) (to->green() - from->green()); - dbx = (float) (to->blue() - from->blue()); +inline void pseudoInterlace(FbTk::RGBA& rgba, const size_t& y) { + FbTk::RGBA::pseudoInterlaceFuncs[y & 1](rgba); +} - drx /= width; - dgx /= width; - dbx /= width; - if (interlaced && height > 2) { - // faked interlacing effect - unsigned char channel, channel2; - for (x = 0; x < width; x++, r++, g++, b++) { - channel = (unsigned char) xr; - channel2 = (channel >> 1) + (channel >> 2); - if (channel2 > channel) channel2 = 0; - *r = channel2; +/* - channel = (unsigned char) xg; - channel2 = (channel >> 1) + (channel >> 2); - if (channel2 > channel) channel2 = 0; - *g = channel2; + x1 y1 ---- gc1 ---- x2 y1 + | | + | | + gc2 gc1 + | | + | | + x1 y2 ---- gc2 ---- x2 y2 - channel = (unsigned char) xb; - channel2 = (channel >> 1) + (channel >> 2); - if (channel2 > channel) channel2 = 0; - *b = channel2; + */ +void drawBevelRectangle(FbTk::FbDrawable& d, GC gc1, GC gc2, int x1, int y1, int x2, int y2) { + d.drawLine(gc1, x1, y1, x2, y1); + d.drawLine(gc1, x2, y1, x2, y2); + d.drawLine(gc2, x1, y2, x2, y2); + d.drawLine(gc2, x1, y1, x1, y2); +} - channel = (unsigned char) xr; - channel2 = channel + (channel >> 3); - if (channel2 < channel) channel2 = ~0; - *(r + width) = channel2; - channel = (unsigned char) xg; - channel2 = channel + (channel >> 3); - if (channel2 < channel) channel2 = ~0; - *(g + width) = channel2; - channel = (unsigned char) xb; - channel2 = channel + (channel >> 3); - if (channel2 < channel) channel2 = ~0; - *(b + width) = channel2; - xr += drx; - xg += dgx; - xb += dbx; - } +/* - r += width; - g += width; - b += width; + bbbbbbbbbbbbbbbbb + b d b - brighter + b d d - darker + b d D - 2 times dark + xdddddddddddddddD x - darker(brighter()) - int offset; + */ - for (y = 2; y < height; y++, r += width, g += width, b += width) { - if (y & 1) offset = width; else offset = 0; +void renderBevel1(bool interlaced, + unsigned int width, unsigned int height, + FbTk::RGBA* rgba, const FbTk::Color* from, const FbTk::Color* to, + FbTk::ImageControl& imgctrl) { - memcpy(r, (red + offset), width); - memcpy(g, (green + offset), width); - memcpy(b, (blue + offset), width); - } - } else { + if (! (width > 2 && height > 2)) + return; - // normal hgradient - for (x = 0; x < width; x++) { - *(r++) = (unsigned char) (xr); - *(g++) = (unsigned char) (xg); - *(b++) = (unsigned char) (xb); + const size_t s = width * height; + size_t i; - xr += drx; - xg += dgx; - xb += dbx; - } + // brighten top line and first pixel of the + // 2nd line + for (i = 0; i < width + 1; ++i) { + FbTk::RGBA::brighten_1_5(rgba[i]); + } - for (y = 1; y < height; y++, r += width, g += width, b += width) { - memcpy(r, red, width); - memcpy(g, green, width); - memcpy(b, blue, width); - } + // bright and darken left and right border + for (i = 2 * width - 1; i < s - width; i += width) { + FbTk::RGBA::darken(rgba[i]); // right border + FbTk::RGBA::brighten_1_5(rgba[i + 1]); // left border on the next line + } + // darken bottom line, except the first pixel + for (i = s - width + 1; i < s; ++i) { + FbTk::RGBA::darken(rgba[i]); } + // and darken the lower corner pixels again + FbTk::RGBA::darken(rgba[i - 1]); + FbTk::RGBA::darken(rgba[i - width]); } -void renderVGradient(bool interlaced, + +/* + ................... + .bbbbbbbbbbbbbbbbd. + .b...............d. + .b...............d. b - brighter + .b...............d. d - darker + .bdddddddddddddddd. + ................... + + */ +void renderBevel2(bool interlaced, unsigned int width, unsigned int height, - unsigned char* r, unsigned char* g, unsigned char* b, + FbTk::RGBA* rgba, const FbTk::Color* from, const FbTk::Color* to, FbTk::ImageControl& imgctrl) { - float dry, dgy, dby, - yr = (float) from->red(), - yg = (float) from->green(), - yb = (float) from->blue(); + if (! (width > 4 && height > 4)) + return; - register unsigned int y; + const size_t s = width * height; + size_t i; - dry = (float) (to->red() - from->red()); - dgy = (float) (to->green() - from->green()); - dby = (float) (to->blue() - from->blue()); + // top line, but stop 2 pixels before right border + for (i = (width + 1); i < ((2 * width) - 2); i++) { + FbTk::RGBA::brighten_1_5(rgba[i]); + } - dry /= height; - dgy /= height; - dby /= height; + // first darken the right border, then brighten the + // left border + for ( ; i < (s - (2 * width) - 1); i += width) { + FbTk::RGBA::darken(rgba[i]); + FbTk::RGBA::brighten_1_5(rgba[i + 3]); + } - if (interlaced) { - // faked interlacing effect - unsigned char channel, channel2; + // bottom line + for (i = (s - (2 * width)) + 2; i < ((s - width) - 1); ++i) { + FbTk::RGBA::darken(rgba[i]); + } +} - for (y = 0; y < height; y++, r += width, g += width, b += width) { - if (y & 1) { - channel = (unsigned char) yr; - channel2 = (channel >> 1) + (channel >> 2); - if (channel2 > channel) channel2 = 0; - memset(r, channel2, width); - channel = (unsigned char) yg; - channel2 = (channel >> 1) + (channel >> 2); - if (channel2 > channel) channel2 = 0; - memset(g, channel2, width); - channel = (unsigned char) yb; - channel2 = (channel >> 1) + (channel >> 2); - if (channel2 > channel) channel2 = 0; - memset(b, channel2, width); - } else { - channel = (unsigned char) yr; - channel2 = channel + (channel >> 3); - if (channel2 < channel) channel2 = ~0; - memset(r, channel2, width); - channel = (unsigned char) yg; - channel2 = channel + (channel >> 3); - if (channel2 < channel) channel2 = ~0; - memset(g, channel2, width); +void renderHorizontalGradient(bool interlaced, + unsigned int width, unsigned int height, + FbTk::RGBA* rgba, + const FbTk::Color* from, const FbTk::Color* to, + FbTk::ImageControl& imgctrl) { - channel = (unsigned char) yb; - channel2 = channel + (channel >> 3); - if (channel2 < channel) channel2 = ~0; - memset(b, channel2, width); - } + FbTk::RGBA* gradient = (FbTk::RGBA*)&getGradientBuffer(width * sizeof(FbTk::RGBA))[0]; + prepareLinearTable(width, gradient, from, to, 1.0); - yr += dry; - yg += dgy; - yb += dby; - } - } else { + size_t y; + size_t x; + size_t i; - // normal vgradient - for (y = 0; y < height; y++, r += width, g += width, b += width) { - memset(r, (unsigned char) yr, width); - memset(g, (unsigned char) yg, width); - memset(b, (unsigned char) yb, width); + for (i = 0, y = 0; y < height; ++y) { + for (x = 0; x < width; ++x, ++i) { + + rgba[i] = gradient[x]; - yr += dry; - yg += dgy; - yb += dby; + if (interlaced) + pseudoInterlace(rgba[i], y); } } - - } - -// pyramid gradient - based on original dgradient, written by -// Mosfet (mosfet@kde.org) -// adapted from kde sources for Blackbox by Brad Hughes -void renderPGradient(bool interlaced, +void renderVerticalGradient(bool interlaced, unsigned int width, unsigned int height, - unsigned char* r, unsigned char* g, unsigned char* b, + FbTk::RGBA* rgba, const FbTk::Color* from, const FbTk::Color* to, FbTk::ImageControl& imgctrl) { - float yr, yg, yb, drx, dgx, dbx, dry, dgy, dby, - xr, xg, xb; - int rsign, gsign, bsign; - unsigned int tr = to->red(), tg = to->green(), tb = to->blue(); - unsigned int* xtable; - unsigned int* ytable; - unsigned int* xt; - unsigned int* yt; - - register unsigned int x, y; - - imgctrl.getGradientBuffers(width * 3, height * 3, &xtable, &ytable); - xt = xtable; - yt = ytable; - - dry = drx = (float) (to->red() - from->red()); - dgy = dgx = (float) (to->green() - from->green()); - dby = dbx = (float) (to->blue() - from->blue()); - - rsign = (drx < 0) ? -1 : 1; - gsign = (dgx < 0) ? -1 : 1; - bsign = (dbx < 0) ? -1 : 1; - - xr = yr = (drx / 2); - xg = yg = (dgx / 2); - xb = yb = (dbx / 2); - - // Create X table - drx /= width; - dgx /= width; - dbx /= width; + FbTk::RGBA* gradient = (FbTk::RGBA*)&getGradientBuffer(height * sizeof(FbTk::RGBA))[0]; + prepareLinearTable(height, gradient, from, to, 1.0); - for (x = 0; x < width; x++) { - *(xt++) = (unsigned char) ((xr < 0) ? -xr : xr); - *(xt++) = (unsigned char) ((xg < 0) ? -xg : xg); - *(xt++) = (unsigned char) ((xb < 0) ? -xb : xb); + size_t y; + size_t x; + size_t i; - xr -= drx; - xg -= dgx; - xb -= dbx; - } + for (i = 0, y = 0; y < height; ++y) { + for (x = 0; x < width; ++x, ++i) { + rgba[i] = gradient[y]; - // Create Y table - dry /= height; - dgy /= height; - dby /= height; - - for (y = 0; y < height; y++) { - *(yt++) = ((unsigned char) ((yr < 0) ? -yr : yr)); - *(yt++) = ((unsigned char) ((yg < 0) ? -yg : yg)); - *(yt++) = ((unsigned char) ((yb < 0) ? -yb : yb)); - - yr -= dry; - yg -= dgy; - yb -= dby; + if (interlaced) + pseudoInterlace(rgba[i], y); + } } +} - // Combine tables to create gradient +void renderPyramidGradient(bool interlaced, + unsigned int width, unsigned int height, + FbTk::RGBA* rgba, + const FbTk::Color* from, const FbTk::Color* to, + FbTk::ImageControl& imgctrl) { - if (! interlaced) { - // normal pgradient - for (yt = ytable, y = 0; y < height; y++, yt += 3) { - for (xt = xtable, x = 0; x < width; x++) { - *(r++) = (unsigned char) (tr - (rsign * (*(xt++) + *(yt)))); - *(g++) = (unsigned char) (tg - (gsign * (*(xt++) + *(yt + 1)))); - *(b++) = (unsigned char) (tb - (bsign * (*(xt++) + *(yt + 2)))); - } - } + const size_t s = width * height; - } else { - // faked interlacing effect - unsigned char channel, channel2; + // we need 2 gradients but use only 'one' buffer + FbTk::RGBA* x_gradient = (FbTk::RGBA*)&getGradientBuffer(s * sizeof(FbTk::RGBA))[0]; + FbTk::RGBA* y_gradient = &x_gradient[width]; - for (yt = ytable, y = 0; y < height; y++, yt += 3) { - for (xt = xtable, x = 0; x < width; x++) { - if (y & 1) { - channel = (unsigned char) (tr - (rsign * (*(xt++) + *(yt)))); - channel2 = (channel >> 1) + (channel >> 2); - if (channel2 > channel) channel2 = 0; - *(r++) = channel2; + prepareMirrorTable(prepareLinearTable, width, x_gradient, from, to, 0.5); + prepareMirrorTable(prepareLinearTable, height, y_gradient, from, to, 0.5); - channel = (unsigned char) (tg - (gsign * (*(xt++) + *(yt + 1)))); - channel2 = (channel >> 1) + (channel >> 2); - if (channel2 > channel) channel2 = 0; - *(g++) = channel2; + size_t x; + size_t y; + size_t i; - channel = (unsigned char) (tb - (bsign * (*(xt++) + *(yt + 2)))); - channel2 = (channel >> 1) + (channel >> 2); - if (channel2 > channel) channel2 = 0; - *(b++) = channel2; - } else { - channel = (unsigned char) (tr - (rsign * (*(xt++) + *(yt)))); - channel2 = channel + (channel >> 3); - if (channel2 < channel) channel2 = ~0; - *(r++) = channel2; + for (i = 0, y = 0; y < height; ++y) { + for (x = 0; x < width; ++x, ++i) { - channel = (unsigned char) (tg - (gsign * (*(xt++) + *(yt + 1)))); - channel2 = channel + (channel >> 3); - if (channel2 < channel) channel2 = ~0; - *(g++) = channel2; + rgba[i].r = x_gradient[x].r + y_gradient[y].r; + rgba[i].g = x_gradient[x].g + y_gradient[y].g; + rgba[i].b = x_gradient[x].b + y_gradient[y].b; - channel = (unsigned char) (tb - (bsign * (*(xt++) + *(yt + 2)))); - channel2 = channel + (channel >> 3); - if (channel2 < channel) channel2 = ~0; - *(b++) = channel2; - } - } + if (interlaced) + pseudoInterlace(rgba[i], y); } } - } - -// rectangle gradient - based on original dgradient, written by -// Mosfet (mosfet@kde.org) -// adapted from kde sources for Blackbox by Brad Hughes -void renderRGradient(bool interlaced, +/* + * ................. + * ............. + * ......... + * .... '.' - x_gradient + * . ' ' - y_gradient + * .... + * ......... + * ............. + * ................. + */ +void renderRectangleGradient(bool interlaced, unsigned int width, unsigned int height, - unsigned char* r, unsigned char* g, unsigned char* b, + FbTk::RGBA* rgba, const FbTk::Color* from, const FbTk::Color* to, FbTk::ImageControl& imgctrl) { - float drx, dgx, dbx, dry, dgy, dby, xr, xg, xb, yr, yg, yb; - int rsign, gsign, bsign; - unsigned int tr = to->red(), tg = to->green(), tb = to->blue(); - unsigned int* xtable; - unsigned int* ytable; - unsigned int* xt; - unsigned int* yt; - - register unsigned int x, y; - - imgctrl.getGradientBuffers(width * 3, height * 3, &xtable, &ytable); - xt = xtable; - yt = ytable; - - dry = drx = (float) (to->red() - from->red()); - dgy = dgx = (float) (to->green() - from->green()); - dby = dbx = (float) (to->blue() - from->blue()); - - rsign = (drx < 0) ? -2 : 2; - gsign = (dgx < 0) ? -2 : 2; - bsign = (dbx < 0) ? -2 : 2; - - xr = yr = (drx / 2); - xg = yg = (dgx / 2); - xb = yb = (dbx / 2); - - // Create X table - drx /= width; - dgx /= width; - dbx /= width; - - for (x = 0; x < width; x++) { - *(xt++) = (unsigned char) ((xr < 0) ? -xr : xr); - *(xt++) = (unsigned char) ((xg < 0) ? -xg : xg); - *(xt++) = (unsigned char) ((xb < 0) ? -xb : xb); - - xr -= drx; - xg -= dgx; - xb -= dbx; - } + const size_t s = width * height; - // Create Y table - dry /= height; - dgy /= height; - dby /= height; + // we need 2 gradients but use only 'one' buffer + FbTk::RGBA* x_gradient = (FbTk::RGBA*)&getGradientBuffer(s * sizeof(FbTk::RGBA))[0]; + FbTk::RGBA* y_gradient = &x_gradient[width]; - for (y = 0; y < height; y++) { - *(yt++) = ((unsigned char) ((yr < 0) ? -yr : yr)); - *(yt++) = ((unsigned char) ((yg < 0) ? -yg : yg)); - *(yt++) = ((unsigned char) ((yb < 0) ? -yb : yb)); + prepareMirrorTable(prepareLinearTable, width, x_gradient, from, to, 1.0); + prepareMirrorTable(prepareLinearTable, height, y_gradient, from, to, 1.0); - yr -= dry; - yg -= dgy; - yb -= dby; - } + // diagonal vectors + const Vec2 a = { static_cast<int>(width) - 1, static_cast<int>(height - 1) }; + const Vec2 b = { a.x, -a.y }; - // Combine tables to create gradient + int x; + int y; + size_t i; + for (i = 0, y = 0; y < static_cast<int>(height); ++y) { + for (x = 0; x < static_cast<int>(width); ++x, ++i) { - if (! interlaced) { + // check, if the point (x, y) is left or right of the vectors + // 'a' and 'b'. if the point is on the same side for both 'a' and + // 'b' (a.cross() is equal to b.cross()) then use the y_gradient, + // otherwise use y_gradient - // normal rgradient - for (yt = ytable, y = 0; y < height; y++, yt += 3) { - for (xt = xtable, x = 0; x < width; x++) { - *(r++) = (unsigned char) (tr - (rsign * max(*(xt++), *(yt)))); - *(g++) = (unsigned char) (tg - (gsign * max(*(xt++), *(yt + 1)))); - *(b++) = (unsigned char) (tb - (bsign * max(*(xt++), *(yt + 2)))); + if ((a.cross(x, y) * b.cross(x, b.y + y)) < 0) { + rgba[i] = x_gradient[x]; + } else { + rgba[i] = y_gradient[y]; } - } - } else { - // faked interlacing effect - unsigned char channel, channel2; - - for (yt = ytable, y = 0; y < height; y++, yt += 3) { - for (xt = xtable, x = 0; x < width; x++) { - if (y & 1) { - channel = (unsigned char) (tr - (rsign * max(*(xt++), *(yt)))); - channel2 = (channel >> 1) + (channel >> 2); - if (channel2 > channel) channel2 = 0; - *(r++) = channel2; - - channel = (unsigned char) (tg - (gsign * max(*(xt++), *(yt + 1)))); - channel2 = (channel >> 1) + (channel >> 2); - if (channel2 > channel) channel2 = 0; - *(g++) = channel2; - - channel = (unsigned char) (tb - (bsign * max(*(xt++), *(yt + 2)))); - channel2 = (channel >> 1) + (channel >> 2); - if (channel2 > channel) channel2 = 0; - *(b++) = channel2; - } else { - channel = (unsigned char) (tr - (rsign * max(*(xt++), *(yt)))); - channel2 = channel + (channel >> 3); - if (channel2 < channel) channel2 = ~0; - *(r++) = channel2; - - channel = (unsigned char) (tg - (gsign * max(*(xt++), *(yt + 1)))); - channel2 = channel + (channel >> 3); - if (channel2 < channel) channel2 = ~0; - *(g++) = channel2; - - channel = (unsigned char) (tb - (bsign * max(*(xt++), *(yt + 2)))); - channel2 = channel + (channel >> 3); - if (channel2 < channel) channel2 = ~0; - *(b++) = channel2; - } - } + if (interlaced) + pseudoInterlace(rgba[i], y); } } } - - - -// diagonal gradient code was written by Mike Cole <mike@mydot.com> -// modified for interlacing by Brad Hughes -void renderDGradient(bool interlaced, +void renderPipeCrossGradient(bool interlaced, unsigned int width, unsigned int height, - unsigned char* r, unsigned char* g, unsigned char* b, + FbTk::RGBA* rgba, const FbTk::Color* from, const FbTk::Color* to, FbTk::ImageControl& imgctrl) { - float drx, dgx, dbx, dry, dgy, dby, yr = 0.0, yg = 0.0, yb = 0.0, - xr = (float) from->red(), - xg = (float) from->green(), - xb = (float) from->blue(); - - unsigned int w = width * 2; - unsigned int h = height * 2; - unsigned int* xtable; - unsigned int* ytable; - unsigned int* xt; - unsigned int* yt; - register unsigned int x, y; + size_t s = width * height; - imgctrl.getGradientBuffers(width * 3, height * 3, &xtable, &ytable); - xt = xtable; - yt = ytable; + // we need 2 gradients but use only 'one' buffer + FbTk::RGBA* x_gradient = (FbTk::RGBA*)&getGradientBuffer(s * sizeof(FbTk::RGBA))[0]; + FbTk::RGBA* y_gradient = x_gradient + width; - dry = drx = (float) (to->red() - from->red()); - dgy = dgx = (float) (to->green() - from->green()); - dby = dbx = (float) (to->blue() - from->blue()); + prepareMirrorTable(prepareLinearTable, width, x_gradient, from, to, 1.0); + prepareMirrorTable(prepareLinearTable, height, y_gradient, from, to, 1.0); - // Create X table - drx /= w; - dgx /= w; - dbx /= w; + // diagonal vectors + const Vec2 a = { static_cast<int>(width) - 1, static_cast<int>(height - 1) }; + const Vec2 b = { a.x, -a.y }; - for (x = 0; x < width; x++) { - *(xt++) = (unsigned char) (xr); - *(xt++) = (unsigned char) (xg); - *(xt++) = (unsigned char) (xb); + int x; + int y; + size_t i; - xr += drx; - xg += dgx; - xb += dbx; - } - - // Create Y table - dry /= h; - dgy /= h; - dby /= h; - - for (y = 0; y < height; y++) { - *(yt++) = ((unsigned char) yr); - *(yt++) = ((unsigned char) yg); - *(yt++) = ((unsigned char) yb); + for (i = 0, y = 0; y < static_cast<int>(height); ++y) { + for (x = 0; x < static_cast<int>(width); ++x, ++i) { - yr += dry; - yg += dgy; - yb += dby; - } - - // Combine tables to create gradient - if (! interlaced) { + // check, if the point (x, y) is left or right of the vectors + // 'a' and 'b'. if the point is on the same side for both 'a' and + // 'b' (a.cross() is equal to b.cross()) then use the x_gradient, + // otherwise use y_gradient - // normal dgradient - for (yt = ytable, y = 0; y < height; y++, yt += 3) { - for (xt = xtable, x = 0; x < width; x++) { - *(r++) = *(xt++) + *(yt); - *(g++) = *(xt++) + *(yt + 1); - *(b++) = *(xt++) + *(yt + 2); + if ((a.cross(x, y) * b.cross(x, b.y + y)) > 0) { + rgba[i] = x_gradient[x]; + } else { + rgba[i] = y_gradient[y]; } - } - } else { - // faked interlacing effect - unsigned char channel, channel2; - - for (yt = ytable, y = 0; y < height; y++, yt += 3) { - for (xt = xtable, x = 0; x < width; x++) { - if (y & 1) { - channel = *(xt++) + *(yt); - channel2 = (channel >> 1) + (channel >> 2); - if (channel2 > channel) channel2 = 0; - *(r++) = channel2; - - channel = *(xt++) + *(yt + 1); - channel2 = (channel >> 1) + (channel >> 2); - if (channel2 > channel) channel2 = 0; - *(g++) = channel2; - - channel = *(xt++) + *(yt + 2); - channel2 = (channel >> 1) + (channel >> 2); - if (channel2 > channel) channel2 = 0; - *(b++) = channel2; - } else { - channel = *(xt++) + *(yt); - channel2 = channel + (channel >> 3); - if (channel2 < channel) channel2 = ~0; - *(r++) = channel2; - - channel = *(xt++) + *(yt + 1); - channel2 = channel + (channel >> 3); - if (channel2 < channel) channel2 = ~0; - *(g++) = channel2; - - channel = *(xt++) + *(yt + 2); - channel2 = channel + (channel >> 3); - if (channel2 < channel) channel2 = ~0; - *(b++) = channel2; - } - } + if (interlaced) + pseudoInterlace(rgba[i], y); } } - - } -// elliptic gradient - based on original dgradient, written by -// Mosfet (mosfet@kde.org) -// adapted from kde sources for Blackbox by Brad Hughes -void renderEGradient(bool interlaced, + +void renderDiagonalGradient(bool interlaced, unsigned int width, unsigned int height, - unsigned char* r, unsigned char* g, unsigned char* b, + FbTk::RGBA* rgba, const FbTk::Color* from, const FbTk::Color* to, FbTk::ImageControl& imgctrl) { - float drx, dgx, dbx, dry, dgy, dby, yr, yg, yb, xr, xg, xb; - int rsign, gsign, bsign; - unsigned int* xt; - unsigned int* xtable; - unsigned int* yt; - unsigned int* ytable; - unsigned int tr = (unsigned long) to->red(), - tg = (unsigned long) to->green(), - tb = (unsigned long) to->blue(); - register unsigned int x, y; - - - imgctrl.getGradientBuffers(width * 3, height * 3, &xtable, &ytable); - xt = xtable; - yt = ytable; - - dry = drx = (float) (to->red() - from->red()); - dgy = dgx = (float) (to->green() - from->green()); - dby = dbx = (float) (to->blue() - from->blue()); - rsign = (drx < 0) ? -1 : 1; - gsign = (dgx < 0) ? -1 : 1; - bsign = (dbx < 0) ? -1 : 1; - - xr = yr = (drx / 2); - xg = yg = (dgx / 2); - xb = yb = (dbx / 2); - - // Create X table - drx /= width; - dgx /= width; - dbx /= width; - - for (x = 0; x < width; x++) { - *(xt++) = (unsigned long) (xr * xr); - *(xt++) = (unsigned long) (xg * xg); - *(xt++) = (unsigned long) (xb * xb); - - xr -= drx; - xg -= dgx; - xb -= dbx; - } - - // Create Y table - dry /= height; - dgy /= height; - dby /= height; + size_t s = width * height; - for (y = 0; y < height; y++) { - *(yt++) = (unsigned long) (yr * yr); - *(yt++) = (unsigned long) (yg * yg); - *(yt++) = (unsigned long) (yb * yb); + // we need 2 gradients but use only 'one' buffer + FbTk::RGBA* x_gradient = (FbTk::RGBA*)&getGradientBuffer(s * sizeof(FbTk::RGBA))[0]; + FbTk::RGBA* y_gradient = x_gradient + width; - yr -= dry; - yg -= dgy; - yb -= dby; - } + prepareLinearTable(width, x_gradient, from, to, 0.5); + prepareLinearTable(height, y_gradient, from, to, 0.5); - // Combine tables to create gradient - if (! interlaced) { - // normal egradient - for (yt = ytable, y = 0; y < height; y++, yt += 3) { - for (xt = xtable, x = 0; x < width; x++) { - *(r++) = (unsigned char) - (tr - (rsign * bsqrt(*(xt++) + *(yt)))); - *(g++) = (unsigned char) - (tg - (gsign * bsqrt(*(xt++) + *(yt + 1)))); - *(b++) = (unsigned char) - (tb - (bsign * bsqrt(*(xt++) + *(yt + 2)))); - } - } + size_t x; + size_t y; + size_t i; - } else { - // faked interlacing effect - unsigned char channel, channel2; - - for (yt = ytable, y = 0; y < height; y++, yt += 3) { - for (xt = xtable, x = 0; x < width; x++) { - if (y & 1) { - channel = (unsigned char) - (tr - (rsign * bsqrt(*(xt++) + *(yt)))); - channel2 = (channel >> 1) + (channel >> 2); - if (channel2 > channel) channel2 = 0; - *(r++) = channel2; - - channel = (unsigned char) - (tg - (gsign * bsqrt(*(xt++) + *(yt + 1)))); - channel2 = (channel >> 1) + (channel >> 2); - if (channel2 > channel) channel2 = 0; - *(g++) = channel2; - - channel = (unsigned char) - (tb - (bsign * bsqrt(*(xt++) + *(yt + 2)))); - channel2 = (channel >> 1) + (channel >> 2); - if (channel2 > channel) channel2 = 0; - *(b++) = channel2; - } else { - channel = (unsigned char) - (tr - (rsign * bsqrt(*(xt++) + *(yt)))); - channel2 = channel + (channel >> 3); - if (channel2 < channel) channel2 = ~0; - *(r++) = channel2; + for (i = 0, y = 0; y < height; ++y) { + for (x = 0; x < width; ++x, ++i) { - channel = (unsigned char) - (tg - (gsign * bsqrt(*(xt++) + *(yt + 1)))); - channel2 = channel + (channel >> 3); - if (channel2 < channel) channel2 = ~0; - *(g++) = channel2; + rgba[i].r = x_gradient[x].r + y_gradient[y].r; + rgba[i].g = x_gradient[x].g + y_gradient[y].g; + rgba[i].b = x_gradient[x].b + y_gradient[y].b; - channel = (unsigned char) - (tb - (bsign * bsqrt(*(xt++) + *(yt + 2)))); - channel2 = channel + (channel >> 3); - if (channel2 < channel) channel2 = ~0; - *(b++) = channel2; - } - } + if (interlaced) + pseudoInterlace(rgba[i], y); } } - } -// pipe cross gradient - based on original dgradient, written by -// Mosfet (mosfet@kde.org) -// adapted from kde sources for Blackbox by Brad Hughes -void renderPCGradient(bool interlaced, + +void renderEllipticGradient(bool interlaced, unsigned int width, unsigned int height, - unsigned char* r, unsigned char* g, unsigned char* b, + FbTk::RGBA* rgba, const FbTk::Color* from, const FbTk::Color* to, FbTk::ImageControl& imgctrl) { - float drx, dgx, dbx, dry, dgy, dby, xr, xg, xb, yr, yg, yb; - int rsign, gsign, bsign; - unsigned int* xtable; - unsigned int* ytable; - unsigned int *xt; - unsigned int *yt; - unsigned int tr = to->red(), - tg = to->green(), - tb = to->blue(); - register unsigned int x, y; - - imgctrl.getGradientBuffers(width * 3, height * 3, &xtable, &ytable); - xt = xtable; - yt = ytable; - - dry = drx = (float) (to->red() - from->red()); - dgy = dgx = (float) (to->green() - from->green()); - dby = dbx = (float) (to->blue() - from->blue()); + size_t s = width * height; - rsign = (drx < 0) ? -2 : 2; - gsign = (dgx < 0) ? -2 : 2; - bsign = (dbx < 0) ? -2 : 2; + size_t i; + int x; + int y; - xr = yr = (drx / 2); - xg = yg = (dgx / 2); - xb = yb = (dbx / 2); + double dr = (double)to->red() - (double)from->red() ; + double dg = (double)to->green()- (double)from->green() ; + double db = (double)to->blue() - (double)from->blue() ; - // Create X table - drx /= width; - dgx /= width; - dbx /= width; + int w2 = width/2; + int h2 = height/2; - for (x = 0; x < width; x++) { - *(xt++) = (unsigned char) ((xr < 0) ? -xr : xr); - *(xt++) = (unsigned char) ((xg < 0) ? -xg : xg); - *(xt++) = (unsigned char) ((xb < 0) ? -xb : xb); - - xr -= drx; - xg -= dgx; - xb -= dbx; - } - - // Create Y table - dry /= height; - dgy /= height; - dby /= height; - - for (y = 0; y < height; y++) { - *(yt++) = ((unsigned char) ((yr < 0) ? -yr : yr)); - *(yt++) = ((unsigned char) ((yg < 0) ? -yg : yg)); - *(yt++) = ((unsigned char) ((yb < 0) ? -yb : yb)); - - yr -= dry; - yg -= dgy; - yb -= dby; - } - - // Combine tables to create gradient - if (! interlaced) { - - // normal pcgradient - for (yt = ytable, y = 0; y < height; y++, yt += 3) { - for (xt = xtable, x = 0; x < width; x++) { - *(r++) = (unsigned char) (tr - (rsign * min(*(xt++), *(yt)))); - *(g++) = (unsigned char) (tg - (gsign * min(*(xt++), *(yt + 1)))); - *(b++) = (unsigned char) (tb - (bsign * min(*(xt++), *(yt + 