all repos — fluxbox @ ca710b371b500d29c6849e568c43f746a787bc5f

custom fork of the fluxbox windowmanager

little cleanup
markt markt
commit

ca710b371b500d29c6849e568c43f746a787bc5f

parent

9212e1d7c81934720d764c03f2d27e41d31edb56

3 files changed, 3 insertions(+), 11 deletions(-)

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M doc/asciidoc/fluxbox.txtdoc/asciidoc/fluxbox.txt

@@ -970,8 +970,9 @@ This controls whether or not fluxbox created dithered images. Default:

False session.screen0.opaqueMove: <boolean> - Sets the visibility level of application windows while being - dragged. Default: <boolean> + When moving a window, setting this to True will draw the window + contents as it moves (this is nasty on slow systems). If False, it + will only draw an outline of the window border. Default: False session.screen0.workspaces: <integer> Set this to the number of workspaces the users wants. Default: 4

@@ -1021,11 +1022,6 @@ Default: False

session.numLayers: <integer> This controls how many layers fluxbox should have. Default: 13 - -session.opaqueMove: <boolean> - When moving a window, setting this to True will draw the window - contents as it moves (this is nasty on slow systems). If False, it - will only draw an outline of the window border. Default: False session.tabPadding: <integer> This specifies the spacing between tabs. Default: 0
M src/Screen.ccsrc/Screen.cc

@@ -1764,9 +1764,6 @@ _BOOLITEM(menu, Configmenu, WorkspaceWarping,

"Workspace Warping", "Workspace Warping - dragging windows to the edge and onto the next workspace", *resource.workspace_warping, saverc_cmd); - _BOOLITEM(menu, Configmenu, DesktopWheeling, - "Desktop MouseWheel Switching", "Workspace switching using mouse wheel", - *resource.desktop_wheeling, saverc_cmd); _BOOLITEM(menu, Configmenu, DecorateTransient, "Decorate Transient Windows", "Decorate Transient Windows", *resource.decorate_transient, saverc_cmd);
M src/Window.ccsrc/Window.cc

@@ -596,7 +596,6 @@

// figure out which client to raise at the end if (FocusControl::focusedFbWindow() == old_win) { was_focused = true; - focused_win = FocusControl::focusedWindow(); } else if (FocusControl::focusedFbWindow() != this) { FocusControl::FocusedWindows focus_list = screen().focusControl().focusedOrderList();