all repos — fluxbox @ eb725c5c2dad513d12c08bba9a68ea640af5e355

custom fork of the fluxbox windowmanager

Use the same lookup-tables for solid and gradient textures
Mathias Gumz akira at fluxbox dot org
commit

eb725c5c2dad513d12c08bba9a68ea640af5e355

parent

8143b86fece2d9be45113db8a1781231ac67c2a2

A src/FbTk/ColorLUT.cc

@@ -0,0 +1,166 @@

+// ColorLUT.cc for Fluxbox Window Manager +// Copyright (c) 2013 - Mathias Gumz <akira at fluxbox dot org> +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the "Software"), +// to deal in the Software without restriction, including without limitation +// the rights to use, copy, modify, merge, publish, distribute, sublicense, +// and/or sell copies of the Software, and to permit persons to whom the +// Software is furnished to do so, subject to the following conditions: +// +// The above copyright notice and this permission notice shall be included in +// all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL +// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER +// DEALINGS IN THE SOFTWARE. + + +#include "ColorLUT.hh" + + +// created by: +// +// #include <unistd.h> +// #include <stdlib.h> +// int main(int argc, char **argv) { +// +// double s = 1.0; +// +// if (argc > 1) { +// s = atof(argv[1]); +// } +// +// size_t i; unsigned char c; double v; +// for (i = 0; i < 256; ++i) { +// c = 255; +// v = s * i; +// if (v < c) +// c = (unsigned char)v; +// write(1, &c, 1); +// } +// +// return 0; +// } +// +// and then piped to 'xxd -i' + +// ./a.out 1.5 | xxd -i -c 8 # value + (value >> 1)) +// + +namespace FbTk { + +const unsigned char ColorLUT::PRE_MULTIPLY_1_5[256] = { + 0x00, 0x01, 0x03, 0x04, 0x06, 0x07, 0x09, 0x0a, + 0x0c, 0x0d, 0x0f, 0x10, 0x12, 0x13, 0x15, 0x16, + 0x18, 0x19, 0x1b, 0x1c, 0x1e, 0x1f, 0x21, 0x22, + 0x24, 0x25, 0x27, 0x28, 0x2a, 0x2b, 0x2d, 0x2e, + 0x30, 0x31, 0x33, 0x34, 0x36, 0x37, 0x39, 0x3a, + 0x3c, 0x3d, 0x3f, 0x40, 0x42, 0x43, 0x45, 0x46, + 0x48, 0x49, 0x4b, 0x4c, 0x4e, 0x4f, 0x51, 0x52, + 0x54, 0x55, 0x57, 0x58, 0x5a, 0x5b, 0x5d, 0x5e, + 0x60, 0x61, 0x63, 0x64, 0x66, 0x67, 0x69, 0x6a, + 0x6c, 0x6d, 0x6f, 0x70, 0x72, 0x73, 0x75, 0x76, + 0x78, 0x79, 0x7b, 0x7c, 0x7e, 0x7f, 0x81, 0x82, + 0x84, 0x85, 0x87, 0x88, 0x8a, 0x8b, 0x8d, 0x8e, + 0x90, 0x91, 0x93, 0x94, 0x96, 0x97, 0x99, 0x9a, + 0x9c, 0x9d, 0x9f, 0xa0, 0xa2, 0xa3, 0xa5, 0xa6, + 0xa8, 0xa9, 0xab, 0xac, 0xae, 0xaf, 0xb1, 0xb2, + 0xb4, 0xb5, 0xb7, 0xb8, 0xba, 0xbb, 0xbd, 0xbe, + 0xc0, 0xc1, 0xc3, 0xc4, 0xc6, 0xc7, 0xc9, 0xca, + 0xcc, 0xcd, 0xcf, 0xd0, 0xd2, 0xd3, 0xd5, 0xd6, + 0xd8, 0xd9, 0xdb, 0xdc, 0xde, 0xdf, 0xe1, 0xe2, + 0xe4, 0xe5, 0xe7, 0xe8, 0xea, 0xeb, 0xed, 0xee, + 0xf0, 0xf1, 0xf3, 0xf4, 0xf6, 0xf7, 0xf9, 0xfa, + 0xfc, 0xfd, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff +}; + +// ./a.out 1.125 | xxd -i -c 8 # value + (value >> 3) +const unsigned char ColorLUT::PRE_MULTIPLY_1_125[256] = { + 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, + 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x10, + 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, + 0x1b, 0x1c, 0x1d, 0x1e, 0x1f, 0x20, 0x21, 