renamed Texture:DEFAULT_BEVEL to Texture::DEFAULT_LEVEL
Mathias Gumz akira at fluxbox dot org
3 files changed,
3 insertions(+),
3 deletions(-)
M
src/FbTk/Texture.cc
→
src/FbTk/Texture.cc
@@ -87,7 +87,7 @@ addType(Texture::SUNKEN);
else if (strstr(ts, "flat")) addType(Texture::FLAT); else - addType(Texture::DEFAULT_BEVEL); + addType(Texture::DEFAULT_LEVEL); if (! (type() & Texture::FLAT)) { if (strstr(ts, "bevel2"))
M
src/FbTk/Texture.hh
→
src/FbTk/Texture.hh
@@ -41,7 +41,7 @@ // why are we not using the lowest-order bit?
FLAT = 0x00002, SUNKEN = 0x00004, RAISED = 0x00008, - DEFAULT_BEVEL = FLAT + DEFAULT_LEVEL = FLAT }; enum Textures {
M
src/FbTk/ThemeItems.cc
→
src/FbTk/ThemeItems.cc
@@ -242,7 +242,7 @@ }
template <> void ThemeItem<Texture>::setDefaultValue() { - m_value.setType(Texture::DEFAULT_BEVEL | Texture::DEFAULT_TEXTURE); + m_value.setType(Texture::DEFAULT_LEVEL | Texture::DEFAULT_TEXTURE); load(); // one might forget to add line something: so we try to load something.*: too }