little cleanup
markt markt
3 files changed,
3 insertions(+),
11 deletions(-)
M
doc/asciidoc/fluxbox.txt
→
doc/asciidoc/fluxbox.txt
@@ -970,8 +970,9 @@ This controls whether or not fluxbox created dithered images. Default:
False session.screen0.opaqueMove: <boolean> - Sets the visibility level of application windows while being - dragged. Default: <boolean> + When moving a window, setting this to True will draw the window + contents as it moves (this is nasty on slow systems). If False, it + will only draw an outline of the window border. Default: False session.screen0.workspaces: <integer> Set this to the number of workspaces the users wants. Default: 4@@ -1021,11 +1022,6 @@ Default: False
session.numLayers: <integer> This controls how many layers fluxbox should have. Default: 13 - -session.opaqueMove: <boolean> - When moving a window, setting this to True will draw the window - contents as it moves (this is nasty on slow systems). If False, it - will only draw an outline of the window border. Default: False session.tabPadding: <integer> This specifies the spacing between tabs. Default: 0
M
src/Screen.cc
→
src/Screen.cc
@@ -1764,9 +1764,6 @@ _BOOLITEM(menu, Configmenu, WorkspaceWarping,
"Workspace Warping", "Workspace Warping - dragging windows to the edge and onto the next workspace", *resource.workspace_warping, saverc_cmd); - _BOOLITEM(menu, Configmenu, DesktopWheeling, - "Desktop MouseWheel Switching", "Workspace switching using mouse wheel", - *resource.desktop_wheeling, saverc_cmd); _BOOLITEM(menu, Configmenu, DecorateTransient, "Decorate Transient Windows", "Decorate Transient Windows", *resource.decorate_transient, saverc_cmd);
M
src/Window.cc
→
src/Window.cc
@@ -596,7 +596,6 @@
// figure out which client to raise at the end if (FocusControl::focusedFbWindow() == old_win) { was_focused = true; - focused_win = FocusControl::focusedWindow(); } else if (FocusControl::focusedFbWindow() != this) { FocusControl::FocusedWindows focus_list = screen().focusControl().focusedOrderList();