0x22, + 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2a, 0x2b, + 0x2d, 0x2e, 0x2f, 0x30, 0x31, 0x32, 0x33, 0x34, + 0x36, 0x37, 0x38, 0x39, 0x3a, 0x3b, 0x3c, 0x3d, + 0x3f, 0x40, 0x41, 0x42, 0x43, 0x44, 0x45, 0x46, + 0x48, 0x49, 0x4a, 0x4b, 0x4c, 0x4d, 0x4e, 0x4f, + 0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, + 0x5a, 0x5b, 0x5c, 0x5d, 0x5e, 0x5f, 0x60, 0x61, + 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, 0x69, 0x6a, + 0x6c, 0x6d, 0x6e, 0x6f, 0x70, 0x71, 0x72, 0x73, + 0x75, 0x76, 0x77, 0x78, 0x79, 0x7a, 0x7b, 0x7c, + 0x7e, 0x7f, 0x80, 0x81, 0x82, 0x83, 0x84, 0x85, + 0x87, 0x88, 0x89, 0x8a, 0x8b, 0x8c, 0x8d, 0x8e, + 0x90, 0x91, 0x92, 0x93, 0x94, 0x95, 0x96, 0x97, + 0x99, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f, 0xa0, + 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa9, + 0xab, 0xac, 0xad, 0xae, 0xaf, 0xb0, 0xb1, 0xb2, + 0xb4, 0xb5, 0xb6, 0xb7, 0xb8, 0xb9, 0xba, 0xbb, + 0xbd, 0xbe, 0xbf, 0xc0, 0xc1, 0xc2, 0xc3, 0xc4, + 0xc6, 0xc7, 0xc8, 0xc9, 0xca, 0xcb, 0xcc, 0xcd, + 0xcf, 0xd0, 0xd1, 0xd2, 0xd3, 0xd4, 0xd5, 0xd6, + 0xd8, 0xd9, 0xda, 0xdb, 0xdc, 0xdd, 0xde, 0xdf, + 0xe1, 0xe2, 0xe3, 0xe4, 0xe5, 0xe6, 0xe7, 0xe8, + 0xea, 0xeb, 0xec, 0xed, 0xee, 0xef, 0xf0, 0xf1, + 0xf3, 0xf4, 0xf5, 0xf6, 0xf7, 0xf8, 0xf9, 0xfa, + 0xfc, 0xfd, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff +}; + + +// ./a.out 0.75 | xxd -i -c 8 # (value >> 1) + (value >> 2)) +const unsigned char ColorLUT::PRE_MULTIPLY_0_75[256] = { + 0x00, 0x00, 0x01, 0x02, 0x03, 0x03, 0x04, 0x05, + 0x06, 0x06, 0x07, 0x08, 0x09, 0x09, 0x0a, 0x0b, + 0x0c, 0x0c, 0x0d, 0x0e, 0x0f, 0x0f, 0x10, 0x11, + 0x12, 0x12, 0x13, 0x14, 0x15, 0x15, 0x16, 0x17, + 0x18, 0x18, 0x19, 0x1a, 0x1b, 0x1b, 0x1c, 0x1d, + 0x1e, 0x1e, 0x1f, 0x20, 0x21, 0x21, 0x22, 0x23, + 0x24, 0x24, 0x25, 0x26, 0x27, 0x27, 0x28, 0x29, + 0x2a, 0x2a, 0x2b, 0x2c, 0x2d, 0x2d, 0x2e, 0x2f, + 0x30, 0x30, 0x31, 0x32, 0x33, 0x33, 0x34, 0x35, + 0x36, 0x36, 0x37, 0x38, 0x39, 0x39, 0x3a, 0x3b, + 0x3c, 0x3c, 0x3d, 0x3e, 0x3f, 0x3f, 0x40, 0x41, + 0x42, 0x42, 0x43, 0x44, 0x45, 0x45, 0x46, 0x47, + 0x48, 0x48, 0x49, 0x4a, 0x4b, 0x4b, 0x4c, 0x4d, + 0x4e, 0x4e, 0x4f, 0x50, 0x51, 0x51, 0x52, 0x53, + 0x54, 0x54, 0x55, 0x56, 0x57, 0x57, 0x58, 0x59, + 0x5a, 0x5a, 0x5b, 0x5c, 0x5d, 0x5d, 0x5e, 0x5f, + 0x60, 0x60, 0x61, 0x62, 0x63, 0x63, 0x64, 0x65, + 0x66, 0x66, 0x67, 0x68, 0x69, 0x69, 0x6a, 0x6b, + 0x6c, 0x6c, 0x6d, 0x6e, 0x6f, 0x6f, 0x70, 0x71, + 0x72, 0x72, 0x73, 0x74, 0x75, 0x75, 0x76, 0x77, + 0x78, 0x78, 0x79, 0x7a, 0x7b, 0x7b, 0x7c, 0x7d, + 0x7e, 0x7e, 0x7f, 0x80, 0x81, 0x81, 0x82, 0x83, + 0x84, 0x84, 0x85, 0x86, 0x87, 0x87, 0x88, 0x89, + 0x8a, 0x8a, 0x8b, 0x8c, 0x8d, 0x8d, 0x8e, 0x8f, + 0x90, 0x90, 0x91, 0x92, 0x93, 0x93, 0x94, 0x95, + 0x96, 0x96, 0x97, 0x98, 0x99, 0x99, 0x9a, 0x9b, + 0x9c, 0x9c, 0x9d, 0x9e, 0x9f, 0x9f, 0xa0, 0xa1, + 0xa2, 0xa2, 0xa3, 0xa4, 0xa5, 0xa5, 0xa6, 0xa7, + 0xa8, 0xa8, 0xa9, 0xaa, 0xab, 0xab, 0xac, 0xad, + 0xae, 0xae, 0xaf, 0xb0, 0xb1, 0xb1, 0xb2, 0xb3, + 0xb4, 0xb4, 0xb5, 0xb6, 0xb7, 0xb7, 0xb8, 0xb9, + 0xba, 0xba, 0xbb, 0xbc, 0xbd, 0xbd, 0xbe, 0xbf +}; + +} +
A src/FbTk/ColorLUT.hh

