using fixed values again
fluxgen fluxgen
2 files changed,
9 insertions(+),
9 deletions(-)
M
src/FbTk/KeyUtil.cc
→
src/FbTk/KeyUtil.cc
@@ -19,7 +19,7 @@ // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. -// $Id: KeyUtil.cc,v 1.5 2003/12/30 18:11:44 fluxgen Exp $ +// $Id: KeyUtil.cc,v 1.6 2003/12/31 11:57:47 fluxgen Exp $ #include "KeyUtil.hh" #include "App.hh"@@ -102,9 +102,9 @@ and with numlock,capslock and scrollock
*/ void KeyUtil::grabKey(unsigned int key, unsigned int mod) { Display *display = App::instance()->display(); - const unsigned int capsmod = instance().m_capslock; - const unsigned int nummod = instance().m_numlock; - const unsigned int scrollmod = instance().m_scrolllock; + const unsigned int capsmod = instance().capslock(); + const unsigned int nummod = instance().numlock(); + const unsigned int scrollmod = instance().scrolllock(); for (int screen=0; screen<ScreenCount(display); screen++) {
M
src/FbTk/KeyUtil.hh
→
src/FbTk/KeyUtil.hh
@@ -19,7 +19,7 @@ // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. -// $Id: KeyUtil.hh,v 1.6 2003/12/31 00:39:26 fluxgen Exp $ +// $Id: KeyUtil.hh,v 1.7 2003/12/31 11:57:47 fluxgen Exp $ #ifndef FBTK_KEYUTIL_HH #define FBTK_KEYUTIL_HH@@ -67,7 +67,7 @@ @return the cleaned state number
*/ unsigned int cleanMods(unsigned int mods) { //remove numlock, capslock and scrolllock - return mods & ~(m_capslock | m_numlock | m_scrolllock); + return mods & ~(capslock() | numlock() | scrolllock()); } /**@@ -75,9 +75,9 @@ Convert the specified key into appropriate modifier mask
@return corresponding modifier mask */ static unsigned int keycodeToModmask(unsigned int keycode); - int numlock() const { return m_numlock; } - int capslock() const { return m_capslock; } - int scrolllock() const { return m_scrolllock; } + int numlock() const { return Mod2Mask; } //m_numlock; } + int capslock() const { return LockMask; } //m_capslock; } + int scrolllock() const { return Mod5Mask; } //m_scrolllock; } private: void loadModmap();