bugfix: render 'sunken' gradients correctly
Mathias Gumz akira at fluxbox dot org
1 files changed,
1 insertions(+),
1 deletions(-)
jump to
M
src/FbTk/TextureRender.cc
→
src/FbTk/TextureRender.cc
@@ -1457,7 +1457,7 @@
// invert our width and height if necessary translateSize(orientation, width, height); - bool inverted = texture.type() & Texture::SUNKEN; + bool inverted = texture.type() & Texture::INVERT; const Color* from = &(texture.color()); const Color* to = &(texture.colorTo());