@@ -0,0 +1,34 @@

+// ColorLUT.hh for Fluxbox Window Manager +// Copyright (c) 2013 - Mathias Gumz <akira at fluxbox dot org> +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the "Software"), +// to deal in the Software without restriction, including without limitation +// the rights to use, copy, modify, merge, publish, distribute, sublicense, +// and/or sell copies of the Software, and to permit persons to whom the +// Software is furnished to do so, subject to the following conditions: +// +// The above copyright notice and this permission notice shall be included in +// all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL +// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER +// DEALINGS IN THE SOFTWARE. + + +namespace FbTk { + +namespace ColorLUT { + +extern const unsigned char PRE_MULTIPLY_1_5[256]; +extern const unsigned char PRE_MULTIPLY_1_125[256]; +extern const unsigned char PRE_MULTIPLY_0_75[256]; + +} + +} +
M src/FbTk/Makefile.amsrc/FbTk/Makefile.am

@@ -15,7 +15,9 @@ if IMLIB2

imlib2_SOURCE= ImageImlib2.hh ImageImlib2.cc endif -libFbTk_a_SOURCES = App.hh App.cc Color.cc Color.hh Command.hh \ +libFbTk_a_SOURCES = App.hh App.cc \ + Color.cc Color.hh Command.hh \ + ColorLUT.cc ColorLUT.hh \ Accessor.hh DefaultValue.hh \ FileUtil.hh FileUtil.cc \ EventHandler.hh EventManager.hh EventManager.cc \
M src/FbTk/Texture.ccsrc/FbTk/Texture.cc

@@ -32,6 +32,20 @@ #else

#include <string.h> #endif +#include "ColorLUT.hh" + +namespace { + +unsigned short inline brighten(unsigned short c) { + return 0x101 * FbTk::ColorLUT::PRE_MULTIPLY_1_5[c]; +} + +unsigned short inline darken(unsigned short c) { + return 0x101 * FbTk::ColorLUT::PRE_MULTIPLY_0_75[c]; +} + +} + namespace FbTk { void Texture::setFromString(const char * const texture_str) {