2)))); - } - } + double d; + double r = to->red(); + double g = to->green(); + double b = to->blue(); - } else { - // faked interlacing effect - unsigned char channel, channel2; - for (yt = ytable, y = 0; y < height; y++, yt += 3) { - for (xt = xtable, x = 0; x < width; x++) { - if (y & 1) { - channel = (unsigned char) (tr - (rsign * min(*(xt++), *(yt)))); - channel2 = (channel >> 1) + (channel >> 2); - if (channel2 > channel) channel2 = 0; - *(r++) = channel2; + for (i = 0, y = -h2; y < h2; ++y) { + for (x = -w2; x < w2; ++x, ++i) { - channel = (unsigned char) (tg - (bsign * min(*(xt++), *(yt + 1)))); - channel2 = (channel >> 1) + (channel >> 2); - if (channel2 > channel) channel2 = 0; - *(g++) = channel2; + d = ((double)(x*x) / (double)(w2*w2)) + + ((double)(y*y) / (double)(h2*h2)); - channel = (unsigned char) (tb - (gsign * min(*(xt++), *(yt + 2)))); - channel2 = (channel >> 1) + (channel >> 2); - if (channel2 > channel) channel2 = 0; - *(b++) = channel2; - } else { - channel = (unsigned char) (tr - (rsign * min(*(xt++), *(yt)))); - channel2 = channel + (channel >> 3); - if (channel2 < channel) channel2 = ~0; - *(r++) = channel2; + d *= 0.5; - channel = (unsigned char) (tg - (gsign * min(*(xt++), *(yt + 1)))); - channel2 = channel + (channel >> 3); - if (channel2 < channel) channel2 = ~0; - *(g++) = channel2; + rgba[i].r = (unsigned char)(r - (d * dr)); + rgba[i].g = (unsigned char)(g - (d * dg)); + rgba[i].b = (unsigned char)(b - (d * db)); - channel = (unsigned char) (tb - (bsign * min(*(xt++), *(yt + 2)))); - channel2 = channel + (channel >> 3); - if (channel2 < channel) channel2 = ~0; - *(b++) = channel2; - } - } + if (interlaced) + pseudoInterlace(rgba[i], y); } } } -// cross diagonal gradient - based on original dgradient, written by -// Mosfet (mosfet@kde.org) -// adapted from kde sources for Blackbox by Brad Hughes -void renderCDGradient(bool interlaced, + + +void renderCrossDiagonalGradient(bool interlaced, unsigned int width, unsigned int height, - unsigned char* r, unsigned char* g, unsigned char* b, + FbTk::RGBA* rgba, const FbTk::Color* from, const FbTk::Color* to, FbTk::ImageControl& imgctrl) { - float drx, dgx, dbx, dry, dgy, dby, yr = 0.0, yg = 0.0, yb = 0.0, - xr = (float) from->red(), - xg = (float) from->green(), - xb = (float) from->blue(); - unsigned int w = width * 2, h = height * 2; - unsigned int* xtable; - unsigned int* ytable; - unsigned int* xt; - unsigned int* yt; - - register unsigned int x, y; - - imgctrl.getGradientBuffers(width * 3, height * 3, &xtable, &ytable); - xt = xtable; - yt = ytable; - - dry = drx = (float) (to->red() - from->red()); - dgy = dgx = (float) (to->green() - from->green()); - dby = dbx = (float) (to->blue() - from->blue()); - - // Create X table - drx /= w; - dgx /= w; - dbx /= w; - - for (xt = (xtable + (width * 3) - 1), x = 0; x < width; x++) { - *(xt--) = (unsigned char) xb; - *(xt--) = (unsigned char) xg; - *(xt--) = (unsigned char) xr; - - xr += drx; - xg += dgx; - xb += dbx; - } - - // Create Y table - dry /= h; - dgy /= h; - dby /= h; - - for (yt = ytable, y = 0; y < height; y++) { - *(yt++) = (unsigned char) yr; - *(yt++) = (unsigned char) yg; - *(yt++) = (unsigned char) yb; - - yr += dry; - yg += dgy; - yb += dby; - } + size_t s = width * height; - // Combine tables to create gradient + // we need 2 gradients but use only 'one' buffer + FbTk::RGBA* x_gradient = (FbTk::RGBA*)&getGradientBuffer(s * sizeof(FbTk::RGBA))[0]; + FbTk::RGBA* y_gradient = x_gradient + width; - if (! interlaced) { - // normal cdgradient - for (yt = ytable, y = 0; y < height; y++, yt += 3) { - for (xt = xtable, x = 0; x < width; x++) { - *(r++) = *(xt++) + *(yt); - *(g++) = *(xt++) + *(yt + 1); - *(b++) = *(xt++) + *(yt + 2); - } - } + prepareLinearTable(width, x_gradient, to, from, 0.5); + prepareLinearTable(height, y_gradient, from, to, 0.5); - } else { - // faked interlacing effect - unsigned char channel, channel2; + size_t x; + size_t y; + size_t i; - for (yt = ytable, y = 0; y < height; y++, yt += 3) { - for (xt = xtable, x = 0; x < width; x++) { - if (y & 1) { - channel = *(xt++) + *(yt); - channel2 = (channel >> 1) + (channel >> 2); - if (channel2 > channel) channel2 = 0; - *(r++) = channel2; + for (i = 0, y = 0; y < height; ++y) { + for (x = 0; x < width; ++x, ++i) { - channel = *(xt++) + *(yt + 1); - channel2 = (channel >> 1) + (channel >> 2); - if (channel2 > channel) channel2 = 0; - *(g++) = channel2; - - channel = *(xt++) + *(yt + 2); - channel2 = (channel >> 1) + (channel >> 2); - if (channel2 > channel) channel2 = 0; - *(b++) = channel2; - } else { - channel = *(xt++) + *(yt); - channel2 = channel + (channel >> 3); - if (channel2 < channel) channel2 = ~0; - *(r++) = channel2; - - channel = *(xt++) + *(yt + 1); - channel2 = channel + (channel >> 3); - if (channel2 < channel) channel2 = ~0; - *(g++) = channel2; + rgba[i].r = x_gradient[x].r + y_gradient[y].r; + rgba[i].g = x_gradient[x].g + y_gradient[y].g; + rgba[i].b = x_gradient[x].b + y_gradient[y].b; - channel = *(xt++) + *(yt + 2); - channel2 = channel + (channel >> 3); - if (channel2 < channel) channel2 = ~0; - *(b++) = channel2; - } - } + if (interlaced) + pseudoInterlace(rgba[i], y); } } }

