all repos — openbox @ 7a2a461582fe5213c1b24c86c8fef9dc18d5b60f

openbox fork - make it a bit more like ryudo

only store what we need to in the class
Dana Jansens danakj@orodu.net
commit

7a2a461582fe5213c1b24c86c8fef9dc18d5b60f

parent

dd89811570e9a8a651821a7d3b175244e3d61f01

2 files changed, 14 insertions(+), 28 deletions(-)

jump to
M otk/pseudorendercontrol.ccotk/pseudorendercontrol.cc

@@ -26,30 +26,26 @@ printf("Initializing PseudoColor RenderControl\n");

const ScreenInfo *info = display->screenInfo(_screen); int depth = info->depth(); - _bpc = 2; // XXX THIS SHOULD BE A USER OPTION - assert(_bpc >= 1); - _ncolors = 1 << (_bpc * 3); + // determine the number of colors and the bits-per-color + int bpc = 2; // XXX THIS SHOULD BE A USER OPTION + assert(bpc >= 1); + _ncolors = 1 << (bpc * 3); if (_ncolors > 1 << depth) { fprintf(stderr, _("PseudoRenderControl: Invalid colormap size. Resizing.\n")); - _bpc = 1 << (depth/3) >> 3; - _ncolors = 1 << (_bpc * 3); - } - - _cpc = 1 << _bpc; - - if (!(_colors = new XColor[_ncolors])) { - fprintf(stderr, - _("PseudoRenderControl: error allocating colormap\n")); - ::exit(1); + bpc = 1 << (depth/3) >> 3; + _ncolors = 1 << (bpc * 3); } // build a color cube + _colors = new XColor[_ncolors]; + + int cpc = 1 << bpc; // colors per channel for (int n = _ncolors - 1, - r = (1 << (_bpc + 1)) -1, i = 0; i < _cpc; r >>= 1, ++i) - for (int g = (1 << (_bpc + 1)) -1, j = 0; j < _cpc; g >>= 1, ++j) - for (int b = (1 << (_bpc + 1)) -1, k = 0; k < _cpc; b >>= 1, ++k, --n) { + r = (1 << (bpc + 1)) -1, i = 0; i < cpc; r >>= 1, ++i) + for (int g = (1 << (bpc + 1)) -1, j = 0; j < cpc; g >>= 1, ++j) + for (int b = (1 << (bpc + 1)) -1, k = 0; k < cpc; b >>= 1, ++k, --n) { _colors[n].red = r | r << 8; _colors[n].green = g | g << 8; _colors[n].blue = b | b << 8;
M otk/pseudorendercontrol.hhotk/pseudorendercontrol.hh

@@ -8,18 +8,8 @@ namespace otk {

class PseudoRenderControl : public RenderControl { private: - // color tables, meaning, 256 (possibly) different shades of each color, - // based on the number of bits there are available for each color in the - // visual - unsigned char _red_color_table[256]; - unsigned char _green_color_table[256]; - unsigned char _blue_color_table[256]; - - int _cpc; // colors-per-channel: must be a value between [2,6] - int _bpp; // bits-per-pixel - int _ncolors; // number of allocated colors, size of the XColor array - - XColor *_colors; + int _ncolors; // number of allocated colors, size of the XColor array + XColor *_colors; // the valid allocated colors virtual void reduceDepth(Surface &sf, XImage *im) const;