@@ -100,27 +114,21 @@ }

void Texture::calcHiLoColors(int screen_num) { Display *disp = FbTk::App::instance()->display(); - XColor xcol; Colormap colm = DefaultColormap(disp, screen_num); + XColor xcol; - xcol.red = (unsigned int) (m_color.red() + (m_color.red() >> 1)); - if (xcol.red >= 0xff) xcol.red = 0xffff; - else xcol.red *= 0x101; - xcol.green = (unsigned int) (m_color.green() + (m_color.green() >> 1)); - if (xcol.green >= 0xff) xcol.green = 0xffff; - else xcol.green *= 0x101; - xcol.blue = (unsigned int) (m_color.blue() + (m_color.blue() >> 1)); - if (xcol.blue >= 0xff) xcol.blue = 0xffff; - else xcol.blue *= 0x101; + xcol.red = ::brighten(m_color.red()); + xcol.green = ::brighten(m_color.green()); + xcol.blue = ::brighten(m_color.blue()); if (! XAllocColor(disp, colm, &xcol)) xcol.pixel = 0; m_hicolor.setPixel(xcol.pixel); - xcol.red = (unsigned int) ((m_color.red() >> 2) + (m_color.red() >> 1)) * 0x101; - xcol.green = (unsigned int) ((m_color.green() >> 2) + (m_color.green() >> 1)) * 0x101; - xcol.blue = (unsigned int) ((m_color.blue() >> 2) + (m_color.blue() >> 1)) * 0x101; + xcol.red = ::darken(m_color.red()); + xcol.green = ::darken(m_color.green()); + xcol.blue = ::darken(m_color.blue()); if (! XAllocColor(disp, colm, &xcol)) xcol.pixel = 0;
M src/FbTk/TextureRender.ccsrc/FbTk/TextureRender.cc

@@ -32,6 +32,7 @@ #include "FbPixmap.hh"

#include "GContext.hh" #include "I18n.hh" #include "StringUtil.hh" +#include "ColorLUT.hh" #include <X11/Xutil.h> #include <iostream>

@@ -48,147 +49,9 @@ using std::endl;