@@ -1279,21 +788,21 @@

struct RendererActions { unsigned int type; - void (*render)(bool, unsigned int, unsigned int, - unsigned char*, unsigned char*, unsigned char*, + void (*render)(bool, unsigned int, unsigned int, + FbTk::RGBA*, const FbTk::Color*, const FbTk::Color*, FbTk::ImageControl&); }; const RendererActions render_gradient_actions[] = { - { FbTk::Texture::DIAGONAL, renderDGradient }, - { FbTk::Texture::ELLIPTIC, renderEGradient }, - { FbTk::Texture::HORIZONTAL, renderHGradient }, - { FbTk::Texture::PYRAMID, renderPGradient }, - { FbTk::Texture::RECTANGLE, renderRGradient }, - { FbTk::Texture::VERTICAL, renderVGradient }, - { FbTk::Texture::CROSSDIAGONAL, renderCDGradient }, - { FbTk::Texture::PIPECROSS, renderPCGradient } + { FbTk::Texture::DIAGONAL, renderDiagonalGradient}, + { FbTk::Texture::ELLIPTIC, renderEllipticGradient }, + { FbTk::Texture::HORIZONTAL, renderHorizontalGradient }, + { FbTk::Texture::PYRAMID, renderPyramidGradient }, + { FbTk::Texture::RECTANGLE, renderRectangleGradient }, + { FbTk::Texture::VERTICAL, renderVerticalGradient }, + { FbTk::Texture::CROSSDIAGONAL, renderCrossDiagonalGradient }, + { FbTk::Texture::PIPECROSS, renderPipeCrossGradient } }; const RendererActions render_bevel_actions[] = {

@@ -1310,7 +819,8 @@ unsigned int w, unsigned int h,

FbTk::Orientation orient): control(imgctrl), cpc(imgctrl.colorsPerChannel()), - red(0), green(0), blue(0), + cpccpc(cpc * cpc), + rgba(0), orientation(orient), width(w), height(h) {

@@ -1324,26 +834,24 @@

_FB_USES_NLS; // clamp to "normal" size if (width > texture_max_width) { - cerr<<"TextureRender: "<<_FBTK_CONSOLETEXT(Error, BigWidth, "Warning! Width > 3200 setting Width = 3200", "Image width seems too big, clamping")<<endl; + cerr<<"TextureRender: "<<_FBTK_CONSOLETEXT(Error, BigWidth, + "Warning! Width > 3200 setting Width = 3200", "Image width seems too big, clamping") + <<endl; width = texture_max_width; } if (height > texture_max_height) { - cerr<<"TextureRender: "<<_FBTK_CONSOLETEXT(Error, BigHeight, "Warning! Height > 3200 setting Height = 3200", "Image height seems too big, clamping")<<endl; + cerr<<"TextureRender: "<<_FBTK_CONSOLETEXT(Error, BigHeight, + "Warning! Height > 3200 setting Height = 3200", "Image height seems too big, clamping") + <<endl; height = texture_max_height; } - - imgctrl.colorTables(&red_table, &green_table, &blue_table, - &red_offset, &green_offset, &blue_offset, - &red_bits, &green_bits, &blue_bits); - } TextureRender::~TextureRender() { - if (red != 0) delete [] red; - if (green != 0) delete [] green; - if (blue != 0) delete [] blue; + if (rgba) + delete[] rgba; }

@@ -1367,36 +875,16 @@ }

void TextureRender::allocateColorTables() { - _FB_USES_NLS; - - const size_t size = width * height; + const size_t s = width * height; + rgba = FB_new_nothrow RGBA[s]; + if (rgba == 0) { - red = FB_new_nothrow unsigned char[size]; - if (red == 0) { + _FB_USES_NLS; throw string("TextureRender::TextureRender(): ") + - string(_FBTK_CONSOLETEXT(Error, OutOfMemoryRed, + string(_FBTK_CONSOLETEXT(Error, OutOfMemoryRed, "Out of memory while allocating red buffer.", "")) + - StringUtil::number2String(size); + StringUtil::number2String(s); } - - - green = FB_new_nothrow unsigned char[size]; - if (green == 0) { - throw string("TextureRender::TextureRender(): ") + - string(_FBTK_CONSOLETEXT(Error, OutOfMemoryGreen, - "Out of memory while allocating green buffer.", "")) + - StringUtil::number2String(size); - } - - blue = FB_new_nothrow unsigned char[size]; - if (blue == 0) { - throw string("TextureRender::TextureRender(): ") + - string(_FBTK_CONSOLETEXT(Error, OutOfMemoryBlue, - "Out of memory while allocating blue buffer.", "")) + - StringUtil::number2String(size); - } - - } Pixmap TextureRender::renderSolid(const FbTk::Texture &texture) {

@@ -1408,13 +896,16 @@ control.depth());

if (pixmap.drawable() == None) { _FB_USES_NLS; - cerr<<"FbTk::TextureRender::render_solid(): "<<_FBTK_CONSOLETEXT(Error, CreatePixmap, "Error creating pixmap", "Couldn't create a pixmap - image - for some reason")<<endl; + cerr << "FbTk::TextureRender::render_solid(): " + <<_FBTK_CONSOLETEXT(Error, CreatePixmap, "Error creating pixmap", "Couldn't create a pixmap - image - for some reason") + << endl; return None; } - FbTk::GContext gc(pixmap), - hgc(pixmap), lgc(pixmap); + FbTk::GContext gc(pixmap); + FbTk::GContext hgc(pixmap); + FbTk::GContext lgc(pixmap); gc.setForeground(texture.color()); gc.setFillStyle(FillSolid);

