update
fluxgen fluxgen
2 files changed,
15 insertions(+),
8 deletions(-)
M
ChangeLog
→
ChangeLog
@@ -1,6 +1,7 @@
Changes for 0.1.6: *02/01/06: * Changed toolbar placement enums to uppercase letters (Claes Nästén) + * Created StringUtil and DrawUtil and moved all functions from Misc to them *02/01/05: * Changed placement/alignment enums to uppercase letters (Claes Nästén) * Fixed tab/iconbar resource bug (Claes Nästén)@@ -9,7 +10,7 @@ * Fixed stickytoggle bug in Windowmenu (Thanks Chris Elston)
* Fixed shade bug in Windowmenu * Fixed error in nls/it_IT/Makefile.am * Updated french translation (Thanks Fabien Devaux) - * Fixed Focus Configmenu bug + * Fixed focus Configmenu bug *02/01/04: * Fixed keybinding bug (Thanks Devaux Fabien) *02/01/01:@@ -24,14 +25,14 @@ to clean up the global namespace
*01/12/27: * Fixed grabVertMax and grabHorizMax + 1 pixel maximise bug. (Claes Nästén) * Now relative and vertical tabs gets textures rendered ok, still - interlaced and gradients aren't rendered in right direction. (Claes Nästén) + interlaced and gradients aren't rendered in right direction. (Claes Nästén) *01/12/26: * Fixed tab and iconbar uppdating so that tab and iconbar labels will have - the right text. (Claes Nästén) + the right text. (Claes Nästén) *01/12/23: * Fixed a bug in Tab::buttonReleaseEvent and added sloppyWindowGrouping - wich lets you release windows tabs on other windows and not only other - tabs to group them (Claes Nästén) + wich lets you release windows tabs on other windows and not only other + tabs to group them (Claes Nästén) *01/12/19: * Moved some structs from file scope of BaseDisplay.hh in to class BaseDisplay * Fixed redraw bug when changing workspace
M
doc/Coding_style
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doc/Coding_style
@@ -4,7 +4,7 @@ It might look strange now in some places, that is because
the code hasnt been "translated" to tab 100% yet. Use a tab size of 2 and you will be fine. -note if-statement: +if-statements: if ( stuff ) function(stuff, more stuff,@@ -15,7 +15,7 @@ stuff,
stuff, stuff); -if the functionline needs to be split up, like above, right after a if-statement +if the functionline needs to be split up, like above, right after an if-statement use { and }, so its clear when the if-statement ends. It should look like this@@ -29,7 +29,8 @@ stuff,
stuff); } -The includeguards: + +The include guards: _FILENAME_HH_@@ -43,3 +44,8 @@ //-----------------------------------
type classname::function(...) { } + + +enums must be in uppercase letters: +enum {WHITE, RED, BLUE}; +