using std::string; using std::max; using std::min; - -namespace { - -// lookup tables to brighten or darken an unsigned char -// -// created by: -// -// #include <unistd.h> -// #include <stdlib.h> -// int main(int argc, char **argv) { -// -// double s = 1.0; -// -// if (argc > 1) { -// s = atof(argv[1]); -// } -// -// size_t i; unsigned char c; double v; -// for (i = 0; i < 256; ++i) { -// c = 255; -// v = s * i; -// if (v < c) -// c = (unsigned char)v; -// write(1, &c, 1); -// } -// -// return 0; -// } -// -// and then piped to 'xxd -i' - -// ./a.out 1.5 | xxd -i -c 8 # value + (value >> 1)) -const unsigned char LOOKUP_1_5[] = { - 0x00, 0x01, 0x03, 0x04, 0x06, 0x07, 0x09, 0x0a, - 0x0c, 0x0d, 0x0f, 0x10, 0x12, 0x13, 0x15, 0x16, - 0x18, 0x19, 0x1b, 0x1c, 0x1e, 0x1f, 0x21, 0x22, - 0x24, 0x25, 0x27, 0x28, 0x2a, 0x2b, 0x2d, 0x2e, - 0x30, 0x31, 0x33, 0x34, 0x36, 0x37, 0x39, 0x3a, - 0x3c, 0x3d, 0x3f, 0x40, 0x42, 0x43, 0x45, 0x46, - 0x48, 0x49, 0x4b, 0x4c, 0x4e, 0x4f, 0x51, 0x52, - 0x54, 0x55, 0x57, 0x58, 0x5a, 0x5b, 0x5d, 0x5e, - 0x60, 0x61, 0x63, 0x64, 0x66, 0x67, 0x69, 0x6a, - 0x6c, 0x6d, 0x6f, 0x70, 0x72, 0x73, 0x75, 0x76, - 0x78, 0x79, 0x7b, 0x7c, 0x7e, 0x7f, 0x81, 0x82, - 0x84, 0x85, 0x87, 0x88, 0x8a, 0x8b, 0x8d, 0x8e, - 0x90, 0x91, 0x93, 0x94, 0x96, 0x97, 0x99, 0x9a, - 0x9c, 0x9d, 0x9f, 0xa0, 0xa2, 0xa3, 0xa5, 0xa6, - 0xa8, 0xa9, 0xab, 0xac, 0xae, 0xaf, 0xb1, 0xb2, - 0xb4, 0xb5, 0xb7, 0xb8, 0xba, 0xbb, 0xbd, 0xbe, - 0xc0, 0xc1, 0xc3, 0xc4, 0xc6, 0xc7, 0xc9, 0xca, - 0xcc, 0xcd, 0xcf, 0xd0, 0xd2, 0xd3, 0xd5, 0xd6, - 0xd8, 0xd9, 0xdb, 0xdc, 0xde, 0xdf, 0xe1, 0xe2, - 0xe4, 0xe5, 0xe7, 0xe8, 0xea, 0xeb, 0xed, 0xee, - 0xf0, 0xf1, 0xf3, 0xf4, 0xf6, 0xf7, 0xf9, 0xfa, - 0xfc, 0xfd, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, - 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, - 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, - 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, - 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, - 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, - 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, - 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, - 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, - 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, - 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff -}; - -// ./a.out 1.125 | xxd -i -c 8 # value + (value >> 3) -const unsigned char LOOKUP_1_125[] = { - 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, - 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x10, - 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, - 0x1b, 0x1c, 0x1d, 0x1e, 0x1f, 0x20, 0x21, 0x22, - 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2a, 0x2b, - 0x2d, 0x2e, 0x2f, 0x30, 0x31, 0x32, 0x33, 0x34, - 0x36, 0x37, 0x38, 0x39, 0x3a, 0x3b, 0x3c, 0x3d, - 0x3f, 0x40, 0x41, 0x42, 0x43, 0x44, 0x45, 0x46, - 0x48, 0x49, 0x4a, 0x4b, 0x4c, 0x4d, 0x4e, 0x4f, - 0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, - 0x5a, 0x5b, 0x5c, 0x5d, 0x5e, 0x5f, 0x60, 0x61, - 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, 0x69, 0x6a, - 0x6c, 0x6d, 0x6e, 0x6f, 0x70, 0x71, 0x72, 0x73, - 0x75, 0x76, 0x77, 0x78, 0x79, 0x7a, 0x7b, 0x7c, - 0x7e, 0x7f, 0x80, 0x81, 0x82, 0x83, 0x84, 0x85, - 0x87, 0x88, 0x89, 0x8a, 0x8b, 0x8c, 0x8d, 0x8e, - 0x90, 0x91, 0x92, 0x93, 0x94, 0x95, 0x96, 0x97, - 0x99, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f, 0xa0, - 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa9, - 0xab, 0xac, 0xad, 0xae, 0xaf, 0xb0, 0xb1, 0xb2, - 0xb4, 0xb5, 0xb6, 0xb7, 0xb8, 0xb9, 0xba, 0xbb, - 0xbd, 0xbe, 0xbf, 0xc0, 0xc1, 0xc2, 0xc3, 0xc4, - 0xc6, 0xc7, 0xc8, 0xc9, 0xca, 0xcb, 0xcc, 0xcd, - 0xcf, 0xd0, 0xd1, 0xd2, 0xd3, 0xd4, 0xd5, 0xd6, - 0xd8, 0xd9, 0xda, 0xdb, 0xdc, 0xdd, 0xde, 0xdf, - 0xe1, 0xe2, 0xe3, 0xe4, 0xe5, 0xe6, 0xe7, 0xe8, - 0xea, 0xeb, 0xec, 0xed, 0xee, 0xef, 0xf0, 0xf1, - 0xf3, 0xf4, 0xf5, 0xf6, 0xf7, 0xf8, 0xf9, 0xfa, - 0xfc, 0xfd, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, - 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, - 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, - 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff -}; - - -// ./a.out 0.75 | xxd -i -c 8 # (value >> 1) + (value >> 2)) -const unsigned char LOOKUP_0_75[] = { - 0x00, 0x00, 0x01, 0x02, 0x03, 0x03, 0x04, 0x05, - 0x06, 0x06, 0x07, 0x08, 0x09, 0x09, 0x0a, 0x0b, - 0x0c, 0x0c, 0x0d, 0x0e, 0x0f, 0x0f, 0x10, 0x11, - 0x12, 0x12, 0x13, 0x14, 0x15, 0x15, 0x16, 0x17, - 0x18, 0x18, 0x19, 0x1a, 0x1b, 0x1b, 0x1c, 0x1d, - 0x1e, 0x1e, 0x1f, 0x20, 0x21, 0x21, 0x22, 0x23, - 0x24, 0x24, 0x25, 0x26, 0x27, 0x27, 0x28, 0x29, - 0x2a, 0x2a, 0x2b, 0x2c, 0x2d, 0x2d, 0x2e, 0x2f, - 0x30, 0x30, 0x31, 0x32, 0x33, 0x33, 0x34, 0x35, - 0x36, 0x36, 0x37, 0x38, 0x39, 0x39, 0x3a, 0x3b, - 0x3c, 0x3c, 0x3d, 0x3e, 0x3f, 0x3f, 0x40, 0x41, - 0x42, 0x42, 0x43, 0x44, 0x45, 0x45, 0x46, 0x47, - 0x48, 0x48, 0x49, 0x4a, 0x4b, 0x4b, 0x4c, 0x4d, - 0x4e, 0x4e, 0x4f, 0x50, 0x51, 0x51, 0x52, 0x53, - 0x54, 0x54, 0x55, 0x56, 0x57, 0x57, 0x58, 0x59, - 0x5a, 0x5a, 0x5b, 0x5c, 0x5d, 0x5d, 0x5e, 0x5f, - 0x60, 0x60, 0x61, 0x62, 0x63, 0x63, 0x64, 0x65, - 0x66, 0x66, 0x67, 0x68, 0x69, 0x69, 0x6a, 0x6b, - 0x6c, 0x6c, 0x6d, 0x6e, 0x6f, 0x6f, 0x70, 0x71, - 0x72, 0x72, 0x73, 0x74, 0x75, 0x75, 0x76, 0x77, - 0x78, 0x78, 0x79, 0x7a, 0x7b, 0x7b, 0x7c, 0x7d, - 0x7e, 0x7e, 0x7f, 0x80, 0x81, 0x81, 0x82, 0x83, - 0x84, 0x84, 0x85, 0x86, 0x87, 0x87, 0x88, 0x89, - 0x8a, 0x8a, 0x8b, 0x8c, 0x8d, 0x8d, 0x8e, 0x8f, - 0x90, 0x90, 0x91, 0x92, 0x93, 0x93, 0x94, 0x95, - 0x96, 0x96, 0x97, 0x98, 0x99, 0x99, 0x9a, 0x9b, - 0x9c, 0x9c, 0x9d, 0x9e, 0x9f, 0x9f, 0xa0, 0xa1, - 0xa2, 0xa2, 0xa3, 0xa4, 0xa5, 0xa5, 0xa6, 0xa7, - 0xa8, 0xa8, 0xa9, 0xaa, 0xab, 0xab, 0xac, 0xad, - 0xae, 0xae, 0xaf, 0xb0, 0xb1, 0xb1, 0xb2, 0xb3, - 0xb4, 0xb4, 0xb5, 0xb6, 0xb7, 0xb7, 0xb8, 0xb9, - 0xba, 0xba, 0xbb, 0xbc, 0xbd, 0xbd, 0xbe, 0xbf -}; - -} +using FbTk::ColorLUT::PRE_MULTIPLY_1_5; +using FbTk::ColorLUT::PRE_MULTIPLY_1_125; +using FbTk::ColorLUT::PRE_MULTIPLY_0_75; namespace FbTk {