@@ -1456,10 +947,12 @@

// invert our width and height if necessary translateSize(orientation, width, height); - bool inverted = texture.type() & Texture::INVERT; const Color* from = &(texture.color()); const Color* to = &(texture.colorTo()); + bool interlaced = texture.type() & Texture::INTERLACED; + bool inverted = texture.type() & Texture::INVERT; + if (texture.type() & Texture::SUNKEN) { std::swap(from, to); inverted = !inverted;

@@ -1469,23 +962,21 @@ size_t i;

// draw gradient for (i = 0; i < sizeof(render_gradient_actions)/sizeof(RendererActions); ++i) { if (render_gradient_actions[i].type & texture.type()) { - render_gradient_actions[i].render(texture.type() & Texture::INTERLACED, - width, height, red, green, blue, from, to, control); + render_gradient_actions[i].render(interlaced, width, height, rgba, from, to, control); break; } } // draw bevel for (i = 0; i < sizeof(render_bevel_actions)/sizeof(RendererActions); ++i) { - if (render_bevel_actions[i].type & texture.type()) { - render_bevel_actions[i].render(texture.type() & Texture::INTERLACED, - width, height, red, green, blue, from, to, control); + if (texture.type() & render_bevel_actions[i].type) { + render_bevel_actions[i].render(interlaced, width, height, rgba, from, to, control); break; } } if (inverted) - invertRGB(width, height, red, green, blue); + invertRGB(width, height, rgba); return renderPixmap();

@@ -1519,20 +1010,35 @@ return pm_copy.release();

} XImage *TextureRender::renderXImage() { + Display *disp = FbTk::App::instance()->display(); XImage *image = XCreateImage(disp, - DefaultVisual(disp, control.screenNumber()), control.depth(), ZPixmap, 0, 0, + control.visual(), control.depth(), ZPixmap, 0, 0, width, height, 32, 0); if (! image) { _FB_USES_NLS; - cerr << "FbTk::TextureRender::renderXImage(): " << _FBTK_CONSOLETEXT(Error, CreateXImage, "Can't create XImage", "Couldn't create an XImage") << "." << endl; + cerr << "FbTk::TextureRender::renderXImage(): " + << _FBTK_CONSOLETEXT(Error, CreateXImage, "Can't create XImage", "Couldn't create an XImage") + << "." << endl; return 0; } image->data = 0; + + const unsigned char *red_table; + const unsigned char *green_table; + const unsigned char *blue_table; + int red_offset; + int green_offset; + int blue_offset; + + control.colorTables(&red_table, &green_table, &blue_table, + &red_offset, &green_offset, &blue_offset, + 0, 0, 0); + unsigned char *d = new unsigned char[image->bytes_per_line * (height + 1)]; register unsigned int x, y, r, g, b, o, offset;

@@ -1544,17 +1050,11 @@

switch (control.visual()->c_class) { case StaticColor: case PseudoColor: - { - int cpccpc = cpc * cpc; - for (y = 0, offset = 0; y < height; y++) { - for (x = 0; x < width; x++, offset++) { - r = red_table[red[offset]]; - g = green_table[green[offset]]; - b = blue_table[blue[offset]]; - - pixel = (r * cpccpc) + (g * cpc) + b; - *pixel_data++ = control.colors()[pixel].pixel; - } + for (y = 0, offset = 0; y < height; y++) { + for (x = 0; x < width; x++, offset++) { + r = red_table[rgba[offset].r]; + g = green_table[rgba[offset].g]; + b = blue_table[rgba[offset].b]; pixel_data = (ppixel_data += image->bytes_per_line); }

@@ -1564,14 +1064,14 @@

case TrueColor: for (y = 0, offset = 0; y < height; y++) { for (x = 0; x < width; x++, offset++) { - r = red_table[red[offset]]; - g = green_table[green[offset]]; - b = blue_table[blue[offset]]; + r = red_table[rgba[offset].r]; + g = green_table[rgba[offset].g]; + b = blue_table[rgba[offset].b]; pixel = (r << red_offset) | (g << green_offset) | (b << blue_offset); switch (o) { - case 8: // 8bpp + case 8: // 8bpp *pixel_data++ = pixel; break;

@@ -1622,9 +1122,9 @@ case StaticGray:

case GrayScale: for (y = 0, offset = 0; y < height; y++) { for (x = 0; x < width; x++, offset++) { - r = *(red_table + *(red + offset)); - g = *(green_table + *(green + offset)); - b = *(blue_table + *(blue + offset)); + r = *(red_table + rgba[offset].r); + g = *(green_table + rgba[offset].g); + b = *(blue_table + rgba[offset].b); g = ((r * 30) + (g * 59) + (b * 11)) / 100; *pixel_data++ = control.colors()[g].pixel;

@@ -1650,13 +1150,15 @@ }

Pixmap TextureRender::renderPixmap() { + Display *disp = FbTk::App::instance()->display(); FbPixmap pixmap(RootWindow(disp, control.screenNumber()), width, height, control.depth()); if (pixmap.drawable() == None) { _FB_USES_NLS; - cerr<<"FbTk::TextureRender::renderPixmap(): "<<_FBTK_CONSOLETEXT(Error, CreatePixmap, "Error creating pixmap", "Couldn't create a pixmap - image - for some reason")<<endl; + cerr << "FbTk::TextureRender::renderPixmap(): " + << _FBTK_CONSOLETEXT(Error, CreatePixmap, "Error creating pixmap", "Couldn't create a pixmap - image - for some reason") << endl; return None; }
M src/FbTk/TextureRender.hhsrc/FbTk/TextureRender.hh

@@ -36,8 +36,10 @@ class Texture;

/// Renders texture to pixmap /** - This is used with BImageControl to render textures + This is used with ImageControl to render textures */ + +struct RGBA; class TextureRender { public: TextureRender(ImageControl &ic, unsigned int width, unsigned int height,

@@ -67,10 +69,10 @@ XImage *renderXImage();

ImageControl &control; - int red_offset, green_offset, blue_offset, red_bits, green_bits, blue_bits, - cpc; - unsigned char *red, *green, *blue; - const unsigned char *red_table, *green_table, *blue_table; + int cpc, cpccpc; + + RGBA* rgba; + //unsigned char *red, *green, *blue; Orientation orientation; unsigned int width, height; };
M src/tests/test.themesrc/tests/test.theme

@@ -186,7 +186,7 @@

--- new line texture45: Flat Solid bevel1 -texture45.color: blue +texture45.color: grey texture45.colorTo: green texture46: Gradient Vertical bevel1