@@ -204,24 +67,24 @@ // (and avoid *this 'overhead')

// 1.5 of current value, clamp to ~0 (0xff) static void brighten_1_5(RGBA& color) { - color.r = LOOKUP_1_5[color.r]; - color.g = LOOKUP_1_5[color.g]; - color.b = LOOKUP_1_5[color.b]; + color.r = PRE_MULTIPLY_1_5[color.r]; + color.g = PRE_MULTIPLY_1_5[color.g]; + color.b = PRE_MULTIPLY_1_5[color.b]; } // 1.125 of current value static void brighten_1_125(RGBA& color) { - color.r = LOOKUP_1_125[color.r]; - color.g = LOOKUP_1_125[color.g]; - color.b = LOOKUP_1_125[color.b]; + color.r = PRE_MULTIPLY_1_125[color.r]; + color.g = PRE_MULTIPLY_1_125[color.g]; + color.b = PRE_MULTIPLY_1_125[color.b]; } // 0.75 of old value static void darken(RGBA& color) { - color.r = LOOKUP_0_75[color.r]; - color.g = LOOKUP_0_75[color.g]; - color.b = LOOKUP_0_75[color.b]; + color.r = PRE_MULTIPLY_0_75[color.r]; + color.g = PRE_MULTIPLY_0_75[color.g]; + color.b = PRE_MULTIPLY_0_75[color.b]; }